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7:00 PM
That means that $\partial/\partial\theta$ has length $1/r$.
Don't think so, DogAteMy.
 
Right, so $df=d\theta =(1/r)(r\,d\theta).$
 
Hm? I thought $\partial/\partial\theta$ dotted with itself was $r^2$
 
That's length squared.
 
Yeah
so $\partial/\partial\theta$ should have length $r$
 
But, no, the $g_{ij}$ I'm using are the metric coefficients. Let's see.
 
7:02 PM
@TedShifrin so why did you just say it was $1/r$
 
@AkivaWeinberger no that should be a unit vector
 
No, there's an inconsistency in our notation. I'm using $g_{ij}$ to be the coefficients of the metric.
 
OK but $\partial/\partial\theta$ is a vector field is it not
 
Think about arclength on circles. $r\,d\theta$ gives you arclength $ds$.
 
@AkivaWeinberger I am Canadian now. I want to visit Israel one day. Because you always hear propaganda in Egypt.
I am interested to see how things is there really there.
 
7:03 PM
And more generally $f(\theta)\implies df=f’(\theta)\,d\theta=(r^{-1} f’(\theta))(r\,d\theta)$
 
So, if $\partial/\partial\theta$ is dual to $d\theta$, it has length $r$, right.
I messed up something up there, I guess.
 
anyway back to math
 
Which means $r^{-2}\partial/\partial\theta$ has length $1/r$
 
$g_{22}=r^2$ and $g_{11}=1$
rest are zero
 
uh are we just working in polar coordinates
 
7:05 PM
So why is the length of our gradient smaller far away from the origin
@RyanUnger Yeah
oh
OH
Oh I'm an idiot
The graph of $f(r,\theta)=\theta$ is just the helicoid
which is, in fact, flatter away from the origin
I don't know why I thought it was steeper
 
So, what’s the final word?
 
@TedShifrin nothing usually, because structures are assumed to be nonempty in logic anyway
 
I’m less confident about my own reasoning now
 
And as long as there is a set there is an empty one by separation with the formula $\phi(x)\equiv x\neq x$
 
$\operatorname{grad}(\theta)$ is in fact $\dfrac1{r^2}\dfrac\partial{\partial\theta}$
which has length $1/r$
 
7:09 PM
Right.
 
Yeah, I’m coming around to that
 
what is "length"?
can anybody explain
 
@SubhasisBiswas of a vector?
A vector is a direction and a length, or so I'm told
 
$\partial_r$ that's the unit vector but $r^{-1}\partial_\theta$ is the unit vector in the angular direction
 
unless it's the zero vector in which case it has no direction but whatever
 
7:11 PM
Let $G \subset SO(n)$ be a finite subgroup. If one takes the intersection of $g\{x_n \leq 1\}$ as $g$ varies over all elements of $G$, one obtains a closed convex region $C_G$ containing $0$.
 
@RyanUnger can you please explain this a bit
 
1) Can one algebraically determine from $G \subset SO(n)$ whether or not $C_G$ is compact? Then it is a convex polyhedron. 2) Can one determine (again, algebraically) from $G$ whether or not $C_G$ is a regular polyhedron?
 
@Semiclassical we were thinking of $\nabla f=\partial_rf \,e_r+r^{-1}\partial_\theta f\, e_\theta$
 
For both questions, either sufficient or necessary conditions would be interesting.
 
My observation should be understood as the fact that $r^{-2}\partial/\partial \theta= r^{-1}(r^{-1}\partial/\partial \theta)$
 
7:11 PM
I don't actually know what the original question is
 
@RyanUnger in polar?
 
@MikeMiller Oh hey!
 
Yeah, exactly
 
I thought you quit MSE
 
I did and still am. Maybe you know the answer to the above question, though.
 
7:12 PM
1/r is the component of that basis vector
 
so what was the original question
 
@RyanUnger Let $f(r,\theta)=\theta$ be a function, defined in polar coordinates. What is $\operatorname{grad}f$, in polar coordinates?
 
just compute $grad(f)u$ or whatever?
 
@MikeMiller What do you mean by $\{x_n\le1\}$?
 
