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02:03
Gandalf, can you elaborate on how to do step 1 of your answer here? blender.stackexchange.com/a/3542/743
@Keavon Select the object and press the + button under Vertex groups in the object data panel
Thanks
Should I edit your answer to add that, or would you like to?
Also following your answer, the particle system is still displaying
@Keavon The particles are supposed to display, just not the mesh
If you want to hide both, just toggle the visibility in the outliner or by pressing H
I'm trying to just hide the particle system (the torus)
@Keavon Are you trying to hide the torus mesh, the particles, or both?
02:13
Just the torus
@Keavon I think you found a bug
hmm
Try assigning something to the vertex group and then removing
I've never used vertex groups before. What does that mean?
@Keavon Select some geometry in edit mode, press assign in Object Data > Vertex groups, then press Remove in Object Data > Vertex Groups.
02:32
Where is Object Data?
@Keavon It's in the properties editor
The smaller arrow is pointing to the Object Data panel icon:
30 mins ago, by gandalf3
user image
Ah I see
Have you confirmed that it's a bug, or am I just doing something wrong?
@Keavon I tested it in both the release and a development build, so unless we are both doing something wrong, something else is wrong.
Did assigning and removing work?
02:40
Ah, yep
Great
You may want to edit your answer to mention the need to do that
@Keavon yes..
Another question: Is there a way to hide the object that I'm making the particles of?
Those cubes are all particles of the center cube
I'd like to remove that cube
You could move it to another layer
I know. But is there any better way?
I can't think of one off the top of my head
02:44
Ok. New layer it is, then. Thanks
That's also a weird bug: Unchecking Render under Emitter turns it from Volume to Vertex until reset
Hmm, corrupt video
Whatever. Not an important problem anyways.
@Keavon hrmm.. I can't reproduce it..
03:26
Weird. Anyways, it's not an important bug.
 
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