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02:34
For anyone interested in the question I asked about other number systems, the representation evidently doesn't change anything.
3
A: What would a base $\pi$ number system look like?

lhfNo problem will became easier to solve by choosing a different base, because they depend on the numbers, not on their representation. The solution of some numerical problems might look nicer, for some definition of nice, but that's as far as you'd go.

 
3 hours later…
06:02
1 message moved to trash
 
2 hours later…
08:24
morning
 
2 hours later…
10:07
Hey. Can anyone explain it to me? It is claimed that every Einstein solution with cosmological constant in vacuum is locally isomorphic to Minkowski, deSitter, or adS?
@Axoren Did you get that edit? If not, I suggest including a link to the question here. It'll make it easier for people to see if they can meaningfully help you.
10:46
any help for my question?
11:04
"The cases of spacetime of constant curvature are de Sitter space (positive), Minkowski space (zero), and anti-de Sitter space (negative). As such, they are exact solutions of Einstein's field equations for an empty universe with a positive, zero, or negative cosmological constant, respectively."
In mathematics and physics, n-dimensional anti-de Sitter space (AdSn) is a maximally symmetric Lorentzian manifold with constant negative scalar curvature. Anti-de Sitter space and de Sitter space are named after Willem de Sitter (1872–1934), professor of astronomy at Leiden University and director of the Leiden Observatory. Willem de Sitter and Albert Einstein worked together closely in Leiden in the 1920s on the spacetime structure of the universe. Manifolds of constant curvature are most familiar in the case of two dimensions, where the surface of a sphere is a surface of constant positi...
@mathvc_ e.g. chapter 13, esp. section 13.3 here blau.itp.unibe.ch/newlecturesGR.pdf
@Slereah these notes cds.cern.ch/record/880599/files/CM-P00060426.pdf (the appendix) help get the Virasoro algebra commutators II.49 in Scherk the way he does it, am off by a factor if $1/2$ :(
@bolbteppa Thank you very much. That's nice! Actually it helps me to understand for maximally symmetric spaces, there are only three types of solution. But still not sure why all solutions in 2+1 dimension are from these three types?
11:24
12:08
@bolbteppa so anyway
What is a gauge transformation
why doesn't translation invariance not count as a gauge transformation
I think because it's global not local
If you made translations local then you'd get extra terms when you differentiate and so a typical Lagrangian/action wouldn't be invariant, would represent shifting a system by different amounts at each point
what would a local translation invariance physically mean, like having the new action and the old action be differ by some fixed function say $e^x$...?
@bolbteppa how do you express that mathematically
I mean gauge in the large sense
not just the principal bundle ones
3
A: Local translations in curved spacetime

Qmechanic Ref. 1 defines a local translation on spacetime $M$ as a diffeomorphism. Note that the words local and global in this physics context mean point-dependent (=$x$-dependent) and point-independent (=$x$-independent), respectively. [Be aware that mathematicians in other contexts typically use the w...

