« first day (1148 days earlier)      last day (3892 days later) » 

@MichaelDunfield About time I'd say.
Wait, it wasn't greenlit after all?
Wow.
 
@Wipqozn In fact, if you want, you can join us for the 50th anniversary episode!
 
@RedRiderX They found a publisher.
There was a big kerfuffle over it.
People complained about finding publishers to bypass greenlight.
etc
Also apparently the devs are real jerks
 
@MichaelDunfield this seems pretty fun
 
Youtube isn't reporting 90% of my views in analytics, so that's cool
 
4:08 PM
@Mana It's like a first person version of something like binding of isaac I guess.
 
@MichaelDunfield of paranautical? I follow Mike and he seems alright
 
I should play it, I grabbed it on IGS a while ago.
@BenBrocka I don't know for certain either way, but indiegamestand.com/forum/viewtopic.php?f=5&t=852
> I'd generally say the paranautical developers are just horrible to work with. Mike (spooder) seems to have been making a fuss out of everything prematurely, purely as a publicity stunt. Also given their past behaviour and overall reaction to criticism, i would without a doubt say that they are some of the most horrible indie developers i have seen, from a community standpoint.
Although the IGS guys had no problem with them.
 
Lots of people seem to hate indie devs for daring to say things aren't fabulous so I'm not sure I trust those concerns
 
@BenBrocka Yeah, to be honest, me neither.
 
Oh, hey. Hovering over comments now adds "via SE Android Mobile" to some comments. I guess the Android app is coming along nicely.
 
4:13 PM
Although that professor snake guy is a dev himself. I dunno if you've heard of Private Infiltrator @BenBrocka?
 
Nah haven't heard of it
 
0
Q: Help setting up USB joystick for Far cry 3 on PC

RameshVelI am trying to set up my USB joystick to work with my Far cry 3 on my PC. But its not detected. One of my friend suggested that i should use x360ce to emulate the xbox controller to work in my PC. I have followed every instruction specified in the site. The x360ce.exe does recognize my joystick...

 
@fbueckert I don't want to go to Moose country though.
I'll be attacked by polar bears.
 
4:28 PM
@Wipqozn Polar bears love turtles. Trust me!
 
@Wipqozn Wide open spaces! Fantastic horizons! Cold that will murder you if you give it a chance!
 
@Wipqozn Wouldn't that be polar bear country?
 
@MichaelDunfield With a lot of GDR mixed in. Horrible portrayal of whatever it is trying to shoot for, I'd wager.
 
@FEichinger Yeah, probably.
This reminds me of Metal Drift
 
@MichaelDunfield don't be silly.
 
4:41 PM
6
A: How do I Know if I'm Dead?

user56You get a quite obvious notification, the next time you log in. Borrowing from our Die2Nite chat room: (Yes, I stole once. What of it?)

Who was user 56?
 
@MichaelDunfield ArdaXi originally?
 
@Lazers I don't think "emulation" is the correct term here
 
@FEichinger Oh, maybe yeah.
Wait, this is made by Skoda?
...wtf?
> The top five additions they would like to see were listed as: muscular design (25%), large alloy wheels to give enhanced height (22%), hydraulic suspension system (16%), high spec brakes including brake lights (15%) and wing mirrors (12%).
hahahahahahahahaha
 
@MichaelDunfield Masterfully trolled.
 
I think they really made this thing.
I googled it and there's a bunch of news places that wrote about it.
That's hilarious.
 
4:50 PM
@MichaelDunfield Yeh, I meant trolled by the surveyed people. :P
 
@Wipqozn Am I still doing work in XCOM?
 
@OrigamiRobot Yeah, you're awesome.
Haven't palyed today, though. Planning to soon.
 
yay, now I have the fun of moving 3tb of data around so I can swap these disks around
 
518/931GB free
I've had this HDD for like 5 years.
 
Interesting. Someone in my city is challenging the fact that he has to mow the boulevard, even though it's not his land.
 
5:02 PM
@FEichinger Oh, yeah, I was thinking the same thing.
 
FEichinger - the site that our young friend linked to is just drop rates, nothing else. I have no idea where he is getting his CPH thoughts from. I've never heard of such a thing (and Googling turned up nothing), but I haven't played Runescape in 3 or 4 years.
 
@badp I explained in full that there's no clear reason to me that any game should be off limits simply due to being unreleased, if valuable and otherwise valid questions can be asked of it. If someone is asking questions about the next version of Dota2 and Icefrog has posted details about what he's trying to change, that's both a completely valid and very interesting question, to me.
 
