@fbueckert @OrigamiRobot Just in case this thing I wrote about the Monk got lost in the fervor over the 1.0.3 patch notes, just re-linking you in case you have any time to read it.
This is what I've got after much trying:
It's kind of a miracle that it works at all, but I have no idea how to redirect the flow so that the purple icon gets some action as well.
As a demon hunter, you have three choices:
Dual Weld 1H crossbows
1H crossbow + quiver
2H crossbow/bow + quiver
Given equivalent level items of all of these types, in every single situation I have ALWAYS found the 2H crossbow/bow + quiver to be the highest dps of the three combos. Next highes...
if you have any love for classic adventure gaming, there's a lucasarts adventure pack on sale on Steam that you would probably enjoy: store.steampowered.com/sub/2102
@fbueckert I don't see what the problem with that GTA question. It asks for a specific resource - car list with pictures. It's not intended for a one-car-per-answer votable list, it just wants an answer which will provide a link to such a list or will contain it itself. We have other similar questions.
I find it annoying that everyone is talking about 1.0.3, and it's not deployed yet here (just pointless ranting, I understand why they don't update all servers at once)
@Oak There's no excuse for different release dates, I've tricked Steam into giving me the US release date for Civ 5 when it was released, but I don't really like to do that now that I have significantly more games in my account
@MadScientist yea... :( and it's a DLC to a Steam game anyway. I'm guessing 99% of their sales will be digital copies, if not 100% (do they even have a box?)
In HexDefense, what is the actual damage each tower type (and its upgrades) do? Having this information will be helpful for maximizing the damage output of my layout.
I care less about the actual numerical damage values (because I don't know the creeps' health so it's meaningless anyway) and mor...
I found just playing a complete game, not running specific bosses to be most effective. Then you don't spend so much time building up the valor, but just run with it for the whole time
@fbueckert Once, the first elite pack went into enrage, I died a bit and fled to town. There was just no realistic chance to beat them. I haven't tried since
@agent86 I did buy a reasonable 750dps weapon for cheap when I hit level 60, and then upgraded my gear with relatively cheap (50k-200k) stuff all around. That was enough for Act I
well, I suppose I'll stick with my current strategy of starting the quest right before skeleton king, messing around in the graveyard to build NV, and then clearing the cathedral + the king
I'm glad to see Blizzard realized that the blacksmith was completely useless due to the high prices it had when compared to the fact the auction house existed.
@StrixVaria what's the benefit of poison dart? I've pretty much given up on any of the primary skills in inferno. I think I have haunt in that slot with + mana regen
Poison Dart: No AoE and some of the damage comes from a DoT Spiders: Ugh. Frogs: Costs *more* mana than you regenerate how is that a primary wtf. Firebomb: 85%? Really? Trash.
Blizzard's Patch notes sometimes provide data on the drop rate for an item level range in a specific Act/Difficulty.
For example, the 1.0.3 notes provided this information :
High-end items (items level 61-63) will now drop in all Acts of Inferno and Acts III and IV of Hell difficulty
The new ...
How do I start a new game within Virtual City Playground? When I load the app, I just have an option to start playing. I don't see anything throughout the game menu to restart or anything like that.
I still agree that Sweeping Wind is not the thing for spike damage, but it is more damage output than you give it credit for. That said, I do acknowledge it is extremely difficult to analyze
there's "hey, let's discourage dying over and over again" and then there's "hey, know what's good? kicking people when they're down. how about we kill you, and then take your money?"
@agent86 in an AMA they were considering taking out invulnerable minions... looks like they are still around, although the health of the "mothership" mob has been reduced
I could see maybe having my stuff break faster on my 3rd or 4th death (ie, 15% or 25% or something) to ramp it, but telling me I just need to drop back to where the crap spawns less frequently until I can kill everything without dying is just bogus.
I think the worst part about the broken gear and requiring a lot more resist/defence is the harsher enrage timers they added to bosses. You can't be geared for both defence and damage to make the enrage timers in inferno without spending millions and millions of gold (or hundreds and hundreds of dollars)
From the patch notes:
Damage Over Time (DoT) skills will now properly benefit from items with the +Critical Chance affix
So, hypothetically, if I'm using a demon hunter with 2.5 attacks per second, and I use impale with 2 seconds of bleeding, then do I get 5 chances to crit from one impale?
First of all, I have little knowledge about hosting a dedicated public game server so I may be using some wrong terms in this question. Please correct me if you find something.
I know that we can host a COD server without having a valid CD key (by just selecting
Start a server"... or something ...
Given that the heart is no longer our official logo, I don't see any reason why you can't use it to "brand" community generated content off the site. Just keep in mind that our company policy is that you can't use our official logos or name. But it's fine if you want to refer to community pages a...