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00:00 - 20:0020:00 - 00:00

8:06 PM
Hmm, I think I just can't be nice.
 
Oh, there's already a cvar to turn on medieval mode... tf_medieval 1
 
That reminds me, I have to put SRCDS on my VPS
 
Pizza has been had.
 
resists urge
 
Pizza? Did it have... wait, I'm not supposed to say that any more.
 
8:18 PM
This makes no sense.
arienh4@arienh4.net:~/srcds$ ls
hldsupdatetool.bin
arienh4@arienh4.net:~/srcds$ ./hldsupdatetool.bin
-bash: ./hldsupdatetool.bin: No such file or directory
And yes, it is chmodded properly.
 
@Powerlord Ham. It had ham. And mushrooms. And mozzarella. And tomato sauce. And that's it.
 
@ArdaXi Did you chmod it with the execute attribute?
 
@badp So Prosciutto con Funghi then.
 
Delicious fungus and swine pizza
 
Exactly.
 
8:20 PM
@Powerlord chmod +x
But then it would say permission denied.
It claims the file isn't there.
 
@ArdaXi Hmmm... is this a 32-bit or 64-bit Linux?
 
64-bit.
 
That dash is suspicious
 
Wouldn't that pop up another error still though?
 
-bash: ./hldsupdatetool.bin: No such file or directory
↑
?
 
8:21 PM
@ArdaXi It should, but I've seen bash sometimes give you that error if the 32-bit libraries are missing.
ia32-libs on Debian/Ubuntu (I think)
 
I'll try
 
Not sure what it's called on other package managers.
 
Yeah, this is Ubuntu.
I would never give up apt.
@Powerlord It worked. Thanks!
I still find the whole thing weird.
You download a file, which downloads another file, which updates the original file.
 
I didn't think it updated the original file.
I mean, you don't really use hldsupdatetool.bin ever again, but rather the steam binary
 
You download the HLDS Update Tool, which downloads some Steam binary, which updates the HLDS Update Tool
Well, yeah, hldsupdatetool.bin is just a self-extracting archive containing the update tool, I suppose.
 
8:25 PM
I've always used ./steam -command update -game tf -dir .
 
True.
 
Because I have a separate user account, and tf/ctrike/hl2mp all install into the orangebox directory anyway.
 
This is the first time I've used it on an actual VPS.
 
Granted, I had our other admin rm -r hl2 on me.
 
I used to home-host a dedi, with NTFS junctions going to my Steam directory.
NTFS does have a lot of neat hidden features.
Wow, downloading the update tool takes long.
This always confused me.
No installation record found at ./orangebox
No installation record found at ./orangebox
No installation record found at .
No installation record found at .
No installation record found at .
No installation record found at ./orangebox
Does it expect it to pop up just because it's checking or something?
 
8:30 PM
I'm not sure why it checks multiple times like that.
I thought it usually checked once.
 
Bob
0
Q: Are the contents of chests in battles random?

AubergineWhen battling enemy troops in King's Bounty: The Legend, the battlefield will often contain one or more chests. I make it a point to open a fair share of these chests, which vary in contents from a negligable amount of gold to the extremely useful Might/Mind/Magic runes. So I was wondering - ar...

 
I don't know, Valve stuff has always been buggy for me.
But I don't complain so long as it works. Regardless of how many times I have to keep retrying the command.
 
Meta Gaming has hit 500 questions. \o/
 
Question. Why is the hldsupdatetool downloading the media folder?
 
@ArdaXi Is this part of the initial install, or is it specifically installing TF2?
 
8:36 PM
TF.
 
Because it downloads all of the HL2 shared files, and since HL2 launched for the Mac, this includes a bunch of stuff TF2 doesn't really need that are part of the HL2 standalone game. >:/
 
This is ./orangebox/tf/media/
I also don't get why ./orangebox/tf/sound is needed.
 
@ArdaXi To validate that clients aren't trying to use different files on pure mode 1 and pure mode 2 servers.
 
So why do you need the actual files for that?
 
True, you could just store the CRCs... hey, don't ask me, I didn't write it.
 
8:40 PM
I doubt it does bit-by-bit validation.
Valve's entire set-up is very hackish.
 
Wait, so it's gonna cap at 500?
 
@badp I think I am in support of this idea. I think that, overall, habitual answerers have a better feel for the needs of a site than habitual askers. Habitual askers can be limited to knowing about their own questions, but habitual answerers will see a wide range of what goes on.
 
