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12:06 AM
@WeirdFrog, @godskook [wave]
 
Ben
@BESW [wave]
I just like being involved :P
 
Coffee kicking in?
 
Ben
@BESW I'm at that point where I have finished it, but feel like I need just that little bit more
 
Ben
12:47 AM
Anyone in Aus heard of Noah's Creative Juices?
 
...that spinner is the most annoying web design I've seen in months.
 
Ben
Haha. Not the best website but hey, it's juice
The fact is that they have one of the best Apple juices I've ever had.
Normally apple juice is like, really sweet. You usually have to water it down a lot. This one, you don't (probably cos it already is watered down)
Either way, I really do enjoy the selection they have
Except the carrot juice. That just tastes orange
 
Heh. I've yet to meet a juice that's not better diluted.
My go-to juice drink is about half pure cranberry, a big squirt of lemon juice, and half water.
 
I have been slowly trying to have way less juice
it's actually working out pretty well
if I had tried totally cold turkey it probably would not have worked
 
Ben
1:03 AM
@trogdor Are we talking about the same kind of juice here?
 
yeah, fruit juice
way too much sugar in the stuff?
ring any bells?
I also have too much soda a lot of the time
@Ben it is annoying that the word can mean other things, I will grant you that
 
Ben
@trogdor I have found that the new Mountain Dew bottles are a little too green... I'm not sure if I should go to the doc to test for radiation poisoning, or start collecting the bottle caps...
 
ugh, Mountain Dew, never liked that stuff
 
[grin] I'm troggy's primary juice dealer.
[tempts with bubbly ginger-infused concoctions]
 
@BESW well, the stuff you give me is way less horrible than the stuff I go find on my own :P
 
Ben
1:12 AM
See that doesn't sound so bad...
 
lol
 
Ben
So...
Who wants to play KoM?
:P
 
I would, but work probably wouldn't appreciate that
 
@Ben mind telling me what the game is?
 
Ben
@Shalvenay Which one?
I have been speaking of several today
 
1:15 AM
@Ben KoM
 
Ben
Oh, King of Monsters. @BESW wrote it
 
King of Monsters
it's a silly game about Kaiju fighting each other
I like it a lot, but it is indeed a silly game XD
 
Ben
Silly?? You do not disrespect the power of the Kaiju!
 
I don't, but I still give them silly names
 
Ben
But yes. It is a very fun, chaotic little game
@trogdor "John"
 
1:18 AM
oh yeah, that's what you're calling it now :)
 
I have not used that one
 
Ben
@Shalv I think the official name is "Long live the King of Monsters", but I just abbreviate it
 
long long the long of monsters
 
I'm still fiddling with the features and wording.
Just totally revised the Détente variant and modified the Revolution variant to take advantage of it.
 
1:32 AM
which was the Detente variant?
 
Ben
@trogdor No OP monsters
 
Trying to keep unaway power creep under control.
 
ah
 
Originally it was just a hard cap on the number of features each monster could have.
 
we never used that
 
1:33 AM
Now it's the "roll 2d6, take lowest" concept that was suggested at Geek Night.
So it's easy to apply that to Supermega Hydrazoid.
 
Ben
@BESW Question: I haven't read through it completely yet, but the variant that destroys Monster Island... How doe one win that game, if the island is destroyed?
 
One doesn't.
 
you don't
everyone loses
 
> If all of Monster Island is destroyed it sinks into the sea and nobody gets to be King of Monsters.
 
Ben
So no one ever wins?
 
1:34 AM
you can win
but only if everyone isn't missing attacks left and right
 
Ben
Yeah, that was the question... I worded it wrong thoung
 
The Collateral variant puts a countdown timer on the fight: the more you miss with your attacks, the faster the clock counts down to everyone losing.
 
@Ben To a true Kaiju, destruction is winning.
 
Ben
Ah I see
 
The idea is to end the fight before it destroys the whole island.
 
