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02:00 - 19:0019:00 - 00:00

2:01 AM
ok, so if we really take the instructions for 4 as a sliding puzzle, we get the following final distribution:

4 8 6 12
1 5 2 0
9 10 11 7
7 is rotated 270º clockwise
I tried doing it with the picture in beastly gerbil's answer, notably this one
then if we draw lines between A semicircle, B triangle, C square, D hexagon and between unfilled triangle / filled triangle, then rotate stuff around, we get
the asterisk and square are next to each other, as they should ( :) ), but the lines are kinda everywhere ( :( ), so maybe I drew them in the wrong places?
 
user189275
2:39 AM
@Alconja In the first instruction, where the RS XX are eliminated, the slanting of the images of the cube is very awkward - it looks like they are standing up rather lying on the tip of a cube. Is it intentional ?
 
3:28 AM
@ArbitraryKangaroo - it is intentional. Instructions tend to simplify things, so it is just using using individual shapes as representative identifiers for those sides.
@ffao why'd you go ABCD? ...Also my previous comment to AKangaroo might help clarify one other thing for you too...
 
4:02 AM
I'd feel bad connecting an A to a D :P
I guess you used them as a coordinate system of sorts, then, and I should just take it at face value
but I don't have time now to do more image editing
 
user189275
4:56 AM
@Alconja I didn't mean that. The images on the top of the cube look like they are standing up, not lying down.
 
user189275
@ffao Are you sure you did it right ? If you both rotate and move in 4-4, then you must remove gray, not the dot.
 
god, I nearly had a heart attack from the ping sound
I just removed what was overlapping in BG's answer
not much thought to it
 
Simple instructions. Not much thought needed. :)
3
 
as someone who had to follow one of these some times, I can say it's never simple :P
 
@ArbitraryKangaroo yes, I deliberately just drew all the icons flat to make it clear that they were just indicating sides, rather than being actual perspective representation of the true sides. Make sense?
 
user189275
5:03 AM
@Alconja No.
 
user189275
@ffao Your sliding may be right, if you not move what you rotate, but we are interpretating 3 wrongly, and ABCD wrongly, thanks to ESHT
 
user189275
I don't understand "to make it clear that they were just indicating sides, rather than being actual perspective representation of the true sides."
 
user189275
I don't understand why only the zigzag is flipped before sliding. If you notice the positioning of the name, then shouldn't everything be flipped, not just that.
 
user189275
?
 
user189275
(The last message is obviously not for Alconja, but the penultimate one is)
 
5:42 AM
@ArbitraryKangaroo e.g. top square of rs-01 is a diamond, but the piece with the actual diamond on it has the diamond smaller and off center, with extra dots/letters. Same square, just a simplified representation in the step 1 cube view...
 
 
3 hours later…
user189275
8:34 AM
@Alconja: When are you adding any hints ?
 
user189275
@Alconja Is it really that true ?
 
9:12 AM
@ArbitraryKangaroo seems like people are still chipping away, but if there's no movement by tomorrow, I'll add one.
 
 
3 hours later…
11:46 AM
Has everyone noted on the fact that the grey and black squares seem to have some form of starting point in step two? Although admittedly, I don't see a black square
 
 
3 hours later…
2:46 PM
@ArbitraryKangaroo Nope. It was just the "good bye" in Norwegian. I'm as puzzled about the puzzle as you all. And love it.
 
user189275
3:05 PM
@BmyGuest It is good by detonation, and IAmInPLS's comment is a straight forward derivation of that. You have any ideas?
 
user189275
* detonation is definition
 
user189275
Repeating:
I still don't understand why only the zigzag is flipped before sliding. If you notice the positioning of the name, then shouldn't everything be flipped, not just that.
 
user189275
@Xylius That idea is thought a long long time ago. Do you have any new insight ?
 
I didn't follow this chat - just came here now - so I might have missed A LOT. My own thinking so far concerns the step 1. I'm still wondering WHY we want to identify the dice. What do we gain from it? As far as I see, the only thing "gained" is to find out which of the dice is the "grey" and which the "black" one - using the logic Graaaarg was using in his derermination. Is there another consensus on this in this chat?
 
Identifying the dice helped us identify where to place the 6-piece
Based on where the top face went in the next picture
 
3:18 PM
Also, I do believe the "sliding" to be the correct step, and I think beastly gerbil's starting position is correct. The tile which gets "overlaid" is the one with the black dot and only one of two tiles with no "grey dots" in it.
 