I mean like
For the simple system $L = (\dot x - y)^2$
$x \to x - \phi$ is a gauge transformation
But why isn't $x \to x + a$ for $\dot x^2$
Is it because it lacks constraint equations
12:25
@Slereah $x \to x - \phi, y \to y - \dot{\phi}$ is the gauge transformation
I know yes :p
I'm guessing the gauge constraint is more the defining characteristic than the gauge transformation
The constraint videos give that example exactly
I know!
Because $\phi$ depends on $t$ it's local
You could write it as $x + a(t)$ :p
12:29
He also shows how the solutions are $x(t) = \alpha + \beta t + \frac{\gamma}{2} t^2 + \phi(t)$, $y(t) = \beta + \gamma t + \dot{\phi}(t)$ so if you shift $\phi$ by a constant that gets absorbed into the $\alpha$ constant so constant transformations are irrelevant I think
Or is the point that the gauge function must be completely arbitrary
The system being constrained leaves undetermined a time-dependent function in the solution which is completely arbitrary and picking one (that leaves the Lagrangian invariant) 'fixes a gauge' where we're free to pick anything leaving the Lagrangian invariant
Alright
That does make sense
So $A_{\mu}$ in EM is arbitrary up to $A_{\mu}' = A_{\mu} + \partial_{\mu} \Lambda(x)$ just as $x(t)$ is arbitrary up to $\phi(t)$ in the above example
What about reparametrization invariance tho
That function isn't entirely arbitrary
12:41
That is also a gauge symmetry I think
Basically, gauge transformations are local transformations that leave the action invariant, this unavoidably forces constraints on the action, but they have to be constraints that ensure the solutions are left undetermined while also leaving the action invariant, thus from Dirac's constraint theory these constraints simply must be first class constraints, because second class constraints allow us to fix the Lagrange multipliers,
while first class constraints do not, thus one can re-define gauge symmetries as a specific choice of Lagrange multipliers in the constrained Hamiltonian
Scherk makes a comment that choosing the multipliers is equivalent to the usual language of choosing a gauge
The videos also emphasize this in video 2 near the end
('undetermined up to leaving the action invariant' is probably a better way to say it)
Hmm:
"Here's an example: imagine you had a round bowl with a marble rolling around in it. You notice that if you rotate the bowl, the motion of the marble released in the same initial conditions is unchanged. From this, you conclude that as far as the physics is concerned, the problem is rotational symmetric. Now suppose the bowl is also brightly coloured with many paints.
You notice that these colours don't affect the marble's motion: you can repaint the bowl and still get the same marble motion. Is this the same as the rotational symmetry? No. You can paint the bowl arbitrarily: whereas for a rotation, you had to do the same thing to every point, you can repaint each point of the bowl how you like. As far as the physics is concerned, the bowl's colour is an arbitrary local symmetry: a gauge symmetry.
Whereas rotating the bowl gave us a new physical configuration that just reproduced the same physics, repainting the bowl actually leaves it the exact same—because the paint job is redundant information for describing the system, as far as the physics is concerned."
what reparametrization invariance are you referring to?
I guess the colors are like coordinates on the bowl, doesn't matter how you paint/label things to describe the motion in terms of colors
Reparametrization invariance in general
12:56
there's a specific one in hqet to ensure lorentz invariance so i was a little confused..
you're talking about field redefinition, right?
Nambu-Goto action reparametrization invariance is a great example, action is invariant under reparametrizations, this unavoidably forces the existence of constraints on the action, we immediately expect that they will be first class, the canonical Hamiltonian is zero, this already eliminates the possibility of the primary constraints being second class, the only question is whether their PB algebra produces secondary constraints (which could then cause issues)
turns out they don't, and you get what is called the Virasoro PB algebra, which is said to represent this reparametrization invariance
(Wait the canonical Hamiltonian being zero does not necessarily guarantee it, actually doesn't matter, question is whether they are weakly zero or not)
13:13
@Slereah 'Mathematically, a gauge is just a choice of a (local) section of some principal bundle. A gauge transformation is just a transformation between two such sections.' I think this is just a formal way of saying a gauge transformation is local since every point of the section need to be changed and each point along a section can change to a new section in it's own way
^to a point of the new section in it's own way^
Here’s a question I don’t know the answer to: What is the smallest/narrowest aperture anyone has ever done in a diffraction experiment?
Probably I should be thinking not so much in terms of a double/single slit problem so much as, say, scattering from a lattice a la Braggs law
uh... cannot find anything about smallest aperture, only highest resolution
and this one is not really aperture limited
13:29
Thinking in terms of “slit width” probably stops making sense once you get down to the atomic scale, heh
well, it will probably becomes more like "what is the distance between two cluster of atoms"
Right
Distance between scattering centers
and it will no longer be rectangular
13:40
Hi @nitsua60, since you are mod, can you help me to unfroze my Rambles room so I can continue to investigate the $\pi +e$ as recently I accidentally flooded the math chat with my stuff and many users are annoyed of me as a result?