7:13 PM
subset of $\Bbb R^n$
 
Oh I see
Right, SO(n) acting on Rn
 
if $G$ is the group of isometries of a regular polyhedron, $C_G$ is (a scaling of) that polyhedron
Whence the question for all the other choices of $G$
 
@RyanUnger are we getting $\frac{1}{r} \hat{e_\theta}$?
 
@SubhasisBiswas physicists have some way of computing this
 
@MikeMiller I don't understand
You mean $\{x:|x|\le1\}$?
 
7:15 PM
g in G implies g^-1 in G
 
OH
Sorry
Half-spaces
Yes
 
I want the last coordinate to be at most 1. This is a half-space. When you intersect over enough of them, that defines the polyhedron.
 
No problem, I gave a very brief description
I hope for a nice answer to (1); (2) is a pipe dream
 
So the symmetries of a cone ($\Bbb Z_n$)
give you an infinite prism?
 
7:16 PM
I mean, you’ve got a finite number of elements in G and so finitely many half planes
 
Whose symmetry group is $D_n$?
 
So you just compute $g^{ij}$ and then $g^{ij}\partial_jf$
 
(I've come to understand that if we write $D_{2n}$ we should also write $S_{n!}$)
 
now $g^{11}=1$ and $g^{22}=r^{-2}$
 
Yeah, exactly, and a regular polygon when it acts on $\Bbb R^2$
 
7:17 PM
So the only issue I could see is if you don’t want unbounded polyhedra
 
so there you go
now for a physicist $e_\theta=r^{-1}\partial_\theta$
 
My guess is, if it lives in a copy of $SO(n-1)$
Hm wait no
OK if we write $\Bbb R^n$ as $\Bbb R^{n-1}\oplus\Bbb R$
we get a subset that's $O(n-1)\oplus O(1)$?
 
I think you had the right statement, so long as "a copy of $O(n-1)$" means you allow the embedding to vary. There will be a family of embeddings depending on a choice of splitting, like you say.
Yeah
though probably oplus is bad notation for groups
 
Right
But yeah so in 3D I'm basically describing the cyclic and dihedral groups
and everything else gives us a solid
Hm
 
To be clear I'm not saying I think your conjecture is correct, I just think that would be a natural statement to think about. I have no idea if that's sufficient.
 
7:20 PM
Heya Mike
 
Which convention for D_n are we using ?
 
Depends on the orientation of this subgroup relative to the axes
 
OMG ... who is that?
 
@Semiclassical If $|D_n|=n$ then $|S_n|=n$
We don't write $S_{120}$, right?
I think that's just the most consistent way to do it
 
7:22 PM
Haven't seen you around in a little while. What've you been up to?
 
Well there’s D_n vs D_2n
But D_n is fine
 
But yeah the polyhedron isn't determined by the isomorphism class of the subgroup
Like take the cube/octahedron group
We can get a cube, or an octahedron
or things in between
 
As a check, for the D_n subgroup of SO(2), we’d get an n-gon $\times \mathbb{R}$?
 
Not necessarily
 
Oh. Yeah
 
7:26 PM
Is the half-space perpendicular to then plane the n-gon lives in?
If it's parallel we get $\Bbb R^2\times[-1,1]$
 
Right
 
If it's kinda skewed we get a… bipyramid?
 
@AkivaWeinberger That is a convex unbounded polyhedron, though
 
@AkivaWeinberger with infinite base?
 
No @SubhasisBiswas
 
7:28 PM
And so will any rotation thereof
 
@BalarkaSen the TA for the CMC course is like a ten year old indian kid
 
But I think both bipyramids and trapezohedra are possible
(which are both bounded)
 
@AkivaWeinberger ummm...can you draw me a sketch? I can't get an idea what would that look like
 
So it’d seem like we’re intersecting a finite list of convex unbounded polyhedra, which should yield a convex polyhedron
 
7:30 PM
Only question would seem to be under what conditions will it be bounded
 
Akiva's art skills are amazing. He even colored it.
 
