@TheMattbat999 My net connection was clogged by a 1GB YT upload :P Still is, kind of. Chrome's throttling works but it's not fine-grained so it bursts then pause, then bursts again...
I crunched the entire 3 minutes 37 seconds video into 221KB and wrote a playback routine for Arduino that bit-bangs the video signal out in software :D
@Bálint I'm not sure how to read this. I remember that there is a law that says it is illegal to use the acronym FBI in the USA. What the law meant is that it is illegal to mis-use the acronym FBI. Wearing a cap saying FBI or just talking about the FBI is fine. Founding the Furry Bunny Interests club and then knocking on people's doors saying you are an FBI agent is not legal.
So there is a chance that using Sarajevo in a game is totally fine. You just can't make a bus tour to Sarajevo which happens to be the name of the sandcastle in your backyard. Unless your backyard is in Sarajevo I guess.
It might make sense for them to actually do it. Once they give you a tiny bit of bitcoins you will send them a ton of bitcoins back. The problem is they don't know that.
@nwp I mainly just wanted that so that it looks different from Steel and Silver equipment. Plus, I had seen it depicted as a green metal before in Terreria.
Maybe make it white. Or just make it green like you want. People are more likely to complain that all the things look the same than that they are not consistent with Tolkien.
Kinda like Elder Scrolls. Do what you want. You can also form clans and fight other clans. Or simply be a dungeon exploring team. Or go solo. Or be a merchant instead.
@Almo fast travel through special, set locations. Also may taje mounts instead.
Well, what I mean by "set locations" is quite literal wells that you hop into and either teleport to another well you discovered or a random one if you want somewhere new to go to.
@nwp As someone who played through the 3 new elder scrolls game + arena and got out of the dungeon in daggerfall on the 5th try, I think smaller maps are better, because you can simply just walk from A to B in a short time
You don't have a drive to explore the world in Arena and Daggerfall, because it's mostly repetitive, boring and simply too big to do anything productive
@nwp I understand where you are coming from. I really don't plan on finishing this any time soon and I sure don't plan on this being my first game I finish. I have been working on little side projects here and there to help myself learn more and more about developing games (funny you should use Pong as an example, that was my second side project I did!) I really did come into programming I was just gonna do it right off the bat, but I learned over time I need to learn some more first!
I would suggest not to focus on "15 times bigger than skyrim" and instead let the game slowly grow. And to take shortcuts for things you don't care deeply about.
That said it probably still is a worthwhile project. It probably gets abandoned, but you will have learned a ton. And there is a chance that it does against all odds become playable.
On the heightmap thing, it isn't really about how easy it is, it is just because Unity's terrain causes sever lag when you detail it and add a Navmesh system to it. I actually attempted this project on a small scale, and it ran at 4 frames a second.