@WHATEVERDave If you're suggesting mounting remote Win volumes... We're currently, albeit slowly, migrating away from Windows (which we were not supposed to even be using in the first place).
The ones where each generation is bigger, better, faster, more resolution, more everything, but the paradigm is pretty much the same from the Commodore 64 to the Xbox One and PS4
This new console might be the first instance where it would be appropriate to use the word "disruptive".
I have only heard vaguely about the Wii U so I don't know where it would fit in this scenario
@Bob 4 hours of battery life is fine for most use cases: either you're on a short hop and don't care about plugging in, or you're on a ridiculously long flight and you have a charger
@Bob hopefully a good tegra instead of cheap tegra... one thing Nvidia probably has over A10 Fusion is the potential, at least, to make a more powerful GPU in that SoC
the Chipworks teardown of the iPhone 7 says the base model iPhone 7 costs $275 to buy the components (in bulk) from the third-parties that sell Apple the components
I'm going to wager a guess that the Switch, having more complex design than even an iPhone, and physically larger screen, plus a very advanced SoC of its own, probably costs at least $200 to make
plus Nintendo might not get as good of a deal on parts than Apple
> The high-efficiency scalable processor includes an NVIDIA GPU based on the same architecture as the world’s top-performing GeForce gaming graphics cards.
> NVIDIA additionally created new gaming APIs to fully harness this performance. The newest API, NVN, was built specifically to bring lightweight, fast gaming to the masses.
You would think that even an Nvidia-specific, platform-specific API "NVN" would be resistant to chip architecture level changes, to account for a next-gen Switch in 2-4 years running on a new Nvidia architecture that can still run games released for the original Switch
@Bob frankly, the way it probably works is Nvidia provides dedicated people to both Nintendo and the third party devs who have knowledge of both NVN (from internal training and/or actual NVN developers) as well as D3D, who can sit there and either coach the game devs or actively port it for them
you're not going to introduce a completely new 3d rendering proprietary API without putting significant numbers of man-hours into people helping game devs use it
I'm trying to figure out what credit card I might use for a new Macbook Pro if I break down and have a geek meltdown when they introduce a Macbook Pro with Touch ID and shit
But that aside, no touchscreen and no tablet convertability rule it out for me except maybe as a gaming desktop replacement, which Macbooks aren't exactly the best for
It probably activates SeRestorePrivilege and/or SeTakeOwnershipPrivilege, which are only available to admins (well not quite but basically) but have to be activated first
Wacky idea: run an XP VM, passthrough the device to the VM (easy if USB, annoying but possible if PCI and you use VirtualBox), bridge the host-to-host connection and the Wi-Fi connection in the VM
Though I can think of several reasons for that to not work at all
I don't know if it's monitored but it's the only protocol that actually works reliably, while pings are low and packet loss is zero everything else still gets randomly blocked, throttled, or dropped >_>
@allquicatic Yeah, I've heard of that. Problem is, ICMP has sequence numbers, which UDP doesn't.
Some firewalls apparently only allow one ICMP packet through for each outgoing request, and either discard based on sequence number(s) or remove the NAT entry.
the challenge would still be getting third parties on board
I imagine they could do some kind of fusion of iOS and OS X that doesn't require a VM and just containerizes OS X while "sharing" some of the underlying "kit" infrastructure
@Bob Dunno about "Normally". Lots of people seem to mention ICMP being throttled or given low priority but I've never seen it happen, far as I'm aware it's a myth
@Dog That didn't make much sense. Maybe you meant: maaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaat, caaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaat