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5:00 PM
@HATMAN I think the idea is upgrade it with something awesome like particle nodes.
 
yeah
 
5:13 PM
@RadishofKnowledge Congrats, but I had that badge a long time ago... why does that make you win?
 
BGMC extended until new year @gandalf3
 
@GiantCowFilms Sure... I will still not use it
 
I can see why....
I'm surprised no one has made a good open source video editor (@gandalf3, opinion?) ?
 
@GiantCowFilms Do you know which license Blender uses?
 
You can check on their site
not confident of what my memory says
 
5:27 PM
@GiantCowFilms That's not the point
 
@someonewithpc ?
@someonewithpc GPL
GNU
 
It's GPLv2 or later, which means it's free software, not open source
 
@someonewithpc And the point is?
@someonewithpc huh?
 
huh
 
5:31 PM
So you don't know the difference between free software (which is not the same as freeware) and open source?
 
I am not sure I know the differences myself
 
> “Free software” means software that respects users' freedom and community. Roughly, it means that the users have the freedom to run, copy, distribute, study, change and improve the software. Thus, “free software” is a matter of liberty, not price. To understand the concept, you should think of “free” as in “free speech,” not as in “free beer”. We sometimes call it “libre software” to show we do not mean it is gratis.
 
I saw that. how does that compare to open source?
 
> Second, and more important in practice, many products containing computers check signatures on their executable programs to block users from installing different executables. (...) Even if the executable is made from free source code, the users cannot run modified versions of it, so the executable is nonfree.
> The criteria for open source do not recognize this issue; they are concerned solely with the licensing of the source code. Thus, these unmodifiable executables, when made from source code such as Linux that is open source and free, are open source but not free. Many Android products contain nonfree tivoized executables of Linux.
Android is "open source", but not free software
 
I see, that makes sense
 
5:40 PM
@someonewithpc, @GiantCowFilms, and @HATMAN here I come asking for UVs for another hat :)
 
lol
 
1
A: How to subdivide part of mesh but not apply the modifier?

DavidThe Subsurf modifier has no controls for limiting it to only part of a mesh. So if you want want to use that modifier, instead of some other techniques listed below, you are left with the top two options. Split the mesh. In edit mode, select the part you do not want to have subdivided and press...

 
Which one?
 
So open source is a development methodology, free software is about the user's freedoms
 
Connect path! Whaaaat? That is cool!
 
5:41 PM
you guys should also UV the question
@HATMAN "is a less common but still useful tool"
 
Less common indeed
Never heard of it before
 
Yeah, neither had I
 
PS is anybody still chasing hats on blender?
 
@David did my part I have. (yeah, I've watched to many star wars movies lately)
Not me.
 
because I know of a super rare one that only I have on blender, but is easy to get.
 
5:45 PM
@David Not me either
 
@David Sure
 
@David Okay, I'll go for it.
 
really?
 
@David Which?
 
I can spend a few minutes
 
5:45 PM
see if you can find it.
remember that list is hats only on blender
 
5 o'clock?
 
@HATMAN no, @X-27 has that too
 
. . .
A secret hat?
 
(that list is sorted rarest first)
@HATMAN yes
 
@David It's the boat one
 
5:47 PM
No
 
@someonewithpc ding, ding. YES
 
Post a comment on someone's (forget who it was) questions
 
What?
@someonewithpc A specific person
Did he make a post on BSE?
 
@HATMAN I said look at that list "remember that list is hats only on blender"
 
isn't my avatar nice?
 
5:48 PM
@HATMAN yep I asked him to :)
 
lol
 
@HATMAN I know, but don't know which
 
WHERE?
 
Eh?
 
5:49 PM
@David Do I just comment?
 
@HATMAN he changed his name part way through the bash (too many ping maybe?)
 
We ping him
lol, probably
 
@someonewithpc just reply with the @father name
 
Nice to get that one on BSE too
 
 
this is when I tell users that they too can get a hat :)
 
Yeah...
 
@GiantCowFilms yours wont count
 
repaired
 
when do I get my h@t?
 
5:52 PM
@GiantCowFilms UV the question
@X-27 good one! very soon
 
@David don't you want the UV on your answer?
 
he already did
 
This bothers me
I normally wouldn't UV that question
 
@GiantCowFilms what?
 
I'm sure you can undo it in a little bit....
@David right?
 
5:54 PM
@GiantCowFilms and I tried to make it better...
@X-27 huh?
 
