@Powerlord Our first game in our Game Development 1 class was "Apollo 13: The Reckoning", wherein you play the restructured Apollo 13 on a mission to the moon, fighting off Space MIGs and Space Zeppelins until you discover that the man on the moon is Stalin himself.
4
Who is Stalin wearing a Diving Helmet. In space. With his hat on top of the helmet.
The prequel was a platformer in which you play as Space Stalin taking over the moon from the Capitalist Pigs, who have transformed it into a cheese factory. You must fight your way through space rats, violent space cows, and angry goats with rocket launchers.
@Mana Because we had an Easter Egg where if you pressed the C key 6 times at the title screen, it'd display the Communist Party image and play the Ducktales theme. Also because we drove our teacher nuts.
@Mana Our final game (a party game) consisted of Space Stalin, Jabberjaw, and a ROFLWaffle chasing down the emailbox of our teacher and flooding it with junkmail to see who could stuff the most in there. I think that might figure into it.
@Mana All of them were joint efforts. I blame myself for inspiring the platformer, and for weaponizing our dummy code as the motivation for the finale.
Our third game wasn't too bad, it was just a racer with a steampunk car. Nevertheless, our teacher could do nothing but sigh after seeing the "SPACE STALIN FOR '08!" bumper sticker.