« first day (2246 days earlier)      last day (2981 days later) » 

15:00
@heather, remember, the ith column of a matrix is what that matrix spits out when acting on the ith basis vector...
right
$\begin{bmatrix}-1&0\\0&1\end{bmatrix}$
would be a 90 degree rotation to the left, I think
but then you said as a function of $\theta$
Well, that matrix reverses the sign of the first basis vector, and does nothing to the second.
$\begin{bmatrix}cos \theta&-sin\theta\\sin\theta&cos\theta\end{bmatrix}$
Seems like a reflection about the vertical axis to me.
i know i'm doing this wrong somewhere...
15:01
Hey!
No cheating!
I believe in direct instruction
not cheating, just efficient learning
here, have this \
I believe in Socratic method.
@Kenshin, who is teaching here, you or @DanielSank?
I'm putting you on ignore, @Kenshin. heather should too.
15:02
ok then, why do you believe what you believe @DanielSank?
no offense, but i'd have liked to figure it out myself.
@DanielSank, you can ignore people?
Yah.
Click their avatar thingy.
@Kenshin, this is not a philosophy discussion, this is a request to let us have a discussion without interference.
@heather this is a public chat room
whoa
vanished...
15:03
Anyway heather, can you figure out the matrix?
let me try again
Focus on one column at a time.
okay, i want to take the first basis vector
If we rotate $$\left[ \begin{array}{c} 1 \\ 0 \end{array} \right]$$ by some angle $\theta$, what do we get?
Initially, it points along the x axis, but then we rotate it...
(you should have a piece of paper with you, and draw the vectors)
15:04
@AccidentalFourierTransform i do
Oh yeah, I always assume everyone here has paper at hand.
well it depends on how big theta is
it could be rotated to where it is on the y-axis
ok well suppose it's kinda small to get started.
Yes, it could.
But what happens if it's just some angle that's not too big?
well, the vector's just kind of pointing up and to the right
but it's still pretty close to the x-axis.
well, i guess since the original vector's on the x axis you could drop a line down from the tip of the new vector to the tip of the old vector
15:07
and you'd have a right triangle
and then trig and all that
Yes yes yes.
go on
so, hmm
we're trying to find the tip of the new vector
You want to know the x and y components.
15:08
right.
so sine
that'd be opposite hypotenuse
Rarita Schwinger stuff is annoying because it's back to basics differential geometry :V
I forgot all that stuff
Normal vectors of characteristic surfaces
@heather Remember that $\sin(0) = 0$.
well, okay, the x-position is the same, right? of the tip of the new vector? because it's a right angle so perpendicular and all that?
so we really just need to find the y component?
If you rotate the x-basis-vector a bit, the resulting x component must decrease a little. You can see that because if you rotate, say, 45 degrees, you only have half of the original x-component.
And obviously the y component increases at first as you start rotating. But then, as you rotate past 90 degrees, the y component starts decreasing again. But anyway, think about the small angle case and you'll get it right.
okay, for the y component, would it be tan(theta)?
because, tan is opposite over adjacent
and the adjacent is the original vector, and we know it has a length of one (?)
so it's really opposite over 1
and the y component is the height of the triangle?
yeah
Think about the rotated vector. The hypotenuse is length 1.
Adjacent is not length 1 after you rotate it some!
i'm confused, i'm sorry
That's ok.
the adjacent is the original vector
the basis vector
right?
15:16
No it's not.
That's where you're confused.
the adjacent is the x-axis?
It's the x-component of the rotated vector.
what happened to the original vector?
I'm looking for an illustration.
The original vector is the horizontal bit of dotted line between the center of the circle and the circle itself.
It's not moving.
The red thing is the result of rotating the original vector.
Ooooh I found a good picture!
Look at the blue thingy. That's the rotated vector. The original vector is still sitting there on the x axis.
the blue thingy
okay
but wouldn't the adjacent line up with the original vector then?
15:23
Line up, yes. Have the same length, no.
the norm of the vector is always $1$. If upon a rotation its $y$ component increases, its $x$ component must decrease
^ That
I have a feeling @heather has a piece of sand in one of her mental gears that will come out soon...
Probably just confuzzled over the diagram.
15:27
i think i see the light
the adjacent is on the x-axis, but it is not the same as the original vector
Correct.
the new vector does have a norm of one
it has to because it's a basis vector
Well, it has to because it's a rotated version of the original basis vector.
Rotation doesn't change length.
that too =)
i just kind of need to forget about the original vector.
and think about the components of the new vector.
15:29
and the hypotenuse does have a length of one
so
you want to have sine and cosine
so it'd be
$\begin{bmatrix}\cos(\theta)\\\sin(\theta)\end{bmatrix}$
right?
now plug $\theta=0$ to make sure that the result makes sense
15:31
Now do the other column.
and $\theta=\pi/2$
okay
Yes, as @AccidentalFourierTransform always check a few cases!
well, sin(0) = 0
and cos(0) = 1
so you'd have [1,0]
(@AccidentalFourierTransform I like the way you operate)
15:32
which makes sense
and then pi/2
so sin(pi/2) = 1
(@DanielSank I know, I'm a beautiful human being)
and cos(pi/2) = 0
so that also makes sense!
=D
yay!
Now do the other column.
okay
wait
would it be the same thing?
Analogous, yes. Same, no
15:34
oh...huh. okay
its the same philosophy as before
just a bit of trig
@heather It's not the same because you're starting from $$\left[ \begin{array}{c} 0 \\ 1 \end{array} \right] \, . $$
hmm, okay
that makes sense
so then...i don't suppose it'd be the same thing just flipped?
Check some cases and see if it works.
so it works for the original vector
15:36
0
Q: Secret Hats - what is going on

JMLCarterSo what's the big secret? Why would I wear, a hat that, presumably, tells people something about me or my actions, without getting to know what it is that is being said. I'm not prone to paranoia, but how is the secrecy intended to be contributing to the site?

