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4:00 AM
But $u$ isn't continuous everywhere
 
look, in the differential equations class they were either referred to as the solution to an initial value problem or a general solution to the differential equation depending on the problem
 
Are you looking for an answer or a debate?
 
let me put it simple terms then
 
me?
 
Yeah. What assumptions do you have on $u$?
 
4:01 AM
$u$ is the heaviside step function
 
Let me think for a minute. The solution should probably still be continuous.
 
@MikeMiller neither. @GFauxPas asked me what I was doing in some question and I told him and tried to explain why I was doing it but instead of just accepting it he fights on things irrelevant to my point.
 
$\chi(\{x > 0\})= u(x)$
 
@MikeMiller the differential equations professor last semester flat out point blank said the solutions to all differential equations are continuous where defined.
if the diverge or fail to exist that's a completely different issue
 
Well sorry that I think some things are relevant that you don't
Im not trying to start any fights
 
4:03 AM
and he said the sorts of problems we would be doing (such as the one I was showing @GFauxPas) had continuous solutions.
 
@TheGreatDuck Sure. For the level of things you're talking about, that's the right perspective. On the other hand, GFP is interested in more general situations, and I want to tell him that solutions in these situations are still continuous.
@GFauxPas Your tone does sound rather confontational.
 
I do that sometimes without realizing it, I apologize
 
@MikeMiller no... he thinks that y'' + 2y' + y = u(x) does not have a continuous solution.
 
It's something I try to work on
 
He thinks it has a distribution as a solution.
 
4:04 AM
@TheGreatDuck That's a more general perspective - that of 'dstirubtional solutions' to differential equations. Sometimes those distributions are actually represented by continuous functions.
 
@GFauxPas it's okay. It's just my point wasn't "I can solve these guys by using the alternate system and converting back". It's "I can do it easier than with the laplace transform".
@MikeMiller ah. Haven't learned that (yet).
 
I want to say that any distributional solution to the equation is indeed represented by a continuous function.
 
Interesting
 
I know :) The stuff you're trying to learn now is best thought about the way you're thinking about it, instead of in terms of distributions.
 
he just wants to expand the notion of "constant" to "piecewise constant"
which, if it's something he finds interesting, is worth exploring. why not? I never explored that idea
I dont know what results it gives
 
4:06 AM
well it's an alternate system
 
Hi @Ted
 
it's more of a method to solving
 
Hi @Balarka
 
listen, exploration is great, I encourage you to try out new ideas.
 
4:07 AM
@GFauxPas considering that was one the professor did in class cause it was easy to think of and we could remember for reference involved 3 or 4 terms in a partial fraction decomposition and finding inverse laplace transforms I would argue that solving in the alternate system (which I showed is as trivial as if h were a constant) and finding a continuous solution is if not easier, less difficult then dealing with the laplace transform tables. :-)
 
OK, yes, solutions to your ODE when $u$ is piecewise constant (or piecewise continuous, with discrete set of discontinuitities) are indeed automatically continuous.
 
Why when people make projective plane animations, they love to rotate it so tat the midrib is in the way (thus resulting in the projected 3D figure to look like a roman surface)?
 
I'll buy it, Mike seems to know what he's talking about
 
Proof by intimidation?
 
argumentum ad baculum
 
4:09 AM
@MikeMiller and what I do is solve as if piecewise constants were constants and then use that fact to find a continuous solution. Basically, the arbitrary constants in that system are piecewise constans which provides the missing parameters that must be picked such that the solution is continuous.
Does that make sense?
 
One of my favorite phrases, @MikeM
 
For example, this is the angle of the projective plane that give a closed cross cap projection
 
TheGreatDuck just make sure your solutions make sense if you have to bring them back to the system where discontinuities mean not differentiable there
 
4:10 AM
The cross cap is not easy to see once you're capped.
 
Ted TheGreatDuck wants to make a system where piecewise constant functions have zero derivative everywhere
 
I am interested in seeing what that double line region look like when we rotate this thing around in 4D. however, the animator does THIS
 
I'm not sure how I feel abou tit
 
@GFauxPas like I said: weak solution.
 
Actually, you only need $u$ to be locally $L^2$.
 
4:10 AM
whatever a weak solution is
 
@TheGreatDuck I dunno! I'd have to think, and I'm all thunk out today.
 
basically it means it's not differentiable everywhere. It's the best solution that can be made on that range.
like how the integral of floor is a weak solution to the equation y' = floor(x)
 
that's the wrong 4D rotation to expose the details of that double line (well at least now I know why the roman surface is a immersion of the projective plane)
Youtube link: https://www.youtube.com/watch?v=yUerROXAEtw
 
@TheGreatDuck That's true - but one should usually think of the derivative of the Heaviside function as the Dirac delta.
 
4:13 AM
@MikeMiller well in that system than the weak solution is the solution from what I understand.
it's just that one can choose whether to reject or accept the dirac delta from what @GFauxPas was kind of saying.
 
I didn't say it very well
 
but anyway the dirac delta can be created if you want to create such a thing
just make sure the definition makes sense and does what you want it to do
 
that's the thing though
 
I just can't seem to get myself to do some new stuff. I have been flipping the pages of Hirsch and thinking about random problem for decades
 
4:15 AM
isn't the dirac delta function an actual proven thing?
it's not something tacked on as an afterthought
 
no. you can prove it does things you want it to do
but you have to figure out what it means first
 
but then by that reasoning how can we say it is the derivative of heavyside?
 
well let's see
 
the derivative of heavyside is the limit definition
 
let's say we agree that $\delta(x) = 0$ for $x \ne 0$
 
4:16 AM
so in some sense the dirac delta should be that limit
 
what's the derivative of heaviside at $x \ne 0$?
 
@GFauxPas it wouldn't be dirac otherwise
 
okay
 
idk. It says "infinite" in the definition given to me.
I would imagine that means infinite slope
 
at $x \ne 0$, whats the derivative of heaviside?
 
4:16 AM
a jump
 
@TheGreatDuck Let's think about it differently. What's $\int_{-\infty}^x \delta(t) dt$?
 
I just told you
 
it's constant except at zero
it's either $0$ or $1$
 
@MikeMiller heavyside.
 
woo
 
4:17 AM
I don't need an explanation of it
I'm saying it cannot be defined as the derivative
 
the derivative of heaviside is just the derivative of a constant function
except at its jump
 
because it either is or it isn't.
 
Whatever, I'll peace out here.
 
@MikeMiller to be fair, I was merely discussing with @GFauxPas how to solve certain equations. I don't really wish to discuss the dirac delta function.
 
maybe I'll watch Mulholland Dr today
 
4:18 AM
oh, my bad
that's just the way to go about such equations, in my experience
 
@GFauxPas basically in the alternate system remember how I said c becomes C(x)?
 
yes. and that C(x) means specifically piecewise constant?
 
basically if you solve an equation in the alternate system (properly), choosing a C(x) such that the solution is continuous will yield a solution.
YES! :)
it will be piecewise constant
 
if you say so
that it will yield a solution, I mean, that carries over
 
the existence of such a C(x) can be argued. But while I cannot prove so I know that for the standard solutions the method works
and integrals in general as well
 
4:22 AM
@BalarkaSen Good movie. But I've already suggested so much math I can't do more. :P
 
Ya, you did. This time it's just me being lazy.
 
hi chat
 
Sometime later, when I try to wrote a program to do the embedding itself, I am going to explore it and try to find an answer to this question:
 
Why writing $a^4 -b^4$ gives imaginary roots?(b=-ia)
 
@GFauxPas it's plausible that you may be able to find an equation where C(x) does not exist due to some problem but I think one might argue that in math if a method works for useful situations, then it's good enough as a clever shortcut.
and to be honest, I think we would struggle for a while to find a situation where it fails to be true.
 
4:26 AM
 
@Ramanujan Guess what. I got the airship working. I can hop in it and fly it.
 
The xw circle is confirmed by the animation in the yotube link
 
@TheGreatDuck in game?
 
yup
wanna see a pic?
give me a minute to load it back up
 
Yes :D
 
4:27 AM
@TheGreatDuck That's about how I think of stuff like $$y(x)-y'(x)=(1-D)y=f(x)\implies y(x)=(1-D)^{-1}f(x)=(1+D+D^2+\cdots)f(x)=f(x)+f'(x)+\cdots$$
Not helpful at all for getting the general solution (to the inhomogeneous ODE) but it can be cute for getting a particular solution
 
I'm just not sure how your system is better than one already out there, but if it works for you...
 
@Ramanujan Because when $b=-ia$, $(a)^4 - (-ia)^4 = a^4 - (i^2 a^2)^2 = a^4 - (-1)^2 a^4 = a^4 - a^4 = 0$.
 
even though 'expanding in powers of the derivative' sounds pretty silly :)
 
@GFauxPas huh? I'm not at all claiming the alternate system is correct. I'm saying converting to it and back is an easier method to solving an equation.
 
But I was thought that for fourth degree equation,(for example $a^4 - b^4$) all four solutions will be "a"
 
4:32 AM
(b-a)^4 =/= a^4-b^4
 
@Ramanujan imgur.com/a/ZhE0J
docked airship
err...
actually randomly in space but whatever.
 
@TheGreatDuck what's so interesting in that game?
 
what do you mean by that? :)
 
What makes you to play that game?
 
It's fun.
:p
what makes you want to play whatever games you play?
 
4:36 AM
I too play for fun (but sometimes by taking challenges :D)
 
well I don't really play it anymore so much as enjoy adding stuff to it
 
and that's just cause it's fun to make sm64 like platformers and stuff
 
the contour plot messes up there at the origin Ramanujan, way to break the internet
 
Why can't all roots be "a" and why we take "i"?
 
4:37 AM
Ramanujan what are "$a$" and '$b$'
real numbers?
 
Yes
 
Okay
you want to solve $a^4 - b^4 = 0$?
 
Yes
 
how many solutions would you expect, just by looking at it?
 
4:39 AM
isn't that just a^4 = b^4
 
yes
so $a = b$ is only one solution
 
um wait
there are infinite solutions
it's a function... sorta
 
he means solving $b$ in terms of $a$ or the other way around
 
anyway, $a = b$ and $a=-b$ are both solutions
 
4:41 AM
how about you just say
 
if you only want wholly real solutions, ignore the other ones.?
 
(a^4)^(1/4) = |b|
 
the great duck how would I solve $x^2 = 1$
but I like your idea.
 
@GFauxPas |x| = 1
 
4:43 AM
you cannot get any more information
 
How to write it in this form?
 
right but to say just $x^{2/2} = 1$ is not so helpful
 
For n=4
 
@GFauxPas fractional powers do not commute like that
(x^2)^(1/2) =/= (x^(1/2))^2
one gives absolute value
one gives x itself
it's the one pet peeve I have with exponentiation and nobody catches often.
:p
 
it works if you make the right branch cuts
but that doesnt help here
 
4:45 AM
really?
x^2 gives a parabola
can you insert that function into a function and get back x?
 
I meant fractional roots
 
you can, but only half at a time
 
well... in some cases it works and others not so much
 
so you can define two "branches" of $x^{1/2}$
 
4:46 AM
yeah
anyway it's late
 
anyway ramunjan
if you know one root, you can factor it out
I dont know if it helps
so if you know $a = b$ is a solution then $a-b$ is a factor
so you can take $\dfrac{a^4-b^4}{a-b}$ and then work with what you get out of that
 
@Ramanujan one other reason the game is awesome. It's basically a moddable version of sm64 and LOZ:OOT in one game. Why wouldn't one want to try that.
 
oh wait
Ramunjan there's an easier way
I'm sorry I didn't see it before
it's a difference of squares
 
$a^4 - b^4 =(a-b){a^3 + (a^2)b + a b^2 + b^3) $?
 
let $u = a^2$ and $v = b^2$
 
4:49 AM
Plus, it's a hilarious game. Also, I know the guy who made it so I'm a little biased as well @Ramanujan . It's actually fun to take some of the stuff in it and do crazy things. Much easier than working from scratch.
 
then $a^4 - b^4 = u^2 - v^2 = (u+v)(u-v) = (a^2 + b^2)(a^2 - b^2)$
see what I did?
and now you have a difference of squares and a sum of squares
the difference can be factored into $(a+b)(a-b)$ and if you want you can factor the sum as ($a + ib)(a-ib)$
 
How to expand sum of squares?
 