That's 100 upvotes in total.
 
...plus 500 every other 2k
 
8:50 PM
Ah.
So that's 100 upvotes per 2k of rep - question rep
 
I think they need to take care not to overly-limit it, though. Good questions provide as much value as good answers. It's the questions for which the site even exists.
 
I agree with the comment on the accepted answer about how this might make sense on the trilogy but not so much on other SE sites
Our main problem right now is that we need more questions. We have great users who spend lots of time editing, closing or waiting for questions to be asked so they can answer them, but we don't get enough questions to take full advantage of this.
I'm not sure how much this sort of change will end up affecting us. Maybe it won't be a big deal.
 
@Mana Only one thing to do. Ask questions!
 
But I just feel very hesitant to accept a change that might damage the potential to have questions asked on this site.
 
I've got a ratio of 7% Q/A
 
8:57 PM
Yeah, but as Jeff says, this change is to discourage having questions asked for the sake of asking questions.
 
Badly phrased.
What he means is asking questions for the sake of rep.
You shouldn't do anything for the sake of rep. Unless you're a planet.
 
true
 
If you're a planet, you have better things to do, like pulling @Mana with your gravitational pull.
 
@Powerlord Well, yes, but @Fabian isn't here.
I wonder how much people have noticed that there is text in my avatar.
 
Bob
0
Q: sm-ssc: where to put my songs

Tomas JancikI have installed stepmania fork sm-ssc under my ubuntu 10.10, but I can not make it load my Songs... I've downloaded some packages and put it into ~/.sm-ssc/Songs/ but it still doesnt get loaded... where should I place the Songs to get them loaded in the game?

 
9:07 PM
It's kind of a Catch-22. You shouldn't do things for the sake of rep, but rep is how the sites create an incentive for posting good content.
I actually liked the suggestion of scaling down the points per upvote of your questions.
I'd suggest a progression that scales upward as the post reaches certain thresholds. For example, the first 9 upvotes (those before "Nice Answer") are worth a point. The next 15 are worth 2 (those before "Good Answer"), etc etc. Once you break "Great Answer", they're all worth 5 points.
 
Quick calculation shows that, e.g., Drake got ~3k rep from questions
He's got 5k, so that makes 2k from answers and a 1k cap from questions.
Net loss: 2k rep.
Bad Drake! Asking good questions! What were you thinking.
 
Bob
0
Q: Help me find an old game - controlling a ball through different levels

OlamHi everyone i am trying to find an old game wich i played in the late 90's. it's a game where you have to control a small ball through different levels. each level is a maze of different tiles. the ball is automatically bouncing between the walls in the different mazes, and you have to stear it...

 
I love it how nobody remarked upon the fact I just basically confessed I did stuff just to gain rep.
It's like you already know me.
Also, is it just me or do we have a worrying influx of questions lately?
 
9:23 PM
@Arda so far the questions have been detailed enough that they tend to get answers, this both impresses and surprises me
but there are a ton
 
I can't even read all the text of that one and I'm still tempted to say "Marble Madness" although there's probably some detail in the part I can't see that would make that wrong.
 
@power:

it's a game where you have to control a small ball through different levels. each level is a maze of different tiles. the ball is automatically bouncing between the walls in the different mazes, and you have to stear it through the maze, avoiding dangerous "tiles" and smashing other sorts of tiles for points. as an example, i remember a certain level, where the tiles were made of ice, wich made it harder to control the ball. there was also a "bonus tile" wich allowed you to smash a lot of tiles at once.
 
SE should have a utility that throws every question through a sentence case converter.
 
@ArdaXi Maybe a mod tool ...
 
@CRoss Well, no, I mean when posting.
 
9:27 PM
meh, maybe ...
 
I don't trust automatic grammar tools
 
I think I'll just write a bookmarklet that does it for you.
@CRoss Well, it's not really a grammar tool, just capitalization.
 
@Aardvark not sure why, but it reminds me of Chip's Challenge
 
@CRoss Chip's Challenge didn't have a ball. Although it does have an ice level.
 
9:29 PM
no it didn't
 
@badp Arkanoid isn't really a maze.
 
@Powerlord That's why I didn't post it as an answer; the description is strikingly similar to that game though.
 
