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Scalia
02:08
HEY i have a question
docs.blender.org/api/2.79/…
says you "can also write a Quaternion or Euler vector" but i cant figure out how to write it with euler
i can read it with own.localOrientation.to_euler()
but won't let me write obv
i can to_matrix a euler
but i'd prefer to write it directly since it says i can
David
02:57
@Scalia
obj.localOrientation = mathutils.Euler((X,Y,Z))
in radians
dont forget to
import mathutils
first
PS what brings you back? long time no see.
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