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02:37
@iKlsR well that is good, and bad... I can't get 16K more rep in 6 months to keep all of my privileges.
03:28
What can new users do to avoid this? blender.stackexchange.com/a/17802/1853 Not enough rep to comment or ask for clarification on an answer.
03:48
@cegaton Nothing, just flag them when you see.
04:10
@iKlsR I think there are two Vladimir's
2
Q: Is the ocean modifier better than the fluid simulation for making an ocean?

VladimirIs the ocean modifier better than the fluid simulation for making an ocean when it comes to visibility under the surface of the water, reflections and splashes in the water? Which one is better for making those things?

Can you tell if they are the same person?
05:08
@gandalf3 Actually 3
and all the same
He hasn't voted with 2 of the others so nothing wrong. Will contact him to merge.
05:23
Contacted, thanks.
 
3 hours later…
08:35
1
Q: Combine two .bvh files with their animation in one .bvh file

shepherdI have two .bvh files one of them is a human skeleton armature and the other is for an external moving object which in reality is "attached to the body". For example imagine a man holding his office bag with his arm, so the human.bvh will be carrying the data of the human body skeleton, while bag...

CV'd because unclear.
Never used that bvh animation stuff
Well it's not about the bvh. The animations don't fit together at all. Had a talk and he is trying physics now instead.
@user2859 I usually just glance at these and take your word for it.
Taking other factors into consideration also.
09:21
Only 11 people installed my theme.. :'(
 
6 hours later…
14:57
@gandalf3 blendswap.com/blends/view/75986 may give you an idea about your orange juice.
15:50
@gandalf3 plays sad violin
 
3 hours later…
18:49
@David Already downloaded ;)
Looks like he just used some volumetric scattering and stuff. I tried that, but it didn't turn out nearly so nice.. I think I didn't make it dense enough..
19:09
@iKlsR Reminds me of sintel :P
@gandalf3 do you get to everything before me?
nope
1
Q: How to do a shortcut for 'Only Render'?

RedKrovvyHow can I add a shortcut for the 'Only Render' checkbox in the Display section of the Properties pane? I use the function a lot to get a better view on things and would save time with a shortcut for it.

I would like to know the answer to this too
You'd be surprised the number of answers you posted came right before I could write one ;)
@David Just a second.. I think I might know
I've been trying but cant find a way to do so.
19:26
got it :D
well I look forward to the answer
all done
I tried something very similar. Funny thing is we used the same shortcut keys.
19:42
could be because it is the only unused one :)
Probably is :P
how did you know to use space_data
20:07
@David I guessed ;P most values for the editors like that are in space_data
But it's not hard to find out, a quick search of the API reference says so too
20:23
hello, I have 3 days on hold -status, is there any way to remove that ?
Hello again ;)
evening
now is asked, what next :)
its
I'm still not sure what you want (in the question)
If I understand correctly, no one can answer my question if on hold status is ON ?
20:27
so what I have to do , I want answers
@JuhaW Edit the question, so it fits the site's scope
I edited
But as far as being reopened, questions get reopened after they get 5 reopen votes. Editing the question will put it in a review queue, where different users will read your question and vote to reopen if they can figure out what you want.
I doesn't seem to have made it, so try clarifying some more
@gandalf3 There isn't anything on the queue though..
@someonewithpc Not right now there isn't.
20:29
I cant explain it better, with 2 images and owrds
words
@JuhaW You know you can edit your messages, right?
yes, I did
@gandalf3 Yeah, that's what I'm saying
@someonewithpc ..? so? I'm confused..
@gandalf3 So, I'm waiting for it show up....?
20:31
Okey, I forget it, thank you
What to show up? The question hasn't been edited recently
@JuhaW Reading your question, I'm not really sure what you want.
You explain what some different objects, but not how they should be (at least as far as I can tell)
@JuhaW @gandalf3 he said he did...
That was 2 days ago
right image was how they should be
right side image
Oh
That wasn't very clear.. So you want the dupli objects to inherit the scale of the parent object?
Or..?
Try to read your question from the perspective of someone who doesn't know anything about what you are asking. In order to give good answers, we have to understand what you want.
20:37
The problem is that they are the same object..
you could separate them and use drivers to make them behave as one
parent object can have many size of faces, I want that all dupliobjects are exactly same sizes than parent object individual faces
I see
that formula
and when I know that, I will ask next about rotation
@JuhaW Drivers would work for that..
@gandalf3 Do you have a different solution?
I'm not sure
20:41
1/sqrt(face area)
Enabling inherit scale with a scale of .5 works
@gandalf3 Should I edit the question?
I found it myself
But that's what you did in your question
@gandalf3 Am I missing something here? Give me the link to the question please...
20:42
Is there some reason that that doesn't work for you?
scale will change, depends how big are object
1
Q: How to calculate parent dupliface inherit scale

JuhaWWhen parent object face has shape of pentagon or other non quadrangle shape ? Left is an object I want to see every faces of parent object. Inherit scale has to be correct when I scale individual faces of parent mesh, keeping children dupliobject same size than scaled face of parent mesh. Lef...

