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2:03 PM
must skip "Sticky End" though. It's just a little noodly thing with a sample of an elephant defecating
 
2:17 PM
@MickLH - Still finding it hard approaching the line between humour and unacceptable aggression are we?
 
needling him about it won't help anything
 
Are we? Everything seemed fine to me... Is this a European etiquette thing?
 
Please don't get into this argument again
 
lol @Almo
 
:)
 
2:21 PM
I'm still drawing a blank, trying to understand how anyone got .. oh I wasn't insulting the usage of "mate"
Not even slightly, I was using it as a culture indicator
Over here, "mate" basically implies intimate
 
user92578
so restarting the test mode when the player dies works now
 
@Tyyppi_77 I'm the only one who cares lol, how ironic
 
user92578
wild blades still appear at spawn tough
 
user92578
I just totally WTFed that my messages didn't connect
 
Ignored users man =p
 
user92578
2:26 PM
:D Breaking the text boxes since today :D
 
Interesting, since you've established a line of communication, I'll send you morse code encoded as whether or not I break consecutive messages from you
 
@MickLH would require a) him semi consistently chatting with multiple lines and b) noone else interrupting
 
@KevinvanderVelden Oh you know it was never meant to be reasonable!
 
True, but poking at holes is fun
 
Hence my poking holes in your hole-poking :)
 
2:28 PM
@Almo - I was asking as he did say it would help him if we let him know when he was getting close to the line. Came up in the other day convos.
 
hahahah
 
It genuinely would help me to have "the line" outlined with a highlighter
 
suddenly I can't run the project
debugger's worker process exited
:(
 
Jon
 
Finally...
@Jon I'm getting sick of your slacking lately on our game project
 
2:31 PM
in VS how do I get the breakpoints panel to show all my breakpoints
 
Jon
 
user92578
@Almo what does it show currently?
 
@Almo - it should already show them all.
 
user92578
^
 
is it only availabile while running?
I mean
the panel isn't showing
 
2:33 PM
Yeah
 
sorry iwasn't clear
 
user92578
yeah I'd think so
 
I can't run it though
 
It's only available during debugging
 
:(
thanks
 
2:34 PM
Not true
It's available all the time
 
@Almo how come? Can you try F10/F11?
 
user92578
really?
 
Thank god for @Blue
 
Debug -> Windows -> Breakpoints
 
I knew that couldn't be right.
 
user92578
2:34 PM
what would be the use of breakpoints if you can't debug?
 
user92578
^^ that too
 
What would be the use of breakpoints if you couldn't set them outside of debug...
 
@Tyyppi_77 editing them
 
Jon
What is the point of life if you can't do anything worth remembering
 
@Blue click left of the line
 
2:35 PM
Deep @Jon, deep.
 
@Blue very nice! an eloquent example, I had come up with "lol, silly noob" to deliver the same message but I waited and you delivered
 
@KevinvanderVelden - I know how, but more importantly, how would you find where your BP's were if you weren't debugging and hitting them.
@MickLH - I do my best :)
 
user92578
aight true
 
Jon
did you know that there are some coders out there that have no idea how to debug?
 
user92578
yup
 
Jon
2:36 PM
they console.writeline() to debug
 
user92578
or
 
user92578
what's "out there"
 
user92578
I mean I used print() to debug my python for like a year
 
I would trust @Tyyppi_77 on this subject
 
@KevinvanderVelden the debugger crashes while starting up
 
Jon
2:37 PM
At work, I remember showing the call stack to someone
 
crap! move my message up by one
 
It's even worse when you HAVE to use Console.WriteLine because the environments you have available don't allow breakpoints.
 
Jon
And they were all like . HOLY SHIT I DIDN"T KNOW THAT
 
you jinxed it @KevinvanderVelden
 
2:37 PM
@Jon I've head that happen, it saddens me =[
 
wow
 
Jon
my previous team, I was the only person that knew how to do javascript
 
user92578
fuck I can't get the wild blade to appear, with a breakpoint to capture where it comes from
 
Uninitialized variables cause "disappearing" bugs like that often
But so do race conditions
 
disabling breakpoints lets it run now
I don't get it
how can hitting a breakpoint crash the debugger's "worker process"
 