1:35 AM
basically the condition to win is the same as normal, but in that variant there is a time cap, every missed attack brings it closer to everyone losing
 
It's also super cinematic and makes missing still awesome.
 
once all the islands features are gone, the island is destroyed
 
Ben
@Miniman [Ignores all other monsters - just tears up the island... then laughs victoriously as it sinks into the lava with the rest of the monsters]
[No one knows where the lava comes from... there's just always lava]
 
Happily, the only way you can destroy a landmark is by missing an attack against another monster.
 
yeah it would be pretty silly if anything else did that
:P
 
Ben
1:51 AM
^ me today
 
hehehe
 
Ben
Has anyone else watched DBZ Abridged?
 
I have
maybe not all of it
but I saw a lot of it because I thought it was hilarious
 
I haven't even managed to watch DB yet.
 
Ben
I just enjoy the whole Nappa/Vegeta thing. It explains why Vegeta is so angry all the time
 
2:00 AM
DBZ and its cultural offshoots are also part of this list.
 
Ben
lol
 
fair enough
 
Fate Core is about to sell out on Amazon again. This is mad times over here. https://smile.amazon.com/Evil-Hat-Productions-EHP0001-System/dp/1613170297/ref=pd_rhf_gw_p_img_3?_encoding=UTF8&psc=1&refRID=HEN0K64N58TKEEV5CC7H
 
@nitsua60 That'll teach me to ask closed questions... What I really meant to ask was - does a large group pose any problems, and do you have any advice for running such a group? (Also any general advice for a DW-newbie GM)
 
As an update to my homebrew system's massive, sprawling Custom Spells table: Considering making summons for all three main schools of magic (Destructive, Healing/Clerical, Illusory), to help put a throttle on the ever-versatile Illusory school and disperse it over the other two schools. Thoughts?
 
Ben
@Papayaman1000 Ifrit/Odin for the first one
 
@Ben *glares*
 
Ben
Helpiiing
 
I meant more along the lines of creating elementals. Poor phrasing on my part.
 
Ben
2:25 AM
@Papayaman1000 So have you thought about how they go about obtaining these? As well as their power?
Cos right now I'm imagining summons from like, Final Fantasy or Golden Sun
 
hey there @Papayaman1000
 
Destructive can create Aspects of [Magic Damage Type, aka Fire/Frost/Shock/Force], Healing can create Aspects of [Stone (battlefield control), Spirit (healing), or Herbs (buffs and debuffs)], and Illusory can create Aspects of [Dreams (illusions), Nightmares (enemy control), Mind (Ethereal conjuration), Matter (Physical conjuration), and Exchange (Alchemy)], and powerful wizards (and those Jacks-of-all-Trades) will also have access to Aspects of Mana, which are more metamagic-y.
That's the first draft, at least.
Oh and Illusories also get Aspects of Flesh (Necromancy)
While dark arts will grant their users Aspects of Blood, which absorb the life-force of other beings to power innate abilities.
 
Ben
@Papayaman1000 So these just temporarily enhance a user's abilities?
 
These dark arts can also corrupt the three schools, leading to Aspects of Inferno (DMAG), Rot (HMAG), and Insanity (IMAG).
@Ben Well, they could, but more likely the Aspect would use it for its own energy pool (while possibly gaining full sapience and betraying their summoners).
 
Ben
Ah ok, so kind of like summoning some kind of dryad/ghostly figure/demon of some sort.
Forgive the comparisons I'm making, I'm just trying to imagine the ball-park you're aiming for
 
2:37 AM
The idea is that, for a large base cost, the Aspect could be created, then rather expensively (around 5x the cost of the normal casting) imbued with spells. It can cast these spells from its own Focus (discount Mana), which is capped at creation and slowly regained by drawing from the environment.
@Ben Sort of, yes.
 
Ben
I see.
So what's your concerns with this?
 
Lore-wise, would default to raw constructs of pure magic, incredibly turbulent.
Well, for one, summons are a pain in the keister to deal with in formats like Play By Post.
 
Ben
Ah. True
I assume they'd be handled by the DM?
 
Another, I'm not sure how giving summons to all three schools would affect the balance and characteristics of each.
@Ben The caster would probably have control over it. Probably.
 
Ben
Well in my mind I would not see the three mixing. I.e. a PC would not be able to use more than one "school".
 
