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12:00 AM
@Ben Are you both single? From the outside, it looked an awful lot like she's looking for excuses to interact with you romantically. I'd bet that if you were dating, her desire for that aspect would decrease almost immediately.
 
Ben
@Karelzarath Long and short of it, we do have something going on the outside, so there's no need for it in game
 
@trogdor Me too, actually - although I thought he was wearing a blue hoodie.
 
@Miniman I think that is much more fair than "something behind him" was XD
 
hey there @nitsua60
 
@Shalvenay hiya
 
Ben
12:05 AM
@daze413 @SevenSidedDie as for why this didn't result in continuing the plot, I can't really vouch for her motives.
 
@trogdor Our Evil Hat order arrived, though the tracking site doesn't know it yet.
 
@BESW oh, so much for me checking it and thinking it was in the same place for a long time then
 
@nitsua60 how're things going?
 
Thursdays are generally my longest day. And three additional things got dumped onto *this* Thursday, so I'm a little beat and still have over 2 hours 'til I get to go home.
But on the flip-side, the girl's got the medicine she needs and my wife can stay home with her tomorrow, my colleagues aren't complaining that I haven't given them tomorrow's lesson plans yet, and I had a good rehearsal tonight.
You?
 
0
Q: My PCs are getting distracted from the main storyline, focussing on their own ventures instead

BenOk, I say PCs... but I actually mean PC. I am running a 1-player D&D 5e game for a friend (let's call her Jane), as a way of introducing them to the game. It was only meant to be a "non-canon", one-time-adventure that was supposed to peter out when the actual game started, (we are both PCs in t...

I so wanted to post this in comments ...*Does the same page tool handle roll in the hay playing games?* after @Karelzarath made a wise observation in comments.
 
12:15 AM
@nitsua60 Sounds like not a good time for this, then?
 
@nitsua60 OK here, hashing out some of my RP issues with someone I know from one of the communities I'm in
 
Ben
@KorvinStarmast Huh?
 
Young Frankenstein Movie Reference, Terri Garr moment
 
hey there @KorvinStarmast
 
Ben
12:17 AM
@KorvinStarmast Oh.
 
@Ben We have some info on the Same Page Tool here, if that's what you were confused about.
 
@KorvinStarmast "roll in ze hay! Roll in ze hay =)"
 
@ben I am trying to be funny, but not always succceeding
 
@KorvinStarmast I laughed!
 
@KorvinStarmast -- got an aviation.se question that I figured I'd want to toss your way actually...
 
12:17 AM
Ok, shal, go ahead
 
Ben
 
@Ben happens to me all the time ...
 
5
Q: What is the best word for lateral translational movement in a rotorcraft?

TomMcWI'm talking about movement left and right without changing attitude. This is a motion that can be done with a quadcopter and to a limited extent a helicopter (I presume). On a helicopter a left/right movement of the cyclic will command a roll motion from the rotor, but in a hover the aircraft w...

 
Foot has the right answer.
 
12:19 AM
@nitsua60 lol
 
What actually happens is the rotor disc tilts a bit, there is a modicum of roll that is righted by the pilot, and the momentum keeps you going in that direction laterally.
 
@KorvinStarmast werewolf?
 
It's a learned technique, and the question is partly wrong. It forgets that below translational lift, helicopters and fixed wing do NOT act the same
 
@NautArch Huh?
 
@NautArch There wolf, There Castle .. Walk This Way!
 
12:20 AM
@NautArch No, Airwolf
 
@KorvinStarmast yeah -- Tom's kinda new to the spinny-wingy world ;)
 
@KorvinStarmast walk this way is running joke in my family
 
Air wolf was a hilariously bad TV show. All of us helicopter pilots used to gag and groan over the crap they pulled
My brother and I still do that, Eye Gore ...
 
@Shalvenay strafe?
 
@NautArch Mine too - I'd forgotten where it came from. I need to watch that movie again.
 
12:22 AM
FWIW, shal, I use the term "slide" when maneuvering like that, as does the crewman who is talking you into a cargo pickup/drop point, or a personnel pickup/drop, or a SAR pick up, drop.
 
Do not doubt the Jan-michael Vincent.
 
My sisted had a crush on JMV... she was a teenager
 
@NautArch "Vootschteps, vootschteps! Vollowing in his vater's vootschteps!"
 
A riot is a terrible thing .... zoo lets have one!
 