2:40 PM
Magic
Also windows
 
user92578
microsoft*
 
and without running the game, I'm pretty sure none of the breakpoints should have been hit
 
user92578
Looks like the blade is gone then
 
I should finish Magic so I don't have to suffer feeling disgusting using any other language anymore
 
oh shit
I have a breakpoint on shared_ptr.
that's really fucking it up
 
user92578
2:43 PM
i bet
 
damnit @Almo, there has to be 2 consecutive messages from @Tyyppi_77 in a row for me to transfer one bit of data
 
hahahhaha
 
@Tyyppi_77, don't send 2 consecutive messages in a row!
waits for:
not?
Why
Whiee spam protection
 
user92578
Um, why?
 
lol
 
2:46 PM
@Almo problem solved?
 
2 mins ago, by MickLH
damnit @Almo, there has to be 2 consecutive messages from @Tyyppi_77 in a row for me to transfer one bit of data
 
user92578
MICK HOW ABOUT WHIPPING UP A PUPPET ACCOUNT TO GET OUT OF THE IGNORE?
 
hahahahahahaha
hahaha oh man don't make me laugh so loud the roommates are still asleep :/
 
No more Pinocchio's please.
 
2:48 PM
hey @Blue can you explain what that means in context, im serious I don't get it, I am familiar with the story
 
Pinocchio being a puppet
 
ah
 
user92578
oh, thanks, I didn't actually get that one
 
Jon
puppets get away with everything
 
Pinocchio is a puppet that think's he's a real boy, if someone is using a sock puppet account they are essentially a Pinocchio.
Can also be used to describe Chat bots.
 
2:50 PM
@Jon including getting their owners banned for a month? =p
 
Not real but think they are etc.
 
And themselves nuked/merged
 
const FVector ToGoal = GoalLocation - AgentLocation;
when it does this, I can't see the value in "Locals"
is that some sort of optimization problem, and I should run debug versiojn of the app?
 
Probably
 
2:57 PM
man
this thing is super slow, running debug will be painful
 
@Almo quite possibly, is the ToGoal variable used just once? Then it is very likely to be inlined
 
Well it probably has to spend a bunch of time doing what you think it's doing in debug mode... instead of doing just enough to trick you into thinking it's doing what you told it.
 
Pretty much
 
@KevinvanderVelden ok thanks
 
I framed it like sarcasm, but actually that wasn't the right way to frame what I said, but I think you have deciphered these glitches of mine by now @Almo
It was more, literal.
 
3:01 PM
wish VW were traded on a US or CA exchange
I'd buy some with it being low due to the scandal
crashing on other breakpoints
 
Did you restart VS yet?
 
yeah
 
ouch
Whatever they changed back in the day... introducing all this "no need to physically slap the box" nonsense seems to have just hidden the glitches deep inside software instead.
oh man, not even a pity "heh"... I've even lost almo now
 
was busy :)
vs now crashes and restarts itself when I run the project
 
amazing!
and don't worry, you know I wasn't serious
maybe? lol
 
3:08 PM
haha
 
lol I just went on SE and got the "breakup text" from @Tyyppi_77
3 hours ago, by Tyyppi_77
Oh, and @MickLH I thought I'd just let you know that we're done.
 
user4704
@Jon Didn't watch the video, but this is not new or unusual. Apple (and other companies) usually source parts from different manufacturers.
 
oh hey there @JoshPetrie... I only brought it up because I'm so proud of him :')
Aug 8 at 15:33, by MickLH
We're done here.
Aug 11 at 15:00, by MickLH
We're done here.
I'll stop, sorry. I can tell by my pleasure that someone is getting annoyed somewhere :(
 
user92578
3:26 PM
whoops, I got a band practice in ~20 mins so I gotta get going
 
user92578
cya guys tomorrow!
 
Anyone used AQtime c++ native profiler?
 
user4704
Hm. I feel like I might have once, a long time ago.
 
Ah, ok, well we're thinking about using a profiler, but we're not sure yet what to use. I have trouble running the one from VS2013. I'm not yet sure where is the issue coming from as it crashes apparently from within our rendering engine (OpenSceneGraph). I'm not sure if AQtime would be easier to use..
 
Jon
 
3:43 PM
That square moving is rather endearing...
"Look at me! I'm a square in the desert!"
 
Jon
Now I might go revised my atmosphere system
 
@Jon Yours?
 