@gandalf3 I was there, but where is 1/sqrt(area) mentioned?
I think I understand now
I found it myself
20:44
@JuhaW Do you want to answer your own question then?
not anymore
that was only first step
next I want to know how to calculate correct rotation value whan parent mesh has more than 4 vertices face
whan :) = when
but I will ask later, no eating time
now
YAY, just got new privileges!
21:13
@gandalf3 I when to that page, and was trying SpaceView3D not space_data.
0
Q: Should repeated downvotes without cause be treated as bullying?

stackerToday we had repeated downvotes on one anwer to this question how to lock object face a certain distance away from another object face? Do we have a way to avoid this? If I remember right this: Proposed new code of conduct for all Stack Exchange sites appeared on Blender.SE in the 'Hot Meta P...

@David space_data is a reference to the space in the current context, which happens to be spaceview3D because of where the shortcut is defined.
@gandalf3 I figured it was something like that. I still have a lot to learn about python in blender.
So do I :D
Just noticed, this: answers.unity3d.com
it's a complete rip off of stackexchange....
21:29
Jun 25 at 23:20, by gandalf3
BTW, do you happen to know how unity got a stackexchange site that isn't a stackexchange site?
@gandalf3 Fair
21:52
@ gandalf3 That render you made is awesome!
Thanks :D
@Proog what do you all think of that meta question?
post your answers and comments
I'm working on one now
22:12
I'm trying to replicate your lighting setup, how did you get t to look so nice?
@X-27 I used a sun lamp and an HDR sky
22:35
the sun lamp defiantly looks better then an emission plane
or two
@gandalf3 stackexchange 1.0 was a product IIRC, there are literally dozens of sites that look like that
mathoverflow which is now a part of se etc
huh..
@gandalf3 it was a product, the look, the functionality etc, you could buy it and setup your own custom qa site
2
Q: Stack Exchange 1.0 Download

user1698602It looks like there are a few sites like http://devpytania.pl/ that are running on Stack Exchange 1.0 (with a custom theme). Where can the 1.0 version be downloaded at?

536
Q: Stack Exchange clones

Andrija CacanovicListed here are clones of the Stack Exchange sites model.

@JuhaW Investigating the downvotes, if you think you're being targeted by someone let me know.
Sorry for the bad impression, we are actually a decent community and to be fair, there was nothing wrong with the post.
@gandalf3 answer ratio 1.4 :/
I blame you
:P
Fix it now!
22:45
lol
Now I say!
XD
Okay okay :D
2
Q: Should we expand our scope to allow simple howtos?

gandalf3Should we expand the scope of this site to allow some simple "how to" questions? This question was a recent example of the kind of question that could be allowed. To give another example of this on stackexchange, GD seems to allow these sorts of questions, they even have a tag. I've noticed tha...

@gandalf3 Thinking about it, we shouldn't be too worried, for many things, there is only one way or one good way to do it.
@gandalf3 We should start adding alternatives to answers.
I might plan an event where we compile alternative answers and add them to select questions.
@iKlsR To be honest, I was one of the downvoters on that post. It was originally "Set object2 origin point to its right bottom corner and you are free to scale in object mode.", which IMO isn't very clear. I've since retracted my vote as it now at least explains how to set the origin, thanks to @stacker's edit.
I had intended to write a comment, but got distracted and forgot
I'll try not to let that happen in the future
@iKlsR That sounds like fun :D
@gandalf3 Oh, forgot to check history. Hmm, yes that was a bit shoddy and with more people being around, votes will be left!
22:49
I agree
This has kind of convinced me on that other meta post
Oh my bad, JuhaW added the instructions, stacker added the formatting..
Downvotes are so easy to mis-interpret :/
23:22
D:
Worst case of color indexing ever:
My poor gradients :'(
I wish liceCAP could dynamically dither the gifs too

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