 Rambles

For all my maths rambles that are not even qualified to fit in...
@Secret Aaaaaaas youuuuuuu wiiiiiiiish
thanks
(sans the implicit declaration of love)
(Now to install a bot so it autobumps the room every 14 days. Seriously who is that smartpants in SE who think freezing rooms so that not even owners can unfroze them is a good idea)
13:44
I don’t mind them being frozen, but a more obvious route to unfreezing than “beg a mod” would be nice
indeed, especially unlike most people, I do reuse old things alot, even if 5 years ago stuff
Part of the reason is ever since I read so many papers about time symmetry and Vaccaro's work, I stop thinking time as linear
old things are as relevant as the present day stuff if you preserve them well
“The past isn’t prologue. It isn’t even past.”
(I think I’m stealing that from Babylon 5?)
Noooope
William Cuthbert Faulkner (; September 25, 1897 – July 6, 1962) was an American writer and Nobel Prize laureate from Oxford, Mississippi. Faulkner wrote novels, short stories, a play, poetry, essays, and screenplays. He is primarily known for his novels and short stories set in the fictional Yoknapatawpha County, based on Lafayette County, Mississippi, where he spent most of his life.Faulkner is one of the most celebrated writers in American literature generally and Southern literature specifically. Though his work was published as early as 1919, and largely during the 1920s and 1930s, Faulkner...
this guy
Yeah
“The past is never dead. It's not even past.”
m.imgur.com/2vaVs3x Can anybody give me a hand with this? Maths people aren’t replying
13:53
There is a line in B5 which riffs on that, but it’s not that one
I’m having trouble understanding what would be in d let alone A
14:08
first off, what will the sizes of A and d be? @JakeRose
(And why)
14:24
@Semiclassical halp
A must have the size n x 3 and d will be n x 1
> For monochromatic light, rotational invariance is normally framed by requiring that the complex amplitude of the electric field obey an eigenvalue equation of the form A=B.
But I don’t know what n will be
should that obey be obeys?
@JakeRose That's a starting point. But you know more than that: Except in special cases, the intersection of a plane and a line is some unique point.
14:26
Yes
So you need Ax=d to have a unique solution.
if you translate Ax=d into equations, you'll have n equations in three unknowns
how many equations should you have if you want a unique answer?
@EmilioPisanty Hmm?
uh
@EmilioPisanty how is that an eigenvalue equation :S
@JakeRose yep
@Semiclassical =P
so you need A to be 3-by-3 and d to be 3-by-1
14:27
you'll be able to read the full thing shortly
@EmilioPisanty I take it that's the question, then :P
ah, okay
@Semiclassical "by requiring that X obey an equation of the form Y"
vs
"by requiring that X obeys an equation of the form Y"
the former, right?
so A are the equations, x the solution and d some constants or whatever?
yeah, I think that's right
14:29
thx =)
@JakeRose no. If you write out Ax=d, then the first component of each side will give the first equation
A isn't giving you the equations as such. It's telling you the coefficients of those equations.
Oh yes sorry that’s what I meant
Then yeah, you've got the right idea.
I’m still quite confused about gett8ng said equations
The main thing is that those three equations need to be linearly independent
Once you've got three linearly independent equations in the three unknowns, you can formulate that as a matrix equation and you're done
So, where can we get the three equations from?
There's not a lot of sources for equations in this problem, which helps
14:35
The plane equation
And then each of the line equations?
that's one
well, how many line equations do you have?
3
So only 2?
why only 2 of the 3?
(that's right, but why?)
Because we only need 3 equations, and we already have another
That doesn’t sound as concrete as it did in my head
Yeah, that's a bit too slippery
14:38
Because by that logic the original line equation would be good enough
Let's put it another way: Why wouldn't it be enough to use the three line equations on their own?
heh, sniped
They’re all dependent on alpha
Right. And alpha shouldn't appear in A
Brb in like 10 min!
14:47
Why should alpha not appear in A?
because the unique point should presumably not depend on alpha
alpha is just a parametrization
I guess another way to say it is that, once you know what alpha is, you know what the point is
so including it in there could only be redundant
I think that new site layout screw up all rss cause none of the new ones are working
An unexpected change creating unanticipated problems? What a shock.
The xml code between the old and new version is slightly different as you can see here:
15:11
O nvm, it works now
(changed that to day) Now my room will be prevented from frozen foreverr
@Semiclassical okay I can see that
so, we need to have three linearly independent equations in the three unknowns x,y,z
As we noted before, the plane equation will work as one of those
Yes
Then two of the line equations as in (stuff with x)=(stuff with y) and (stuff with y) =(stuff with z)
you'll need to clarify that
can you be more precise? you should already have those equations at hand
I’m on an iPad and can’t use latex you see
15:24
fair enough
but, if you look at what the problem already had you do
In the first part of the question it says show bla bla bla
The show that part is what I’m talking about when I say stuff with_
right
So you've got X = Y = Z, as shorthand, and you want to do X=Y, Y=Z
Why not X=Z?
I don’t know
I was pondering that myself
15:28
Well, if you have X=Y and Y=Z, then you can deduce X=Z
So writing X=Z as a third equation is redundant
Why not X=Y and X=Z but not the other?
That would work as well
Ohhh okay I see your point
The point is that, while the three of them together are not independent
any two of the three implies the third
so you just need to pick two of them and move on :)
more generally, if X=Y and Y=Z then it's also true that aX+bZ = (a+b)Y
@DavidZ Yeah, I got the edit. It seems though that the question may be best moved to an engineering SE. If that's the case, I'd rather it migrated than closed, if possible.