Jon
yah just something i did for fun
 
Make the sun shimmer
 
4:07 PM
Righto lads - have a good evening. I'm off.
 
Jon
dynamic shadow
 
@Jon how did you do that ... its cool :)
 
Jon
        Vector2 direction = transform.position - Sun.transform.position;
        var angle = Mathf.Atan2(direction.y, direction.x) * Mathf.Rad2Deg;

        Shadow.transform.rotation = Quaternion.AngleAxis(angle - 90, Vector3.forward);
        Shadow.transform.localScale = new Vector3(1, direction.magnitude / 5f, 1);
its just a sprite being stretched out
the pivot is at the bottom of the cactus
 
cool stuff
 
Jon
i need to adjust the shader of the mountains as it goes down
so that it takes less light as it goes down
 
4:46 PM
@Jon gems like this are super cool :)
 
Jon
seems too dark now
 
raise the intensity of the sun the higher it is in the sky
 
Jon
good idea
 
Jon
5:03 PM
not perfect, but kinda cool
 
Good work jon, one thing: Get rid of the duck
 
Jon
LOL, yeah sure thing
 
I want that for a background
 
Pip
sup
 
Oh just sharing the glory with Jon about our game
It's literally so beautiful, that other developers want to use screenshots of it as their backgrounds
 
Jon
5:17 PM
 
hahahahaha lol @Jon is never gonna get annoyed with this, I have to change up the formula
 
Pip
hahahahaha
 
btw I'm just kidding, I love @Jon, I never want to annoy anyone You.Understand(Mick.Humor, Now);
 
Jon
Null Exception occurred in 'Mick.Humor'
 
^ this is a person who understands my humor, take note
 
5:22 PM
Quinns is so good at selling games.
I really want to play 80 days now.
 
Jon
Now I need to have a duck boss in this game
 
I see 3 stars on that "throwing knives on fire" bit... turns out it's pretty simple: Just wrap a wick around the handle and soak it in paraffin
 
sounds really safe
 
Oh yeah important step: have nerves of titanium lol
 
:D
 
5:30 PM
You have to throw it by the blade while it's on fire
 
Jon
i know a girl that spits fire
I think that is a really ridiculous hobby
 
post a youtube vid of throwing burning knives, click "monetize" let the cash roll in
 
holy shit
that would probably work lol
 
It might!
 
Jon
Get a fat neckbeard guy talk about burning throwing knives, you got yourself a viral hit
 
5:31 PM
people like to stand and watch but never want to throw them
 
Damn how did they get Gaben to do a video for them?
 
Jon
i don't know, but that big water container is 20$ deposit
 
I think I'm gonna try to make a video, I just need to find an actual camera lol
 
not got one on your phone/tablet?
 
5:37 PM
> actual
 
hah ok
 
Jon
i had one, lost it in the divorce
joke is on her, I have the battery pack for it
 
lol
 
hahahahaha
 
I could have sworn I had one around here but meant to return it but forgot and accidentally let the return period expire
All the videos I can find on youtube are a bit lame lol
 
Jon
5:39 PM
i would have figured, you had like a full blown studio at home
 
only for music
 
yay legacy of the void prologue
 
Jon
You fix your planet thingy @Wardy
 
na ... that's my weekend job
 
thanks for the idea @Almo I really assumed youtube would be full of videos of people way better than me
 
5:41 PM
hey I hope it works out for you :)
 
lol you know what, I'm gonna put it off until next time I sleep at least like 5 hours in a row though
 
:D
 
Man I wonder if I should sacrifice my garage door for the cause... would look way more awesome punching through metal on fire
Oh no, it's obvious, I gotta make a little burningman and light it off with a throwing knife to the neck
AHHH If I could just hurry up and sleep already
 
you could also write the music for the vid
cross sell your shit man
 
lol that... makes all the sense in the world... the people with similar taste might have similar taste
 
5:53 PM
:)
 
I've gotta code myself to sleep, I'll never fall asleep like this lol
Oh there we go, lets count up the tasks on the to-do list goodnight guys
 
:D
 
Jon
lol... yahhhhhh
 
Jon
6:24 PM
shadows work with animations too
 
Jon, that's nice.... but what happened to the duck?
 
Jon
he's still there
 
Oh, must be behind the sun, good work
 
Jon
now I need to add parallax
 
hey wait? are you on shaders yet?
 