Interesting thoughts
 
The fact that the asterisk and square end up side to side is good too
But we need to fix the lines now
And I didn't follow up on one of the hints I was given
 
Which was?
 
The intial hint on top is that we need "small pencils" not big ones. That's another clue for me that the big black dot (tile) is the odd-one-out before the sliding.
I need to go now, but will return later...
I have not a single clue about the right part of Step 3. As for the left part: is it "draw the line betwwan A & D" or is it "draw HALF the line between A & D" ? I'm not certain about it yet, but tend to the simpler "draw the line" solution...
 
Ah, nvm, he was just referring to the coordinate system
So someone should draw lines between A & D and white/black triangle then do the rotation thingy
 
3:26 PM
See me answer for Deusovi's thoughts on step 3
They sound pretty solid
 
Alconja saying that we need to keep it simple and only draw AD sounds more solid to me
Considering he made the puzzle and all
 
Well he'll know how to solve it best :P
 
 
1 hour later…
4:52 PM
Maybe a little late, but for convenience sake I've placed a PowerPoint presentation online which contains the tiles split for easier playings... dl.dropboxusercontent.com/u/54036297/Rejb%C3%A4s.pptx
 
@BmyGuest, thanks a lot
 
@ffao Sure, but then B and C are never used.
 
@Deusovi, Alconja questioned it so I think it actually just is A to D
 
Right. But then why have the B and C in the first place? We'd need some other reason to use them.
 
Possibly later
 
5:17 PM
@ffao How exactly did you do the sliding? I've tried it with Beeastly's starting position, but am not sure about the 4th symbol and run into issues with the 7th instruction... See:
 
I interpreted the fourth step as "move right and turn just this tile 270° clockwise".
The turn doesn't move any tiles, just spins a single tile.
 
OK, will try and post...
 
That's what I got too.
And here's what it looks like after both rows:
Looks pretty promising to me.
 
I differ...
 
Hm? I might've made a mistake.
 
5:31 PM
@BmyGuest, and @Deusovi, can I add that in my answer? Crediting you guys obviously...
 
BMG, it ends in "left-left-left-up".
 
@BeastlyGerbil Sure. At this stage I do no want to write a thrid "partial". It's a group effort by now :c)
 
So the last tile has to be on the right column.
 
Thanks
 
@Deusovi Right. didn't move, just placed the arrow :c)
 
5:32 PM
Yeah, sounds good to me. Maybe make it CW?
You don't have to. It's only a suggestion.
Also, more evidence for the starting position and my "twist only that tile" theory: the dot is aligned perfectly with the dot in the middle of the background squares. This, combined with the lack of gray dots on that tile, implies that the dot tile isn't the same type of object as the others - it's some sort of pivot for the other tiles that land on it.
 
Before after comparions (same as Deusovi's):
 
Seems pretty promising to me.
 
Hello
 
Hey!
 
@Deusovi Yes, and my additional arguement: Only tile with a LARGE dot and first instruction wants SMALL pencils.
Need to go for some minutes. Coming back soon.
AFK
 
user189275
5:40 PM
@Deusovi Nobody is replying to my question. Why only the zigzag is flipped ? If you speak of orientation, then black top cube rule is probably violated, if I didn't make any mistake.
 
@ArbitraryKangaroo What do you mean? Turned upside down?
 
user189275
Yup
 
Just to say that I came to the same conclusion regarding the position of the initial missing tile. Wil have to catch up on how you managed to make that the white one with the dot though.
 
We haven't mirrored anything. But the pieces are freely able to be turned.
They are loose pieces, remember? They just came out of the box like that.
There's no "default" orientation.
 
user189275
Yes, but then why the grey black topped cube and the fitting in #2 ?
 
5:41 PM
@graaaarg It's the "odd one out" in several ways, and it allows a placement so that the lock fits, the empty square is in the right space, and the pivot move happens on top of it. (Notice the background.)
@ArbitraryKangaroo I think that's just saying that you need to place them in the grid.
 
user189275
Anyhow that seems natural ?
 
Well, it tells you that you have to make the lock fit.
And in "real life", the dot tile would be different (according to my theory).
 
user189275
I suppose cutting a cube face into four should help later. The dots and the letters ... Abby patterns ?
 