2:41 AM
@Ben I slap such a prohibitively high cost on them for that reason. Yes, you could create many of them, but it'd take a lot of time, energy, and skill.
 
Ben
Well, what I mean is that if you "learn to control" the Destruction Aspect, you can't "learn" to control the others. So it'd be a 1 in 3 choice - no going back
@Papayaman1000 The problem with that is it would end up with lots of "can I do (x)?" from the players.
 
In fact, the cost would likely be too expensive for any one mage to create on the battlefield. An exceptionally powerful practitioner could theoretically do this, but it really wouldn't be practical compared to, say, another massive evocation.
@Ben I mean "probably" referring to the bit with Dark aspects betraying their masters.
Otherwis, yeah, total caster agency there
 
Ben
@Papayaman1000 Never underestimate the ingenuity of a Player
 
Anyways, as an extension of "too expensive", I've worked in a sort of Ritual Casting system: the total Focus (discount mana) cost of any spell can be reduced by tacking on levels of a component that increases casting time.
So summoning these aspects would probably be what the caster does instead of a Short Rest.
 
Ben
What time period do they last for? or is it a HP duration?
 
2:47 AM
@Ben It would be based on their Focus pool. This has a nice trade-off in that they regenerate over time (and Dark aspects are vampiric!), but all their abilities are cast from hit points.
As a side note, yeah, HP damage is definitely converted to Focus damage.
 
Ben
@Papayaman1000 Ohhh interesting
 
Plus it makes more sense from a fluff standpoint ("If they're made of magic, but run out of magic, wouldn't they cease to exist?" "Yes.")
 
Ben
Well, apart from control over these Aspects, especially with PbP, I don't see too much of an issue with it.
 
hey there @SevenSidedDie
 
@Papayaman1000 Hallo!
 
2:51 AM
Aw, man. Just realized I kind brushed Shal off in favor of these summons. Sorry, Shal.
So, uh, doing more work on that custom casting system.
 
oh, np :)
 
Greetings, fellow mortals! Also, any mods present!
 
Also, going hand-in-hand with the Ritual Casting mock-up I mentioned earlier, do you think it'd be a bad idea to allow mages to "prepare" spells for later use (pay the full cost up-front, but cast the spell for free one time afterwards)? Should it be available to powerful uni-school mages, or should it demand a skilled "Jack of all Trades" wizard, like metamagic Aspects?
@JoelHarmon Hello, and @SevenSidedDie.
 
@Papayaman1000 you mean scrolls?
 
@JoelHarmon Yeah.
So, uh, that answers the first half...
 
2:59 AM
(Spurious reports that mods are other than mortal are categorically denied by our press secretaries.)
 
I mean, it could be more valuable because it's not a physical object that can be stolen, destroyed, lost, or contribute to a weight limit
 
@JoelHarmon Plus, the sheer versatility of a given spell, effects-wise, in my Custom Spells system is (hopefully, and if so, obviously) far beyond that of a spell in D&D.
 
oh, @SevenSidedDie, I meant to follow up with you on your comments to an answer of mine earlier this week.
-3
A: Why do some players write XP separate and does it really matter?

Joel Harmon Some of them write XP out separate for example 1500/1000 when multi-classing. Does this really make any difference? No, the manner of recording XP doesn't change the total, which is all that really matters to a 3.5 character. I mean in the end your XP total should add up the same and as ...

I'm just not sure what isn't clear about it, and I'd appreciate feedback
 
And there's where I stop bothering people with homebrew stuff. Later, g'night, sorry for any inconveniences.
 
@JoelHarmon Oh right, that. I'm just really not clear on what's going on there. In 3.x there's only a single XP total for a PC, and individual points aren't ever associated with a particular class of a MC character, so I'm totally lost when you're suggesting that there is something about how XP works that can be associated with each class.
 
@Papayaman1000 Nah, it's cool. And there's always the NAB if separation of conversations is desirable.
 
@Magician It seems to be making the rounds lately.
 
@SevenSidedDie the something that can be associated is just the penalty. It seems the question can be rephrased to "given that xp is per character, not per class, why track XP separately", to which my maximally pithy reply would be "accounting".
 
