« first day (4723 days earlier)      last day (612 days later) » 

07:41
@Elise I know about that and it is not that one. That is why I asked.
07:58
And I think I now figured most of the parts.
this thumb is much clearer.
 
1 hour later…
09:22
> Hiroshi Takai: "we are confident our final build of Final Fantasy XVI, there will be no day one patch, we believe the game should be ready to go at launch, recognizing that not everyone has access to the internet"
> Finally, the company announced that, despite working hard to not require a day one update, a small update approximately 300 megabytes in size will be released prior to launch on June 20. It will contain the following fixes and optimizations:
expected...
Lucky, those are just minor fixes that don't mean the game is unplayable without the patch? Right? RIGHT?
> - Fixes a control flag issue which can make progress impossible under very specific circumstances.
- Fixes an issue wherein the game could close unexpectedly under very specific circumstances.
just a crash-to-desktop issue and an hardlock progression bug...
@SPArcheon I think a 300 MB patch is reasonable. Most people should be able to download one of those trough 5G tethering or over shitty internet. It's when companies have a 30 GB day one patch that they're taking the piss
@Nzall I am not amused by the patch itself, I am mostly amused by their attempt at "we are better than other" claim before
like if someone was still able to ship a complete, working game today.
@SPArcheon Back in the old days, games released with game breaking bugs as well
@Nzall to be fair, I have little to no memory of games crashing on me on nes, snes, genesis, n64 etc.
worst thing happening was the good old "dust, blow on pins" issue on the nes.
@SPArcheon Pokémon had Missingno
Mario had Minus World
Metroid would crash your game if you typed profanity into the password screen
09:31
@Nzall Minus worlds that did not crash the game. Nor did the "secret worlds" in Metroid.
@Nzall yeha... and how to forget Mother deleting your save file... but those were kinda on purpose.....
No, but it would make progress impossible
gamerant.com/nes-glitches-unbeatable I'm not going to repeat this entire article
@Nzall I would distinguish between "if you do this quite uncommon thing" and "if you dare exiting the room before destroying the echo sensors"
> Go to the northern part of Viridian City, and watch the Old Man's demonstration on how to catch a Pokémon.
Fly to Cinnabar Island
Surf up and down along the east coast of the island
I'm talking about "game breaking bugs", not just crashes
@Nzall And I am pointing out that my notice was about "easily accessible, should have been cached during testing" ones, not about "if you follow this two pages long procedure you can glitch the mons spawing" or " what happens if you glitch yourself past the game play area"
I am fine if something escape testing. But then you have Skyrim upside down dragons that no one noticed internally, or horses running up mountains
10:17
> n the seventh level of this action platform, beat the seventh boss and collect the key. Go to the next boss - a giant spider - defeat it, and then leave the room. Return to the room and there will be no key and the boss will no longer be there.
Is that not something someone should feasibly test? "kill the second boss, then go back to the first boss room"?
 
4 hours later…
13:53
@SPArcheon Skyrim horses are just all goat hybrids.
14:45
Ah that helps a lot; yep, that can be built in TOTK. I'm just pretty sure it will not move.

Make a fuckton of lazers and drain your battery in about a second tho.
hunh, nah, correct that, I think it will blow up when you activate it; you have 4 'keep upright' things in the legs, if you activate that machine they will work against eachother and break
 
2 hours later…
16:19
@Fredy31 someone posted this on the leak Genshin reddit. - imgur.com/a/ZzJKKia
HOW MANY DESIGNS DID THEY WENT THRU FOR NAHIDA????
@Fredy31 the mecha's only regret is that it has boneitis
@SPArcheon there are probably a fuckton more
I dont work in the industry but AFAIK, usually for a character, especially for a major character, they will probably to 30-40 completely different designs, to then see what they like, they dont like, and then start mashing the likes into a design, probably through 10s of revisions
these are completely different designs. So far, no leak showed this degree of MULTIPLE changes
Kokomi has an alternate leak design that is completely different from the final version
but Nahida here probably has more than thirty
^ this would fit quite good in Disgaea
alas... what is this one??? :P
17:25
I should have made gloom recovery food
rip in rip
time to go through that tunnel again
smile
(went in with only 2 real hearts left, death spawns you with 3)
@Unionhawk I have a particular gloom recovery strategy. I always only make +15 gloom with no actual recovery and just chase it with a full recovery or something.
17:48
Oh true
Can also do 2 sundelions and 3 2 heart foods to make +6 gloom/+6 real
We'll see if what I have is enough
Definitely better off going into phase 2
Update: I think I'm going to run out of shields
HE CAN DO THAT
HELLO
IS THAT LEGAL
:O
oh no
This isn't your everyday ordinary damage
This is advanced damage
Wait how do I hit this guy
Oh with my sword that's how
18:15
Are you talking about story spoilers? I just ended up using my 5x Savage Lynel Bow to send five bomb arrows at their face.
Ye you get into the rhythm of flurry rushing and then he goes "I can do that too"
18:46
But you can chain flurry rushes while he can't.
You can perfect dodge his flurry rush and he can't do a second dodge in a row.
You also can't backflip if you're stuck in a corner so
that works
Anyway nice I can watch the whole speedrun and not just half of it now
(half of it is on the starter island, and then they clip into the final boss essentially)

« first day (4723 days earlier)      last day (612 days later) »