Still below the bar. And to be honest I think you answer is wrong too!
 
O yes, you can delete your comments after you get the hat
@GiantCowFilms then what is he asking?
 
@David Let me rephrase it. If a blue train is being derailed by a giant tomato, and a can of soda rolls onto a car making a jet of burning gas melt the ice on a lake, so that the train falls in, would you consider that yes, no, or mabe?
 
I think we wants the equivalent of setting the subdivision method to simple instead of catmull-clark
that is unclear in the question, hence I am retracting my UV
 
ok
 
5:57 PM
Sorry to be so serious, but I wonder who kept on telling me to do the correct thing and not the hat thing :P
@David earned my votes must be :P
 
ask in the hat store- those guys care not for rules or order :-) MUAHAHAHAHAHAHAHAH!!!!!!!!!!!!!!!!!!!
 
@GiantCowFilms no,no you are right. but what does the "but not apply the modifier?" mean?
@X-27 aka you
 
@David Yes, Yes, DESTROY!!!!!
 
@X-27 I did. all your comments.
 
 
5:59 PM
@David Means still have a sub-surf in the stack
 
hmm
look at all the hair boats :)
 
@David And yet I didn't receive the notification and the count is still the same
 
@GiantCowFilms you need a few more hats. so you can get on the first page of blender.
 
I got notified @someonewithpc
 
6:02 PM
Sadly, I'm currently working on a project :P
 
I did now
 
@someonewithpc I was going to say, it can take a bit of time.
 
And it now updated
 
I'm on topic!
A render, waiting for I am.
 
yep, us hat folks kind of know the timing for this stuff :)
 
6:03 PM
@GiantCowFilms Your actually waiting for a render!?!?!?!?!?!?!?!?!?!?!
 
@GiantCowFilms wow now all conversation drops as everybody runs away
 
you can't just be topical- this is the renderfarm!
 
lol
 
6:15 PM
def update():
    if getDistanceBodyToPreviousSq() > 100:
        global previous_body_position
        previous_body_position = game_objects['Body'].worldPosition
Why does the distance get up to a 100 and then becomes 0 for ever
@David ^^
 
@someonewithpc from only that function, I have no idea
 
The update function runs every frame
and the distance is the distance from the body's position to the previous position
@David There doesn't seem to be anything else assigning to it
 
6:57 PM
Unity is finally working properly for me!
I did their basic intro tutorial series last night
I'm going to try and modify it later on to make it bigger and cooler
 
Cool!
 
7:09 PM
blendernation.com/2015/12/30/… would be so much cooler if it were compiled instead of python. I wonder if its possible to make some sort of complied addon thingy . . .
 
Thats really cool!
I think there is a way to sort of compile Python code into C, but I don't really know much about it
I think the Molecular addon was done using that
 
@TARDISMaker That thing was so so slow
 
Yeah
But cool
 
it was really awesome/powerful, but way to slow to be useable
 
I bet is would be a lot slower if it was plain python
@GiantCowFilms Yeah
It was awesome enough for people to steal some things from the demo's
 
7:14 PM
After I saw the speed difference between the fracture add on and the fracture modifier, I lost all faith in python
@TARDISMaker ?
BTW, what ever happened to the fracture modifier?
 
Someone took some of the footage from the trailer for the addon, and put it in a simulation video, claiming that they had done it
@GiantCowFilms I know that it still exists
I don't know how close it is to being put into master though
 
But when will it go into the main blender source
@TARDISMaker Oh eh.
 
It might not, I think there was some incompatibility. It is amazing how much better it is, so I hope they figure it out
 
Yeah
It's so much fun, and the addon is too unstable for me to use it
And it's UI is terrible
 
@GiantCowFilms Why'd you have faith in python's speed to being with? :P
 
7:28 PM
Good point
BTW, who's entering in my HDR challenge?
 
@GiantCowFilms Um... I might
When's the deadline?
 
