I'm testing too, but nothing of that sort, just checking out what happens when you change the stats (okay, I'll admit it's partially because I want to see how fast you can go too)
I was actually slightly scared because of chat before because I thought it'd be HTML and someone could insert stuff into it, but luckily it's just canvas stuff
@emanresuA Not all that creepy, it's his server and everything
Also it'd be cool if you could have different classes of tank
Like maybe one that slows down your reload but increases your damage, or one where you have two barrels opposite each other that only do 2/3 damage, or one that lays landmines, etc.
Intangibility could go awry if it ends just as you're in a wall. Of course, there could be extra code to let you get out, but it might be a bit complicated
I really like the simplicity of it all. There's strategy in choosing your stats — none of the silly power-upping. And then there's actual strategy on the battlefield.
Would it be possible to replace the fading reload indicator with a diminishing bar? It be much easier to quickly grasp when exactly to take the next shot.