You know, I vaguely remember a game where you took a ball through a maze from a top-down perspective, but I don't remember if you had to smash blocks in it.
 
Besides, Apparently, Arkanoid was set in a labyrinth.
 
Funny, it can be interpreted as meaning Arkanoid, except you don't control the ball in Arkanoid.
 
9:32 PM
This one? (Marble Madness)
 
Cameltry is an arcade video game released in 1989 by Taito. The game ran on Taito's F2 system hardware and used the same optical rotary system utilized in Taito's 1986 arcade game Arkanoid. It was later ported in 1992 to the Super NES, and in 1993 to the FM Towns computer. The Super NES release was titled On The Ball in North America and Europe, and was compatible with the Super NES Mouse. The gameplay consists of moving a ball through a labyrinth by rotating the board itself around the ball. In 2006, Taito released an updated version for the Nintendo DS in Japan called Mawashite Koron...
aka On the Ball... but I don't remember smashing blocks in that one either.
 
function toProperCase(a){return a.toLowerCase().replace(/^(.)|\s(.)/g,function(b){return b.toUpperCase()})};
I had no idea it was that easy
 
-1
A: Should we cap reputation gained from questions at +2000?

ShaunI'm for the spirit of this proposal but against the methodology of employing it. A few users have suggested solutions in the neighborhood of what I think is best, but haven't nailed it. The goal here, as I understand it, is to mitigate the reputation gain for people who ask tons of mediocre ques...

That discussion ended a bit ago in here, but I was busy collecting my thoughts into a coherent post. :)
Apparently, someone already disagrees with me, though. :o
 
@Arda with a regex, its always that easy ;) (cue regex debate)
 
@Aardvark Actually, This Converts It Pretty Badly.
Well, it does proper case. I need sentence case.
 
9:37 PM
@Shaun The vast majority of questions has less of 10 upvotes, that's why there's a badge for the 10th upvote. You're suggesting reducing the rep gain for the vast majority of questions by 5 times...
...while giving those few outliers even more outrageous rep than they already have
~
In other news
 
@badp isn't rep considered to be a largely imaginary value? The real value is people using the site, not the imaginary kudos
 
TASVideos is starting testing their runs on actual hardware, thanks to an Andruino
@Aardvark Rep is what hooks experts.
 
I was surprised to find Jeff Atwood uncomfortable with the amount of rep generated by good questions
 
You don't mess with reps light-heartedly
 
@badp you can always add rep, never remove
 
9:40 PM
@Aardvark -1
(see what I did there? :P)
 
I liked it :P
 
@badp Like, say, making it so question votes don't award rep part 500?
 
I dunno, maybe I'm an oddity. I have had little interest in the reputation system since coming here, my satisfaction was someone telling me that solved their problem
 
@Powerlord I know. I am concerned by the change.
 
@badp Check my reply to your comment on the answer.
 
9:41 PM
@badp I love how that in the Marble Madress[sic] one the camera can't keep up with the ball.
 
@ArdaXi Have you seen some of the sonic TASes?
 
blargh
evening all
 
evening
 
@badp Whats' with the two views in this one? GBA's not a dual-screen system...
 
@Powerlord On the left what you can actually see, on the right a camhack that's always centered on Sonic
so you can actually see Sonic
> The screen on the left is identical to the normal version; the one on the right is made with a special emulator, hacked to force the game's camera to focus on Sonic, making it much easier to follow what nitsuja is doing with him. This version doesn't show the credits and anything following them.
Most of the level is broken while it's off-screen, though, which is probably why in later stages Sonic is mostly visible.
 
9:51 PM
Either Sonic Advance is really glitchy or the emulator he's using is... with all the running through walls crap.
 
@Powerlord All those games are glitchy. That's what makes TASes possible.
 
I watched part of a Super Mario 64 TAS the other day where they didn't use the A button at all.
 
@Powerlord The concerns about glitchy emulators is why one guy hacked an Arduino to play back TASes on actual NESes. I've already linked to the relevant pages and videos before.
 
It was really odd to see Mario not jumping.
 
@ArdaXi I've played games on buggy as heck emulators before, so you can't just assume the games are glitchy.
 
9:54 PM
@Powerlord That's why they're confirmed on actual consoles.
 
