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12:27 AM
Hey @ArtOfCode, you around?
 
12:43 AM
@MonicaCellio No problem, it's a good idea. I only say I'll move tomorrow because it's the wee hours here. Anything that helps us out is a good move in my book. — ArtOfCode 11 mins ago
@ArtOfCode sorry, I forgot about what timezone you're native to. Get some sleep. :-) There was no intent to push you to do it now now NOW. I'm glad you like the idea!
 
1:11 AM
I'm pretty sure that I can justify removing in at least a few questions. Am I editing with the explicit intent of just eliminating a crap tag?
 
@Green if there are other tagging changes that you think should be made, please make them. If you happen to notice other things (like typos in titles or something) please go ahead and fix, but you don't have to proofread every question just to make some tag improvements. Thanks.
 
@MonicaCellio Thanks for the clarification. I'll start working on cleaning up that tag.
 
@Green great, thanks!
 
Is it okay to clean up self-referential stuff where the OP says stuff like "I don't really know what I'm talking about...." Can/should I clean that up?
 
Yeah, if you can fix up stuff like that, please do. Also greetings and "thanks in advance"s and stuff like that.
 
1:59 AM
@MonicaCellio The funny thing is, I'm just undoing the work of someone named zovits who added a bunch of those tags in early April 2015.
 
@Green ah, I wondered how we'd gotten so many of them. Oh well; these things happen, especially in beta. Tag taxonomies are hard, especially with many people editing them, especially when they "just grow" rather than being planned. (And no, you can't really plan them, not on SE.)
 
I've discovered the rollback feature and it's proving incredibly handy.
 
Yup, that's handy.
 
And....the tag is done!
Er, well, empty.
HAHAHAHAH!!! And all those questions have popped up on the front page.
My handiwork for all to see!
 
2:37 AM
Excellent!
 
 
7 hours later…
9:47 AM
is a webcomic... which talks (on this occasion) about world-building. I don't know if there's any reference to us, but you might like it anyway :)
 
10:31 AM
@MonicaCellio I'm around on and off for the next 12-13 hours. Give me a ping :)
 
10:59 AM
Also, @All: have we got any suggestions for a better name than the Magrathean Forges?
 
@ArtOfCode I probably missed it, as I was away the last few weeks... but what are you refering to?
 
@bilbo_pingouin The blog I'm currently moving to another platform
 
 
1 hour later…
12:21 PM
@HDE226868 Is this a post about the deprecation of the tag?
 
12:59 PM
@ArtOfCode You're looking for a name for the WB blog (should such a thing appear?)
 
@Green I am indeed
 
Personally, I'm a little leery of references to potentially copyrighted names like that. I don't have any alternate suggestions but copyright makes me nervous.
Maybe it's fairuse but I wouldn't want to chance it.
 
@Green "Magrathea" can't be copyrighted
It's a name, which isn't eligible for copyright
 
Oh, that's good then :)
 
I live on Open Source these days, and I deal in copyright :)
 
1:13 PM
Copyright on names is a rather complex thing not fully following the same rules than software
 
@bilbo_pingouin Well aware of that. However, names in the absolute majority of cases can't be copyrighted: copyright.gov/circs/circ34.pdf
 
basically even if you use a name, but by using that name you might give the impression that you are in some way related to an original product, might fall under a copyright breach
 
@bilbo_pingouin Only if you're in unfair competition. Read the doc I linked above, which explains that too
 
common words neither, but have had a look at a warhammer book recently? ^^"
 
Since a blog is not competition to book or movie sales, we're good
 
1:15 PM
Perhaps a trademark infringement using Magrathea? (haven't read the doc yet.)
 
@Green Would be if it was trademarked, but it's not
 
Dang, you've been thorough!
 
Yep :) I do my homework on these things
Mainly because getting sued is not a good idea
 
No, it really isn't.
 
true that! :-)
 
1:16 PM
That won't stop people from suing, it just makes it easier for you to sue back for attorney fees.
 