Huh. Yeap, it got retweeted into my timeline, so I shared it.
 
@Papayaman1000 I've just skimmed your backlog here, and I'm now wondering if you're familiar with the magic system in Whitewolf's Mage (either edition)
 
3:09 AM
@JoelHarmon Oh, okay, you're saying that the -20% “per class” is only on the “XP for that class”. I think the post could be much clearer about that.
 
hey there @JoelHarmon
 
@SevenSidedDie not even for that class, but particular levels you gain while class-imbalanced
it's just convenient to associate a gained level with a class
 
@JoelHarmon Oh, that's what you mean. In that case though: how does that actually work, in terms of practical math bookkeeping? Why is any splitting needed?
Or put another way, what's on the left of the slash, and what's on the right? What do the numbers mean?
 
it'd be xp without penalty, followed by xp with penalty, possibly followed by other with/without situations.
 
@Adeptus I actually did that intentionally. I was pretty sure (time zones) that you weren't around, so I wanted to reply so you'd see, with a "yes" so we could remember to follow up next time we crossed paths. Really wasn't trying to be a dink, even if it came off that way =)
 
3:15 AM
hey there @nitsua60
 
My core reasoning why you'd ever attempt this is when someone asks how much experience everyone has. The expectation is they'd all have the same totals, but they don't because multiclassing penalties. Some kind of tracking like this seems to be the best way to corroborate the amount of experience gained per encounter among people with different levels and penalties.
 
@nitsua60 I'm theoretically around now, but about to go get some lunch. If you want my interaction, I should be back in about an hour
 
@SevenSidedDie Since the OP didn't define the system used more explicitly, I'm kinda stuck with making an educated guess as to what they're doing based on my own knowledge/experience.
the real situation is probably more like "I saw these people doing this weird thing. Why would they do that?" to which the answer is "Did you ask them?"
 
@JoelHarmon Yeah, that was exactly my reaction to first reading the question. :)
 
@SevenSidedDie I'd feel a bit silly asking this in a comment, but for the meta question, should I just edit that myself and move the second question to its own meta question? Will the mods transfer the answers that relate to the second, or...
 
3:21 AM
@JoelHarmon Okay, so I think what the answer could use is clarifying exactly how that hypothetical accounting method accomplishes the tracking of different character XP totals. It's not clear from the answer why noting it separately per class accomplishes that. I'm not entirely sure where to start with more specific suggestions though.
 
@SevenSidedDie Thanks, I'll mull it over.
 
@WrongOnTheInternet Oh! Yeah, just edit that part out of the existing question, then post a fresh question with that as the subject.
 
3:36 AM
Meanwhile in "What is an RPG?" I just saw it defined as a game which gives players reasons to make in-character statements.
 
Ben
@BESW Such as?
 
Well, exactly.
While I think I see where they're coming from, it's definitely a playstyle thing. By a strict reading barely any game qualifies, as third-person narration is totally legit in almost every system.
Player: "Grundar makes a rude gesture at the advancing goblin and shouts something nasty about the soldier's mother."
GM: "The goblin laughs and agrees."
 
@BESW Does that include, say, the accusation that comes at the end of Clue?
 
Ben
Well... truth be told I never really thought of it like that.
 
Player: "I roll to intimidate the goblin by having Grundar say rude things."
GM: "Your roll fails, so the goblin is not intimidated."
 
3:41 AM
@BESW Monopoly qualifies. "Oh damn, I got sent to jail."
 
Player: "Hey, stupid goblin! Your mother wears hats with stinky flowers!"
GM: "Hahaha! You're right, her hats are *terrible!* We tease her about it every harvest!"
Only one of those is an example of making in-character statements.
 
Ben
I like the first one. Less effort required, and more open for the imagination. That way it leaves it up to the group to think of, and share an appropriately funny alternative.
 
And on the other end, yeah. Clue and APFMT explicitly demand in-character statements, but only one is probably considered an RPG.
@Ben Agreed, it's fast becoming my preferred default narrative form.
 
there is also something to be said for actually saying something
but only if you actually came up with something specific to say
 
Yeah. We switch modes frequently depending on the needs of the scene.
 