@Decency Information can be asked of things, but depending on how widely available the release is, information may not be able to be provided about it.
 
OOOOHHHHHHHHH WE GOT TRICKED
 
Nicely played.
 
5:08 PM
3
Q: Questions about less popular games

Zoltán SchmidtIf I'd like to ask something about a game that is less (or absolutely not) popular, can it be too localized? I mean, these questions can be of the type that only provides a solution for me, if I'm the only one who is strongly interested in that game. I can expect that I won't get answer, but t...

 
Well played.
 
How did all of the stars disappear immediately?
 
Room owner, I would guess.
 
My favourite game of 2012.
You guys are the worst
 
5:12 PM
ಠ_ಠ
 
@JasonBerkan Ah, okay. Makes the question no better, though.
Do actually @-ping me, btw. I'm not watching at all times. ;)
 
@FEichinger Thought I did. My bad.
@FEichinger In general, the question is fine. "Where can I go in the game to maximize my chances of obtaining X?" He's just got some odd restrictions in it.
 
@JasonBerkan Which is basically just drop rate + easy access.
 
There's an extra ping to make up for the missed one.
 
So it really is "go through the list and find the max value" then.
 
@FEichinger No, because you do have to take into account how difficult it is to kill each monster, as well as their spawn rates.
And how close they are to a bank.
 
I want to play a city building game again :(
 
@OrigamiRobot Gnomoria
 
I think the whole thing is being obfuscated by that charms per hour deal.
@OrigamiRobot Anno.
Any of them.
 
@fbueckert That as well, definitely.
 
5:17 PM
I have no idea if that's a standard for Runescape at all.
Or if it's just limited to that single site.
 
Zeus: Master of Olympus is the fifth full title of the City Building Series developed by Impressions Games and published by Sierra Entertainment. Like previous titles, Zeus focuses on the building and development of a city in ancient times, this time in Ancient Greece. It features some changes to the Caesar III engine, most notably the new housing blocks, now dividing "common" and "elite" housing from the start, and more detailed walkers. Game mechanics For a detailed overview of city building mechanics, see Series concepts and mechanics As with other games in the series, the player ...
 
@Wipqozn @OrigamiRobot Also this
 
@OrigamiRobot Oh, hey, if you like that, try Pharaoh.
 
That's the one I played way back when
 
5:20 PM
Pharaoh is an isometric city-building game set in Ancient Egypt created by Impressions Games and published by Sierra Entertainment for Microsoft Windows. It involves the construction and management of settlements and cities in ancient Egypt, and is the first such themed game in the City Building series. The game was released on October 31, 1999, and was later complemented with an expansion pack, Cleopatra: Queen of the Nile, developed by BreakAway Games the following year. Both the original game and expansion pack are commonly referred to, and may be purchased as one, under the title...
 
@fbueckert I've heard several good things about this game.
 
@Wipqozn It is extremely good.
And bloody addictive.
I think I got @agent playing on it a while ago.
 
@fbueckert I think there was a demo of that with Zeus
 
Morning bridge
 
5:22 PM
@fbueckert I played it for a bit. I don't think I finished it, though, too much other stuff!
 
@agent86 I haven't even finished it.
I just pick it up periodically to play.
 
just the other day I won some GoG code for the original fallout, and then I logged in and I still haven't even downloaded Alpha Centauri, and that's sad :(
 
@agent86 Too many good games, not enough time!
 
@fbueckert indeed, good sir. through some dastardly turn, publishers saw fit to clutter my summer with too many fun games. usually this part of the year is reserved for picking up/renting older games that I didn't buy at release... I still have FC3 and AC3 on my "wish list" as it were
 
The answer is clear: quit your job and neglect your family. Play video games all day long!
2
 
5:24 PM
instead, I am stuck, stuck I say, playing the awe inspiring Saints Row 4. oh, the humanity :(
 
@agent86 inhales in shock such horror :o
 
I also just grabbed a translation patch for the DS remake of SaGa 3, of which the original GB version is probably in my top-10 games of all time. Don't know when I'm going to have time for that, even.
 
@agent86 How much like Crackdown is this game?
 
@OrigamiRobot I've not played Crackdown; EBongo is co-oping SR4 with me and he says there are a lot of similarities in terms of "agility orbs" and so forth.
 