Abby patterns?
 
user189275
Any
 
5:44 PM
Okay edited answer, gonna go off for a while to try and add the lines from 3
 
user189275
The letter's position around some of the dots and their orientation ... I am finding it annoyingly non patterned. Some must emerge later
 
(am dumb, please ignore)
 
user189275
Me too.
 
user189275
Alconja hinted something in " it is just using using individual shapes as representative identifiers for those sides.".
 
That's talking about instruction 1.
It means that perspective doesn't matter - "filled triangle" indicates "face with filled triangle", not "face with filled triangle oriented so triangle points upwards".
...You mean faces?
There's a huge difference.
 
user189275
5:49 PM
Hehe.
 
:P
What gives you that idea though? There's no instruction saying to cut them.
 
user189275
Hilarious - just imagine.
 
Also - in the starting configuration, if you draw a line between the two triangles, it passes through three A dots. Important?
 
user189275
@Deusovi No picture exceeding one quarter of a face hints so.
 
Well, the centre dots are important. Can't have the pictures filling them.
But we just need to follow instructions. There aren't any scissors or anything, so...
 
user189275
5:52 PM
Oh yeah.
 
user189275
Before jumping of to 4, we should first figure what A and D actually means, and why the triangles are stacked.
 
user189275
By assiduous amount of brute curve fitting ?
 
I think the dot is important - it represents any letter.
The triangles' tiles both have an A and a B, and if we connect them...
Look how nicely that lines up!
 
user189275
Wait, I think I'm getting something. The merged triangle have a centre dot
 
Hm?
Yes, I was saying the dot stands for a letter.
And we should do it for all letters that work - ie A and B.
 
user189275
5:58 PM
What ? I don't underrated.
 
user189275
Understand
 
The dot means "A, B, C, or D".
 
@ArbitraryKangaroo, you need to turn spell check off :P
 
So if we fill it in with A, it means "Connect the A by the white triangle to the A by the filled triangle".
So I did that.
If you replace it with B, it means "Connect the B by the white triangle to the B by the filled triangle".
So I did that too.
I would do C and D, but those tiles don't both have a C or a D, so that's it.
And it made two nicely-aligned lines on the tiles.
 
For 3, added the lines Deusovi suggested
 
6:00 PM
Why the triangles too? Remember, we're only connecting dots.
I didn't suggest the middle line.
 
user189275
I think BG may be right.
 
Why? If the dot stands for a letter, then it doesn't mean to connect the centres of the triangles.
 
There we go no triangle
 
user189275
@BeastlyGerbil Why the vertical one ?
 
Now we have to shift the tiles again
 
6:02 PM
Sounds good to me. Let's see what it looks like.
 
@ArbitraryKangaroo, thats A to D, the first instruction in 3
 
Why the horizontal?
 
user189275
Where's the horizontal ?
 
@Deusovi, do you mean vertical?
 
No, at the bottom.
Under the diagonal line.
 
6:04 PM
I don't know what that is...
I'll rub it out
 
user189275
Note two possibilities while sliding
 
user189275
To move or not to move, after rotating, that is the Q.
 
Here's what it looks like after step 4:
 
Looks good
 
Yeah, I think it's promising too
 
user189275
6:06 PM
A lot beautiful. You moved after rotating ?
 
Rotating?
 
user189275
4-4
 
Hey, wait - it almost already looks like a bunny or something, if the white circle is the eye
I might be wrong though, let's see
@ArbitraryKangaroo It doesn't matter - that tile didn't have any lines on it.
 
This is only after step 4 remember we need to complete the rotations
 
user189275
How are you doing and uploading the picture so quickly ?
 
6:08 PM
However he does it its working :P
 
I've got Paint.NET open in another window, and I use puush to immediately upload pictures of it
 
Trusty old paint :P
 
puush lets you take screenshots and upload them automatically
 
straight on my download list then..
 
user189275
Well, something is probably wrong, 5, but it is already drawn.
 
user189275
6:10 PM
In the wrong angle.
 
Yeah, I see what you mean. I'm not sure if that's important or not.
Here's what it looks like after step 5.
 
Just about to do that :P
 
Wait, whoops! Accidentally did step 7, too.
Ignore that filling.
 
Yes wondering about that
 
user189275
6:11 PM
What the he'll is 6
 
user189275
Heck
 
What about the second part of 5?
 
