Alas, this briliant move of killing the AC mobile game may go very bad for them.
Currently Animal Crossing is in a "it is bad either way" scenario.
You can play the console game.
You get a full island that you can decorate by placing item EVERYWHERE.
But the items catalogue is kinda limited.
The game runs on the real world clock, so you can't "play when you want" - it is a job, you have to play each day and if there is an event (very few, just things like new year, halloween etc) you have to play at the correct time.
This has no reason to be and is just a (unneeded) gimmik that has been stuck to the game since the first release more than 10 years ago on gamecube.
So many games (Stardew Valley, Rune Factory) demonstrated you don't need a real time clock for a cozy life simulator game.
On the other side you had the mobile game, which sacrificed everything in exchange for more items.
You can't go swimming in the mobile game. You can't add bridges or decorations outside your camp....
The game is just a camp and an house to decorate and some static locations that are only there to farm resources.
Yet, the item variety is far greater because those items were gacha and thus the devs invested on them.
the console version can't replace this.
Simply because they never put any effort in making new decorations for the console version - most of the item catalogue has been the same since the first game
this "shut down" may have the side effect of making ever more ex players hate the console version because of the stupid time gimmik and the limited customizzation.
@AndrasDeak--СлаваУкраїні BTW, there is another potential timebomb in the migration to the "offline game"
the Collaboration items from various Sanrio franchises...
depending on the licensing they got, having them in the offline game could require a re-licensing, in what case I would not put past them to drop them...
and people probably would not like losing the items they payed for.
Also pretty sure the devs behind
are probably crying tears of blood right now
thanks to them falling for the Apple Arcade trap (apple always tries to get exclusive for the games on their pathetic platform) they are now stuck with an exclusive for at least 6/12 months.
While this would be the perfect time to release on android (probably 80% of the userbase... who even uses the overprice IPhone today? A trash UI experience that you can't even update over wifi because they know better than you and won't allow you to use a unlimited traffic plan)
Was the game accessible to everyone... the AC gang would have jumped the shark FAST.
Will teach them to not get into dealings with Apple in the future.