@agent86 My 3DS sits neglected for the most part.
 
5:27 PM
I find it very similar to, say, inFAMOUS and Prototype
there's also parallels to SR3, from which it inherits its map among other things
 
I usually hate GTA clones, but Mercenaries and Crackdown have been exceptions
 
tiddy and I were discussing it, and we came up with "saints row 3 is to saints row 4 as fallout 3 is to fallout: new vegas"
@OrigamiRobot did you ever play either of the prototype games? they're rather good, imho.
the "locomotion" mechanics of "you run really effing fast and jump really effing high" are entertaining
 
I played the first one.
 
@agent86 I tried the first one; found it got rather monotonous pretty quickly.
 
in SR4 you can still jack cars and shoot guns and stuff, but it's all a level of absurd above and beyond
 
5:30 PM
I want the goofiness of Crackdown.
 
during character creation you have a choice of 7 voices. 3 men, 3 women, and Nolan North
 
"I'm bored. Let me pick up this car and throw it as far as I can"
Nolan North? swoon
 
Nolan North often breaks the fourth wall. "OH YEAH, THATS HOW NOLAN ROLLS"
 
He is the best Deadpool voice.
 
well, in SR4 you can pick up cars and throw them, you can also pick things up and drain their life, or use your TK for mind control
 
5:31 PM
@MichaelDunfield Yes, that is my determination here as well. But according to consensus, that information actually can't be asked of things. Which is a problem, to me.
 
you've got power stomps (several different elements), a "blast" power, and a "buff" that gives you a damaging aura, of several different types
plus a crazy assortment of weapons, including, might I add, a purple tentacle that is a clear DotT reference
 
Didn't SR4 just release DLC with a dubstep gun?
Kill people with dubstep!
 
sigh I might need this game.
 
Final Fantasy III for Android updated:
> Support has been added for devices equipped with the x86 processor.
 
the base game comes with the dubstep gun, with 3 songs. the DLC adds 3 more songs and skins
 
5:33 PM
It makes me mad because I hate GTA games.
 
Just how many people are running Android-x86?
 
It's a whole lot of mindless fun, I've got to say.
 
cars are more or less just there for the lulz
like, in the first 10 minutes they hand you a tank and a VTOL warship you can call whenever you want
 
Mindless in that you can steal a car in front of a cop and he doesn't give a shit.
 
I'm not sure why Square Enix is pushing Android-x86 support...
Any thoughts?
 
5:34 PM
instead of taking cars to your garage to "save" them it's just a button, wherever you are
 
Heh, fastest way to get my friends to start dota, start saints row 3 :)
 
@agent86 Yeah, and those abilities were much later game in SR3. Hell, Nitrox on every car is level 2
 
@Unionhawk yeah, it's like they're like "screw balance. here's some fun toys. go blow stuff up"
 
Any fans of Nolan North should watch Hulk vs. Wolverine
 
@Unionhawk well, it was originally an add-on
 
5:35 PM
@agent86 Which is what made it all so mindlessly fun.
@KevinvanderVelden You can use it as an add-on too, but there's an upgrade that makes literally every car you step into immediately have nitro. That upgrade was there in SR3, but you needed level 35 or so to get it
 
indeeeeed
 
@Unionhawk and it's so much fun in SR3 =p
 
@agent86 That's why I like Mercenaries
 
@OrigamiRobot yeah, I feel like I played the first game of this series and not the second. Just Cause 2 was also good in this vein.
 
@DragonLord Dunno...would it make it easier to develop cross-compatible apps? I mean android apps would still have to be Java anyway, right?
 
5:38 PM
@agent86 Mercenaries 2 was blegh
 
So much spam lately.
 
@OrigamiRobot blegh. I guess I shouldn't be sad I missed it then :(
 
Hm. Debating getting a super cheap ultraportable laptop and making a second desktop for Big Picture and constantly recording HDMI capture instead of the gaming laptop
I could probably get both the cheap laptop and the medicore desktop for the cost of a single gaming laptop but they'd each do their respective tasks a bit better
 
I overheard one of my coworkers saying something like "MS Paint wars" to another coworker.
 
asdasdasd
fuck this game sometimes
90% chacnxe to stun, and failed again.
That's the third time in a row I've faield with 80% or above.
 
5:48 PM
Reload and try again!
 
@JasonBerkan Silly alchemist.
You know that doesn't work.
 