I did that - drew a line between the star and the diamond.
 
Oh year missed that
 
user189275
Year ?
 
6:12 PM
What?
It's currently 2016.
 
*yeah
 
oh :P
I think 6 might also be sliding instructions
 
It looks like that, the small square could be the empty one
 
That's exactly what I was thinking :D
 
@Deusovi ...but we DO need to cut the net anyway, because otherwise we can't slide :c) Which makes me wonder: How "postive" are we about the sliding and placing the net? It seems right to me, but the alternative would be placing the dice and "rolling" them along... Anywone tried that? ( From an "IKErA"-viewpoint: Why pack CUBES if the whole thing is only 2d ? But maybe it is too much to ask for any logic concerning IKErA...)
 
6:14 PM
@BmyGuest Ooh, interesting idea. Rolling the dice along might be useful, and it does provide an alternate interpretation of the turning instruction.
 
user189275
What net ? What is Ikera ?
 
But instruction 2 suggests to me that we need to place tiles, not full dice.
@ArbitraryKangaroo A "net" is an unfolded shape.
"IKErA" is definitely not IKEA.
BG, have you tried the sliding yet?
 
user189275
If 6 is sliding instruction, then how you code two consecutive lefts ?
 
There aren't any. 6 only operates on the right half of the board.
 
user189275
Okay, anyone tried it ?
 
6:17 PM
Trying it now.
 
@Deusovi ...which makes me wonder. It's strange to make such "special" things if they don't matter. Alicona might be mean, but that mean?
 
@BmyGuest I think the rotation will be important - just not yet.
Tiles after both sets of sliding instructions, unmarked.
 
No that isn't?
Oh after 6 sorry
 
user189275
@BmyGuest I am not getting it - what special thing ?
 
Tiles after step 6.
 
6:22 PM
Stilll looks good
 
Tiles after step 7.
 
Especially th long line convinces me
 
Left side looks like a face to me.
 
I was about to write the same
Long eye-lashes though. Female?
 
...Eyelashes?
 
6:23 PM
I cant even see a face
 
The circle looks like an eye to me
and the backwards L could be the mouth
I don't know, though. Just throwing things out there.
 
user189275
A deer, after rotating ?
 
We'll probably need to finish step 8 and 9.
(Actually, the "dot" tile should be where the hole currently is. It should also be filled in gray.)
 
user189275
Done ?
 
Nah, this is 7/9 steps.
8 might mean we have to flip it over?
The second part, at least.
 
6:25 PM
Hmm, maybe we're really just... google.de/…
 
Not sure about the first or third.
Maybe we have to go break our backs in a figure-skating competition and get third place?
 
I think 8 might be a mini rebus
 
"...back third"? Do we have to redo step 3?
 
6 could also be interepted as: connect all dots from start to end. 7 = Fill inside *. 8 = Outine figure, then: Watch form behind (point-inverse) and finally: take you're 3rd solution :c)
 
I don't get how you've interpreted number 6.
 
user189275
6:28 PM
The thick market is completely irrelevant except the DOT until 8 ?
 
user189275
* marker
 
And then I have no idea what 9 is supposed to be. It's not simple alphanumeric.
 
Maybe refers to dots?
 
user189275
@Deusovi Tried base 9 ?
 
Ooh, good idea. I'll try it.
 
6:30 PM
I leave for one hour to vote and you guys are already in step 9?
 
Sidetracking: I think I've found the REAL solution to the puzzle! It is actually in the second picture line, the rest is a red herring...
 
user189275
Haha
 
Award 500 to the puzzle and win!
 
100 upvotes, its halfway there
 
6:31 PM
wolfram|alpha, no
 
user189275
@Deusovi The idea was dopey ?
 
Nah, it was a good idea - W|A added a ton of extra digits for no reason though
 
And now we know what Alconja really looks like! He looks a bit pale...
 
the reason should be clear to any programmer
 
@BeastlyGerbil ...You mean Alconja isn't a shuriken surrounded by 8 triangles?
 
6:32 PM
as the fact that it was badly programmed
 
WA's generally really good with not screwing up floating point though
 
@Deusovi shouldn't it be from base 10 to 9?
 
probably an edge case they missed, I dunno
 
@BeastlyGerbil tried that way too, nothing
And aren't floating point errors usually farther out?
At least a few digits farther.
 
user189275
I am not on computer ... otherwise few lines of python beats WA
 
user189275
6:35 PM
@ffao What reason ?
 
