The Bridge

General Arqade Chat. We tried to leave once, but the door locks from the outside.
1h ago – Otakuwu
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Starred posts

Aug 17, 2010 20:24
@Arda in established sports like Baseball the top paid player changes every could years. Historically, in gaming, it changes once a decade.
Aug 17, 2010 20:20
Ivo! you were playing DrugWars in WoW ...
Aug 16, 2010 19:56
sorry, but this should be the ad for chat on Stack Exchange
Aug 15, 2010 17:34
anyone that disagrees should try and have a discussion with you on Meta
Aug 15, 2010 17:28
We're going to get a lot more questions about the newer and more popular games, but many of the answerers who play those will have already gone through the other games you are currently playing
Aug 15, 2010 12:01
someone I know said that they had the ability to make voice to voice contact in real time with no lag to an iPhone friend of theirs and asked if the person's iPhone could do that. The guy spent 10 minutes looking for an app before he got the joke :P
Aug 14, 2010 23:50
Dwarf Fortress is to normal city-building games as the UNIX command line is to Windows: abstruse, catastrophically punishing of newbie mistakes, unfailingly esoteric in documentation, and thoroughly opaque in operation.
Aug 14, 2010 23:23
"Our needs exceed your allowances. Relax. They're only trees."
Aug 14, 2010 21:37
why doesn't it expand other mediawikis?
Aug 14, 2010 21:04
The more you know you know, the more you know you don't know.
Aug 13, 2010 23:57
Glad to have people like you, then. I never did finish cleaning up the [language] tag on SO.
Aug 13, 2010 23:34
@GraceNote you do what you always do. answer later than me with a 100x better answer :)
Gnoupi
Aug 13, 2010 16:13
I will write about game deals on this chat, when I see one interesting, in general. This one is maybe a bit old (Phantasmagoria), but someone could like: gog.com/en/newsletter/phantasmagoria_promo
Gnoupi
Aug 13, 2010 15:34
I have seen that on SU, when the regular users (me included) got sick of the "must have" questions, and wanted to close all of them. Truth is, after a month or two, you barely have them anymore, so just wait for it to pass
Aug 13, 2010 15:11
I don't see the issue then
Aug 13, 2010 15:04
Gnoupi
Aug 13, 2010 14:50
:83424 I'm sure plenty of ex-husbands have the answer to that one
Gnoupi
Aug 13, 2010 14:44
as long as you bend the rules established in a game, even for your own personal pleasure, in an objective to make it easier, it qualifies probably as cheating. After, as long as it's only personal.... who cares?
Aug 13, 2010 14:43
In general usage, difficulty level refers to the relative difficulty of completing a task or objective. In computer and video games, the term specifically delineates the ease or difficulty with which an average user may complete a game or a part of a game. Arcade games as well as many early console games included the difficulty level as an explicit setting. For example, games such as Tempest would prompt their users to choose "easy", "medium", "hard", or similar options before beginning play. Some games, however, maintain the former practice to a degree—often harder versions of the game...
Aug 13, 2010 14:37
@tzenes what is your definition of cheating anyway
Aug 13, 2010 14:36
what does automation have to do with the definition of cheating anyway
Aug 13, 2010 14:33
please don't misquote me
Aug 13, 2010 13:54
@tzenes that's the problem, you shouldn't judge someone for playing a single-player game their way
Aug 12, 2010 21:50
so much games, so little time, at least we still got Gaming Stack Exchange
Aug 12, 2010 19:45
learning moment: just simply use those up/down stairs always, they're future proof.
Aug 12, 2010 17:36
I don't think that it's too localized for the worldwide audience of the internet. Other people might want to find that particular replay.
Aug 12, 2010 17:35
I think I disagree.
Aug 12, 2010 15:49
I'd say everything is a possible interest, and then I'd classify what is a known interest out of the possible interests
Aug 12, 2010 07:55
is that site only about coding? I'd say it would allow discussion on mechanics as well
Aug 12, 2010 07:10
nothing you said is different than the forum. You can have well moderated forums, you can have ones with tons of information. There are even ones with intelligent individuals. Nothing about SE is necessary there. What SE does well is solve the needle in a haystack problem.
Aug 12, 2010 07:06
It sounds like you don't need QA at all, sounds like you just want Forums. So maybe you should go use forums, and stop trying to make QA into forums?
Aug 12, 2010 04:16
if we really want a hangout we should create a forum
Aug 11, 2010 21:47
this > regular chat
Aug 11, 2010 20:56
Like a vegetarian barbecuing hamster?
Aug 11, 2010 18:48
@tzenes you're just annoyed you're at the top ;-)
Aug 11, 2010 16:39
People find a game-rec question they like. They advocate game-rec (look at x, y, z). Eventually an argument takes place. They then start advocating trying to find a middle ground (well maybe we get rid of some game-rec but not all). Eventually, they start to look at the shear volume of game-rec and they finally decide, get rid of them all
Aug 11, 2010 13:14
UBIs DRM is fun. You can't play games you purchased without an internet connection, so awesome.
Aug 11, 2010 12:44
wait what, no portal
Aug 11, 2010 12:43
you missed out on portal?
Aug 11, 2010 12:12
9
Q: Steam Community Group

alexanderpasGaming Stack Exchange Steam Community Group Enables us to communicate even while playing, and play games together. (Jeff will be made Owner if he joins, and ♦ on the site should be Officers)

Aug 11, 2010 03:49
Watching Grace argue is kind of like sitting in a Zen garden. All my problems seem to disappear and everything feels right with the world.
Aug 11, 2010 03:44
I would love to start recommending games like Wild ARMs, Mana Khemia, Bunny Must Die, Lethal Application, Suguri, Trigger Heart Exelica, and a host of other games. But what am I going to get out of it if the people just take the recommendation, play on their own, and don't bother to return with questions?
Aug 11, 2010 03:38
To go back to game recommendations and "post-gaming-conundrums" as I'll call it, a site filled primarily with lists of games and such looks a lot less like a site people come to for gaming help. To me, it would look a lot like people don't care as much for the site in terms of getting help while gaming, just as a place to return when you're done.
Aug 11, 2010 03:01
Rather, it's a two-fold concern derived from the fact we're running on the Stack Exchange engine. An engine which is developed for creating Q&A sites. I don't want to push people away from using us as Q&A, but I do want to try and restrict what it is that we do that isn't Q&A. Focus on real answers being provided to real questions is what will put us in the market for being the top source for gaming answers.
Aug 10, 2010 22:37
Actually now that I think it through, maybe deleting these questions is sending the wrong message. Perhaps seeing so many recommendations closed discourages them. Its hard to say without concrete evidence.
Aug 10, 2010 20:58
I want deleting game-rec to be the norm
Aug 10, 2010 20:52
I think its simple. We say this site does not exist for game recommendations, it exists for serious question and answer
Aug 10, 2010 20:41
would you rather have a site where you can ask questions about 10 games or 10 million?
Aug 10, 2010 20:40
to get the crowd we need the Skeets
Aug 10, 2010 20:39
there's much more games than experts