I was actually reading the forums on that mod Wipqozn mentioned yesterday, and was saddened at the number of people that consider the seed being saved a bug.
There should be a "make every attack 100% to hit" option for newbs.
 
@Wipqozn Did I do bad? ._.
 
In my current playthrough, my heavy missed with her first 3 rocket attacks (at 90% to hit).
 
@OrigamiRobot NO, it wasn't you.
 
5:51 PM
@JasonBerkan the PRNG seed is saved? Not sure if I'd call it a bug but that's a shitty PRNG
 
@BenBrocka It's saved. If you don't save scum, you don't notice.
One of @Sterno's best comments was on a question we had about it.
 
@JasonBerkan Still not very random, and that's abusable in it's own way too
 
asdkjasldk, I forgot my guy was wielding a pistol
FML
 
save > Oh this attack misses > load > do something else
 
I would say it is not the game that is cheating, but the person who keeps trying to save and reload hoping for a different outcome! :) — Sterno Oct 11 '12 at 19:29
 
5:54 PM
It's not that the game is cheating, it's that it's shitty PRNG, and abusable to boot
 
finalyl, fuck.
If I failed anohter 80%+ chance I was going to punch an orphan. In the face.
Also, @OrigamiRobot, I would never have you stu an alien. You're too valuable to risk losing at a botched stun attempt.
 
@Wipqozn cc @spugsley
@Wipqozn :D
 
I usually try and do it so that I can just kill the guy / can live if the stun fails, but sometimes soldiers feel like missing all the 90% shots.
 
@BenBrocka So what isn't a shitty PRNG? If it's perfectly random, it's abusable. If it uses a fixed seed, it's abusable.
 
Oh is this Xcom? Xcom has always seemed to have an unusual definition of over 50% meaning "it might hit if you're extremely lucky"
 
5:56 PM
AAAAAAAAAAAAAARGH
 
@BenBrocka pfft, Iron Man all day long.
 
I feel like I've only just started my internship and I'm already 1/8th of my way through it
 
ALL DAY LONG
 
@JasonBerkan Being able to know exactly what to expect is generally much more abusable than not knowing what to expect
 
Does anyone want a copy of XCOM? I got it as a bundle and I will never play it.
 
5:56 PM
1,000 hours remain
ONE THOUSAND HOURS REMAIN
 
0
Q: Who was the composer of the music of Cyberlords: Arcology?

Zoltán SchmidtCyberlords: Arcology is a 2010 game for Symbian (and later, Android) mobile phones, made by Handy Games. I could not find any actual credits about this game, so I'd like to ask, maybe someone may have an answer: who made the soundtrack of this game?

1
Q: When does Navi to talk to me?

ScootalooNote: I haven't played through the game so try not to spoil anything. I just started playing the game again, and though one big complaint was that she talked too much I actually like her. So is Navi on a timer or how does it work? I know that there are some events where it'll triggers her "List...

 
@badp extremely far away moon looms
 
@BenBrocka the moon might just be entering the solar system
wait does that mean I get to replay through the internship time and time again until I stop sucking?
I need to code myself an ocarina of time.
 
oh god, mission done.
That's a relief.
things were looking pretty grim there for a bit.
4/6 squadmembers were wounded. Basically everyone who isn't a sniper.
yay, I fially captured an alien and can research Plasma weapons!
and now I can build the firestorm!
 
Do teammates still immediately shoot all other teammates 1 turn after leaving the ship in new X com?
 
6:01 PM
Although it's not as valuable now that I realize I can actually build inteceptors.
@BenBrocka They can when they panic.
 
I found it very frustrating that the only time my team could hit something was when they were shooting their teammates
There was too much randomness for a "tactical" game for me
 
I have a problem.... I like video games.
 
@BenBrocka as far as I can tell, the only thing missed shots will hit in XCOM is terrain. They'll never hit other enemies or allies. :/
 
Can anyone help me?
 
The tactical part of the old game was overrated, in my opinion.
 
6:05 PM
@YoungGuilo Your problem is that you think liking video games is a problem
 
@ToxicFrog No I mean aim 3 shoots at alien with 90% accuracy = miss, panic and shoot 5 times, hit 4 allies
 
@YoungGuilo Video games are off-topic in The Bridge.
 
@BenBrocka panicking only happens at the start of the turn.
 
oh, wow, what happened to all of our tags?
 