Well that died quickly.
@heather Ok put in $\pi/2$ or something.
right
so you'd have [1, 0] right?
Yeah.
Is that what you want?
15:39
@heather i.imgur.com/KJyYmaG.png you were faster for a couple of seconds =P
@AccidentalFourierTransform lol =P
@DanielSank i don't think so
Right. What do you want?
What happens when you rotate the y axis $\pi/2$ counterclockwise?
(-1, 0)
If you have some actual understanding of CMB physics, then I would appreciate an answer. If you don't, then please assume that you just don't know enough about the subject matter to comment on either the original question or this one. — Mike Doonsebury 2 mins ago
nice people everywhere!
@heather Right, so...
15:43
so the flipped thing isn't right
It's easiest in my mind to think about a small angle and use the triangles to get everything right.
yeah
i'm gonna redo it
In fact, the green triangle in the picture above will help.
oh!
i was thinking about it in the wrong direction! would it be
$\begin{bmatrix}-\sin(\theta)\\\cos(\theta)\end{bmatrix}$
15:45
=D
i'll plug in a few to double check
so putting in 0, you get (0,1)
therefore, the rotation matrix is...?
which makes sense
putting in pi/2 you get (-1, 0) which is also right
right
Yeah, so your matrix is $$\left[ \begin{array}{cc} \cos(\theta) & - \sin(\theta) \\ \sin(\theta) & \cos(\theta) \end{array} \right] \, . $$
yeah
that makes tons of sense
(I typed it because I could do it quick, no disrespect, @heather)
Ok now here's the reason we did this.
15:46
Now show that its a Lie Group =P
@DanielSank, none taken
@AccidentalFourierTransform lol
@AccidentalFourierTransform a what now?
Ignore him.
i'm going to assume that has nothing to do with honesty
=P
15:47
For a minute. Actually what he said was sort of relevant to what I wanted to show you.
@heather Hahahaha it's pronounced "Lee".
actually, showing that rotations compose is fun and interesting
Yeah that's exactly where we're going with this because you can prove trig identities that way!!!
Now @heather, suppose we rotate by some angle $\theta$, and then after that we rotate by a different angle $\phi$.
@DanielSank ::tucks that away in the "don't embarrass myself" file::
@DanielSank would that be composing matrices, by any chance?
or...matrix multiplication?
Indeed it would.
15:48
Call the rotation by $\theta$ $R(\theta)$.
If we start with some vector $|v \rangle$, then rotating by theta is $R(\theta) | v \rangle$.
oh no youre one of those
Then rotating by phi is $R(\phi) R(\theta) |v \rangle$, but matrix multiplication is associative so it is also $$(R(\phi) R(\theta)) | v \rangle$$
In other words, you can multiply the matrices together first and then act the result on the vector, i.e. you multiply the matrices to get the rotation by angle $\phi + \theta$.
okay
Now, dearest @heather, could you please do the matrix multiplication?
sure, one moment
15:50
Why? Well, note that the result of that multiplication will be $R(\theta + \phi)$.
wait, do i need to do any math on paper at all? or is there some trick to this?
sounds good
So, the result must be equal to $$\left[ \begin{array}{cc} \cos(\theta + \phi) & - \sin(\theta + \phi) \\ \sin(\theta + \phi) & \cos(\theta + \phi) \end{array} \right] \, . $$
15:51
seriously? that's a good trick to know.
cool.
But you will get something different, and by equating what you get and what I just wrote, we'll see something very neat.
oh, okay.
@AccidentalFourierTransform were you going to instead use the trig identities to show that the rotations form a group?
(lie group)
I guess I'm coming at it from the point of view that the matrix I just wrote has to be correct, and you can prove the trig identities from that.
@DanielSank But why "has" it to be correct?
@DanielSank "assuming that the result is correct, let us prove the hypotheses" :P
15:54
There are some people who think rotations "should" be commutative, but they aren't!
@ACuriousMind De Moivre says so
@ACuriousMind Basic logic.
@AccidentalFourierTransform Not really.
@ACuriousMind In 2D they are.
@DanielSank I think you mean intuition, not logic. I agree that it is intuitively clear that $R(\theta)R(\phi) = R(\theta + \phi)$, but you have not actually shown, logically, from some axioms, that this is the case.
Indeed not.
That is not my intent.
But it will be rather obvious that it's true once @heather does the matrix multiplication.
So I'm not worried about offending the math gods.

« first day (2246 days earlier)      last day (2981 days later) »