last day (675 days later) » 

6:34 PM
D&D, Math, and You: My shameless self-promotion.
5
Probably gonna work on version 0.2 in a few weeks or so.
 
GcL
6:47 PM
@Xirema the table "Trials for Single Dice" looks like number of ways to get the outcome, but the title didn't make that apparent.
When I read, "trial", I think single experimental event. e.g. rolling a die or dealing a card from a deck.
 
GcL
7:03 PM
Lovely tables. Is homebrewery obligate two column formatted?
 
7:18 PM
there's a way to set what I think they call a "wide column" that allows you to write in a single column. I think the max it allows though is 2
 
7:33 PM
TBH I kind of want to find a better system than homebrewery, there's a lot of hacks I have to keep using to keep things formatted.
It looks so ugly when I try to do it in Office, though. T_T
 
GMBinder is another tool but probably just as hacky
I mean, LaTex seems like the best answer, but that's an entirely different beast
 
GcL
There might be a LaTeX template can class file for it.
 
GcL
8:07 PM
Although tables in LaTeX aren't particularly pleasant to deal with.
 
 
1 hour later…
9:25 PM
Stats for Roll [5d6_Drop_2]
╔═════════╤══════════╤════════╤═══════════╗
║ Outcome │     Odds │ Trials │ Pass Odds ║
╟─────────┼──────────┼────────┼───────────╢
║      +3 │   0.013% │      1 │  100.000% ║
║      +4 │   0.064% │      5 │   99.987% ║
║      +5 │   0.193% │     15 │   99.923% ║
║      +6 │   0.527% │     41 │   99.730% ║
║      +7 │   1.157% │     90 │   99.203% ║
║      +8 │   2.186% │    170 │   98.045% ║
║      +9 │   3.807% │    296 │   95.859% ║
║     +10 │   6.044% │    470 │   92.052% ║
 
so for comparison, 4d6d1 looks like it tends to hit 13, whereas this tends to hit 14
 
it is also slightly more likely to hit near the mean (i.e. less variance)
 

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