last day (1348 days later) » 

6:34 PM
D&D, Math, and You: My shameless self-promotion.
6
Probably gonna work on version 0.2 in a few weeks or so.
 
GcL
6:47 PM
@Xirema the table "Trials for Single Dice" looks like number of ways to get the outcome, but the title didn't make that apparent.
When I read, "trial", I think single experimental event. e.g. rolling a die or dealing a card from a deck.
 
GcL
7:03 PM
Lovely tables. Is homebrewery obligate two column formatted?
 
7:18 PM
there's a way to set what I think they call a "wide column" that allows you to write in a single column. I think the max it allows though is 2
 
7:33 PM
TBH I kind of want to find a better system than homebrewery, there's a lot of hacks I have to keep using to keep things formatted.
It looks so ugly when I try to do it in Office, though. T_T
 
GMBinder is another tool but probably just as hacky
I mean, LaTex seems like the best answer, but that's an entirely different beast
 
GcL
There might be a LaTeX template can class file for it.
 
GcL
8:07 PM
Although tables in LaTeX aren't particularly pleasant to deal with.
 
 
1 hour later…
9:25 PM
Stats for Roll [5d6_Drop_2]
╔═════════╤══════════╤════════╤═══════════╗
║ Outcome │     Odds │ Trials │ Pass Odds ║
╟─────────┼──────────┼────────┼───────────╢
║      +3 │   0.013% │      1 │  100.000% ║
║      +4 │   0.064% │      5 │   99.987% ║
║      +5 │   0.193% │     15 │   99.923% ║
║      +6 │   0.527% │     41 │   99.730% ║
║      +7 │   1.157% │     90 │   99.203% ║
║      +8 │   2.186% │    170 │   98.045% ║
║      +9 │   3.807% │    296 │   95.859% ║
║     +10 │   6.044% │    470 │   92.052% ║
 
so for comparison, 4d6d1 looks like it tends to hit 13, whereas this tends to hit 14
 
it is also slightly more likely to hit near the mean (i.e. less variance)
 

  last day (1348 days later) »