12:24 AM
@KorvinStarmast that'd be good to add as an answer to go with fooot's
 
@BESW hehehehehe
 
@nitsua60 that term's already appropriated for a different maneuver though :p
 
Shal, I might do that
 
@BESW I was tempted to link that the last time someone said stuff about werewolves
 
@KorvinStarmast will upvote if you do :)
 
12:25 AM
@Shalvenay Fair. Forgot the context =\
@Miniman actually, now's fine--I'm curious =)
 
@KorvinStarmast -- and one more thing before I go (warning: you may cry and/or uncontrollably facepalm upon reading): avherald.com/h?article=463cfa1c/0000&opt=0
 
(Tonight's my night where I supervise a study hall, so really I'm just sitting here not being home yet for two more hours.)
 
Ben
@SevenSidedDie ty for the edit :)
 
@nitsua60 Maybe in a spoiler room? It's the wrong spoiler room, but it's not frozen.
 
we apparently have a lot of spoiler rooms XD
 
12:27 AM
@Miniman on my way
 
OK, Shal, I answered it
Shal, I'll go and see what the bubbas on PPRuNe have to say abbout that one. Bad Weather in the caribbean can jump on you quickly.
@Shalvenay Hmm, not the finest decision making ever. :(
 
@KorvinStarmast yeah -- definitely not the finest performance by the crew involved.
 
12:50 AM
@Shalvenay We'll see if anyone else agrees with your upvote
Whoops, the missus calls, farewell all!
 
Ben
Clarification: CR = party of 4 party level
I.e. CR 1 = 4 level 1 players
Yes?
 
@Ben Sort of - it's not quite that simple, though.
15
Q: Does the Challenge Rating of a monster assume a party or a single PC?

eirvandeldenI'm reading through the new DM D&D Basic Rules, but I'm confused about the challenge rating of a monster. Does the challenge rating assume a single PC or a group of PC's? As a CR3 a challenge for 1 PC (like with 4th Edition), or for a group of PC's? If so, for how large a group? How should a DM ...

 
Ben
1:15 AM
@Miniman Yay for cryptic descriptions
 
1:47 AM
@Ben Always :(
 
Ben
Here's an odd question... Is an exact NPC copy of a PC a fair challenge?
For whatever reason, a PC is faced by an exact clone of themselves
 
What system?
 
Ben
Link v Dark Link
 
?
 
Ben
Let's start with 5e
@Godskook just a way of describing the situation
 
1:51 AM
In 3.5/PF, clones are a CR+4 fight
@Ben, ah, I thought that was you trying to answer "what system". Fair 'nough.
So, in 3.5/PF, if you have 1v1, CR=CL, CR+4. 1v4 is "normal". I can't speak for 5e.
 
Ben
@godskook Well, I'm thinking more like "Give me a copy of your character sheet. Now we fight"
 
But I'd imagine that its not grossly different in this regard.
@Ben, in 3.5/PF, 1v1, that's CR+4
 
> Party opens a door in a dungeon to find several stirges flitting about the room.
DM: What do you do?
Monk: Do they have opposable thumbs?
DM: No....
Monk: I close the door.
 
You're SUPPOSED to fight CR+4 sometimes, but they're "ultimate battles", not "average".
 
@godskook is the +4 fixed?
 
1:55 AM
@Ben We talked about this a bit here, I know there was a previous conversation about it but I'm having difficulty finding it.
 
@daze413, HUH?
 
Ben
@Miniman Well I suppose that does head me in the right direction.
 
@godskook At all levels, you add 4 to any encounter's CR? or does the 4 increase/decrease?
 
Ben
I mean, I have done 1v1 PvP fights before, but some classes have abilities that need to be handled carefully to make it a fair fight. Barbarian's Rage for example
 
Ben
1:58 AM
The only thing is - if it's A Rogue v Rogue, Paladin v Paladin for example, I thought it would be a little simpler to manage
 
Er wait.
Derp
+4, I was reading the wrong thing.
+3 is the hardest CR+ suggested on the page.
 
Ben
@Miniman Why is it that in that situation, its a TPK? Aren't they both the same level?
 
@daze413, what are you talking about? I was saying that CR+4 is the CR rating of having players fight themselves. Your reply doesn't make sense to me...
 
Ben
@godskook So at level 1, the CR is CR+$, and then at level 20, the CR is CR+4?
 
If you have 4 PCs fight themselves at level 1, that's a CR 5 fight, technically, yeah.
 