3:47 AM
otherwise I agree, I like to default speaking narrative style for my character
 
I call it "zooming in and out," adjusting the focus to match the scene's importance and interest with appropriate mechanical complexity and narrative intimacy.
 
@Adeptus I'll be in bed by then. It seems my evenings/your mornings might be the best time to catch up, in which case my Monday/your Tuesday is probably the next time I can! (Next few evenings are booked solid.)
 
@trogdor If nothing else, it makes it a lot easier to smoothly handle the result of RNG-based resolution mechanics.
 
@Shalvenay hiya
 
A big problem I ran into early in my D&D days was thinking that the only focal length available was round-by-round.
 
3:48 AM
@Miniman that is one application for it sure
 
@JoelHarmon halloo! How's the little (not-so-little these days? approaching 6mo.?) one?
 
@nitsua60 She's got this awkward situation where two bones are sticking out of her body, but other than that she's happy and healthy :)
(that is to say, she's started teething)
 
oh jeez
I was scared by that for a second
 
[amused]
 
@trogdor me too =\
 
3:52 AM
@JoelHarmon Yep, got me as well.
 
I think it is unfair to weaponize your children like that
 
I can assure all of you that if my daughter required urgent medical attention, I would be calling an ambulance rather than chatting about it on Stack.
@trogdor I didn't have to do anything; she's self-weaponizing
 
@JoelHarmon I should certainly hope so yes
@JoelHarmon all the signs of a healthy growing dragon yes
 
Okay, this week's KD:M report. Back-to-back TPKs. Good fun had by all... monsters. (cc: @MadMAxJr)
@trogdor whose children should Joel weaponize?
 
@nitsua60 you have a few spares, right?
 
3:54 AM
@nitsua60 obviously the neighbors man, keep up will you?
 
@JoelHarmon Yeah--they're already on the train toward you =)
@trogdor I've got a lot of caching to do =)
 
 
lol
 
@nitsua60 Incidentally, I've been thinking about this a lot, mostly because I realised what chat event I'd really like to host, and it just isn't practical for me :(
 
@nitsua60 Thanks for clearing that up.
 
4:01 AM
@Miniman :(
 
Ben
@JoelHarmon Modern parenting approach: Take picture first, quickly share to FB, then deal with it.
 
@WrongOnTheInternet Glad it helped! Good conversation to be having, I think, and I'm glad SSD spotted the trouble that conjoined-ness was causing earlier.
 
Yeah, that was fairly frusturating.
 
@Ben Doesn't FB have a "find ____ near me"/recommendation function now?
 
Ben
I kid, of course, because now that I too have a goblin-clawed, fanged little ball rolling around the house, I would also deal with the emergency first, then not even bother with social media, because I'm an introvert like that
 
4:03 AM
JoelHarmon shared this picture with you. [View] Would you like to recommend a nearby hospital?
 
@nitsua60 "Siri, find the closest weaponised human baby."
 
@Ben s/introvert/responsible adult =)
@Miniman Siri: "I'm sorry, I didn't quite catch that." [mutters] "They're on our side now, old-timer."
 
@nitsua60 Wait, the babies and the robots have joined forces? If that alliance added zombies to its ranks, we would be facing the three most literally helpless forces imaginable.
 
@Miniman gratuitious WhatIf link: what-if.xkcd.com/5
[is sad that WhatIf doesn't onebox]
 
Ben
As a matter of fact, this chat knows more about my daughter than anyone outside my household.
 
4:09 AM
huh
why is that?
I mean that in the sense of, why share here if you don't anywhere else?
 
@trogdor Because we're creepy stalkers who have been watching him ever since he joined oh, yeah, it's because he shares with us.
 
@Miniman lol
I mean, I think the answer is probably just that this is a comfortable environment
that is certainly the classification I would give it
 
I mean, I've certainly revealed more here than anywhere else. Although that's really just a function of probability, I guess.
 
to be fair, I have shared more things here than I ever expected to share with anyone at all
even BESW probably would not have heard my opinions on some things if I had not voiced them here
 
@trogdor I assume they noticed the teeth today, and this is among the first mentions of it?
 