$(a+ib)(a-ib)$
 
Cool
 
yup
 
4:51 AM
2 mins ago, by Ramanujan
$a^4 - b^4 =(a-b){a^3 + (a^2)b + a b^2 + b^3) $?
 
@GFauxPas clever
 
thank you
 
Is it correct?
 
I think so
but easier to see it as a difference of squares
like I did the second time around after telling you a harder way :P
8 minutes to my birthday
 
nope
1:07 to your birthday
 
4:53 AM
And how old you will be?
 
TheGreatDuck I am in the time zone I was born in :P
30 :(
3
 
an old man
2
 
Ooh
And what's your age @TheGreatDuck ?
 
4:54 AM
anyway ramanujan you can always do a difference of squares if $a^n - b^n$ has $n$ even
 
let a be the tens digit and b be the ones digit. a + b = 3 and a - b = 1
 
$n \ge 2$
 
@TheGreatDuck 21?
 
ugh every birthday I'm sad I'm not married yet
 
4:56 AM
Do you play counter strike game?
 
nope
 
like 20 years ago I did
 
@GFauxPas are you married to your work?
 
nope
 
@GFauxPas 20 years ago video games like that didn't exist. I should know. I was an infant.
 
4:57 AM
Counter-Strike (also known as Half-Life: Counter-Strike) is a first-person shooter video game developed by Valve Corporation. It was initially developed and released as a Half-Life modification by Minh "Gooseman" Le and Jess Cliffe in 1999, before Le and Cliffe were hired and the game's intellectual property acquired. Counter-Strike was first released by Valve on the Microsoft Windows platform in 2000. The game later spawned a franchise, and is the first installment in the Counter-Strike series. Several remakes and Ports of Counter-Strike have been released on the Xbox console, as well as OS X...
fine, 17 years ago
 
We still exist who dont play counter strike and Pokemon go :D
 
gotchya. ;-)
@Ramanujan i don't really play video games. I mostly do math, work on schoolwork, and work on that mod a bit for leisure. I don't have time for video games.
 
@TheGreatDuck do computer science students want to become hackers?
Because they knew how to do stuff
 
wat...
we don't even learn hacking.
 
So it way different?
 
5:01 AM
computer science is programming
making programs
 
happy birthday sadly blows party noisemaker
 
and modding is not considered hacking either if the program has in-game faculties for doing it.
Happy birthday to you. Happy birthday to you. Happy birthday @GFauxPas. Happy birthday to you.
 
:(
 
how does it feel to enter the 4th decade? Exhilarating?
 
old and lonely
 
5:03 AM
:-(
 
it feels the way you wanted it to feel
but your never old when you have a good company
 
I don't have good company
 
thats what my great great great grandfather said
 
how old was he
when he said that
 
how would I know
am just trying to be positive
 
5:05 AM
good point
:)
 
great great great grandfather....
210?
 
i never stated he said it to me
 
true
 
Happy birthday to you. Happy birthday to you. Happy birthday @GFauxPas. Happy birthday to you!
 
5:06 AM
i miss Ted
ramanjuan i forgot to tell you that the aritmatic on infinite sets and finite sets are not the same thing
most laws dont work on infinite sets
if a series for example is conditionly convergent, you can manipulate it to get it to be any number u want
i seen you yesterday doing those kind of things if memory serves
 
1-1/2+1/3-1/4-1/5+1/6-……=0
(aim just trolling) :D
 
Same logic works with $1 + 1 + 1 + \cdots$ :P
 
@GFauxPas 1=0?
 
sure why not
 
$1 + 1 + 1 + \cdots = 1 + (1 + 1) + (1+1+1) + \cdots = 1 + 2 + 3 + \cdots = -\frac{1}{12}$. Let's see who I can bother. :)
2
 
5:21 AM
oh thank goodness, Fargle is here
now it's my birthday
 
@Fargle pretty cool
 
okay good night gents
 
$$1+1+1+\cdots=1+f(1)+g(1)+\cdots = \frac{1}{0}$$
(because why not, a divergent series is divergent anyway, thus divergent behavior is expected) >:D
 
