@goodguy5 Here is the help description for the dice service: The roller supports: d4, d6, d8, d10, d12, d20. You can roll up to four sets of XdY using one of those dice, where X is up to 9. X defaults to 1, Y defaults to 6. / Roll 9d4 for caltrops!
I played with my dad and brothers around the time 3.5 was popular. (Played 2e most of the time but we went back to 1e for a campaign for the fun of it)
I wish I had played the older editions honestly because I think it provides some very neat context which is helpful (or at least interesting) when answering questions.
Hell, just a couple years or so ago I had the opportunity to introduce some new people to Pathfinder from AD&D 2e; that's just all they'd played until they came to college
It's really not as bad as it seems. Plus for at least 2e specifically, Baldur's Gate (video game) actually does a pretty solid recreation of the actual rules and is a great story to go with it. That can always help get you into the rules (especially since it doesn't make you do the math, it'll do it and get it right, you can then play around with it to figure out how it works)
And AFAIK, 2e and such were more about reading tables than actual calculations. Rather than adding modifiers a bunch, you checked on the table (i.e. to get your THAC0 you don't add your base attack bonuses, you look it up and then apply your much smaller modifiers). As far as I've known, the system works roughly similar to 3e but a lot of things are backwards-the Mage doesn't determine the save needed, that's a stat you have; the AC isn't the goal to beat, you have the goal and AC modifies that
Though that's a "grain of salt" generalization, I don't have personal play experience with the actual PnP system; I'm working on info gleaned from BG and a couple buddies
I remember when one of my friends who was playing a Wizard three-crit auto-killed a young red dragon with a knife throw when we were supposed to run from it since we were level 3.
@DavidCoffron Basically, the way it's phrased is any time a (nonmagical) object can be used as an action, that action is automatically considered the Use an Object action.
@DavidCoffron It depends? Since a bard can use an instrument as a spellcasting focus, and the spellcasting focus is automatically used as part of the spell itself, then... it's not normally its own action, at least for bards.
Yeah. Countercharm is a good point. If I'm performing with an instrument for countercharm is it Use an Object? (Spellcasting is already the more specific Cast a Spell action)
I guess if you're "using" the instrument to do something else - like give bardic inspiration - then it's just part of the action (or bonus action or reaction)
@DavidCoffron I think I see. So healer might not be a good example feat since it says "when you use a healer kit"... which is already the use object action.
My point is that they should have something that is useful during the whole game, not something that is incredibly strong early on and then becomes useless later.
"As an action, you can spend one use of a healer’s kit to tend to a creature and restore 1d6 + 4 hit points to it, plus additional hit points equal to the creature’s maximum number of Hit Dice. The creature can’t regain hit points from this feat again until it finishes a short or long rest."
"When an object requires your action for its use, you take the Use an Object action."- the phrasing indicates any time you're using an object as an action, it's subsumed into the Use an Object action.
@ColinGross It is a valid trade-off when you are playing a campaign that goes through the whole thing. If you are just playing a Tier 1 adventure, strong early on means too strong, since you won't be playing when it would start to decay.
Yeah, but if it is a race, if you are starting at L7 you just won't pick that race :P - That's why I suggest to try and keep it consistent with the "utility through the entire game"
A Dragons of the Cuyahoga dragon would be of the opinion that sticks and stones won't break its bones, and words are insignificant unless they're degrading its stock portfolio.
(Those dragons hoard treasure in order to influence human society, because individual humans are insignificant but armies can be a problem. They don't care about wealth except as an influence vector.)
A particularly cutting inference that their vector of influence is less than influential than they thought, or perhaps even... dun dun dunnnnn... short sighted might be rather disturbing.
Like when a small child says something rather prolific and cutting about the industry you work in.
Maybe that's the remark then. They thought they were diversifying, but the bard just remarks that all those different investments are resting on the same platform.
In some circumstances, dying immediately might be useful (such as if I want to be restored by revivify next round) so as to qualify as a dead creature instead of a dying one.
Is this allowed?
I read the following claim concerning pronouns referring to inanimate objects:
Anything that is meant to contain you, protect you or provide you with something beneficial is [often referred to as] a she; anything that is a perceived threat is a he. That's why cars, boats and some countries a...
Im asking the community as a whole about this topic. I want to know how do you handle PC that clone themselves. Do you allow it and move on? or do you have a deity watching the PC because he maybe upsetting the balance? How do you guys handle, improve or improvise on this spell? and how does it a...
@DavidCoffron I VTC'd 2 broad because it doesn't specify what needs to be handled, plus it has branching subquestions about incorporating the clone into the campaign
having trouble with Traits/Ideals/Bonds/Flaws, I get everything mixed up :P I'm not used to use that part of the rules but the DM specified he uses it a lot
@Shalvenay It's 2 am here haha, not a good time. Also I don't know him yet :P But it's ok, it's just that everything can fit into an ideal, or a flaw, or a bond... depending on your phrasing
> A background contains suggested personal characteristics based on your background. You can pick characteristics, roll dice to determine them randomly, or use the suggestions as inspiration for characteristics of your own creation.