To begin, let me clarify this:
Fall damage is environmental damage inflicted upon a player when he falls from a certain height.
In other words, when my players falls from a certain height, I need the player to take damage. I've thought about many different ways to approach this, but none of my...
@RadishBeavers I think I'll put the repo in dropbox, so I can work on it from both windows and Linux without having to worry about moving files over... Or I can get git working on windows...