@KevinvanderVelden what I did was take a screenshot of @Jochem's reactor contents and one of mine then layered them in Photoshop and set the top one to Difference
@Ronan @ratchetfreak six U238 (the stuff you get tons of) and 3 large plutonium. they run twice as fast, and give you the same profit in tiny plutonium piles.
one of these days I should run my AE system over to the reactors... I've already automated crafting the fuel rods, I just have to fly them over to the reactor manually a stack at a time
replace the chest on the right with an interface, move the retrieval node to that interface, put a quad fuel rod in the stock row of the interface and a crafting card, and you're done
@Jochem and then put a crafting upgrade in the interface and keep it always stocked with fuel rods or what?
I still don't 100% understand how interfaces work, always worried I'll end up setting something up that will keep my main crafting CPU occupied for ages
you should really disassemble that thing and build many different ones, it'll help much more than a gigantic block of megabytes of crafting storage you'll never use
@ratchetfreak well yeah how else will you make sure other people agree
and if they don't
just ban them from your IRC channel and website
The only nice thing I ever seen him do was give me a 12 hour ban because I was drunk and spamming the forge IRC channel and he 'allowed' me to come back the next day
Lol fucking universities that automate their scores being sent to students in a Word document
"U had 66aantal vragen goed daarmee is uw cijfer een7."
basically when they made Mojang and hired some people one of the legal guys was like hey these guys are modifying our game and I don't think that's okay
i.e. they've never really wanted modding
It's just that Notch is a cool guy and never took Minecraft or Mojang seriously
@ratchetfreak and CEOs of small companies generally have a major percentage of it's stock. If Notch was smart, probably 49.9%. Reduces the risk for him personally, but leaves him with final say
Because simply being able to do things like seeing your inventory or map on the wall next to your PC monitor or w/e is already way more awesome than being able to look around by physically moving your head
If you look at the passthrough mode it has where you basically see what your eyes would be seeing, there's really not a lot of latency and the cameras are really really accurate
But still there's no standards for either controller or headset so devs still have to decide between Oculus and Vive (hoping Oculus will fade away before VR becomes actually relevant)