Ben
2:04 AM
And then at level 20, its a CR 24 fight
 
@godskook Ah, sorry. I was reading the CR+4 battles are "ultimate battles". Which incidentally is a mirror match as well.
 
Although because some races have fractional CR, this isn't "always" true.
 
@Ben Ah, here's where we talked about it before that - basically, you're likely to have the advantage, and when it's that evenly matched it's basically down to luck who wins, so that small advantage means you're more likely to win.
 
Ben
@Miniman Ohhh ok
 
@daze413, CR+4 battles are "ultimate battles", but I was defining CR+4, not "ultimate battles" there.
 
2:08 AM
hey there @daze413
 
@Shalvenay heyo! how are things?
 
alright here, as for you?
 
@room, how exactly does one attain an Evil alignment without committing *ANY* crimes? "Crimes" as defined by the Paladin who just detect-evil'ed you?

And by "Evil" I mean "this character can't be done as a LN/TN/CN" Evil.
 
Lots of evil deeds aren't crimes
If only because laws against them haven't been invented yet
 
@Shalvenay a bit sad. The tea house we regularly go to to play is closing down
 
2:10 AM
awww
@SPavel this, very much so
 
They have these big tables and juuust the right height of the chair that I can still peak over my DM screen
 
Ben
@godskook I saved a kid's balloon the other day. Then just as I handed it to him, I popped it with a pin.
 
For example, I could jack up prices on food & water in a disaster zone. I have the legal right to do so, it just makes me a ginormous prick.
 
@SPavel sometimes, laws themselves can be evil
 
Ben
If that's not evil I don't know what is
 
2:11 AM
"as defined by the Paladin", guys.....
@Ben, being a dick that one time to that one kid is probably not enough to justify a distinction between Neutral and Evil.
 
The paladin, fortunately, doesn't write the laws.
And even if he did, it would take him a while to get the laws ratified
In the meantime, you make your escape in a hot air balloon shaped like a skull
 
Ben
@godskook A single act, no. But a behaviour that defines you as "being a dick" can probably be defined as evil, depending on the frequency and desire to do so
Disclaimer: I personally didn't do that. That would be mean.
 
Ok, here's one - worshipping an evil god is an evil act. But the components of that worship - prayer, ritual dancing, abstaining from certain foods and so on - are not crimes, and punishing them as crimes violates freedom of religion if the realm has such a law.
As long as you're not personally shoveling orphans into a sausage grinder, it's all fine.
(or otherwise endorsing an orphan-shoveling operation)
 
Ben
@SPavel What if it's corpses?
Without going into the source of the corpses...
Maybe just dealing with a plague.
 
Desecration of the dead depends on the locale - but if they are corpses of parishioners who willingly donated themselves to the faith, what right hath the Paladin to go against their wishes?
Also according to the BoVD, sadism and masochism are evil, but what consenting adults do in the comfort of their own dungeon is no business of a guy with a mere figurative stick up his butt.
 
Ben
2:18 AM
Masochist to the Sadist: "Hurt me"
Sadist to the Masochist: "No."
 
@Ben I can't be the only person thinking about Little Shop of Horrors right now.
 
Also, I think intent can also make you evil, so you can just be really bad at doing crimes
If you murdered a guy in cold blood and then he turned out to be literally Satan, and the people rejoice and celebrate you, you still did Evil
 
Ben
@SPavel [Roll to pickpocket] Nat 1 [You place your wallet in his pocket, and sneak away without him noticing]
 
If you poison a guy and the dose is too low, but it accidentally acts as a medicine and cures his disease, still Evil
 
@SPavel, source on the Sadist/masochist thing? I found a snippet that discusses it in BoVD, but it doesn't call it "Evil" there in that section.
 
Ben
2:22 AM
My reaction to all of these:
 
@godskook It's under Evil Acts I think, or they're labeled as Evil Traits or something
Oh! Speaking of BoVD
Willing Deformity feats are [Evil] but it's just stuff like being really fat
 
@SPavel, no, that's the exact previous section.
 
Also I think fiendish heritage feats make you more evil too?
 
It goes:

Evil Acts - this stuff
Addictions and Fetishes - that stuff
 
So a guy with Willing Deformity (Gaunt) and Willing Deformity (Tall) who was tortured and then let loose into the world is Evil but he didn't do crimes
Unless the paladin considers sanctity of body to be Law, but is perfectly willing to violate that said sanctity of body with his sword
Casting deathwatch is evil because it's an [Evil] spell but it's hardly a crime
Same for protection from good
 
Ben
2:29 AM
 
@SPavel, willing deformity requires supplicating an Evil Deity to make work.
 
