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Wes
Wes
18:09
Hi All,
I'm guessing it not too busy here. But I'd like to ask a question that I believe to be very off topic for the site.
When things are not busy, always just ask the question. that way you don't have to wait a second time for someone to find it
Wes
Wes
Well basically I want to create something for fun. Doen't have to be any good. So I'm looking for a very limited environment, for instance I've been looking at pico8. Or learn some assembly something that doesn't feel like work at all. So I guess I'm looking for software recommendations.

I specifically don't want something like unity. Because that would A give me too many options and b coding in those languages is a bit close to my day job. (Server side java).

Anyone got any idea, also scratch would be a no go. Even if the language I'd learn is basic (not BASIC) I'd prefer to write cod
@Almo thanks for the advise though
18:42
@Wes Sounds like you have a good option already with the PICO-8 - any reservations that are keeping you from jumping in on that one?
Wes
Wes
@DMGregory No not really. I wouldn't have minded something pinch bigger than 128x128
Wes
Wes
Yeah thats kind of what attracted me to it oddly.
That and the limited color palette. Sounds wierd but that means I can't faff around in Gimp all day. Though I was seriously considering learning some assembly. But then what processor would I target Z80 ?
19:12
6502
these are all irrelevant details
you're getting too hung up on the env. just pick one and run with it
Wes
Wes
@Almo thanks yeah I decided to do the pico one at the moment
pico sounds fun indeed
I can also recommend giving java gamedev a try. AWT can be fun again
Wes
Wes
19:44
@dot_Sp0T yeah thats all I'm looking for something to make me less jaded coding
@Wes i did a few small things in different systems for gamejams, e.g. benjamin.rw41.link or jane.rw41.link
silly things are super fun regarding coding
i know the feeling when the job gets overbearing :/
Wes
Wes
decided to make another snake clone
I'll copy a old amstrad game Crazy Snakes by fraggle and duck
Its just for the fun of it.
sounds awesome!@
especially on pico8
imagine a snakegame where you go backwards
19:55
Ooh, or reverse-pellets that change your direction when you eat them...
Wes
Wes
Thats a good idea
completely diff query, what's the usual ortographic projection formula?
or nah i think i got it
but my projection seems wrong
What looks wrong?
it's inversed
:)
but it works for another screen, which is really weird
probably sth else again
yeah no
i have written very questionable code
Write this on my tombstone.
20:06
:D
for some reason i inversed the width/height of the viewport when storing that in my camera component
Someone once said half of graphics programming is putting a -1* in different places until it works.
20:24
a very wise person
whelp camera's working
time to make a rudimentary movement system
 
2 hours later…
22:08
Nicely done! :)
22:22
it's all coming along
and i'm pretty confident on the spherical coords site too

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