@GiantCowFilms Have you ever seen molecular?
IIRC He used something called cython to somehow get a like 100x speedup
 
We were just talking about that
@gandalf3 how recent
might have been after I tried it out.
 
idk
 
Nothing can beat good 'ol C
 
7:33 PM
nope
Except maybe assembly ;)
 
but writing assembly can be dangerous to your mental health :P
Okay
molecular is way faster then when I last tried it.
I'm going to have to learn how to use it now
 
7:57 PM
@gandalf3 :D
 
@X-27 really? it looks like i'm the only one with it... but maybe i'm misreading it
i got to drive my dads car today.. marvellous.
oh shoot
nvm
i lose
lol
 
8:12 PM
@gandalf3 is it possible for particles to pick up the rotational velocity of their emitter?
@gandalf3 figured that one out
but how about using a vertex group to control which faces emit particles?
@HATMAN @gandalf3 ^^
How can I only get certain faces to emit particles?
 
That is possible
 
with a vertex group ;)
 
I tried, it isn't working. . ..
BTW, these are emit, not hair particles
 
@GiantCowFilms Well, it should be :P
 
9
Q: How to control hair particle position?

MaksI am trying to make some grass. I want to have grass only near the edges of my plane and not on the center. Is any way to do that? Or I have to split the plane and make different objects?

@GiantCowFilms oh
 
8:24 PM
hair
these guys are emit
 
should be the same though..?
 
Doesn't work
nothing I tried has
 
/me still working on game..
 
@HATMAN?
@gandalf3 sorry to bother you.
 
not at all. I muted the ping noise, I just can't resist checking here from time to time anyway :P
 
8:25 PM
lol
Same here
 
I get that all the time
@HATMAN figured out the case of the badly behaved particles?
 
nope, I'm writing music right now :/
 
Well send it over when you're done so we can have a listen :D
 
Ok ;)
 
9:26 PM
Unity is so much better than UE4
Now that I'm used to it, it's much more logical and easier to understand, and getting the coding right is pretty easy
 
9:46 PM
Well, here is what I have so far. Those of you with SoundCloud accounts, please leave some crits in the comments. soundcloud.com/nid_music/hill-cry-test-12/s-pv7MT
I think the spark sounds need to go, they don't fit anymore
 
Will do :)
 
Thanks :)
Ping me when you are done please
Things I am questioning include:
-Develop first theme more
-More space before pianos come in
-Make woodwinds quieter at the end or take them out
-Add some minor percussion
-Remove spark sounds
 
10:01 PM
@HATMAN Done
 
ok
 
Hopefully my critiques are helpful and relevent
btw, Some Percussion would be nice ;)
 
ok
I probably have to record it myself, but I can make that happen
 
Oh, cool!
Greg Zaal seems to be going live with HDRI Haven in about a month!
@HATMAN What instruments do you have?
 
Like, none
 
10:04 PM
:)
 
I can abuse a guitar and cello though and get some good stuff I think
Darn, your comments don't show on the track
SoundCloud must have a bug
It has the comment symbol with a 4 beside it, and right below it says "this track has no comments"
 
Huh, they show up for me
@HATMAN :D
Do you have a grand piano?
 
Let me clear the cache
@TARDISMaker Sort of
A very old one
 
You get get some pretty cool sounds from those strings
@HATMAN Out of tune?
 
And a lot of other things
 
10:07 PM
Plus the sides and stuff
 
It is in a very high-traffic part of the house as well
 
@HATMAN Yeah
@HATMAN Ah, okay
That's not the best then
 
yeah
I might be able to talk people at the local college to let me record on one of them
 
I'd offer to record some percussion on real instruments for you, but I don't have a good enough microphone
@HATMAN That'd be cool
 
I am looking into buying a good microphone, but the are $$$$
Need to earn some cash
 
10:11 PM
Yeah
I'm going to get myself a Zoom H1 before I invest in any more expensive audio gear
 
Good idea
I have one, and it really is handy
I just stick it in my pocket, and record some at least decent stuff on the go with it
Good enough for the level of work I have been doing I guess
 
Yeah
The other thing about it, is that it will make a good start for recording audio for video
Especially if I can get a somewhat cheap boom mic
Man, I love that guys work
Even though it all tends to come out really similar
I'm going to go play piano
talk to you guys later
Never mind
My sisters cleaning on the main floor, and she doesn't like my playing
So I'll be nice to her
 
10:42 PM
-1
A: Images in comments?

hawkenfoxUse photobucket.com personally. Just copy the uploaded file URL using the easy copy URL button on photobucket site and just paste it here, using the little mountain icon that says "image" when your mouse hover over it. I also use mega.co.nz for uploading blend files, mega provide a very clean and...