Ben
And following that thought... Next PC: A Paladin named Sylvester.
 
@SPavel yeah -- some of the [Evil] descriptors on spells are downright silly
 
Ben
@godskook What about "Doing the right thing for the wrong reasons"?
Or "The wrong thing for the right reasons"
 
@Ben, what about them?
 
Ben
2:41 AM
Depending on the situation, would that not be considered "evil" without breaking the law?
In any case... it's certainly a morally grey area
 
Okay, on top of fifteen-hour workday layered with sick kid, the Staties stopped me from walking home. Because bear in neighborhood.
 
Ben
@nitsua60 So the alternative is..?
 
@Ben I'm'a gonna redacted that bear up if it gets in my way.
 
Ben
Ohh... Them's fightin' words
 
@nitsua60 Yikes.
 
2:48 AM
@Ben, doing the right thing, for any reason, isn't an "Evil" act. Doing the "wrong" thing for the "right" reasons is.....not an Evil character, and I was far-more discussing Evil characters than Evil acts.
 
@Ben Also, I know just-enough to know that's a fight I stand no chance of winning.
 
The two things I've previously done when encountering a bear:
1: "Hey kids (4 and 2 at the time), I don't know if you noticed, but a bear also thinks this is a nice-looking raspberry patch. Let's go have dessert *in* the cabin, slowly."
2: "Hey kids (5 and 3 at the time), that bear in the parking lot? Let's keep a bunch of cars between it and us."
 
@Ben This is totally awesome absolutely horrifying.
 
Tonight: taking an alternate route home. Night, all!
 
2:57 AM
@nitsua60 Cya!
 
Ben
@nitsua60 Good idea :) Good luck!
 
@nitsua60 Good idea, I hear they're pretty bad drivers.
 
Ben
@daze413 I would suggest perhaps explaining a little more what you mean about "exhaustion". You mention play-testing, which I think is a really crucial point. You can't just whip together something that you think is "cool" then throw it on the table.
In relation to your answer on Customizing monsters
0
Q: Enemy attacks-Who gets hit?

Shannon KeysHow do you guys decide which player gets hit when an enemy attacks? Do you just assign each character a die number and roll it?

Which systems can affect this choice?
 
3:17 AM
@Ben Well, for example, in Fate the answer would be "the most narratively appropriate target".
 
Ben
@Miniman Fair enough
 
There are plenty of systems where the question doesn't even make sense: "what do you mean, attacks?"
 
yeah, I mean, it's still technically "who the GM decides they are attacking" but that should be the most narratively appropriate target
 
Also, who's deciding? In some systems it would be the GM, in other systems it would be the players, in some systems it would be a die roll...
 
@Miniman yeah this is why we have system tags
which this guy really should be using
 
3:26 AM
In a hotel. 12 hours from home. Full beds so I have to sleep on the bathroom floor. I hope you're all enjoying your evening more than I.
 
Ben
@Papayaman1000 How did that come about?
 
@Ben Unpleasantness.
 
3:44 AM
@Ben better?
 
Ben
Yeah :) Just from a new guy perspective, it's probably not very well known exactly what is involved in properly balancing a homebrew monster
 
In Great Ork Gods, the GM just says the outcome.
The players decide who they're attacking and what the difficulty is, and handle the rolls.
 
Ben
3:59 AM
@BESW I assume you're responding to my question about systems affecting outcomes?
 
Yeah, the attacking question.
re: homebrew, great answers explain as much how and why as they reasonably can.
 
Ben
OK. Cos I think the question is asking about determining the targets, rather than dealing with the outcome of combat
 
Yeah. GOG doesn't really do attacks that way.
 
Ben
@BESW ohhhh ok
 
It's more like how in DW often a monster won't be attacking for damage unless the player is triggering their own attack move, which represents a back-and-forth combat exchange.
 
4:03 AM
@Ben Yeah, I deeply suspect that it's a dupe of this question.
 
Ben
True
 
Yeah, I was even gonna re-edit my 'welcome' comment regarding looking for already asked q's but then didn't, and then didn't even look for them myself. I got wrapped up in my impression being wrong as to what the q was about and forgot
 
Ben
Because effort
[Re-roll to exert effort]
d20
 
Ben
Eh... Better
 
4:06 AM
The crit earlier was a bit too much effort was it?
 
