But it was interesting to see a 1960s show that directly, head-on, addressed how far they'd come in the last 50 years (Adam was really really sexist and the show knew it) but also talked about the "good old days" in a rather oblivious way.
I wouldn't say it was a good show, but it was interesting and sometimes fun--but also sometimes did things like an episode full of yellowface.
@trogdor Exactly. But I think they always know that I've been preparing for it, and they already know they're going to lose, so they quit while they're ahead.
@Rubiksmoose Why do you think he chose 1200 AD as his cut off. We have Renaissance technology in the game officially as plating weapons in silver required a process that wasn't developed until the 1700s (before that any weapons incorporating silver would just be some sort of mixed metal that does not fit the description of silvering)
@Shalvenay It wasn't a very good allow proccess (usually had visible demarkations and sometimes obvious lines between the metals) but yeah
Here is a quote I found from someone (not a reliable source but he describes it well:
> The old-fashioned way of doing this was melting the metals together (e.g., a copper dining-utensil with a silver ingot, or, more realistically, two thin layers of copper and silver, held adjacent to one another and exposed to melting temperature). The resultant blend, though visually ‘mixed’ (obviously two different metals striped, plated, or intermingled), behaved as one metal from that point onward.
@Shalvenay shrug who knows. Both modern-day China and Arabia had a lot of technology that was destroyed during wars and invasions or just lost to time.
@trogdor Yeah. It said they didn't transform during pregnancy (body entered some sort of hormonal shut-down mode), and if they did it caused irreparable damage or death in the fetus
The legends of lycanthropes go back eons; while they have changed over time, a common modern expression of them is of an infected or cursed human that is given the power to transform into a wolf and/or a hybrid canid-humanoid form either willingly or when triggered by certain events (anger, full ...
I like the InCryptid version, where lycanthropy is a form of rabies that evolved to infect natural shapeshifters, then jumped to non-shapeshifters.
And since it's forcing shapeshifting on creatures whose biology isn't designed for it, werewolves are confused, in a LOT of pain, and very hungry (because of all the energy shapeshifting takes)... and the physical trauma of being re-made over and over usually kills them within a few months.
@Shalvenay Lycanthropy is one of only two cryptid threats that everyone, across all alliances and faction lines, agrees needs to be nuked from orbit the instant it's detected, regardless of collateral damage.
(The other is a race of psychopathic telepaths from another dimension who are so powerful at clouding peoples' minds that you're lucky to even notice one before it's turned you into a mental slave.)
(They inherit psychopathy from the parents before they're born, because of the mental bond; the only known non-psychopathic ones are from the line of a mutant who never developed the ability to read other peoples' thoughts.)
@Shalvenay If they knew of a vaccine, that might work--but it'd require trust across faction lines that just doesn't exist, since at least one faction has the sole goal of wiping out all the others.
@Miniman yeah, I was thinking on the 'eradicating smallpox" level, but I'm not sure if we'll ever be able to pull that feat off again with anything else
@trogdor I think he means universal as in applied globally.
But yeah, the "all infectable life" bit is a kicker because lycanthropy works on pretty much any mammal larger than a medium-size dog (smaller than that and you just sort of turn inside out at the first full moon).
@rdonoghue I would say that for new players in Fate, tie the first big milestone to checking off this list of Fate achievements. (In other words, reward for system mastery.)
https://www.dropbox.com/s/fb3jv42v36jzvv4/Fate%20Achievements.pdf?dl=0
I've been getting a lot of upvotes on old answers again. I like to think there's some secret cabal that randomly picks some answers of mine and then goes "yessss, that is goooood" and assigns their agents to upvote.
On the one hand we're not responsible for what someone else accepts that provides them with a solution, but on the other hand if we're prioritising bad advice for the next 10,000 readers then something's wrong.
It's definitely not an automatic metric for answer usefulness
It might mean the question poster got a satisfactory answer but not necessarily more than that
buut
the point isn't what some of us in chat think of it,... the point is that the site as a whole might take that to mean that is the definite right answer
Yeah well, "satisfactory for the original asker" isn't necessarily a good thing by any metric
"This is how the rules work amirite?" and then there's two answers, one providing a good reasoning to the contrary and the other essentially saying "yes that's exactly so and your GM is a poo-poo head for even suggesting otherwise"...
But it also has issues on stack overflow, where at least there is usually a verifiably correct solution... but sometimes someone accepts the verifiably correct extremely bad idea solution
> Final warning: If you would want to apply all of the above, please allow sufficient time between applications as mixing the vitriol with the Potassium Cyanide will generate Hydrogen Cyanide: a gas smelling of nice raw almonds that kills any oxygen-breathing life-form on Earth within seconds!
^ and that is from a reply to a "how can I remove black mold" question on Lifehacks
(yep, the answer does indeed suggest Potassium Cyanide as a mold-removal tool)
Why do moderators ban people from posting the truth? Are false notions more valuable than integrity? Every time I try to correct a false answer with a direct quote from the book, I am deleted by the moderator who posted the false answer. Why cant he just be a man, admit he is wrong and apologize ...
@TheOracle just closed this as unclear... not completely sure that was the right thing to do. Readers please don't be shy about telling me if you think I've got it wrong. (cc: @doppelgreener)
@nitsua60 I think you're in the right here, if they have a complaint they should provide the necessary information to understand what their complaint is about. In this case, examples of the behavior. Even if we can guess what the issue is (and I think the answers have the best guess), it is still just a guess and if the asker isn't willing to provide basic information then it seems unproductive to just encourage speculation in the answers.
eh just realized I essentially just repeated what your comment said. tl;dr I agree (for all that is worth).