True. Anyone can sue anyone, but if they're stupid they'll still lose
in most cases
 
it's a complex world... sometimes they know they'll loose, but hope you'll get drown by the length, stress and money required to actually prove you were right.
or keep you out of business long enough
(which, is our case isn't relevant)
 
Yeah, that's the sneaky bit
 
1:32 PM
What the heck! I'm bored at work! SO BORED!
And I can't even occupy myself with answering questions!
I know, I know. First world problems.
 
@MonicaCellio Would you object to another few meta threads, similar to those we had for the last blog, to get a fresh start on things?
 
1:54 PM
@ArtOfCode dO IT
errr do it. friggin caps.
 
2:48 PM
@ArtOfCode hi! Good (appropriate time of day). If you think meta posts are needed, go for it. What did you want to bring up there? Let me share what I was thinking in case it overlaps where you're going:
Once you move the blog, we use that and the upcoming birthday as a catalyst, asking people to prepare blog posts. The previous thread collected a bunch of ideas for material to cover, so remind people of that. You, as blog owner, appoint some editors to distribute the administration a bit, and tell people who want to be "invited" (I think an invitation is needed to contribute) to get in touch. Sound good?
It looks like Medium uses site-wide tags, so I recommend being conservative there. Maybe start by just tagging all our stuff "worldbuilding". If people post, say, short stories, those could be tagged "fiction";. game modules, "games". That sort of thing. Our tags fit into a broader mix and we don't get as many, so think broad.
 
@MonicaCellio Afternoon. I was thinking of going back over the name, and also another meta post inviting people to contribute and asking for volunteers to edit
 
@ArtOfCode ok, that makes sense. May I suggest one meta question where you ask for editors and contributors, with a community wiki answer for people to add themselves, and a separate one about the name?
You should probably clarify that "editor" here is more like "curator", not "people who are going to change your stuff".
 
@MonicaCellio Sounds good to me
 
@ArtOfCode ok, great! Thanks.
 
3:05 PM
0
Q: Medium Blog - Naming

ArtOfCodeI'm in the process of moving our old blog over to a new platform (Medium) as part of our birthday celebrations. In doing so, I'm reconsidering the name, which is currently The Magrathean Forges. That's an OK name, but it could certainly be better. Has anyone got any other suggestions for names?

 
I still like Deadalus' Workshop though an explicitly obvious name also has it's usefulness.
 
Chuck it on the post @James
 
@Green Are you asking if there is a post?
 
3:20 PM
@HDE226868 No, if you were going to write one. I'm not sure my question matters anymore.
 
@Green I was offering if you weren't going to have the time.
 
Well, I can certainly write a meta post about it. Shouldn't take long.
 
Okay, then.
 
1
Q: Medium Blog - Contribut(ors|ions)

ArtOfCodeI'm in the process of moving our current blog over to a new platform (Medium), as part of our birthday celebrations. Now let's face it. Our old blog didn't really get off the ground. Part of the reason for that was because of the entry barrier to the platform (Wordpress), requiring Yet Another L...

 
@ArtOfCode thanks for the meta posts.
 
3:33 PM
No prob :)
 
@Green Thanks for that.
 
3:47 PM
2
Q: Deprecation of the modern-in-medieval tag

GreenAfter a dicussion in WB chat, we decided to perform a tag cleanup/restructuring on the modern-in-medieval tag. (@MonicaCellio said it was okay) It was originally added in early April 2015 but has not been used since then. This tag was removed in an effort to clean up the tag space and remove pre...

 
4:09 PM
@WorldbuildingMeta I don't think I'd previously realized that an @-mention in a oneboxed meta post would highlight in pink for me. :-)
(I glanced at the room as thought "wait, somebody pinged me? I didn't get a ping...". Then I saw what it was. :-) )
 
4:26 PM
@MonicaCellio Will we end up choosing just one of the suggestions here or multiple ones?
 
4:51 PM
@HDE226868 and @Samuel, I've got a lovely question for you to look at: worldbuilding.stackexchange.com/questions/23438/…
 
@Green I saw it. I might go for an answer; I just have to push Alaska to secede from the Union.
Okay, done. Let me look the question over.
What do you mean by "manned munition"?
 
