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00:21
hey there @Green
 
5 hours later…
05:28
@Shalvenay hey!
 
4 hours later…
09:38
So. My own Worldbuilding game design efforts are on hold for a while (Realised a major mechanical flaw in the game), but I was wondering if anyone wanted to join a play-by-email-style game of Microscope using Google Slides. Just a rough thought at the moment, but I figured I could check for interest here.
 
1 hour later…
10:46
@Secespitus Hey there
How ya doing?
Good afternoone @JoeBloggs, doing okay. How are you?
@Secespitus Not too bad. Slow workday due to slow tests.
Otherwise can't complain!
Any fun worldbuildery on your end recently?
Sadly not. I wish I had time and motivation to work on some stories, but I have a few exams coming up and other personal stuff that needs to be taken care of.
I just finished my last batch of exams, so I feel your pain
What have you got left?
Strategic management, statistics, ethics+economics, and some more course preparations... looking forward to the IT related courses
11:05
Nice mix you've got there.
Yeah, the courses are nice. But the exams are a lot of work
I can imagine. I'm doing pure stats at the moment and the exams trashed my brain.
 
1 hour later…
12:20
Hellas my fellow builders, only a few days left until you will wish that I'd be gone again
'sup
@dot_Sp0T how you doing?
stressful, last week of the semester; been working into the morning hours for the last 2 weeks
glad if it's over :D
how r u?
Hellas @Sece
Good afternoon @dot, seems like a lot of people are having exam stress right now.
oh no, exams aren't even on the table yet. Thanksfully my uni does exams briefly before the start of the new semester (so mid august to mid september is exam season)^^
scott knows how much of a safety net the long summer is
@dot_Sp0T Not bad. Just past the exam stress!
12:31
@JoeBloggs lucky you
@dot_Sp0T :D
Does anyone have any hard data on the frequencies of Andy and James hitting the chat at the current time?
I wouldn't even know how to get that data!
@dot_Sp0T I could answer that science-based with "they'll likely be online in a couple hours"
@Secespitus I would prefer a answer if possible, could you add some citations?
12:35
@dot_Sp0T Just did ;) the info for rooms is kinda creepy
Oh that is wonderful, also the all-time-message count makes me happy
So. You two are too busy to indulge in a spot of co-operative Worldbuilding, I take it?
time and place?
Probably
Well, if I've worked things out right... The Internet, pretty much any time, just need to get people involved and then it should (theoretically) take care of itself.
ish
12:41
Well, I'm on the job rn, so some light worldbuilding to keep the creative juices flowing would be welcome :)
I was also recently thinking about dropping all my work on military structure and such of my conworld onto the site or the chat to get feedback, but not sure I should(?)
Why not sure?
@dot_Sp0T Ever heard of an RPG called Microscope?
@Shalvenay introduced me to it, and it is a very intriguing RPG that, with a minor tweak to the mindset and the use of Google Slides, could become a very interesting exercise in both co-operative Worldbuilding and asynchronous RPG gameplay.
@JoeBloggs only ever heard of the lens thingy
but asynchronous rpg gameplay sounds like my kind of girl
@dot_Sp0T Part of the game. Basically a way of saying 'you get to pick the focus of interest and influence the narrative more for a while'. The whole game is quite simple but remarkably deep in scope and broad in possibilities.
@dot_Sp0T I think it should work. There's some more role-play-ey elements that might not, but most of the game should work just fine in comments and a shared slideshow.
I'm up for it if you take over the lead
Cool.
I was planning on using Google Slides. Have you got a google based account?
email, that is.
or would a shared link work, I wonder...
12:57
I would presume both, yet an account would be easier - though i'm not posting that email in this chat :)
do you have an account on Steam?
I do indeed
(Steam, or probably gaming sites in general have proven to be a reliable way of exchanging contact information; add each other via their gaming tags, and then use the private chat on the service)
Add me there: .dot aka Saddok
One tick.
took me a second to realise all of that was one username
hmmm I think I'm going to do a question on the shapes of fluids
@dot_Sp0T what kind of fluids?
13:06
any fluids
I'll put it onto the meta
oooh, a new sandbox to defile
@JoeBloggs ping me when ready
@dot_Sp0T Is "What is the shape of the container?" the answer?
@AndyD273 :(
Anyway, question on the new Sandbox
@dot_Sp0T Sorry. Call with a professor.
@AndyD273 Hey Andy
@JoeBloggs Hows it going?
13:23
@AndyD273 Not bad. Just about to try make history with @dot_Sp0T
A small step for sitting in an office chair
You can join if you want?
@dot_Sp0T Hah!
0
A: Sandbox for Proposed Questions

dot_Sp0TCan I have drops that aren't drops? water physics science-based For a story I am drafting I would like to have drops of fluid that form another shape than the regular domed drops we usually see. Is there any other shape such as a e.g. a doughnut-shape that drops could naturally form given the r...