15:31
so you can write out an infinity of other such equations just by picking various a,b
But they'll all be redundant, since they're implied by X=Y and Y=Z
Okay I’ve got it now
Now how does this matrix help you solve anything?
This question is more for my own curiosity than any practical application, because I was envisioning an island that would only appear during a storm when the tide rises significantly.
And wondering how such a thing could be mundanely possible.
How do these equations tell you the poin t of intersection?
I guess the broader point is that an equation like X=Y is the equation of a plane, so X=Y and Y=Z is the intersection of two planes. But there's an infinity of ways to represent a line as the intersection of two planes, so you might as well just pick two and be done with it
Well, first off, that's not what they're asking you to do right now :)
All they're asking you to do is put it in the form of a matrix equation; they're not asking you to make that matrix equation useful
Ah it says it in the question as if it is though
Can we go back to why alpha should not be in A
I’m still confus d by this
15:34
Well, suppose it were. It should still be the case that Ax=d has a unique solution x, since it represents three equations in three unknowns
at least, it will be unique so long as we consider alpha as fixed
But if alpha appears in there, then there's really no reason to think of it as being fixed. You'd end up with your solution in x being a function of alpha, and therefore varying as alpha changes
So alpha could be there as long as we consider it a constant
But since it’s just as unknown as the rest it’s just like adding a fourth variable
I see I see
you can even say what that constant value is: it's alpha = (x-a)/l = (y-b)/m=(z-c)/n (assuming I've got the constants in the right order)
Semi you’re my fave physicist
I get it now that’s great
15:37
One thing to note is that, if you wanted, you could express the matrix equation as A'v=d' where A' is 4-by-4, d' is 4-by-1, and v = (x,y,z,alpha)^t
Would that not require a fourth equation?
Yep. But now you can treat alpha as its own variable, and therefore take alpha = X as an additional equation
Ohh I get you
You could even just take the original line equations as such
Yeah I see
Is that more useful?
15:39
e.g. x-t*alpha = a
eh. In one respect, yes: you don't have to manipulate the equations as much in order to get into matrix form
The cost, of course, is that you've now got a 4-by-4 matrix A' instead of a 3-by-3 matrix A
So you really just end up shifting the work around
With matrices I find I just don’t ‘understand’ the stuff. Determinants for example feels ridiculously abstract. Which is why I find this probably the hardest of all topics
Any tips?
determinants are a bit goofy, yeah
The simplest perspective I know on determinants is geometric
I get that in 2d but how do you think of it past say 3D?
Eh, the same geometric idea works. A acts as a linear transformation on n-vectors; if you act A on a unit n-cube, then the image will have (hyper)volume det(A)
Have you got any good web pages or places where I can read about this more thoroughly?
15:45
Not off the top of my head.
And this geometric POV isn't really helpful when it comes to, say, the characteristic polynomial of a matrix being det(A-t I).
No worries.
What would you say the most useful understanding is?
not sure tbh. If I was learning from scratch, I'd probably say to look at Axler's presentation of it. But that might be too abstract
I mean, the basic idea when it comes to eigenvalue stuff is that you want Av=tv, therefore (A-tI)v=0, therefore A-tI is singular, therefore det(A-tI)=0
and then tedious manipulations :P
dang, my RL algorithm is totally failing...now I gotta spend a bunch of time debugging what I did wrong -.-
I get the maths behind edge values just not sure about intuition
edge values?
15:52
Eigen^
Autocorrect is unforgiving
Anonymous
@JakeRose You definitely should develop geometric intuition for eigenvalues: both complex and real. 3blue1brown is a good place to start.
Anonymous
As far as real eigenvalues are concerned, they simply denote the amount of stretching or squishing of eigenvectors (in linear algebra)
Anonymous
And eigenvectors are those which do not get knocked off their span due to the transformation
Anonymous
Complex eigenvalues correpond to rotations
not fun...-.-
15:59
I’ve seen his video, loved the essence of linear algebra series, but I can’t help but think my intuition isn’t complete because it’s more so a presentation of the ideas as to the full rigor of getting there
Getting a geometric understanding of hermitian matrices is tougher
To the extent that I have intuition there, it's by saying "oh it's just QM"
What about determinants? Again I think his vide9 is good but I would like a written source to get more rigor
Anonymous
Axler develops determinants beautifully in his last few chapters
Anonymous
Ideally you shouldn't learn determinants until you get through a majority of linear algebra notions
Does Axler talk about determinants geometrically?
16:05
ughhhhhh nonworking algorithms bother me -____-
Anonymous
@Semiclassical He initially talks about it in terms of eigenvalue products and multiplicities but later goes on to prove that positive operators change volume by a factor of determinant, etc. It would be much more better with pictorial explanations but there are a lot of nice Math SE posts which deal with geometric interpretations of determinants...so that suffices
Sounds right.
Anonymous
One of my most memorable days was when I could make sense of SVD geometrically XD
lol, nice
draw dem support vectors
16:09
Something about mapping one ellipsoid to another
Anonymous
Yup
Anonymous
Wikipedia actually explains it well
Anonymous
I hadn't noticed it earlier
Anonymous
And iirc Jack Aurizio had a couple of nice posts on it
oh wait SVD is singular value decomp...not support vector decomp lol
16:13
this is a nice picture
sigh. I never understand why some image links work and others don't
Anonymous
Yeah that's a mystery, lol
Anonymous
.svg images behave strangely
ain't no image links work
Anonymous
8
A: Change Chat Oneboxing to recognize SVGs