@nitsua60 The one thing I might add though is that given this user's apparent confusion with how even basic features work here, I'm not sure if you wanted to explain what "flag" means in this case and how to do it.
Nah. They can ask if they're really stuck. I'm writing that(those) comment(s) really with the larger reader-base in mind. A person who, a year from now, is self-acclimating and reading all sorts of metas shouldn't see that one open, and should see some explanation as to why.
I'll have to give it to 5e, that even while I prefer 4e, 5e has much more elegance in its rules. Less fiddly logic here and there, more consistency all over.
@nitsua60 I did a modest poke. Having read Oblivious Sage's answer from a few years ago, and Brian's, and the user's answer to own question marked as a dupe, I am unclear at the desire to re open the can of worms five years later as Seven noted. The Meta question seems to be an expression of frustration.
@kviiri I think there are a few questions here at RPG.SE on 5e that try to sort out damage typing/types, but most of the time the damage type is clear.
Now it's bugging me. There is a logical train of reduction/resistance from either the rules or a dev, and I can't put my finger on it. I thought I had saved it as a text file.
NVM, there it is in your answer. DR first then resistance applied.
I want to ask a question on the main site. This is the current draft:
How does Time Stop interact with the duration of other spells?
When someone casts Time Stop (in this case an Archmage), they take turns while everyone else is stopped in time:
You briefly stop the flow of tim...
@Rubiksmoose Is it opinion-based, though? Although I guess if you've run something similar at your table you could answer and then it wouldn't be opinion.
@NautArch I edited it to ask what the rules say about integrating modern tech intocharacters. If it is table specific and you need to ask a DM and there are no rules for it then that is your answer isn't it?
@NautArch but if people answer here's how I'd do it outside of the rules without backing it up then their answer in not following guidelines but it doesn't necessarily mean the question is bad.
I've been DMing a campaign recently, and one of the "arcs" has ended with one of my players being arrested. It's an arrest rooted in his backstory, and the next "arc" will see the group attempting to prove his innocence.
The problem is that story-wise, the next session HAS to involve the people who arrested him transferring him from one side of my fictional continent to the other, and while I have story information/new characters to introduce to the rest of the party during the journey... well, I don't have anything for the character who has actually been arrested to do until the very end of the session.
Does anyone know how I can make being held in chains interesting for a player?
You might want to furnish the player with an NPC for the session or have little vignettes for the imprisoned player throughout the session that have a meaningful impact on the outcome.
@NautArch I'm actually pretty sad that this got downvoted and closed instead of implementing an easy fix. In addition getting stuck with a 100% incorrect answer.
@ColinGross Technically, I'd consider most of this downtime. There will only be one true encounter, and I intend to free the character in question for that so that he can take part. The problem is that until that encounter, he's just going to be sitting there bored.
@DrRDizzle This doesn't seem like downtime activities to me. This seems like there is a clear goal with clear problems to be solved. Along the way there are adventures and interactions to be had to overcome the obstacles and achieve the goal.
That seems very much like a side quest at least.
It's not baking bread, studying a new language, going to market, or carousing.
Well, it's not like the party are trying to free him. They know he has to see trial. They're just accompanying the people who arrested him as they travel.
@DrRDizzle A boring travel part that excludes a player? breeze over it with a short montage or description and get to the meat faster.
@DrRDizzle Make sure the player is invested in playing the NPC well. Give the NPC a goal, ideal, flaw, and ability. Make sure the player understands that playing the NPC well has an effect on the outcome or make it obvious.
@ColinGross It won't be boring (at least, not if I play it right). It's going to contain at least a few conversations, the introduction of important characters for the new arc and then eventually, a combat encounter that I can involve said player in. It's important, I'm just struggling to find a way to include player until said combat encounter.
@ColinGross I think I might have a candidate, actually. They were already going to be joined by allies on the journey at some point, so he might be able to play one of them.
Now that the party composition is edited in, can the rakshasa question be reopened? I have a two part answer in mind, but am not sure if the question is tight enough. Maybe needs more "can this party beat this monster" as the actual question?
@KorvinStarmast As it is, I think it is still POB. The actual question should be changed. While your idea would work, I am not sure the OP wants an answer to that.
@Szega I have two different ideas in mind; one is "change the monster" and the other is "how the party can beat this" but since he has not asked that directly, I am not sure answering in that vein is all that good other than as a challenge to the frame of the question. The last element is the old CR comparison ... and the fact that the DM put themselves into this position by picking a rakshasa. My last solution would be a separate answer ...
@TheMaskedRebel fwiw, you may just want to extend a general invitation to all our members instead of trying to recruit one-by-one (if that is your intent).
@Szega my last idea is how to run a non lethal encounter with that monster ... but that is a separate answer and we are now still in idea generation territory
@TheMaskedRebel Just pop in when it is busy and post a general invite with your pitch. Maybe if people think it is useful and of general interest they might star your message and it will appear on the board for a while.
@TheMaskedRebel at the moment, I cannot offer up the time to do so, but thank you for the kind invite.
@Szega Yeah, I see the situation, but I think the best answer is "you picked the monster, as the DM you don't have to kill the party" or a variation of that. But someone may have a brilliant answer ... so scoping the question needs a bit of work.