@ArdaXi Well, only some of those are to be fair, and others won't run there due to technical difficulties of some kind (can't remember exactly, the forums have more)
Here's an example of something going wrong:
 
The Marble Madness one I would have accepted without seeing it on an actual console, the Sonic one is skipping 90%+ of every stage by running through walls... that one I'd want to see on an actual console.
 
@FallenAngelEyes That one has been confirmed btw: youtube.com/watch?v=VUVzUaNoqY0&feature=related
provided you're talking of the one that doesn't run
(I haven't seen one with Super Mario not jumping)
 
The one I saw was Mario 64, not original
 
Bob
0
Q: Black Ops: 50 or 100 points for a kill?

MikeI always seem to get 50 for a kill but on youtube those gets 100. Is all about the game you play; or how you kill someone? Thanks Mike RocketGoal

 
10:09 PM
Oh hey, if you get Sonic Adventure for the 360, you can download an update for it to turn it into the Director's Cut version.
Can't check how much it costs to upgrade, though.
Ew... 400MSP? $5 USD just for some extra missions?
 
For the 360...?
I can imagine getting it for the Wii, but..
 
Bob
0
Q: PS3 Blueray 5.1 audio playback with older receiver?

Randy KI'm having problems using my PS3 as a Blueray player and getting surround sound from my receiver. First my setup: I have both a Tivo Premier and PS3 connected to my Sony LED TV by HDMI. The Sony receiver is connected to the optical out of the TV because it doesn't support HDMI. The Tivo has no...

 
As far as I can tell, the only version available for the Wii is the GC version.
and by that I mean finding an actual disc of it.
Bleah, apparently Sonic Adventure for 360 was on sale on XBLA back in December. Wish I'd known that, I would have gotten it.
 
10:25 PM
SA2 was better.
Has anyone tried Torchlight XBLA?
 
text.toLowerCase().replace(/(^\s*\w|[\.\!\?]\s*\w)/g,function(c){return c.toUpperCase()}) Perfect.
All hail the power of regex.
 
Bob
10:46 PM
0
Q: What Wrench should I use? (TF2)

NottinylilI have no clue, I like crits with the normal wrench, but the bleeding on the SH is awesome with spies. I like the faster build time with the jag, although I think it should also add metal for upgrading on in increments of 50 instead of 25. And if I had a golden wrench, I'd use that all the time. ...

0
Q: iPhone point and click adventures

CharlieI'm on a long flight tomorrow so need a point and click adventure game to keep me amused. On other flights, I've already completed both Monkey Island and Broken Sword games, which were great, but would like any recommendations for other good games for iPhone in that genre. Thanks

 
11:04 PM
Back... I accidentally hit the back button on my work browser, and couldn't get The Bridge to load again (it just acted like it was loading forever).
Figures, Sonic Adventure is cheaper on XBLA for people who have a Gold account.
 
11:25 PM
Grr, I need to get more rep. I really miss my close votes. >:/
 
I felt bad for Charlie, making that final close vote.
 
@Arda He just. He looks so happy.
:(
and now he's probably sad
 
@Mana But he has a frowny face.
> OH NOES! Thats so unfair :( - Charlie
 
he'll probably update his gravatar to an angry, hooded figure tomorrow
while on his plane
 
Uh oh.
 
11:28 PM
and come in here posting "nobody wants to recommend me games i hate my life"
 
But in here, we do do the game-rec thing, right?
 
Correct.
 
So we'd be all like "It's okay! We can help you here!" and he'd be all like "It's too late for me, my flight is over."
fetches his portable grief counsellor office/bakery
 
Good, because I need cake and grief counseling after this test.
 
:(
 
11:33 PM
Yeah, apparently GLaDOS was upset because I exposed myself to the button for too long.
Ooh, Amazon's doing a Buy One Get One Half off deal on DS games in the US... not sure about other countries.
Whoa, Amazon has the original Phoenix Wright game in stock? How?
Even Capcom's store had run out of that.
New TF2 update coming soon: teamfortress.com/shogunpack
Meanwhile, I'm checking if Valve already updated it on Steam.
Given how long the server updater is taking to even CHECK for updates, I'm guessing it has been.
Huh, only 8 new files.
Mostly AI Node files for maps.
 
11:51 PM
locks his grief counsellor office/bakery for the night. Through the ovens, figures looking suspiciously like cakes can be seen.
 
Bah, I knew I should have backed up the items text file.
It got updated, but I didn't save the old one to see what the new ones were.
 
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