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00:01
I meant that spreadsheet. When I copied it I could messed up a bit(at least I got some strange result, and that is the reason to ask) - just check
00:11
oh... alright, yeah, i'll save it
let's see, i can download it as a bunch of different formats. Then i could put it on the repo too.
.xlsx - is that universal, like .docx?
seems that weak point of the heat field is good when day consumption is higher than night consumption. Night kinda 1/3 of day activity. Then it seems to be more efficient about 46%, with night 1/10 of day - efficiency about 55%
really? interesting. you know, one of the reasons i was so resistant (besides fearing you could explain it to me all day and i still wouldn't know how to model it) was that matter of how it handles the night.
@kimholder just press move to in file menu and save it where it was
it wasn't anywhere else, it was made where it is
anyhow, i don't know if other people can also download it on google docs. i feel like it would be good to also put it on the repo.
can you download it?
@kimholder ok then.
00:17
i made a copy on my google drive
yes I can, no problems, however current editing policy concerns me seems to be shared for anyone, idk
copy is good.
oh, you think that is a bad idea?
not necessary, just have copies, just in case - needs to investigate the moment, but copying will be enough I think
ended editing - copy and ok.
@kimholder for my purposes it is better when they squeeze everything they can from the day and are kinda standby at night - for my robats )
or teleoperated devices
i worry about the gardens
after you look after the power they draw, what you have leftover if you are only working with a third could be tight
no, the same setup makes more energy overnight, it just makes even move energy over day
not entirely the same but similar
00:24
what? aren't you saying the supply is 1/3 at night what it is during the day?
what i mean about the gardens is that they draw most of their power needs at night - light to get the plants through the night
the same setup could produce about 1.1MW instead of 0.62MW
well, that is certainly very intriguing
of course, i still need all the stuff i need to know in order to model it
@kimholder yes it is important for bases with people. not my case. but it was the reason why I tried to estimate colony energy back then - because plants are demanding
00:26
and of course, right now i'm almost done, and i'm going to move on to the tether complex
i'll work to figure out how to model the heat fields after i'm done with the Starship Congress
god help me, i hope i can get the models i still need to do done on time for that.
however, if you use plants with short live cycle and then feed them to livestock as an example
or process them in synthetic food
then you do not need night gardens and all that
yeah, you can do stuff, but i really doubt you can avoid having gardens at night for the most part
keep few plants pots for recreation, better out of plastic and finita
especially since this is supposed to be a place where people want to live, not where they simply can live
recreation plants will require 10-100 times less space and energy than food production
00:33
if you sacrifice a large portion of the variety in your diet, so that you are only looking after the decorative plants
and forget about trees or anything
you can have trees no problem - anyway not all people use parks and such
i'm talking about the variety you can have in food plants.
and i really don't know about trees. they can take darkness better than a lot of plants, i bet, but i don't know that they would ever grow if they were in the dark half the time
they will grow at the day time
personally? i'd want grass, and flowers, and fruit trees, and lots of things that would probably not be happy at all with 2 weeks of solid darkness
i mean, it is one thing to not be someone who goes to parks much. it's another to live where there are no parks, ever, or oceans, or clouds, or squirrels, or forests...
yes, that is why space habitats are superior to a moon base. Or why 10MW is not enough.
00:58
10 MW is enough for the initial population
besides, you keep asking me the power for The Whole Thing when i'm just figuring out the basic stuff. it's not fair. we'll put in as many units as needed. simple.
don't tell me you aren't doing calculations the same way.
I use average energy production per human few kW + 10kW for food and recreation greens - this way my consumptions are established from the beginning based on population numbers
but your heat fields are a bunch of units, not one giant thing producing all the MW you've calculated
also - industry
the power needs of industry is the thing that is really pretty impossible to calculate
hm. i'm going to need to extend the 'hat'. the plant is on a slope of about 15 degrees.
01:16
This is a list of countries by Total Primary Energy consumption and production. 1 quadrillion BTU = 293 TW·h = 1.055 EJ 1 quadrillion BTU/yr = 1.055 EJ/yr = 293 TW·h/yr == Countries == == See also == Electricity consumption == References... ==
US about 9kW per human
for all needs - production transportation electricity
economies of scale. that doesn't mean it is the same when you have only 20,000 people
Germany about 2kW per human
the economy of scale does have some effect, but not in the way you try to imply - they produce also less, so ok they will produce it 3 less efficient - ok then it will be not 2kW but 6kw per human
i really don't think you can make that comparison. not while the colony is busy building more colony as fast as they can.
no, i mean there is an economy of scale that is due to there being an extremely diverse economy
and huge. always able to get whatever from the best place.
and a huge amount of infrastructure already built.
I agree, mostly, however I would separate building process
and secundo - I have no intention to calculate the last watt - I my cases I wish to have an order of magnitude
yeah, for me, i feel comfortable with a factor of two or three. i'll take an order of magnitude, but i'd rather not.
01:26
anyway you assumed they have big enough reactor for initial building - so you did the same
i have never sized that reactor. i just sketched something in.
there is a reactor - power unknown.
and that is for the very, beginning. they immediately build the first power plants.
there is a reactor - power unknown = enough to build initial things
so what? your beef with me is that i don't say how much power is needed. i'm just saying i'm being consistent here.
no, my beef(?) with you that you estimated a low value
I was initially proposing to go 1GW at least
but then I surrendered - because in fact it is not that important
 
12 hours later…
13:47
but you insist on ignoring my reference to the population starting small and growing tremendously. i really hate throwing around numbers on this because i have no intention of saying anywhere how much production there is for how many people and what sorts of industry, so i'm spending time i don't have right now on a mental exercise.
the 10 MW was picked only to have a number, i don't feel able to assess right now what the power needs are, and so i'm deliberately ignoring it.
when i assess that number, i'll put in as many units as it takes to provide that power. that's basically copy and paste.
but if you think 10 MW is not much, just imagine in your mind it is for the initial crew and little industry.
 
2 hours later…
15:28
i'm thinking of making the mirrors wider so that the pipe can be wider. my idea is that pumping the heat carrier is easier in a larger pipe
it seems to me the one way this unit can be scaled is by making the mirrors wider. or maybe it is possible to reliably pump the aluminum fast enough to have longer mirrors too, but the first options seems like the first choice
15:42
@kimholder exactly that I'm doing, also I imagine multiple systems like that, that's why I said it is not important to me
will address the rest later
@kimholder that's true
So, found a little error or better to say a thing which has to be addressed
how heating is pipes is done, transparency of pipes, and their Absorption spectrum
hm, ok, not that big thing, but potentially emission losses could be cut 1-10% something like that.
16:07
"but you insist on ignoring my reference to the population starting small and growing tremendously."
one of the things I asked back then was the question of goal and what they are doing on the base, your answer was they live there for the sake of living.(at least I translated it that way) for me it does not imply tremendous growth.
However, if they growing tremendously, as fast as they can - energy is one of their bottlenecks - because it is required in all processes of the growth - all production, all transportation, all building process, human life support - energy is a thing required eve
alright sure, but the question is just too big right now.
i don't remember it, but my guess is i said they go to live in the sense of 'why was the new world settled'. it would probably be fair to say i more or less meant 'they go to do everything'
i think i should probably say again i'm going to be a little grumpy over the next few weeks.
i am going to be less diplomatic than usual. please don't take it personally.
17:06
most important do not break yourself )
 
1 hour later…
18:24
I fixed an already deleted, old, forgotten post. May I ask for undelete votes?

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