4:13 AM
@nitsua60 what now?
 
(nvm--wrong daughter we're talking about)
 
ah ok
 
With that, I'm off to bed. See (some of) you tomorrow for COLONYPUNK =)
 
DA DA DAAAAAA!
 
Ben
@trogdor Similar to what @Miniman suggested. It's easy to talk here. Technically, we're all strangers (or at least you are to me), so there's no history of anything to make judgements on. You guys and gals are all just people willing to talk about stuff.
 
4:16 AM
fair enough
more or less what I could have expected as an answer
 
Although it does scare me sometimes that everything we say here is etched an inch deep in solid diamond.
 
Ben
This is true
 
I do try to keep exceptionally personal information out of it
just because anyone could show up here and read stuff
 
Ben
@trogdor You may want to remove any desires of BURNINATION then
 
@Ben that is my public life, no need
 
4:20 AM
@trogdor Oh yeah, did you see you've acquired an impostor?
 
@Miniman a what now?
 
Ben
 
@Miniman those ain't imposters, that is a common dragon name nowadays
 
hes got little cornchips for teeth
 
4:25 AM
I would be more worried if any of them were actually trying, instead of just using a really cool name
 
Ben
[Off-topic side comment] I like how people like to refer to features as "Hacks" or "work-arounds", usually prefixed with "dirty" or "sneaky"
No... It's a feature. It's designed to do that. For specific reasons, such as the ones you are using them for.
Step 1: Google "How does be a dragon"
Step 2: Name yourself "Trogdor"
Step 3: Find other dragons named "Trogdor"
Step 4: Take their identity
 
Step 5: get BURNINATED son
 
Ben
Yo know... I think I finally realized why it's called the "Legend of Zelda".
 
0
Q: Should Diamond Mods have a set of guidelines on voting to close/reopen contentious questions? If so, what should that policy be?

WrongOnTheInternetRelating to this question on main, and a spin-off of this question on meta, I noticed an odd trend: five votes to close, five votes to open, and one diamond close, all without any editing. This is far from common, and the question has since been edited, reopened, and edited again, but it did pro...

 
Ben
The story line goes: "Link does all the hard work > Zelda comes in at the last instant > Kills/Seals Ganon > Takes all the credit"
 
4:36 AM
lol
she does tend to do that
 
@Ben "We killstealers have a legend. It is said, that there is one killstealer whose ability to steal kills transcends her own mortality and even time itself. Wherever and whenever a kill occurs, she is there to take the credit. Her name is mentioned only in whispers... Zelda "
 
this isn't really true
she just does it to one specific poor sap
 
@trogdor I'd kill you for disagreeing with me, but I wouldn't get the credit anyway.
 
Ben
@Miniman I'm imagining a big hall. like Valhalla or something, with all these characters sitting around, eating, drinking and being generally happy about their lives, with Zelda sitting at the high table
 
@Miniman I would like to see you try mortal :P
@Ben is this how this thing works? wow I had it wrong this whole time XD
 
Ben
4:40 AM
@trogdor The only trouble is that she does it to the same poor sap that the actual hero is after, constantly. That's why there's a series. He's just trying to get his own for once
 
@Ben No, she does it to the hero. The hero kills the poor sap - Zelda just takes the credit.
 
The Legend of Smelda: Macarena of Time
 
lol
 
That was a real game you could download at one point in the early 2000's.
 
oh
how strange
 
4:42 AM
@WrongOnTheInternet So was The Legend of Zelda:Can of Whoop Ass. The early 2000s were a crazy time.
 
@Miniman Gotta love those downright bizarre fangames.
 
also these, not fan games but from a different publisher or something, in the 90's
Link: The Faces of Evil and Zelda: The Wand of Gamelon are two action-adventure video games developed by Animation Magic and published by Philips Interactive Media for the CD-i video game console. The two games were released at the same time, and look and play similarly due to their simultaneous development cycle and low budget. Another game was released for the CD-i, titled Zelda's Adventure, which featured a different developer and perspective than its predecessors. Link: The Faces of Evil puts players in control of Link, while Zelda: The Wand of Gamelon has players control Princess Zelda. Both...
in that second one you actually played as Zelda, and the art style was hilarious in both of them
 
AUGH
Although those games are the reason I have one of my very good friends to day
 
they were quite something, to be sure
very much a 90's thing too
 
"To day"? "To day" what exactly? What am I going to day?
@trogdor Also, they had horrendous loading times.
 