@Green Tungsten telephone poles seems to fit.
 
@HDE226868 There were aliens in the original UFO so I brought those over as well. I'm not sure that detail is relevant though.
 
Is asking this going to put you on some sort of list?
We've got bombs and rebellion today.
 
I sure hope not. Anyone who reads the question will know that I'm not planning anything. Besides, asking a question like that on a public website isn't terribly smart.
I slightly bad about making a click-bait title, but only a little. :)
 
5:00 PM
I notice you removed the "alien" phrasing.
 
I just put it back in...for honesty's sake.
 
You also asked "how would you" rather than "how do I"....
 
@Samuel that is a very important distinction.
 
Yeah, it's a trap.
 
@Green I noticed that you calculated necessary yield from a nuclear bomb calculator. Would non-nuclear calculations give different necessary yields? For example, this 2.9kt explosion (conventional explosives) leveled 0.8 km, which is almost enough.
That wouldn't produce all the desired effects in this specific case, but the yield-area ratio is different.
 
5:07 PM
My rep maxed sometime last night so don't feel rushed @HDE226868, I'm going to sit this one out.
 
@Samuel I'm almost at the rep cap (one more answer upvote to go), too.
 
Annd it's done
 
@Samuel Ah, thank you (I assume)? I had been going to upvote yours, but I remembered that you had probably maxed out already.
It is, though, always going to be Texas.
No way around that.
 
I haven't maxed my votes yet today. But yeah, rep maxed early.
I think Cascadia has a shot.
 
@HDE226868 I was calculating for a 20psi overpressure to ensure that the entire city was gone.
 
5:10 PM
@Samuel I thought you'd stick purely with California on that one, what with the California Republic. I hadn't heard of Cascadia before.
@Green Ah, I see.
 
@Green Will be a part of Cascadia soon.
 
Okay, the rebellion question hit the HNQ.
We shall be judged by the rest of Stack Exchange.
 
Crap.
Oh well...
 
We have six questions on the HNQ at the moment, all of them a bit . . . weird.
 
@HDE226868 What was it we said yesterday? WB is a place for psychopaths to vent themselves without hurting anyone?
 
5:17 PM
Covering up an alien crash, taking over the world, building skyscrapers into the ground, rebelling against the government, shipping zombies to America, and claiming a space station as a counry.
 
YESSSS!!! I love this place so much!
 
Yeah, well I got drawn in by "How can magic be used to drive somone insane - later"
Which I only just realized has a typo in the title.
 
My first question was the Benign Apocolypse. worldbuilding.stackexchange.com/questions/18556/…
 
@Green This:
22 hours ago, by HDE 226868
Right. It lets the psychopaths channel their psychopathy without actually hurting anyone. :-)
 
@HDE226868 Precisely.
 
5:20 PM
The question that drew me in was worldbuilding.stackexchange.com/questions/843/….
My first question was actually pretty bad - worldbuilding.stackexchange.com/questions/8635/….
My first answer, though, which I wrote before it, was better - worldbuilding.stackexchange.com/questions/601/….
 
I waited a while to ask a question.
Then answered it immediately.
 
I waited, too. Three months, apparently.
 
14
Q: Gravity on a Minecraftian world?

SamuelI'm curious what the gravity would be like on an infinite area flat world. The plane of the world would have some finite depth but be infinite in all cardinal directions. This is, in effect, a Minecraftian world. This is expanding on the ideas presented in this question. How deep would the world...

 
@Samuel I remember that question and that I didn't have an answer for it.
 
@Samuel Ah, right. I remember that one.
 
5:27 PM
It's hard to come up with good questions.
 
I seem to alternate between asking popular questions and average questions. My longest HNQ streak was six, including four questions during that topic challenge.
@Green I have no idea how to approach your question, at the moment. I think it would be tough to find papers on some of the specific characteristics you listed.
 
would be better?
Hard-science is pretty strict.
 
I don't know. It would be tough to base calculations on anything.
I'm just talking about the difficulty for me, not people in general.
 