balphaFair point, and easy enough. Added to the next build. Of course (as with the other image types), this only looks at file extensions, and just assumes if the URL ends with .svg (or .jpg etc.) that it's an image.

answered Sep 7 '12 at 14:09
...
Anonymous
16:19
Anonymous
Aha
Anonymous
You basically need to modify the URL a bit
sounds right
Anonymous
You can get it directly from the "Full history" portion here
Anonymous
16:20
Wikipedia being sneaky - the link to the SVG isn't actually a link to the SVG file.
Anonymous
Click on the thumbnail to get the URL
All of that said, I've yet to really run into a scenario where I've needed the SVD
I'm spoiled by the ubiquity of Hermitian operators in physics :P
Anonymous
I've seen it being used in machine learning contexts...
Anonymous
I guess it's there in Hastie's book
I have heard of it in the context of QI stuff as well, e.g. Schmidt decomposition (c.f. Wikipedia claiming "The Schmidt decomposition is essentially a restatement of the singular value decomposition in a different context.")
Anonymous
16:25
(What exactly it was being used for....can't recall now)
Anonymous
I need to read the book really :P
Anonymous
I keep postponing
Anonymous
@Semiclassical Makes sense, makes sense
17:17
seems neat if you're interested in ML
Oh man I just found out the jetbrains ides have a right click option to search google for the highlighted text...this changes everything
17:30
I don't think it's worth it to learn all of those architectures lol
maybe at a high level
Well I was thinking of at least having an overview of each one. I'm certainly not going to read each paper to implement them lol
It is nice that the paper links are given though. Too many ML blog posts and such with no useful information or references
yeah, like Hopfield nets were popular way back when...haven't seen them really used outside of academic curiosity tho
17:51
You could make HNNs be the next big thing
maybe lol
but I can't even get my RL algorithm to work yet
T_T
I'm like 90% sure I implemented it correctly tho...not sure why it doesn't work...
RL is one of the things that initially got me interested into ML, but I still have no idea how to implement one. I've seen gym, but from the docs it seemed like it was just a library to be able to set up typical problems that could be solved by RL
yeah
gym just gives you the environments
you have to implement your own RL algorithms to learn those environments
Ahh the docs make sense then. When I first heard of it, I thought it was kind of like a RL version of keras
Also have you used TPOT for regression? It seems unhappy with the losses they list for regression in the docs
02:00 - 18:0018:00 - 00:00

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