@HackToHell my mom once bought a saree that colour. My brother called it that. Mom kept it for when my brother got married to give to her daughter in law (sadly, someone forgot and gave it to a visitor)
@Hennes Exception when dealing with convertibles/tablets though. When you have 16/32 GB of storage the extra binary space taken by 64-bit actually hurts.
Upgraded my sisters XP laptop to W7. Upgraded vista laptop to W7 Installed w7 on the current desktop and duid the upgrade to W10. Still got my w7 ultimate licence left. I wish I could have traded it in for W10 ultimate
@varfirstName Bear in mind that the CPU cores are grouped in pairs. While multithreaded integer compute is fantastic on AMD Bulldozer and kin, floating-point and real-world performance isn't.
The Bulldozer family has other issues like questionable cache design leading to high cache latency (is there a good reason to make the L3 cache 64-way set associative when everyone else uses 16-way?).
There's some 8-core phones out there (without doing some big.LITTLE equivalent, so all identical) that perform well on benchmarks but are basically indistinguishable (perhaps worse battery life) in real usage.
@varfirstName This has nothing to do with multitasking.
Also, parts will no longer be named "Core m5" or "Core m7". Instead, the next step after "m3" is "i3". This is because the more advanced 4.5W parts are capable of performing at about the same level as some of the 15W parts.
Improved Speed Shift technology also means higher responsiveness with lower power consumption, by letting the process take back control of clocks so that it can boost and lower clocks faster than the OS can.
> (If they also launch at CES, I need to start bulk ordering caffeine drips today. Goodbye sleep, it was nice knowing you. I may not be seen the rest of January.)
As of 3 years ago, Minecraft (server) wasn't exactly multithreaded well. http://gaming.stackexchange.com/questions/104527/how-can-i-run-a-minecraft-server-on-multiple-cpu-cores
> The minecraft wiki is misinformed. Minecraft is to a VERY big extend NOT multithreaded. Just chat, chunk loading and some other very little things are done in another thread.
As of last year.
I highly doubt that's changed since.
> While a multi-threaded engine would be amazing, minecraft is such a huge project, even the world's most skilled java programmers (NB: Not Mojang) would probably take many months to properly port it.
@Bob While a multi-threaded engine would be amazing, minecraft is such a poorly-optimised project, even the world's most skilled java programmers (NB: Not Mojang) would probably take many months to properly port it. (source)