I made it science-based instead of hard-science. That should help though I did increase the emphasis on describing all the explosion requirements.
 
There seems to be a Texas/West Coast consensus on the rebellion question, which is good.
 
5:39 PM
@HDE226868 it's really more of a community decision, but my feeling is "let a thousand flowers bloom": make the blog the center of activity here, and if people want to post stories or scene descriptions or deeper dives into some aspect of their worlds or (links to) whole worlds or question roundups (my favorite questions about X) or whatever, go for it.
 
@MonicaCellio Okay, that makes sense.
As an open question, what answer can this question get besides "No"?
0
Q: Stealth in space solution?

NonafelSo those of us that deal with science fiction have all seen space ships that can't be detected until you bump into them or physically see them. The project RHO website is commonly referenced when this topic is suggested. Now before I explain, let me go over what has to be hidden for stealth in ...

 
@Samuel @HDE226868 I never rep-cap on this site (I think I did once); I'm impressed by folks who can keep turning out high-quality material. (Not just you, but you're here.)
 
@MonicaCellio I haven't hit the cap since December (not counting Monday; I exceeded 200 because of a bounty but didn't hit the cap), so it's been a while for me. I'm most impressed by @Green, because he hasn't been here long.
 
@HDE226868 Thanks :) (I've got warm fuzzies.)
 
5:54 PM
@HDE226868 It feels like that question is idea generation. The OP seems to be asking about alternative, not-so-sciency ways to get FTL travel but doesn't express that question very well.
 
@HDE226868 As opposed to most days?
 
@HDE226868 I voted for reopen because I think that changes made it of question of "is there space between space where a ship can hide or at least a theory that could support it?"
That's a clear yes or no
@MonicaCellio Thank you. The most difficult part is convincing my wife that it's ok to give ideas away for free.
 
6:10 PM
@MonicaCellio Agreed, I don't think I have ever hit rep cap...
 
@Samuel ideas are the tiniest beginning of the first step of the project. You probably already have more than you'll use in a lifetime. So what is it costing you to give them away? Somebody else will have to put in a ton of effort to turn them into stories/games/worlds, so it's not like somebody is taking your hard work and just filing the serial numbers off, y'know?
 
I completely agree. She's an entrepreneur, so golden ideas are just that, golden.
 
@Samuel Totally understandable mindset on her part knowing that.
 
@MonicaCellio I think giving away ideas exercises the right mental muscles for generating even better ideas.
 
@Samuel ah.
 
6:17 PM
@James Indeed. So I understand it. I just have to convince her that these aren't million dollar ideas.
 
@Samuel Just change your screen name to muse.
 
Wrong genre.
@James That would promote the wrong kind of questions here :)
I keep my engineering ideas to myself though :) Which is why I never advanced much over at electronics.SE
 
@Samuel yeah, brilliant new idea that'll lead to patents and a billion-dollar business is different from cool ideas for the game I run in my spare time. :-)
 
@Samuel Agreed. Anyone named 'Muse' is either wildly arrogant or ignorant of how many questions will be lofted their way.
 
@MonicaCellio Unless it's the next D&D :)
 
6:19 PM
@Samuel well, the worldbuilding aspect is closer to a D&D module than to the whole game system.
 
I should mention that the DnD 5.0 DM guide is one of the best world building tools I have ever found.
 
@MonicaCellio True. The next Harry Potter might be a better analogy.
 
@Samuel Ever read Riordan?
 
@James Nope.
 
@James interesting, thanks. I haven't seen it.
 
6:23 PM
@James You're talking abou the author or is there a specific book?
 
@MonicaCellio It lists out and describes step by step how to create a setting, city sizes, government types all the way up to cosmology...its pretty awesome.
 
@Samuel fair enough. But is Harry Potter successful because of the idea that you would have (hypothetically) summarized in a few sentences about a boy wizard in the muggle world who's secretly the descendant of... blah blah V-mort"? Or is it successful because of the writing and marketing?
 