Uhg
 
lol
 
lol?
That guys is basically suggesting we risk a bunch of broken links
 
I was laughing at the idea
 
yeah DV it. That is a terrible suggestion
 
@TARDISMaker I like this guy's work: soundcloud.com/johnhuijbers
 
10:48 PM
@HATMAN He's pretty good!
 
This is one of my favorites of his: soundcloud.com/jon-bentley-uk/fire-and-ice
 
Not to be overly critical, but why does it seem like every track on sound cloud is some generic ambient or epic music?
 
Probably because that's what everyone likes to listen to and make
 
Because those are the ones you listen to?
 
I think so
 
10:51 PM
@HATMAN I don't really listen to that much music
 
I don't think people have much interest in more traditional music. At least when it comes to orchestrations
 
I find it makes it impossible for me to think, for me personally.
 
But I could easily be wrong
 
@GiantCowFilms Then how the deuce are you forming an opinion on it? I don't quite get that
@TARDISMaker Quite often
 
The thing is its all very similar and forgettable.
 
10:52 PM
I am more interested in the ones that are epic and have a powerful melody
 
@HATMAN Because every so often I go digging around soundcloud for something interesting
 
ok
 
@HATMAN Lots of these epic scores have a lack interest
 
@HATMAN Yeah
@HATMAN That's pretty awesome sounding
 
@GiantCowFilms Not the ones I am talking about
 
10:53 PM
Sounds like it would be in a film if it was an actual performance
 
A powerful melody is more than a brass section gone bananas ;)
 
The artists you just posted fell right into that category.
 
@TARDISMaker Quite likely
 
@HATMAN Yeah
 
@GiantCowFilms Yep, and it is not the best work. I could pick holes in it all day long. But why?
 
10:54 PM
@GiantCowFilms Not quite
 
But I have no taste in music
 
ok
 
They aren't just a bunch of chords that sound epic together
They do have depth to it
 
If anyone wants to discuss music, we have a chat room for that. ;)
 
Even if it does sound a bit generic
 
10:54 PM

 Off the record

Welcome to the main chatroom for musicfans.stackexchange.com. ...
 
I can tell the great from the good and the good from the bad, but I only have those three categories. I also couldn't tell you why any particular piece of music goes into any of those categories.
 
@EBrown :)
 
I can tell the great from the good and the good from the bad, but I only have those three categories. I also couldn't tell you why any particular piece of music goes into any of those categories.
 
Okay
 
@EBrown I don't find a need to sort discussion by chatroom, unless you run out of room (too many conversations)
 
10:56 PM
Yeah
 
to me a chatroom is less about the topic and more about who's in it.
 
@GiantCowFilms Ehh, there's a Meta Stack Exchange about that.
 
Well you might find some people with insight on the given topic if you go to a different room though
 
293
Q: Toward a philosophy of Chat

Shog9TL;DR: The Problem This keeps happening in chat: Surprise at flags on vulgar messages. Language that would invariably get your comments deleted on the main site occasionally gets flagged and deleted in chat. Confusion reigns. Controversial topics leading to bickering and name-calling. Folks b...

 
@HATMAN Yeah
 
10:56 PM
(Part of it covers remaining on-topic in rooms.)
 
Whaaaaaaaat?
 
In this case, I don't think it's worth changing rooms though
 
Guess what
we don't have a topic
 
This is a BSE discussion
 
so there.
 
10:57 PM
I make music for Blender games . . . right. Yes, it is on topic
 
There is no way this chat is being locked onto blender as a topic....
 
@GiantCowFilms Yeah
 
80% of the messages would be off topic in that case.
 
Exactly
 
If this room has no topic, then it shouldn't exist. Chat was designed to complement the main site. Yes, it's OK to veer off a little every now-and-then, but it should still be kept mostly on-topic most of the time.
 
10:57 PM
staying strictly on topic is a great way to kill conversation
and then all that you get are some random blips and blurbs
 
Exactly
 
We keep our CR room mostly on-topic.
 
and the occasional dude wondering in need help with some problem he can't explain
@EBrown We define our topic as whatever we are happy to talk about.
 
@GiantCowFilms That's not what the chat is for, however.
I'm not saying you have to change what you do, just that it does bend the rules a bit.
 
This complements main nicely
 
10:59 PM
From the FAQ:
> When talking in a room, it's polite to stay roughly on topic for the room, as defined by the room owners. If you find yourself consistently veering into other topics, you should consider taking it to another room.
 
@GiantCowFilms Yeah
 

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