that thing is almost identical to the R9 295X2 though
the R9 295X2 is two "Hawaii XT" chips with 8 GB of GDDR5
the Devil 13 Dual Core is two "Hawaii PRO" chips with 16 GB of GDDR5
double the framebuffer, but they're actually using a slower ASIC (slightly - though the same transistors, so it's been binned as a lower quality chip) than the 295X2
I'm not impressed, and I expect its performance to basically equal the 295X2, except on specific memory-intensive benchmarks
My biggest question about 2X cards, is if they will utalise the same xfire or sli things to get them to work together? because most times i would rather have one great card, and zero problems, and just start actually playing the games .
@Jet if your requirement is to play all the latest games, you could settle with a Radeon HD7850 or something like that. If your intent is to play them at high/ultra detail and/or at 4K resolution, and at a framerate near 60fps, you need much more.
@JourneymanGeek depends on how dynamic the content is. if it's a demoscene, you can throw everything in VRAM at load time and use next to no CPU for render.
if stuff is popping into existence and being downloaded over the network at runtime like in second life, you're in for a world of hurt.
@JourneymanGeek of course it is; DX12 is an API heavily influenced by Vulkan and Mantle and AMD's input... a much lower level graphics API that cuts out the enormous cruft of the Catalyst driver that was required for support the DX11/10/9 legacy with all of its nasty state tracking and such
Catalyst on OpenGL 4.1+, Mantle, DX12 and (presumably) Vulkan is great because it just shoves whatever data you give it to the GPU, with very little processing (except as necessary to prevent GPU hangs)... Catalyst on DX9-10-11 has so much state tracking as to be unwieldy
@Jet you won't be seeing "DDR4-based" VRAM. you'll be seeing HBM. stacked memory.
@JourneymanGeek but yeah, Nvidia's Pascal will have HBM, and probably 8 GB dies of it unlike HBM1 from AMD, so the next Titan card is going to be absolutely frightening
@JourneymanGeek true, but I think the 980 Ti is a bit of an aberration in its proximity to the Titan X's performance -- in the future they will probably have a larger gap between the Titan and the Ti for sales reasons
yeah, currently we're in the very last generation of a VERY VERY VERY old node (28nm) and the last generation of a VERY VERY VERY old VRAM process (GDDR5)
@allquixotic I think HBM based graphics will come after 3-4 years, because it's still not polished But DDR4 is ready already, and year passed after DDR4, so probably there will be e.g. GDDR6 on DDR4 then e.g. GDDR7 on HBM
I imagine the next upgrade (Cannonlake motherboards, or Broadwell-E/Skylake-E) will have PCIe 4.0, and the GPUs will have 8 GB or more of HBM on a 14nm process... couple that with the next architecture and holy mackerel
What if I practically don't see pixels of a 20' 1600x900, because they are too small? What gives you 4K?) Does it really change the game? or just... bragging rights?)
P.S. I'd like to have a bigger screen but I'd like it to keep angle of view the same as on my 6-year-old but gold flatron monitor - angle of view is 170 (out of 180!)
For example, 21-22' , Full HD @ 60/75 FPS with... okay, 150* aov
I'd like to have a bigger screen but I'd like it to keep angle of view the same as on my 6-year-old but gold flatron monitor - angle of view is 170 (out of 180!)
For example, 21-22' , Full HD @ 60/75 FPS with... okay, 150* aov
The Office Assistant was an intelligent user interface for Microsoft Office that assisted users by way of an interactive animated character, which interfaced with the Office help content. It was included in Microsoft Office for Windows (versions 97 to 2003), in Microsoft Publisher (versions 98 to 2003), and Microsoft Office for Mac (versions 98 to 2004).
The default assistant in the English Windows version was named Clippit (though Clippy is a common nickname), after a paperclip. The character was designed by Kevan J. Atteberry. Clippy was the default and by far the most notable Assistant (partly...
I'm seriously contemplating an Alienware laptop with the graphics extender for my next computer purchase. Expensive, yes, but if I go all-out it'll be pretty future proof, especially being able to slot in a new GPU at-will in the future.
@Bob I'm seriously contemplating getting a Seagate Enterprise Capacity 8 TB disk or two, plus a new RAID card with a largeish amount of flash cache, instead of an SSD...
@marcusdoesstuff SSD is full and you added... ? add an HDD, the ones of high performance Seagate Barracuda 2TB with 200MB/s speed (not sure about their actual speed). But anyway, very good for storage
i've nearly lost a few years of photos before... i had to disconnect a hdd board from the drive and interface via a usb device and type in very specific commands direct to the board to kick it out of it's infinate loop so i could update the firmware. :P
the problem for VR is that our eyes are ridiculously high res in the middle. they're not so much to the sides though. What if the screen could move with the eye? it'd only need one small area with high res then.
we can see tiny details on the horizon if we look carefully... a fraction of a degree in vision. outside of the centre, we don't have that kind of clarity though.
I want AR that gives me "real" reality but with vision correction, color correction, etc. - replacement for traditional glasses... give you better than 20/20 vision :)
> Today PCR published an article containing interview segments with AMD's gaming scientist Richard Huddy. From this new interview it sounds like there are currently absolutely no plans to manufacture the powerful eight litre PC.
@allquixotic Depends how much heat it really puts out.
Water cooling isn't any more effective than air cooling - you still need to dump the heat into the air at some point
@Jet cya
It does let you move more heat out if it runs too hot for air cooling.
But I suspect they could've air-cooled the thing with minimal performance sacrifices.
At least for the CPU; dunno about the GPU.
Water cooling is more useful when overclocking - you're putting out so much heat that you really need a bigger heatsink and water to move the heat there.
But for a typical stock clock desktop build? Not so much. And while this is smaller, it's not particularly tiny.
The water cooling might've been quieter, though.
Large fan quieter than fast small fan and all that.
And maybe it can last longer.
If you didn't care about noise and wanted to go all out? Use a rack-mount server's fan :P
Those things move a ridiculous amount of air through a rather small space.
@allquixotic I do want to know how much power that card draws, actually.
PSU size suggests maybe 150-200W.
150W isn't too much for standard air cooling in that sized case.
@allquixotic that is sweet looking, and a cool idea. I think many PC gamers are not just about frame rates only though. I think the same people are overall enthusiests. they like to have big boards (not mini) so they can work on and change stuff. they know they will have to troubleshoot and maintance. they will have large storeage ammounts, overclocking, and other things beyond a Console with 2 GPUs shoved in it
@HackToHell just measure the voltage and amperage output of the power pack, then measure the voltage of each set of li-ion cells internal to the battery pack. that is easy to do :-p and would be a good first testing.
Or just bring it over here, and if you can get it back together :-) I can figure out what is wrong with it .
@DragonLord laser/led printers have been pulling 1/2 that at full resolution (not Up To) speeds. what is amasing is this being a inkjet style
Any regular desktop laser stuff, the person will always spend more time creating the thing to print and Feeding the beast supplies. chewing through a ream of paper in less time than it takes to get to the store for another ream :-)