9 could be a very simple book-code: use X th letter of word(s) found under 8. I don't think we can solve it beforehand.
(Of cousre this would mean that the rebus has to become a 8-9 letter word)
 
user189275
I don't write "8" as the painting stroke suggest.
 
I think we need to solve 8 first
 
Yeah, probably.
 
user189275
It overwrites too much.
 
6:37 PM
To me Step 8 looks like "outlining" or "drawing" itself.
But step 6 ?? We might need that first.
 
Hm, I think there would've been some paint on the inside if so.
And the step 6 BG and I thought of seems plausible to me.
 
@BmyGuest done 6 and 7
At least hopefully
 
How did you do 6 exactly?
 
user189275
DONE ?
 
More movement instructions. The square is the empty space.
 
user189275
6:39 PM
Remember any sort phrase with "third" ?
 
So it is "up,left,down..." ?
 
user189275
Short
 
@BmyGuest The empty space moves up, left, down. So the actual tiles go down, right, up...
 
Ah, oky. makes sense (and the final pictures does look good)
It could be "bronze" instead of "third"
 
@BmyGuest Yeah, that's what I thought at first too. But bronze is only used for medals (usually), and it would make even less sense like that to me.
 
6:42 PM
Hmm, how about "Draw + back + ??? "
Drawback?
 
"Draw back third"?
So... undo the third step? Remove all the lines that came from there?
 
REMOVE lines drawn in step 3?
you type too fast for me :c)
 
Or maybe redo that step, but as if the new configuration had the old shapes.
So do exactly what you did before, without paying attention to the layout.
 
Try both
 
Just looking on the picture, I wonder if we will end up with one of the geometric patterns a lot of people have as their default-logo here on site... That would give a word...
 
6:45 PM
Ooh, that's interesting. I don't know though - it seems a bit too asymmetric for that.
 
You know what I think?
 
Hm?
 
Nope, but I know you will tell in a sec
 
I think we'll end up with the puzzling logo
Would make sense since he's used the stuff on the site so far
 
I don't think there's enough "resolution" in the image for that.
 
6:46 PM
It would. Just that it doesn't look like we're getting there.
Oh! Just an idea
 
Hm?
 
Can we use the "rule 3" on the BACKGROUND image (it also has symbols)
 
o:
 
I don't think so
 
6:47 PM
Aw, nope
It repeats.
That was a really good idea though.
 
if we split the last number like
3 4 11 8 1 5 . 2 10 12 6 7
we have all numbers from 1 to 12
but 9 is a dot
 
FFAO interesting
 
And one of our tiles is a dot too.
 
Can it yield a RESORTING of some sort?
 
But I can't think of an ordering that would give us R2C3 as "9".
I definitely think you're on the right track though.
 
6:50 PM
R2C3 ?
Row 2 col 3 ?
 
The place where the dot tile is. Row 2, column 3.
 
Lets solve eight then we'll see if that is correct
 
The chat scrolled too much, Deusovi can you repost our last "solution" so far?
 
^
 
6:51 PM
Thats 7
 
but if you reorder it again as
3 4 11 8
1 5 . 2
10 12 6 7
3
 
Another idea: "Undo 3rd" can also refer to the third ACTION ( sliding in step 4) not the Step 3 !
 
then the dot is where the blank is
 
Oooooh.
So then we place them linearly?
 
Great idea!
 
6:53 PM
In order from 1-12?
 
I'm guessing the tile with 1 goes to the top-left corner
and so on
 
Sounds good to me.
 
Who tries it?
 
Can we please solve eight first?
 
we still have step 8 to do right
 
6:54 PM
Yes, as what? "Undo step 3" "Redo step 3" undo "3rd action (step 4)" ?
 
Yeah, we don't know which. All seem plausible.
 
I'm trying "undo sliding" if you do the other...
 
Wait, can we undo the sliding?
The start/end positions are different.
 
I could certainly place the (now filled) tiles back to the set 1
 
Yeah, but it wouldn't be directly undoing step 3.
 
6:57 PM
Also, "do it backwards" can be two things: "invert each arrow" or "invert series"
 
"Invert each arrow" would mean you need to start with empty tile at R3C2.
"Invert series" would mean the empty tile would start at R2C4.
 
02:00 - 19:0019:00 - 00:00

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