I'm reading @FirasAssaad 's post on the right and it reminds me of a friend from high school
this was back when the sims online first hit the market
and my friend loves to find loop holes
he's one of those guys on unreal tourney always looking for a glitch in the wall or sky to get stuck in
and shoot off people and watch them burn with anger
well when he got the sims online, he set up a bank
and the sole purpose of the bank was to defraud people.
so as people come to his house and drop by. he would greet them and tell them, "yeah give me a few thousand and in a few days i'll give you even more back"
he would then use that money and buy all sorts of expensive stuff for his little property thus making look more and more legit
eventually people started asking for their money back
and he would just move or tell them that the stock market crashed
and they weren't FDIC insured or something
and he would get these hate mail all the time, and people would threaten to report him and report him they did and people would come back to his house every day just to harass him or tell him what a jerk he was for having ripped them off
I'm not a game developer but it seems like the potential for ultra realistic motion based (whatever the term is) gaming is close to some crazy breakthroughs
@Noctrine, I am going to keep track of ones that have "i" in them, I best most of them will be closed. "How do i, 1 developer make a game bigger than WoW"
Either be closed or generally just be a bad question.
Here's a question for game developers even though it's not really material for GDSE: Why do PC games always start up for the first time at some random resolution instead of my monitor's native resolution?
We're all running Windows now - surely Windows knows what resolution the desktop is running at when the game starts?
Also... maybe back in the day cards weren't very fast, but my current card (an 8800GT - ancient by current standards) can run any game I've got at the full native resolution of my monitor (2048x1152). Maybe you wouldn't want to play the game at that speed but it'll run fast enough to allow you use the menus to switch to a lower rez.
OK, I'm just annoyed after buying a whole load of different games on Steam over the last few days and having to change the resolution in every single one of them the first time I start. Maybe Windows should have some global prefs for games at least.
@U62 Even then, the game wouldn't be completely sure that the resolution that you would have in that global prefs is playable. Not that it is entirely common these days but I remember some epic crashing for picking the wrong resolution in games. Atleast this way, it's your fault and not the developers :P
it'd be better for us without fantastic systems like yours to have to set a resolution rather then not be a ble to play because we can't get to the point to load the config menu.
My big gripe, would be the games that lack a proper windowed mode. I mean srsly. Using all of my resolution to play a game and then not letting me use the other monitor to watch a movie or something during
It's actually a window, just without the window borders
it's like hitting f11 in your browser
so you can do things like mouse over to the second screen and interact with stuff and you're not losing fullscreen focus or having to deal with changing window modes or anything