@JoeBloggs What's the project?
@AndyD273 Testing a game called Microscope out. It's on Google Slides, and hopefully we'll be able to run it in such a way that we can asynchronously slot a bit of co-operative Worldbuilding into our everyday lives
13:28
@JoeBloggs Ah. Could be interesting, but I've got a bunch of stuff to work on right now.
@AndyD273 Fair. If you get time though we should be able to slot people in (I think).
It'll be an experiment
@AndyD273 I'll pick up on the SGR somewhen next week if you want me back
@AndyD273 For Science!
@dot_Sp0T I've mostly been working on moving the story forward and keeping the room thawed. I have a few ideas of where I'd like the story to go if left to my own devices, but it's still open for everyone of course
13:39
@AndyD273 so I'll def turn it around straight into the abyss again :D
I'm looking fwd to see how you resolved the snail issue
@dot_Sp0T I feel too far behind the plot to catch up and contribute, but it's fun to dip in every so often and get a snippet of story.
@JoeBloggs I wanted to get around to write down most of what has happened so far into a first chapter for the blog, I'll stop saying that I will have done that by xyz, but am def still hoping to get around to it soon-ish
@JoeBloggs u on the slides?
@dot_Sp0T My general plan is that during the night one of them manifests their full shadow as a giant creature, which flails around and panics for a few minutes, knocks a bunch of trees over, (which is useful for making a raft) then it calms down and a few minutes later the person wakes up. Working toward the idea that maybe the shadows aren't bad, just miss understood and unstudied, since testing that kind of thing in a crowded colony would have been a really bad idea.
so we go into mad-fantasy - I liek
@dot_Sp0T I am now!
13:55
@dot_Sp0T I aim for science based fantasy.
On a similar note, have you ever seen the 1956 movie Forbidden Planet?
science is the... science of explaining things rationally
@AndyD273 no, sorry
It's ok. I saw it once when I was pretty young. I don't remember all of it, but one of the things I remember was this machine that let people manafest a "creature from their ID". The ID is basically the subconscious.
i like
but don't spoil me too much more please :D
This is the one scene where the ID monster attacks:
I'll check it out later :)
14:02
It's basically what I picture when I think of the shadow creatures
@dot_Sp0T Right, and I really do believe that if magic existed, science would try to figure out how it works and how to explain it, until it stopped being magic and was just more science.
You know... I think it could be fun to see a remake of Forbidden Planet. It might not work for today's audiences, but as an action/horror movie I think it could do well
@AndyD273 in the early stages my Conworld had 'magical properties' assigned to materials when they were burned in ovens and at certain temperatures, in certain compounds, and so forth ;; At some point I dropped it to not be tempted to make magic hammers and swords and such
14:20
What's shakin wubbers?
hey @James not much here, how 'bout you?
'sup yall
hey @JoeBloggs
@AjnatorixZersolar Hey
@James the ground!
14:33
@dot_Sp0T Mostly I think it can be done well with a little effore. Star Wars is essentially magical fantasy. And really so is Star Trek. But the interesting thing is how much they have influenced actual science, to the point were we owe them for a lot of tech we use.
@AndyD273 Science fantasy is engineering a century hence.
@AjnatorixZersolar Plotting out some pain points for my players this evening. It's D&D night.
@AndyD273 I won't agree to this until we have human teleportation.
@James Is that points you think will be a pain or points intended to cause them pain?
@JoeBloggs Cause...bwahahahaha
One of them is a Tiefling. They are going to meet her mom tonight. A succubus.
@JoeBloggs i think there's an overlap
@James okay I'd never have thought of that
The most creative thing I've done so far was having the villagers throw copper coins at the party while they were arguing about what to do
14:42
@dot_Sp0T I like to provide moral quandries for my party.
She will be pretty objectively evil, but also lawful. And she will want to join forces with her daughter. Should be interesting.
I'm still trying to patch together a party; so far I've got 8 out of 5 slots filled and I'm going to do another oneshot with 5 people next week
Last week when we played that walked into a village of barbarians. They were escorted by the tribesmen to a central pavilion. They assumed they were important enough to speak to the elder. Every time the dwarf in the party tried to speak one of the guards smacked him with his spear haft.
They ended up going murder hobo and killing all the tribesmen guards
@James beautiful
Inadvertently they freed all the slaves held by the tribesmen...
Last week I had a villager give the halfling a way-description, but then the villager being angry and stomping off - the halfling tried to confirm that that was the right way for about half an hour with different villagers
14:48
lol
This is why insight is a useful skill.
@Green
@James O he failed misearbly :D
@dot_Sp0T Failed checks are magical.
@James magical mystical in some ways irresistible
@James I often roll insight/investigation checks soon the PC's behalf. Not the player's behalf, but the PC's, because I imagine them being driven headlong into danger by their derp of a player while internally monologuing about how they knew it was a trap all along.
I like to tell the player that fails that their character is completely convinced of something.
14:59
A policy I instituted after a full hour of trying to get through an unlocked door.