Ben
@Chemus I like to think that's the random surge of energy you get when you realise the pigsty you're living in. So you clean the entire house in a day, but that only happens once every 5 weeks
 
@Ben Holy dung you're ambitious! Every 5 weeks...
 
Ben
Lazy and chronologically impaired
 
Obviously I should have assumed taht you're more ambitious than I; my avatar doesn't even have to walk whereas yours is some aussie bloke photobombing a shrubbery pic.
 
Ben
@Chemus Rule #1 of being successfully lazy: Get someone else to do it
 
4:12 AM
@Ben Can you get me the rest of that list by the end of the day? Thanks.
 
@Ben I'm too lazy to persuade someone else to be lazy for me, so I postpone it and wind up being lazy all at once just before the deadline.
 
Ben
@BESW That's true procrastination
 
There's no point being lazy unless you're really going to put in the effort to do it right.
 
@BESW Enh. Can't be bothered.
 
Ben
I somehow feel this competition of laziness is going in the wrong direction
 
4:16 AM
Yeah, but it's not like anybody's going to try and turn it around.
I have a new Great Ork Gods campaign:
William Scrym, died 1382, fell from a tree attempting to overthrow a nest of magpies
 
@BESW A true hero.
 
@BESW He was attempting an overthrow!? Traitor!
 
lol
 
Ben
5:16 AM
Is a downvote technically "non-constructive" if they don't leave a reason?
I'm fine with downvotes... as long as people explain why
 
@Ben Nope, not at all.
13
Q: Can we require comments on downvotes?

IsziPerhaps I'm the only one noticing this, but I've seen several Questions and Answers around here that have been downvoted for no apparent reason. What's worse, is that no reason for the downvote is given - there's either no comments at all on the item, or there are no negative comments to address...

That's the main discussion on our site, but it also links to discussions on other sites.
 
Ben
I feel like I'm whinging, and I am. I just like to understand what people are thinking when they decide posts aren't "helpful" in any way.
 
@Ben I get that, and trust me, almost everyone feels the same way sometimes.
But there's a whole lot of reasons why anonymous downvotes are important to the site's function, and they are never going away, so we all have to just get used to it :P
 
Ben
Well... here's something I learned today.
Nothing to do with my work, pass times, habits, or browsing history, but apparently found its way into my recommended videos on youtube.
 
@Ben Youtube is often like that.
@Ben As a sidenote, many of the longterm users consider single, uncommented downvotes on their posts to be random white noise not really worth noticing.
(This also led me to reread this conversation - years later, I now have a 14.)
 
Ben
5:34 AM
@Miniman I know how the system works, and why it works, as well as why new users find it frustrating and pointless. But it's a mark on my otherwise impressive (by my own standards) record. :P
 
5:45 AM
Another microgame by Grant Howitt, Big Gay Orcs, or "A thousand orchid blossoms: a love story".
2
 
Ben
Actually... that reminds me... have any new editions of Elf vs Orc been added?
I don't remember who linked it in the first place... I think it was @BESW
 
Elf vs Orc is in limbo, but Sings-to-Trees appeared in the book Nine Goblins.
 
Ben
Same writer?
 
@Magician Seriously, what is it with microgames that makes them all slow spirals towards inevitable doom?
(Except that one BESW did to prove me wrong.)
 
Well, his previous game, Honey Heist, wasn't so much a spiral of doom as an explosion of insanity.
 
5:52 AM
@Magician I remember that one :)
 
Ben
@Miniman Easy to clean up?
 
And, you know, there's always Roll For Shoes.
 
@BESW And speaking of explosions of insanity...
 
@Miniman Maybe escalation is easier and more fun to write than closure.
 
@BESW Actually, now that you point it out, that holds true for the majority of RPGs, micro- or not.
 
5:55 AM
Eeeyup.
 
It's hard to mechanically build in closure. Race towards oblivion, on the other hand...
 
Ben
I saw a game that was leading up to the resurrection of Tiamat. Don't know if it was one of the pre-written ones or not. Anyway, the party got to the ritual, which was nearly complete, they killed the guys trying to resurrect Tiamat aaand...
That was it.
Ok. It's over. Go home, everybody.
 
@Magician For some reason, this is making me want to write an RPG about this.
@Ben That's exactly what my group did, yeah.
(In fairness, the final chapter of the campaign is set up so that it's very easy to prevent Tiamat's resurrection.)
 