@Samuel I think I have read all his fiction...I think. The Percy Jackson series (and the follow on series) are fantastic. I'm a huge nerd for Greek/Roman mythology so...yeah loved it.
Really easy reads to (its designed for young adults after all).
 
@MonicaCellio I'd say both. Wait, wait...nope. You can get really crappy story ideas (Twilight) with awesome marketing and still make a ton of money.
 
@MonicaCellio I think the story is made of standard archetypes. The world seems to be the draw for people.
 
6:25 PM
@Green yes. And you can have great ideas that never make it.
 
@Green Vampires that sparkle in the sun make my brain hurt. Would you just burst into flames already?!?!
 
@Samuel the world, the writing, the YA target, probably something about timing... I'm speculating, not asserting, but I'm just saying there's more than just an idea.
 
@James The only way I'll watch any of the Twilight series movies if there's Rifftrax dubbing. The dialogue is just too bad to not make fun of it.
 
And the marketing. For whatever reason, the publisher and bookstores plastered those books all over the place even before the movies started happening. That makes a difference.
 
@MonicaCellio If it was easily calculated then it wouldn't be special. It certainly has the je ne sais quoi factor.
 
6:29 PM
@Samuel right, I'm not saying there's a magic formula. And it's not deterministic; you can be the greatest new author with the greatest novel and world ever and not make it, which is sad.
 
@MonicaCellio Magic formula. That does seem to be it for this case :)
 
I'm off to catch a flight. Happy world building, all!
 
You too! I need to get back to work now too.
 
6:49 PM
-1
Q: What platform do we want our blog on?

PyRulezWe have one unofficial blog on WordPress. Another unofficial blog on something called medium is in the works. When we first started thinking about a blog, Blog Overflow was down (the official Stack Exchange blog thingy.) Its back up and seems to be doing good now. My question is, where does the ...

 
7:13 PM
Can I get some delete votes on this answer? It has nothing to do with the blog question.
 
@ArtOfCode Agreed...and done
 
Ta
 
@ArtOfCode It sounds like they want to blog posts to be based on the fortnightly challenge.
Seems related to me.
 
@Samuel Possibly, but that's incredibly unclear, and as phrased would actually be a separate question (as a proposal), not an answer to a question that doesn't want answers.
 
@ArtOfCode Fair enough
 
7:21 PM
I'm happy for him to propose that, but it's in the wrong place and the wrong format there
 
So once upon a time long long ago in a galaxy far far away in the kingdom of....ok I got carried away just now...
We discussed names for this chat room and chose to leave it as is
The main argument being we want people to know what the room is for...have we gotten to a point where we want to rename it? Or are we good with keeping things as they are?
 
7:51 PM
Heh. You'd never associate our chatroom on Open Source with the topic
We called it The Bikeshed
 
8:02 PM
@James if the community wants to rename it I think that'd be fine. Proposal: see what name we end up with for the blog first, and then try to find something that ties into that. That way site, blog, and chat are all somewhat hooked together.
 
@MonicaCellio Seems reasonable to me.
 
@James ok, I assume that when the time is right you'll make a meta post, then. (Ah, delegation! :-) )
 
Delegation is one of the best words ever created.
...well not words...concepts.
 
8:28 PM
On the contrary to most of you guys, I only volunteered to the behind the curtain job for the blog, because I am afraid I can't compare to the quality of your productions. I don't have a clear speciality, and I am not sure I would find the time to write a post a month. I may contribute very ocasionally, if needed.
 
@bilbo_pingouin Every little bit helps.
2
 
@Samuel sure, but as an editor/curator, I'd be involved and see if I can really help.
 
@bilbo_pingouin I don't see any reason we can't help each other with content reviews and proof-reading so if you have something you want to write up but don't feel like its 'good enough' let us take a crack at it.
 
8:49 PM
If we are going to do a share your world spot on the blog for the birthday celebration would it be useful to have a template with some of the base information, i.e. Name, era, magic, technology, races, social info and stuff like that? People could obviously add more if they were so inclined.
@ArtOfCode you need any help getting the blog set up?
 
@Samuel, yet another case of me reading too fast. I saw it green in the edits, and my mind "saw" it red...
 