@Rithaniel yeah.. really beautiful. Someone 3d print this
 
A trapezohedron is this
And you can imagine a half-way polyhedron where the faces are like "lopsided" kites
 
wow tht was fast
 
I should make a Mathematica attempt on this, showing how the polyhedron varies with the symmetry axis
 
7:32 PM
 
Noice
 
The proportions on that look wonky
 
what are you using to draw these?
 
Has dihedral symmetry though, as it should?
 
@SubhasisBiswas …Google images
Did you really think I was drawing these
 
7:33 PM
Loool
 
@AkivaWeinberger bamboozled
 
Also they make both bipyramid- and trapezohedron-shaped dice, I think
 
Akiva is a speed painter
 
Like 10-sided dice are usually trapezohedra I think
Look I can do shading and reflections
 
amaaazing
simply amaaaaaazing
 
7:37 PM
6
Q: Why are $10$-sided dice not bipyramids?

SyncrossusCommonly used $10$-sided dice are pentagonal trapezohedrons, as opposed to pentagonal bipyramids. Given that bipyramids are a more "obvious" shape for a fair die with an even number of faces, it's curious to me that the trapezohedrons are the more commonly used shape. So, what are the advantages...

Oh that's why
 
Unfortunately, Akiva can only draw images of trapezohedra.
 
Say you and your neighbor each own a field
and you want to build a wall such that neither of you can see into the other's field
but you can each still walk to the other's field
I think that shape^ is the most efficient way to do it
 
the area in the semicircle belongs to neither of them?
 
Yeah
And the line extends horizontally infinitely. You each own a half-plane (minus the semicircle)
If only one of you is comfortable with ceding territory
then you can do this
…You and your neighbor are shaped like discs of radius 1
You're spherical cows in a vacuum
I discussed this with Secret a few months ago
I don't remember the end of the discussion but I don't think we ended up with a proof that these are optimal
If the walls had thickness, though, like if they were made of Minecraft blocks of sidelength 1, You could do this
 
8:06 PM
hello
I am reading from
I am confused what they mean by "standard conditions" for the existence and uniqueness of solutions
Is the list they provide in the next sentence sufficient?
Or is that an incomplete list and there are more conditions
 
@AkivaWeinberger hmm, doing it in mathematica I'm only finding bipyramids and no trapezohedra
 
I dunno but it kinda feels like the author was saying "I'm too lazy to go check a differential equations textbook"
 
@AkivaWeinberger yeah exactly lolol
 
@Semiclassical Is the cutting plane parallel to the sides of the polygons?
What if you give the cutting plane random coordinates?
 
No, I'm allowing it to vary. That is, I'm keeping the dihedral axis fixed as z but allowing the cutting plane to take arbitrary direction (ranging from +z to +x)
If I start with an angle between those two extremes, I get a bipyramid
 
8:16 PM
What are the "flip" elements of the group?
Uh
 
if I let the cutting plane to go towards the z direction, then the top/bottom vertices pull apart until I get an infinite prism
 
The order-2 ones
 
if I let the cutting plane go towards the x-direction, then the vertices in the plane move away from the origin until I get an infinite plane width
 
@Semiclassical Yeah but you have two dimensions of freedom
not just one
for positioning a plane in space
 
8:19 PM
hmm, I'd convinced myself that that other degree of freedom wouldn't matter. but you may be right, and it's easy enough for me to modify my code to find out
 
You’re still doing this?
 
We have yet to generate the pretty pictures
What n are you doing by the way
 
6 right now
 
Lol
 
yep, trapezohedra emerge when I allow that other degree of freedom to vary
 
8:22 PM
Yay
 
@Thorgott super! thanks
 
Now to figure out how to make the pictures not s***
(mathematica is surprisingly bad at plotting polyhedra generated by half-plane inequalities)
 
May I see it?
 