Ben
Not exactly an enjoyable or memorable event, regardless of what the outcome was.
 
In D&D, closure tends to be about liquidating your loot and buying shiny toys with it--with the implied "for the next adventure" making it more of a pause than a close.
 
Ben
5:58 AM
Chaos and Oblivion is far more memorable
 
Peaks and valleys. Tension escalates as resources are depleted, while rest and looting valleys allow for a steeper peak next time.
...or what BESW said
 
InSpectres makes it very explicit that your current adventure is in large part about controlling the resources you'll have for your next adventure.
 
I suspect this element has largely disappeared from D&D, which makes the "default" motivation of adventurers, the quest for more gold, much less appealing.
If you don't have gritty survival mechanics where every healing potion is to be treasured, and wounds heal for weeks otherwise, you don't really need money.
 
@Magician Well, in 5e at least, gold is basically useless after a certain point, so yeah, there definitely comes a time when it's just not an effective source of motivation.
 
Of course, there ARE games like A Penny For My Thoughts and Pilgrims of the Flying Temple which mechanise satisfying closure without needing to imply a next adventure.
 
Ben
6:06 AM
@Magician That particular issue I have found comes from the fact that effectively, you don't really need it.... I don't know if that's just bad DMing (or good DMing, by taking it off the table all together). But When I get gold, I just feel like "OK. Cool. I'll just start hoarding that... for when... I need it... I guess..?"
 
My Life With Master does it; Dogs in the Vineyard doesn't.
 
@Ben As usual, I have an in-depth post about it.
 
Today's Captcha Campaign is: STOP PINTOR.
I assume PINTOR is a Masters of the Universe villain.
 
Ben
@Magician Rant* to the rescue!
Patent Pending
 
@BESW Pinnacle Innovation Towards Obliteration of Resistance
 
Ben
6:09 AM
@BESW Skeletor's more fabulous cousin
 
Pygmies Incensed by Negative Typecasting Organize Rebellion.
 
@BESW Yellow card, same word used in the acronym.
 
Better?
 
Aye :)
 
Random side note - does anyone know why "calle" appears in captchas so much more often than any other word?
 
6:15 AM
Because they often get those words off street signs.
 
@Miniman Thy calle is important to us, please hold.
4
 
@BESW Wow, that explains so much! Thanks for that!
(Tone-on-the-internet note: Not sarcastic.)
 
@Miniman /s
 
(And it just occurred to me that not everyone here might know: calle is street in Spanish and Portuguese.)
 
6:20 AM
@BESW I had picked that up from trying to solve this mystery before, but hadn't gotten any further with it.
 
Yeah, reCAPTCHA is crowd-sourcing us for turning images of text into digital text for Google Street View, Google Books, etc.
 
@BESW Yes. That never makes me feel like a flesbag zombie robot. Ever.
 
In other news... Last night, my bard walked into an enemy war camp, alone, unarmed, and barely with any backup, to inform them he's there to accept their surrender. Almost pulled it off, too. Rolling a 1 didn't help.
 
Eh, we're already cyborgs with external memory and processing drives.
 
@Magician What game?
 
6:27 AM
@BESW Yes, and? :D
 
@Miniman 13th Age, a long-running campaign.
 
@Magician Not so long for your bard, it appears
too soon?
 
@Chemus Heheheheh.
 
Oh, he made it out just fine. Didn't get the entire slave army to rebel, though. Only 4 people fled with him.
 
Ben
@Magician I'm confused... How does one fail to accept surrender?
 
6:29 AM
@Ben By not having one offered.
 
Ben
Ah... there's always a catch.
 
I do have a dread knight statted up and ready to go, if something happens with the bard. He's... slightly reckless.
 
The same way one fails to catch a falling elephant in one's hat.
 
"Surrender!" "Oh you wish to surrender to me? Very well, I accept."
 
Ben
@BESW If the elephant is bigger than the hat... is that an automatic fail, or does the fact that the elephant lands on the hat count as a success?
 
6:31 AM
Or just getting your arm out of the way first?
 
These are excellent questions to ask once you've found a falling elephant and a man willing to stand under it.
 
Assuming you can talk really quickly
 
@BESW I would've said this was an analogy for the situation where the army says "Yep, we surrender" and you're forced to deal with feeding and housing them all.
 