@James Lawful evil are the best. Ran into a ridiculously overpowered LE devil once. Ended up with one player under a geas to count all the chickens in a village because the Devil had a thing about trading information.
For example I made them roll survival to pick a campsite. One of them rolled well and found a good spot, another failed with a nat 1. The guy with the nat 1 had to play the scene out thinking he had found the best possible camping spot available. They ended up having to do a charisma check vs a wisdom check.
@James that is how it works; I do that in both cases tho
If they fail they are absolutely sure that blablabla is right
if they win they are completely convinced that blablabla must be wrong
@dot_Sp0T We instituted a fun house role on nat 1 attack roles
Always formulate it positively
If they cannot fathom it from your formulations they go haywire
If you roll a natural 1 your turn ends and you have to roll a d4. On a 1 fall prone, 2 drop weapon, 3 swing through (attack your nearest ally, new attack roll) and 4 break your weapon.
If a number doesn't apply you just step down a number. So for example a monk attacking unarmed wouldn't have a weapon to break so on a 4 it would turn into swing through. If no allies were close enough, you'd go to weapon drop, but again...so you end up falling prone.
15:12
I haven't had any nat1 attack rolls; but I was thinking about having them describe colourfully how they fail, and how their enemy was taking advantage of that
Allowing myself to give them some inspiration for being unfair with themselves
(yet not telling them about the inspiration bit)
@James I just try to add some problem on a 1 because the other stuff felt too repetitive for my players. For example "Nat 1 and you are standing next to a pillar? Instead of your enemy you hit the old pillar and it's threatening to bury you and your enemy. Both characters roll Dex Save and we have a bit difficult terrain between you guys."
Normally I describe their actions for anything in the normal range (~5 to ~15) and allow them to take over descriptions in the extremes
@dot_Sp0T Friend of mine handles all the narration except for moments where 'big-bads' get killed or critted, then he lets the players take over and gives inspiration (5e players :D) if they're suitably over-the-top.
It makes for some quite epic end-boss deaths.
15:31
I had feedback that they'd like to do more descriptions of their actions, so this is my compromise
I also mostly fudge monster rolls as my dice have been honed to roll good numbers over years of rping
@James yeah?
15:50
@Secespitus how is your free time doing atm? I think the thing I am 'playing' with Joe Bloggs mit be up your lane to some degree
16:11
@Green Oh nothing really. Whats up?
@dot_Sp0T Yeah I definitely alter the number of combatants on teh fly.
@James I have never once created enemies for my players that can have their numbers altered as a matter of plot to respond to lucky/unlucky rolls. Nosir. Not me.
Hides 'Merging skeleton' notes
@JoeBloggs lol
If your brain isn't flexible you should absolutely never be a DM
@James I'd argue to the contrary: If your brain isn't flexible being the DM with a patient and understanding group is an excellent way to build up your flexibility.
@James It's like juggling, but with neurons.
@JoeBloggs WRONG!
Sorry...I was just reading the transcripts from the "Rally" last night. I'm pretty sure my brain is bleeding.
@James Had a party during scenic combat (no minis, just words): "Wait, there's still two rats left that have not taken their action" - oh you stupid fools
16:18
We don't ever use grids, at best I draw a picture of the floorplan for the area and we work it from there.
@James See, I love grids.
I love grids; used one for the last party's dungeon and they went crazy when they could start to add the effects of their attacks onto the map. Like "You've missed the rat, but smashed the barrel it was hiding behind instead" - player erases barrel and draws smashed barrel
Avoids ambiguity, and you can blow people's minds with a couple of sheets of gridded acetate and some careful planning. Dr Strange style moving floor battles... The wizards had a field day and the barbarian fell over a lot.
achoo. I gotta scoot. In a bit!
16:37
@dot_Sp0T What is this "free time" you are talking about?
17:05
@James how did your dnd campaign go?
17:16
I picked up Beat Saber yesterday and I have to say that it actually is a bit of a workout. really really fun
17:38
@Secespitus I'm sorry I must've confused you
that was the quickest upvote i've yet experienced
@Secespitus I've felt so free to clean up the Sandbox main answer with the posted questions; it's much easier to read and edit like that and might serve as an example of how to use markup to its fullest
18:03
@dot_Sp0T Yeah, those fancy terms are unknown to me. I've read your question in the Sandbox - no reason to read it again on main before voting. I think the markdown is harder to read. Either just numbers that tell you nothing when reading them or all lower case, dashes between words, weird cut-off points, ... I prefer to have a readable text for links. The same with the numbering. No idea what people thought when implementing this. But whatever...
@Secespitus that's what the preview is for :/
also: yay :D
@dot_Sp0T Have fun using the preview once there are ~100 links
just append them ?
@Green We introduced a buddy that hasn't been able to play for a while to the campaign so the session was mainly just working him into the story (he was a slave held by barbarians). We will be getting into the meat of the demons and the succu-mom tonight though.
 