@James if somebody wants to offer a suggestion along those lines, go for it. People should feel free to do whatever they feel is most effective for their work. For example, I'm not going to share "a world"; I'm going to share a scene from the story that's set in my world, that will (I hope) reveal some interesting details about said world.
(It seems like I'm making that all mysterious and stuff, but anybody who's seen my questions on the site already knows most of what I'll be exposing there.)
 
9:07 PM
@MonicaCellio I look forward to seeing how you have translated your questions here into a story...that is the part I have difficulty with.
Building is easy, interesting concepts are easy...putting that into use is hard.
 
@bilbo_pingouin Ah, got it. Deleted my response.
 
@James It is set up. It's now just waiting for a name, some people, and some posts
 
@ArtOfCode Roger. I am working on something...or rather I have started working on it again using the blog post as motivation to get it done.
 
Heh :)
 
....we shall see how it goes, real life has a way of stealing my attention
 
9:16 PM
Let's see... is Serban around?
No. Damn.
Oh well
@SerbanTanasa Mind if I nick an idea or two of yours from here to write up?
 
Just posted a new Moon related hard-science question
 
@James You wrote "I would also like the outer/smaller moon to orbit more quickly so that at times it is behind the larger moon and at other times is on the other side of the planet."
More distant orbits are slower, can it be slower? You'd get the same effect.
 
9:35 PM
@James well, it's far from finished; I'm still in the "noodling around with it" phase. Will it go somewhere eventually? Who knows, but I enjoy exploring anyway. So I'll share some of that noodling, with no promises about whether you'll ever be able to read the whole thing. :-)
 
@Green I agree to some extent with that.
 
@Samuel I will reword it, different is good faster or slower.
 
@Samuel My only issue is that the simple answer is "No", and there's not much more needed to elaborate. That doesn't make for a good answer.
@Green Enjoy the flight.
Wow, I missed a lot in here.
 
@HDE226868 Yeah it was a heavy day in chat.
and on that note I am outta here.
Have a good evening everyone
 
At least I caught the early afternoon session.
@James G'night. Have a good evening.
@Samuel Okay, at this point the cap is getting a bit annoying. I've lost 134 points today.
 
9:43 PM
I lost 160 on this question alone - worldbuilding.stackexchange.com/a/23432/3202
 
@Samuel Well, yes. That's impressive.
Next time this happens to me - maxing out midday - I'm absolutely going to set a bounty on some question, then recoup the losses later on. I wish I could retroactively do that, though.
 
I tested that.
The awarded bounty doesn't subtract from the limit.
@HDE226868 But I think downvotes subtract from it, from or against you, so you can downvote or be downvoted and get points back today. Sounds like the right time to ask a religion question.
 
@Samuel I did take the opportunity to downvote an answer - actually, the top answer to my Joe-taking-over-the-world question. It seemed ihghly unlikely and used several offensive (IMHO) stereotypes.
I mean, please. He should at least be serious.
The French are not a timid folk.
 
An excellent example of a question deserving a downvote.
 
You mean answer, I hope?
 
9:53 PM
I did :)
 
10:18 PM
The top of page 1 of the HNQ (ignore the popup caused by my mouse):
#s 1 and 4.
 
10:54 PM
Should we have a tag?
 
11:37 PM
@HDE226868 Yep, why not? Some tags have surprisingly been created only recently , such as gods ans mythology despite the many questions about religion.
That was quick! or a coincidence
 
@Vincent A strange coincidence.
 
This question is really opinion based, no ?

http://worldbuilding.stackexchange.com/questions/23383/what-can-you-disguise-a-space-ship-as
 
@Vincent That or Too Broad. Even a small Italian bistro would be a valid answer.
 
11:51 PM
Done.
Shoot, that should have been plural, shouldn't it?
@Vincent Can you change that, or should I re-edit them all?
Also, do any of the answers here satisfy the requirements? I don't think so.
 
@HDE226868 Change what ?
volcano?
 
@HDE226868 If not, they should be downvoted.
 

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