Has anybody an idea why $\TeX/\LaTeX$ chose to use $\Re$ and $\Im$ instead of $\operatorname{Re}$ and $\operatorname{Im}$ like basically the entire rest of the world?
Quick question I'm trying to read some books on gamedevelopment but they easily drown you in mathematical jargon. Especially when they are talking about sets/subsets. I know i'm being vague but is there an actual term for these sorts of things? I don't always know how to read these forms/equations.
@PedroTamaroff Ok never mind then. It was that Fried Tucky Chicken for the explanation of the abbreviation of FTC (Fundamental Theorem of Calculus) and some other comment that I have forgotten. But both were ridicule.
@PedroTamaroff a simple example is ( from the book ) Ac = {e,e',...}. But then it hits me hard with stuff like t:RAc --> 2E ( where Ac and E are superscript, I don't know how to achieve that in the chat ). I was wondering if there is an actual name for such things so I could find some material on how to read these things
My math background has been extremely poor in a sense and as a programmer these mathematical forms are everywhere on such topics
@PedroTamaroff sure, I'm sure you're right on that =P but I need some extensive material on how to read any of those forms. So is there an actual technical term I could google that explains how to read such forms?
i think it still works though, modding out by a maximal subgroup should give a simple group, if the maximal subgroup isn't normal then i guess there's no problem.
I want to prove directly that if $x\in G$ is not a nongenerator, so there exists $Y\subseteq G$ for which $\langle Y\rangle <\langle x,Y\rangle$, then $\langle Y\rangle$ is maximal in $G$.
I find that making homework meaningful is becoming increasingly challenging. Let us suppose that I am planning for next semester's first-semester or second-semester calculus course at my university.
In all likelihood, we will be using one of the common calculus texts because the university expec...
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