@Helwar not sure how if your question has already been resolved, here's a few quick pointers: EOTE is very *different* from the likes of DnD an co. it is all about the characters and the story (or so it claims at least) - so the whole dice-system, encounters, etc. are geared towards that goal.
Rolling dice doesn't go against a hard limit, but you always roll positive dice (green & yellow & blue) and negative dice (black & lila & red(?)) - the results of all are then counted and some cancel each other, etc.; **ALL** the faces that are not cancelled have a meaning now, e.g. if you succeed a r…