@KorvinStarmast Thanks for the info. Arcane Trickster in 3.5 (DMG 177) required both Sneak Attack and Arcane spellcasting, such that you were likely multiclassed in the first place.
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@kviiri I don't think so, but posts deleted by spam flag carry a -100 penalty anyway, so the rep lost by downvotes is rather small against that, anyway
Well If a magic user (I know I'm old school :P but i just said it because for in general) is in mounted combat a few spells can not work such as spells that takes components. The Reason is that the components can drop or be flown away due to the mount itself (no matter how fast you go). Concentra...
I voted to delete this answer as it targets the wrong system and therefore doesn't really have value, thought I'd leave a welcoming comment while at it explaining the bright side of having your content deleted.
Brings back memories from when I was an assistant teacher at the Univ. One of the first things they teach the freshmen is the point of an exam answer: "it's a work of text to convince the teacher that you know the topic well"
And then I'd see exam answers starting with "I don't know, but I guess <entirely correct answer>"
Hah, my friends always said I was a bit of a weirdo when I put the modifier in the big box and the score in the small one, but seems like the official sheet does too
@Miniman Should be noted that Erik (who wrote a good answer on it) already instructed the querent not to, and they affirmed in the answer's comments, so I don't think that's actually necessary
The question title says it all really. materials-identification is only used in four questions, and I'm struggling to see why it exists. product-information is far more established as a tag, and I have no issue with it.
So, should [materials-identification] exist?
Specifically it's tagged on:
...
I'm a bit saddened that a new user with a fair degree of enthusiasm has such a nasty downvote record, even if I can't really disagree with the voting... I hope they understand what's going on and can join the flow
@Anaphory First and foremost the setting, which is a cool theme park version of European history with a touch of romance and mystique. The gameplay also seems neat, with players actively being in charge of their characters' stories, setting goals for them and all that.
Oh, was it … does it have backgrounds/traits (enemies, relations, “protagonist” maybe) that you keep reinforcing until you decide they are resolved and buy them off?
Not sure about 1e, but 2e doesn't. Characters gain new advantages and other rewards by their player laying out a story for the character and then playing it out. I'm a bit worried about the amount of content to run but it seems interesting at least!
@Anaphory I think a story can be abandoned at any time, but I'm not 100% sure
Théah (the game's version of Europe) and particularly the nation of Eisen (Germany) are recovering from a large-scale religious war that lasted for thirty years between the Vaticine and Objectionist churches (you can probably guess what real life events and churches inspired these)
The Vaticine church is nominally led by the Hierophant (Pope), but currently they're in the state of sede vacante because the Castillian Inquisition has interrupted the election of a new Hierophant so they can rule the church unchecked.
There's also the Sarmatian Commonwealth that takes the Polish-Lithuanian concept of "republic" to relatively modern levels
Historically Polish-Lithuanian Commonwealth that had elective monarchy and liberum veto that gave the nobility the right to veto pretty much everything. In 7th Sea, a similar situation was rectified by a clever crown prince by exercising the king's sole un-vetoable power --- the power to grant nobility --- to make everyone a noble. The old nobles panicked and unanimously voted to remove their right to veto legislation. Now it's a noble republic where eveyone's a noble.
17th century Europe is a setting I used to not appreciate a lot, but that changed with three different games of Honor and Intrigue run by good friend of mine, so I think I might also appreciate 7th Sea.
(Also given the system tidbits you mentioned.)
> Rzeczpospolita (reh-ZEHKS-pos-poh-lee-tah)
Nope. ʐɛt͡ʂpɔˈspɔlita, so more like “jetch-poh-SPOH-li-ta”, if strange transcriptions need to be employed because clean ones are not enough. If one tells people how to pronounce stuff, why not get it right, instead of just codifying the mistakes they would make anyway?
Pretty much, although the different countries live in slightly different eras
I think in 1e, France... err, Montaigne was already revolutionary.
Avalon (England) already rules over Inismore (Ireland) and Highland Marches (Scotland), under the rule of Queen Elaine (Elizabeth I), although it's not a personal union but a sort of vassalage. Highlands and Inismore both have their own kings (and both are very sympathetic to the union, unlike some of their underlings)
But yeah, slightly different ages is understandable, and the range seems to be far less than classical “medieval” fantasy ranging from Viking northmen to late renaissance mediterranean-like areas.