5:54 AM
@KasmirKhaan Ted is here now
 
6:11 AM
meh, Iam going to deal with this projective plane business later. Let me finsih up what I have not finished first
 
hi @TedShifrin :D
 
heya @Kasmir
 
yeeey been waiting for you since 2 hours haha =p
we are supposed to proof the jacobian roll on double integral
 
huh?
 
let me rephrase ><
we are supposed to proof on our exam , why we need to jacobian when we do change of variables in double integrals
i seen a proof that divides the region into a rectangle and it was very long
 
6:15 AM
I don't know what you're supposed to do. Can you draw a picture to show where the $r$ comes from in $r\,dr\,d\theta$?
 
not just in case of polar coordinates but in general
 
Cross product of $\partial f/\partial u\,\Delta u$ and $\partial f/\partial v\,\Delta v$ is a good thing.
 
Hmm you mean like the area of paralellogram ?
 
Precisely.
 
in the proof in our book they used that idea
but with alot of subscripts
 
6:20 AM
Subscripts?
 
it was very messy
yes like A_ij
 
For only a double integral you don't need that.
 
A_i+deltay
 
ohhh ... splitting into subrectangles
 
yes that =p
but i dont need perfect proof for that
i just want to say something about it if we do get that question
 
6:21 AM
Just give the argument for one little rectangle with width $\Delta u$ and height $\Delta v$ in the domain.
And then mumble "add them all up"
 
hmm from what i understood the map has to be bijective
from D --> E
but a little area of D maps to somearea of E * Jacobian
we need to show why the determinant of jacobian is the correct factor to make it right
 
If you compute the cross product I just wrote down, you will get the Jacobian times $\Delta u\Delta v$.
 
we dont pass if we get 0 on one of the two teori questions =p
 
You won't get 0 for this.
 
yes yes i know :D
i just told you how strict they r
if we get more than half points and 0 on one of the theory questions
then we need to do the exam again for the theory
2 questions out of 11 =p
i only have this left and strokes and greens and cauchys =p
3 days left seems like impossible work but it can be done :D
 
6:26 AM
Take $(x(u,v),y(u,v))$ and take partial derivatives with respect to $u$ and $v$. When you do the cross product you're doing the determinant. And so you have $$\left|\begin{matrix} \partial x/\partial u & \partial x/\partial v \\ \partial y/\partial u & \partial y/\partial v\end{matrix}\right|.$$
 
thank you Ted again !:)
ill put that into latex so i can read it one second
do I have to say what the jacobian matrix is ?
 
You should say that that is the determinant of the Jacobian.
 
yes yes i get that, but somehow the matrix must "code" something to make it work
if you get what i mean =p
 
I don't know if your teacher says Jacobian for the matrix or for the determinant. But, either way, ...
 
he meant determinant
 
6:29 AM
It's all because determinant of a 2x2 matrix gives the area of the parallelogram spanned by the columns of the matrix.
 
okay thank you :D
 
You probably discussed cross product of two vectors in $\Bbb R^3$ and the area of the parallelogram, so that's good enough.
At least it isn't 5 AM this time.
 
haha yes =p
i wake up normally 3 am
2
today 4.30 am
 
Make sure you get plenty of sleep before your final exam.
 
the good thing is that we get 5 hours
 
6:31 AM
Wow. That is long ...
 
4 questions and 2 theorems to proof
from 9 am to 2 pm
but we have to get 4 points out of 10 on theory
and total of 15 out of 30
 
You're working very hard. Do all the students work that hard?
 
well many failed this exam for 5 th time
 
5th? Yikes ...
 
there are some ppl who are born very smart so dont think they work as hard as me
but most ppl take chances liek study half the material
they dont put all in 1 exam so it might work =p
 
6:33 AM
Well, I know you'll make me proud.
 
thank you that means alot :D
 
well ill keep working on that proof , thank you again for all your help @TedShifrin
 
Sure. Don't spend so much time on proofs that you forget to practice the computations.
 
I did sample of old exams on computations
i need to understand as many as i can of proofs then last day ill repeat few old exams
 
6:36 AM
OK ... I wish you well :)
 
thank you !:)
 
6:59 AM
How to understand 13th and 14th in easy way?
 

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