@fido9dido What exactly do you mean by rendering engine? DX (or openGL for that matter) already handles everything I would define as rendering tasks (rasterization, clipping, etc). What specific tasks are you expecting your engine to perform?
@GabrieleVierti [time zone appropriate greeting] to you.
@Tyyppi_77 I decided to look into that - turns out thank Thor? In retrospect it makes, sense. And now I can tell me kiddo what a Thur is. Certainly easier than Þūnresdægday.