I know, but my team seemed to only be able to aim while panicking and shooting their teammates is what I mean
 
6:07 PM
@BenBrocka also, the % ratings in X-COM are, not to put too fine a point on it, complete bullshit; they're basically "theoretical chance to hit a human-sized standing target 20m away"
 
@ToxicFrog Ben's talking about the old game.
 
@Wipqozn only gets a pass because this is his "Get out of jail free" day.
 
@JasonBerkan So am I.
 
In the old games, missed shots could hit anything.
 
@BenBrocka So a 90% chance to hit a sectoid on the other side of the map is actually much, much lower
 
6:07 PM
@YoungGuilo You have the same problem as the rest of us, then.
 
@ToxicFrog I know, I always did the burst shot and got as close as possible because aiming was near-impossible
 
Welcome to Video Games Anonymous!
 
@BenBrocka while a 10% chance to hit the guy standing in front of you is basically 100%
@JasonBerkan yeah, sorry, my initial comment about missed shots was in reference to XCOM. Everything else I'm talking about is X-COM./
@BenBrocka this is one of the things I hope openXcom fixes at some point - either give per-target accuracy, or display it as spread rather than hit%
@BenBrocka anyways, berserking tends to result in casualties more often than you'd expect, because your guys are generally more tightly packed than the human-alien distance.
 
yeah, and there's less space for the bullets to miss due to spread anyway
 
@ToxicFrog I've never noticed this. Standard strategy was to put your guys who could shoot kneeling outside the ship, while your crap guys found the aliens. I always fired 80% shots across the map and got kills.
 
6:10 PM
Solution: spread out more, don't give AoE weapons to people with poor morale, try to avoid having high ranking officers chow down on plasma
 
I just found it an extremely frustrating game mechanic that's pretty much completely unnecessary
 
Anyone see GnomeSlice
why can't I ping him O.O
 
@BenBrocka I rather liked it - panic and flee are much more likely than berserk anyways
And the thing to keep in mind is that, unlike in the new one, the aliens use the same mechanics
So as your squad improves, not only will they have morale failures less often, but the aliens will have them more
 
@ToxicFrog In the original? Mine seemed to ALWAYS start shooting when they panicked
 
The sweetest moment is when you're a few turns into the final mission and you get the message ETHEREAL COMMANDER HAS PANICKED
 
6:11 PM
aliens could panic? Guess I never got good enough stats to cause that
 
@Retrosaur I'm afraid Gnomeslice is... gone.
 
@gnomeSlice was brutally murdered by @MichaelDunfield
5
 
Or when you're assaulting a landed battleship and you get MUTON LEADER HAS GONE BERSERK and then the entire upper deck of the battleship just...vanishes, because he was carrying a blaster bomb launcher.
 
@BenBrocka OMG THATS HIM OMG
 
@BenBrocka I thought he was mortally wounded by @AshleyNunn's Hug Gun.
 
6:12 PM
@BenBrocka murder? We should give that @MichaelDunfield a promotion.
oh wait
 
@BenBrocka there's three possibly outcomes - panic (stand in place, TU=0), flee (drop everything in hands, run in a random direction), or berserk (open fire at whatever's in front of you until you run out of ammo or TUs)
It's a 1/3 chance of each, so generally one in three morale failures will result in gunfire.
 
Maybe I just only remember the berserks, they were certainly the most memorable
 
Anyways - all units start out with a morale of 100 and there's no chance of a morale failure until it's <50, which will take at least two deaths from your squad in the theoretical worst case (the two highest ranking x-com officers in the world both dying in front of a rookie with bravery 1) and in practice will generally take a bunch more - and killing aliens counterbalances that.
So at the point where your squadmembers start panicking and berserkering, you'
re generally pretty screwed already.
 
@ToxicFrog That sounds a lot better.
The current panic system is dumb. A soldier gets shot, and the whole squad panics. IT's stupid.
 
6:18 PM
@RedRiderX the meh factor is high on this one
 
(this is of course ignoring psi attacks, which bypass morale entirely and are a straight opposed roll using psi strength and skill)
@Wipqozn er...that is the current panic system.
 
@badp AI War and AVWW?
 
@RedRiderX never heard of either before
 
I don't know what Skyward Collapse is like.
 
@ToxicFrog I'm talking about in te new game, not the orignal.
 
6:19 PM
@badp Worth it just for AI War.
 
AI War looks like strategy, so the meh factor is infinity
 
It's a co-op RTS.
 