1 hour later…
19:33
This seems too broad to me...
-1
Q: If the major world religions had not gained ascendance, what would religion today look like?

dbmag9The setting is the same as our own world in terms of evidence for the existence of any higher powers. However, rather than our set of a few religions (Christianity, Islam, Hinduism and a few others) becoming dominant, what we now think of as 'ancient' faiths such as the Graeco-Roman and Norse pan...

19:58
@James Agreed.
@James, to ask your expert opinion, how long should I wait before I start fearing that a bounty is not properly being responded to? 3 days? 4? (Possibly hypothetical question. Depends . . .)
And to restate an earlier question, do you mind if I ask you a mod-related question? I've always wondered what, exactly, "flag for moderator attention" should be used for. Considering starting a Meta thread asking for a list . . . . . as a moderator, is there anything you think I should know about that flag option/limitations?
And on another note, I think this is not only too broad but also POB. Even unclear at first: I couldn't see any question marks so I had a hard time understanding what the OP was asking worldbuilding.stackexchange.com/questions/113570/…
@James sweet!
@dot_Sp0T: sorry for the delay in the scene, got Shanghaid into moving some stage scenery.
no bothere
@James agreed. How can you pull out all major religions and not be somewhere completely different? Extracting the influences of religion is ridiculously complex.
20:30
@JoeBloggs I'm in the process of getting some much needed rest; if you want to we can try to get through the scene in the next 15min, otherwise I probably won't be available before tomorrow same time as today
@Green It's not so much removing the religions, it's just exchanging them for the old gods. Which depending on how far back that goes could be messy. Moloch required child sacrifice.
burning them alive
well, I'm out. See you folks tomorrow again o/
@dot_Sp0T let’s nail it down tomorrow.
@AndyD273 Also, there's a good reason why newer religions superceded older ones. The ideas wrapped up in new religions outperformed, for whatever reason, the older religions.
Like, what was it about early Christianity that proved so interesting that it completely replaced classic Greco-Roman religion?
20:51
Not sure... My roman history is probably not what it should be. I think it may have spread to Rome via Paul and others, caught hold, and eventually one of the emperors converted. Which pretty much ended it for the old gods.
21:19
@AndyD273 always a fun time when your emperor becomes a member of a cult!

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