In Paradox's Crusader Kings 2 the game ends at a certain date. Does Stellaris have a similar date that will cause the game to end and tally up a score or am I free to slowly grow my empire over eons?
If you have donated, please forward your receipts to team@mariomarathon.com as they are having technical issues. I recommend mentioning that your donation should be affiliated with Arqade.com. — ardaozkal3 hours ago
You can get kill accolades in Overwatch, like Double Kills, Triple Kills, Quadruple Kills, Quintuple Kills, and Sextuple Kills.
What I want to know is, how long do I have between kills for them to count as a double kill, triple, etc?
Similar to this question, I'm trying to run a script to wrap the launch of a game simply for purposes of tracking how long I've been playing.
The way I have it set up currently is:
Move the original executable to a new filename, and make a bash script to replace it (making sure to mark it exec...
I downloaded forge for 1.7.10 and then ran the installer. I installed it under the client option and it said the download was successful. After that I launched minecraft and went to "edit profile." After that i went to versions and looked for 1.7.10 Forge, but it wasn't there. Does anyone else ha...
D.Va's ultimate Self Destruct will do damage to her if she's within line of sight of her mech, so by hiding behind cover, D.Va can avoid being killed by her own ultimate.
Is it possible for D.Va to use her own teammates as cover to protect herself from her own ultimate? So, for example, could a ...
Occasionally I come across messages which seem to follow a template which I don't have available to me (for example, see the below screenshot).
How do you leave messages like this? Can you acquire more complex message templates somehow?
I have my new fancy graphics card and I thought I'd give second life a try since I never managed to get it working before (my computer always sucked too bad). When I loaded it up, it still lagged and loaded slow and the performance was generally awful. What's going on with their engine? Is there anything I can do to improve my performance?
Thinking of it, this might be an unbeatable team: 2 bastions (attacking), 2 reinhardts (shielding others), 2 mercys (damage boosting and healing as necessary).
That team would be hard to relocate though. Might be better on defense
(we did 1/2 of it on public beta, worked pretty well, however people attacking from behind was the issue and that is why I extended what we did before)