Jon
6:28 PM
Just using built-in shaders atm
I have this atmosphere shader I could add to this to provide a nice sunset/sunrise
 
I keep getting back out of bed without having slept... I've been trapped in tomorrow since yesterday
 
Jon
recursive naps
 
Ok I'm gonna grab a piece of code and add features for like 20 hours straight until I pass out
No I'm not lol, I'm way too groggy for discipline... I'm trapped forever
 
Jon
lmao
meh, I just like writing prototypes
Ideally, I'd have a team of finishers
hand them off my work when I'm bored with it
 
we should get picross on ios
 
Jon
6:39 PM
yeah
The problem with that button... is I don't know where to put it
Like.. even the tutorial says "press the back button on your device"
I need to add a back button to the damn tutorial levels
 
I'm ignoring the android back button in cognizer. :)
 
Jon
future projects will have a back button that is for sure ;)
I get not enough disk space when tyring to open my picross game project....
 
lol
 
Jon
400GB free
 
It's a big title bro
Is your temp folder full or something? :P
 
Jon
6:45 PM
oh..
its because windows doesn't have permission i think
 
to, your harddrive?
lol sorry that sounds very funny
 
Jon
yeah, when i installed windows 10, it locked out the old drive
I forgot to add the permissions on some folders
 
oh shit that thing is real? I thought that was a dream!
 
Jon
luckily I know how to fix shit, lol
fuck this old folder has so much shit in it its not even funny
i need to spend like 4 hours pruning shit
MANNNN, when I was working server support, there was a tape library, that we had to prune all the data that was 30 days old or more
I asked the guy before me why that wasn't automated -- he said it just isn't
So I made it a point to automate it.
Well... when I got into how it worked... it was practically impossible to accomplish
There was no way to do this easily at all -- you had to read a tape to see what was on it first
 
And of course, no index database?
 
Jon
6:50 PM
I don't remember exactly
I just remember it being a huge nightmare, and left it as it was, lol
fucken didn't have picross in source control
 
:o
 
Jon
lol I know
ok, so I'm working on adding buttons to version 1.13
 
I can test on iPhone 4, iPHone 6, and iPad mini
 
Jon
i have a 5c at my disposal
 
can probably get on testflight and get some more people over facebook
 
Jon
7:05 PM
don't know how to get dev builds on it
 
testflight
I'll get it to you
you got iOS 8 on it?
TF not work on 7
 
Jon
not sure, its not my phone.. i think so
 
(It used to, till Apple bought it)
fuckers
 
Jon
heh
ok, well deadline is this weekend for the buttons ok
 
heh ok
I'll be out of town this weekend
 
Jon
7:07 PM
ok
 
and I need to werk on cognizer. but I'll slot this in as soon as I can get the project from you
 
Jon
i need to play a game of rocket league.. been coding all day
You In?
I used to close everything before I gamed -- Now I have so much shit open
still got a ton of Ram left.. bring it
 
i'd like to
but i'm at work
I don't have donut's arrangement where I can play games in the afternoon if my work is on time :)
 
Well I might have to actually take my psych meds since I keep grinding my teeth in beat with the music in my head lol
 
Jon
Oh btw
a couple of people said they needed to have sound
I think it is a bad idea, but I can add sound option
 
7:23 PM
sound is always nice to help with interface feedback
 
7:33 PM
now i'm deep in the move system, and the destination getter for the path is returning 0,0,0, which is the error condition
 
Jon
7:46 PM
thing is it might get annoying really quickly, considering the whole point of the game is to press tiles
I would need to find a really nice sound that wouldn't get annoying
 
provided it's optional...
 
Jon
right
 
:)
 
Jon
option of sound is as easy as a boolean
and some conditional statements
 
yup
 
Jon
7:55 PM
its a mock up
 
looks pretty clear to me
 
Jon
so that menu bar is on every page
makes my job easy
 
easy job, we like
 
Jon
I was thinking about it for a while, then I realized that was the easiest way to do it, hehe
The last one is the game screen
I hate to mud up this clean interface
But I think I'm going to move it up slightly off center, then add the back button at the bottom most
 
seems reasonable
 
Jon
7:59 PM
Might actually add a UI element for it
so it snaps to the bottom
 

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