4:49 AM
well yeah, but I wouldn't expect anything different
they were also a little more punishing than one would want, but what can you do?
it's not like I was nominating them for any awards other than the ones for being a weird 90's thing
 
Ben
@WrongOnTheInternet Processing power was not a strong feature in the 90s
 
@Ben Nor was ram. Being on CD didn't help, and I don't think how those games loaded things was all that optimized, either.
 
Ben
@Miniman The only exception to this rule I have found was Wind Waker
@WrongOnTheInternet I think it was around that time that the PC industry realised what was happening, so they stepped things up from MS Word
I enjoy explaining things to people that have no idea what you're on about. They pay attention, but after a while they just get a dazed look on their face as they get more and more lost
 
@Ben Yeah, but the third CDI zelda game (the one that was top-down and didn't have the weird animations) took about 2-4 seconds to load between zones.
@Ben Which things?
What and where?
 
Ben
"So I was playing Harvenfall, and the main character Gralt can do this thing called Rewsting, where he takes his Trendlewatch and swings to the Yuldren. But the last time I did it, a Gulip got in my way, and I nearly died, until I managed to pull out the Wastur, and pulled myself to safety."
"Do go on"
 
5:00 AM
@Ben What. Is this like when you're in a game store, and some guy regales you with his epic tale of what happened in the last D&D session, only you have zero context for what's going on and he started in the middle, so your eyes just glaze over?
 
Ben
[Disclaimer: that was all legitimate gibberish]
 
Oh thank god. Google didn't return many answers on what a "Harvenfall" was.
 
Ben
@WrongOnTheInternet Exactly haha
 
Sounds like when people are talking about sport to me
 
@Ben ( I caught on at Rewsting)
 
Ben
5:03 AM
@trogdor Caught on, or gave up? :P
 
@Ben naw I read it all
I read a lot of stuff
to be fair, I don't generally bother with backlogs of conversations I was not part of
 
Ben
@trogdor [Whispers sinisterly] I read eeeeeverything....
 
@Ben lol
 
I too read everything, but in a less creepy way.
Of course, depending how you read that, it might make you...tense.
 
Ben
Usually with a cup of tea nearby, and reading glasses
@Trogdor do you enjoy watching funny fail videos of games?
 
5:13 AM
@Ben on occasion sure
not something I typically do
but I can garner enjoyment from some of them some of the time
not quite at the moment though
in an hour or so maybe
 
Ben
Fair. I saw one for H0D. I had a chuckle at it.
Save for later @Trogdor
 
Alright, that meta question is shaping up to be more productive now.
That does me good.
 
Ben
I actually had a n interesting experience when I first started playing. Was really getting into it... the game is just so damn pretty... then this happened.
 
5:30 AM
@Ben Content unavailable? Yeah, I hate it when that happens... :P
 
Ben
@Adeptus ...interesting
 
@Ben I think it's cause they aren't your FB friends.
 
Yeah, we're just your... SE... acquaintances?
 
Ben
Ah. That'd be it.
Normally I post publicly (you know, cos I'm hilarious), but this is friends only :/
And I can't change it...
 
@Ben There should be a dropdown menu with an icon next to the date on the post, right under your name.
That should let you change it...
 
Ben
5:35 AM
@WrongOnTheInternet Yeah.. .there should be...
 
@Ben Did you post it in an FB group?
 
Ben
@WrongOnTheInternet Noop
 
> Just click on options!
 
@Ben Stupid facebook.
 
Ben
Couldn't do it in the single link I shared. had to go back to my page and do it there
 
5:57 AM
Opinion: Not enough RPG characters and settings are inspired by music album covers.
 
Ben
Prince* album covers
 
Nah, that's Rockwell. Prince didn't do a chorus feature on Rockwell's first single; MJ did.
 

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