I did miss having fate points at the time. To just pour them into the check. Icon relationships could have worked, but the GM has somewhat neutered them, to make the game less improv-heavy.
 
Ben
 
Ben
7:26 AM
@Chemus ONLY SEMI-TOPICAL?? What do you think this is? Some kind of Chat Room??
 
I was apologizing for being partially on topic rather than completely off topic as is right and good.
 
Ben
@Chemus Oh. My apologies. Continue
 
Yes I saw the potential for that gross and egregious misunderstanding, but I really didn't care enough to phrase it better.
Is that callous of me? Ah well.
 
7:47 AM
@Ben I re-answered your Q. Pretty much same advice I gave here. Hope it's different enough from the other.
 
Ben
Yeah, thanks man. I figured writing it out would add a bit more substance to it, and allow for a better anser
 
Hope you get some good ones.
 
 
1 hour later…
9:08 AM
@Chemus I saw those videos way back and... well, Lloyd (Lindybeige) knows a lot about various topics and iss quite entertaining to watch, BUT his thoughts and observations about RPGs are stuck somewhere in the late 90s.
 
9:24 AM
For tonight's dinner I burnt green beans, carrots, and onions in a pan with olive oil, black pepper, garlic, and Worcestershire sauce. Then I chopped up some frozen salmon and burnt it in the pan with olive oil, cayenne pepper, ginger-wasabi teriyaki sauce, and toasted sesame seeds. Served both together on brown rice and lentils.
 
I don't think you're supposed to burn your food.
 
in case anybody was running out of ideas boredpanda.com/…
 
Damnnnnnnnnn that's good
 
Well, I usually do a combination of pan-frying and sautéing until things get black around the edges. But that's not as pithy or dramatic.
 
@eimyr actually his videos about previous editions of D&D are quite relevant (but you are right concerning most of the other ones)
 
9:31 AM
@Chemus The second he said chases I was like HELL YEA
ive been actually working on putting chases in one of my campaigns actively
 
@AnneAunyme Only if you look at them exclusively through D&D lens
 
what do you mean?
 
Well, let's take a particular video - let's say, the one about his complaint about lack of chase sequences in RPGs.
or rather lack of mechanics supporting chases.
That's only an issue if all of the following are true: a) you're playing an adventure/action game b) you're playing a traditional, GM-centric, combat oriented game like D&D or similar c) you are not using the extended rules that address that (skill challenges from DMG etc.) d) you deliberately avoided systems where chasing is expected and supported e) you think that RPGs are supposed to emulate cinematic/video game experience f) You're not playing the newer versions of those games
I'm not saying Lloyd is wrong, I'm saying he's late.
Also, @AnneAunyme If you end up playing the game, can I ask you to grab names or other credits from people? I think they should be included as playtesters
 
@eimyr I'll try, but I can't be sure I will get everyone's name
 
@AnneAunyme Well, is someone doesn't want to be credited that's fine, but I think it's important to give one to ones who do.
 
9:46 AM
Yup, I will let people fill their name on the paper where the analysis will be written, but if they don't want to fill it I can't force them :)
 
Absolutely.
 
@eimyr in the video that is an analysis of the first editions of D&D, Lloyd may be late, but I don't think it decreases the quality of the video (since it's about old things anyway)
 
@AnneAunyme That video is from 2015. And he opens it with "A lot of RPGs are unfortunately fixated upon combat..." Well, no, not quite. You have to be operating within a very specific environment to get that impression.
If he replaced every utterance of "RPG" with "D&D", I wouldn't have a single complaint about the video at all.
Also, it's like he deliberately limits the discussion to RPGs that operate on a grid of some sort, either with minis or in the mindscape, putting in bits like "RPGs give a character a single speed at which he moves".
I remember he had a really cool video about DCs and challenges, where he described a wall that needs to be scaled and said the roll is not to test whether the character can scale this wall in this particular instance, but rather whether this wall is scalable by this character at all - the point being that if you have to scale the same wall twice, you don't have to roll twice.
This is not an informed opinion, because if he pondered the topic a bit, maybe researched for a while, or just simply played more RPGs than old-edition D&D, he'd not only see that specific issue addressed in the book but also a wealth of debate with tangible conclusions, which made the situation a non-issue decades ago. It's almost like he never looked at online resources where "when to roll" question is debated.
It's like he's coming out of his room with a 2000-page plan on how to solve the problem of horse dung littering the streets and never notices the majority of the world uses cars now.
/rant over
 

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