The chance to panic is a lot, lot high int he new one.
 
yep, RTS.
 
@ToxicFrog What I hear from a lot of people.
 
6:20 PM
Infinity meh
 
@Wipqozn I don't think I ever saw anyone panic in the new game
@Wipqozn but then, I only lost six troops over the course of the entire game, and three of those were the mandatory tutorial casualties
 
Huh, apparently I was misremembering OoT. Must be time to play again.
 
@JasonBerkan All of my comments are the best comments.
 
@ToxicFrog Yopu don't need to lose soldiers for soldiers to panic.
 
@Wipqozn also, remember that in the old one a typical starting squad size is 10-14, so you can lose, say, 7 squad members, and you'll still have seven left to panic.
 
6:21 PM
Getting shot is enough for the entire squad to panic when the team is rookies.
 
Whereas in XCOM that would be a TPK.
Aah. Yeah, never had that happen.
 
uh, AWVW is a platformer
 
(in X-COM, getting shot and hit can make someone panic, but only the person who was hit)
 
@badp Yeah, kind of a side-scrolling action rpg.
 
AVWW is kind of a clusterfuck, sadly. Great idea that they lost track of somewhere in development.
 
6:22 PM
@ToxicFrog Yeah, that's true.
 
I don't know if AVWW2 fixes things, haven't tried it yet.
 
@ToxicFrog Yeah, they gave it to everyone that bought the first one too, yeah?
 
so there's a few people playing the violin below the office, and... they went from playing classical to playing Adele
why.
 
Also I think there are demos for all of those games on their website, so you could always try those out if you want.
The AVWW demo was very generous.
 
I hate the "aliens get a free move when you see them" thing.
 
6:25 PM
That drove me a bit crazy, yeah.
 
@Decency There's no point asking about something that can't be answered.
 
I understand why they do it, because aliens just stand around waiting for you, but it's still annoying.
 
@Retrosaur What's up?
 
Although it's kind a good thing that chrysalids got nerfed as hard as they did, because otherwise them getting a free move into the middle of your squad as soon as you see them would be a TPK every time.
@Wipqozn see, to me, the answer there is not to have them just stand around waiting for you!
 
@ToxicFrog You're correct.
They shouldn't be standing around, I'm just pointing out that the fgree move is really a symptom of another problem.
 
6:27 PM
In X-COM they would move around, set ambushes, kill all the civilians before I even got within sight
Ok, that last was kind of annoying
But to be fair, the aliens killing them just means I don't get bitched out for killing them all with high explosives a few turns later
 
@MichaelDunfield You aren't getting what he's talking about.
 
soldiers missing 88% shots is the worst.
 
@OrigamiRobot Sorry.
@RedRiderX Have you played AVWW?
I feel like I should have enjoyed it when I played it last but I just couldn't get into it.
I mean I enjoyed it.
But I didn't really feel compelled to keep playing it.
 
@MichaelDunfield I've played a few hours of the demo.
 
Making the 58% chances makes up for it.
 
holy shit, I wish Vhalen would shut up.
yes yes, capture he alien. I get it. Stop telling me.
 
What high end but hopefully not pointlessly expensive Intel processors should I be looking at?
 
@MichaelDunfield Like ToxicFrog said, it does seem to have a lot of disparate ideas and art-styles all kind of mashed together (which actually sounds a bit like the main story line).
And while on some level stuff works together and the combat and stuff feels cool. There are also a lot of times where all the disparate systems and their learning curves and idiosyncrasies start to drag you down.
Not to mention the fact that I can't help but imagine that, apart from the random-gen bit, that this kind of hot-key combat arpg has been beaten to death by countless WoW clones and the like.
 
2
Q: How do I dual wield weapons?

Kta Catalin StoicaI'm not sure how I can equip a weapon in each hand. Like a dagger/dagger combination, or a sword/dagger combo. How can I do this?

0
Q: Get more visitors in Krustyland

Canadian LukeIn the Simpson's Tapped Out, how do I get more people walking around the amusement park? I'm not talking about the Simpson's characters that also appear in Springfield, I'm talking about the random characters

 
@RedRiderX Yeah a bit
It's been out for a while though
 
6:42 PM
oh good. Terror mission, but after my entire squad fully healed.
 
I also have no idea what AVWW2 is like and what it changes.
 
@RedRiderX Me neither, even though I own it.
Apparently it changed quite a lot
 

« first day (1148 days earlier)      last day (3892 days later) »