8:24 PM
It's not great at figuring out where the edges are supposed to be
 
and also wonky rendering, yeah
 
Yeah
The smart way to do this would be to use my sagemath expertise
 
And the half-way shape?
 
with the way I'm doing this, this is the halfway shape. But I think I know what you mean:
(I upped the PlotPoints for this one to make it render nicer)
 
I meant halfway between bipyramid and trapezohedron
 
8:27 PM
ohhh
 
"Quarter-way shape" then?
 
nah, it's halfway between those two extremes
So that's fine
unfortunately, it seems to be way slower to do the cases other than the bipyramid
so waiting on that now
 
Hm
Strange
 
oh, maybe I was making it slower than needed. trying again
ok, yeah
so yeah, tilted
 
Weird-looking thing
I think you get to name it
 
8:31 PM
lol
well, I think it's just the same thing you were showing before
 
True
So OK for Mike's question
 
so still just trapezohedron
 
I think for any subgroup, almost any cutting plane is gonna give us a bounded thing
Well he phrased it so that the cutting plane was fixed and the subgroup varies
but the point is it's bounded almost always
 
meh, I don't think that's an issue
i mean, i see why it's the clearer formulation
 
Now I'm curious about other groups
like the symmetries of a tetrahedron
Theoretically you'd be able to smoothly vary between a tetrahedron and its (self-)dual
Seems like it would be hard to code though
 
8:35 PM
Yeah, the coding is the tricky part
 
Or the cube group
 
Basically I'd need a good way to generate all of the relevant rotation matrices
 
That's easy enough to do for the dihedral group, since it's just rotations and reflections
 
With the tetrahedron with vertices at (-1,-1,-1), (-1,1,1), (1,-1,1), and (1,1,-1)
 
8:37 PM
Probably the smart way to do it is to exploit a useful presentation
 
you only have three matrices to worry about
No wait
Oh
Eleven?? Whoops
 
(accidental recursion)
oops
A regular tetrahedron has 12 rotational (or orientation-preserving) symmetries, and a symmetry order of 24 including transformations that combine a reflection and a rotation. The group of all symmetries is isomorphic to the group S4, the symmetric group of permutations of four objects, since there is exactly one such symmetry for each permutation of the vertices of the tetrahedron. The set of orientation-preserving symmetries forms a group referred to as the alternating subgroup A4 of S4. == Details == Chiral and full (or achiral tetrahedral symmetry and pyritohedral symmetry) are discrete point...
 
I was skipping the identity
@AkivaWeinberger Hm
 
we're working with SO(2), so I guess just the 12?
 
Orientation-preserving, yeah
Hm
What if we went back to the dihedral example
but instead of orientation-preserving symmetries of a polygon, we had all symmetries
What group is that
 
8:40 PM
keep in mind that, in the dihedral case, you can think of the 'reflections' as rotations w/r/t lines in the plane
and I was treating it as such
 
Yeah but if you also added in reflection in the plane
 
If you only use the rotation symmetries, you won't get something bounded
 
You can already tell that if you took the trapezohedron and reflect it in the plane, the two aren't equal
Not sure what their intersection would be
 
( e.g. x+z < 1, y+z<1,-x+z<1,-y+z<1 is unbounded)
 
A bipyramid with twice as many sides?
 
8:42 PM
gross
 
@Semiclassical Those aren't the same in 3D
is the point
 
hmm
that's how i was implementing them, anyways
it does go to O(n) vs. SO(n), though
 
What if you did the group with both
The subgroup of O(n)
 
dunno
 
I'm guessing we get a bipyramid, with potentially twice as many sides
 
8:51 PM
I think I see the right way to do the code better, at any rate. Write out symbolically all the group elements in terms of the generators, then replace the generators with their representations as rotation matrices
the former task is a bit tedious but I can probably look it up
 
You can probably do a speedup
where like instead of intersecting $S\cap aS\cap bS\cap abS$
you first compute $T:=S\cap aS$ and then do $T\cap bT$
That does $ba$ rather than $ab$ but whatever
> "Absolutely no one on this team is good at baseball," said Tom, ruthlessly
 
well, I'm just collecting all the inequalities and having mathematica plot the resulting region
So I'm not sure how I'd implement that
 
Hm
Well, whatever, we got our wonky lopsided trapezohedron, I'm happy
This is the most I've ever used the word "trapezohedron" in…
ever?
 
9:57 PM
What was the question which led to the trpazohedron?
 
10:52 PM
Mike’s
 
11:47 PM
🎧
 
In the context of group actions, what might $x^G$ denote?
 

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