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00:00
RELOAD!
[FreezePhoenix/Angels-And-Demons] 4 commits. 156 additions. 86 deletions.
[Phrancis/Stack-Exchange-Utilities] 1 commit. 2 additions. 2 deletions.
[rubberduck-vba/Rubberduck] 2 opened issues. 8 issue comments.
00:16
@bruglesco We actually did some coding today, and I adjusted my teaching method to something that works better for her
Ok... I'm stumped.
I have an array of numbers.
I log the first number: 0
I set the property 0 of an object to a certain thing
I then check the object, and it's the property 9 that is set
00:31
Crap... that's because sort mutates the parent object
 
1 hour later…
01:49
@Hosch250 Hey things are going ok :)
 
1 hour later…
03:06
@Phrancis Awesome! what did you work on. more user auth?
hey all!
 
8 hours later…
11:14
@Hosch250 There's a map rotation in place, only 6 match can be played in Quick Match at any time. The maps you are talking about is not available in Quick Match rotation, but they can be played if you play ranked.
The current 6 maps are IIRC: Cursed Hallow, Dragon Shire, Braxis Holdout, Tomb of the spider queen, Infernal Shrines, .... and one more that I can't remember.
ah, Alterac Pass of course
I played a bit of ranked recently and then I could play some other maps, including Towers of Doom. Haven't seen Haunted Mines though.
@FreezePhoenix If you just understand it, it is no pain :)
 
1 hour later…
12:29
0
Q: filter an array faster in javascript

Mücahid ErenlerI have an array called 'orderList' and i want to filter it with a matching string (this.filter). What i have right know is working properly but it is really slow when it comes to the big tables. filteredItems: function() { if (this.filter === '') { return this.orderList } ...

12:42
@SimonForsberg Oh, that makes sense. So I can play the other maps some other time if I play long enough?
I've been playing AI mostly still, because I get matched faster.
@Marc-Andre That's good!
13:10
@Hosch250 Yeah, I don't know when this current map rotation will end but I suspect it won't be too long.
I wonder why they chose to do this instead of making them all available.
13:50
@Hosch250 So that players wouldn't be overwhelmed with the many different playgrounds.
Which is also the reason for why new players start out on Cursed Hollow.
Makes sense. Although it gets boring if you play even 3 games a day :(
I played a Braxis Holdout the other day as Fenix. In the first round of Zerg, I cleaned up the enemy Zerg and was pushing a fort, while the rest of the team was trying to support our Zerg.
I fired my laser across at the other fort they were fighting, and killed 4 of the enemy team in 5 seconds, because they were all already weak. The 5th was already dead.
14:18
Hey morning everyone :)
 
2 hours later…
16:14
hey
17:12
@bruglesco You actively looking to get employment as a coder?
17:30
@IvenBach yup. Its not going very well. I think I need more concrete work. (Improved quality won't hurt either)
Monking!
@bruglesco We switched from bcrypt to argon2 for hashing, and then we started on other user data
@bruglesco Check if Robert Half has anything in your area.
Everyone uses them around here. Literally, everyone
I've yet to meet someone who doesn't use them, both in and out of my company.
@Phrancis Nice. That was one of the suggestions in the answer to your post right?
@Hosch250 will do. Thanks for the suggestion.
@Hosch250 We do have one locally. I'll give them a shot.
17:47
Keep at it.
Looking back at the past year and a half I've learned a lot just by trying small things every day.
@bruglesco Yes
18:10
@IvenBach I appreciate the encouragement. I have no intention of giving up (even if I sound disheartened from time to time)
18:47
@bruglesco It's OK to be a failure. We all fail. Just don't be a Quitter. They are the ones that gave up before achieving what they wanted.
Hello
@SimonForsberg Yeh... What about Vue + CSS
Hey, question:
[FreezePhoenix/XtraUtils] FreezePhoenix pushed commit f090ed6f to master: Added babel to the repo, babel now compiles to es5
Is it ok to remove the READMEs of the node_modules?
19:03
@FreezePhoenix Yes, but why is that a problem, or rather, what problem are you trying to solve?
Because there are a lot of them
And I don't really care for them
Why are you even looking at your node_modules?
Dunno
Bored
You can find a few pieces of treasure here and there
MD files are essentially just text files, they occupy a very small amount of space
Well, there are 129MB of READMEs
So, oof
19:11
129M? How much space do you have that that's a problem?
@bruglesco I have... 21.8 GB of memory that tends to dissapear to nowhere
Wait that's not as much as I thought
thats... 0.1 gb
@FreezePhoenix that sounds like hyperbole but if not you should be concerned where your memory is running off to.
@FreezePhoenix right
@bruglesco Nope - apt-get tends to eat up memory, even when I uninstall packages
I actually have 21.8 GB of memory available
Sum 27.8 GB of memory
and around 4 GB dissapears whenever I use apt-get extensively
That's not a lot of memory considering modern day hardware specs. Its that common with rasp pi built units?
The RaspPi has 0 user-available memory
It's the SDcard that I'm using that has 27.8 GB of memory
You see, an RaspPi is just a computer that runs off an sdcard
Plug in a different SDcard, and new os / desktop / everything
19:26
Rasp Pi is just a cpu. You can plug anything into it.
@bruglesco ...if you configure it correctly
I understand that but have never used one. Is it common to build out your full device with specs like you have?
@bruglesco sigh I haven't customized it fully yet
The CPU memory is set to 112
I could set the CPU memory all the way to 880
I'm not sure why i don't
RaspPi sounds like more trouble than it's worth
@Phrancis if you break one, just by a new one for ~ $5 and insert the SDcard
19:39
Well, they're cheap alright
Connect to power and moniter, and bam!. Old data, and desktop + os
And settins
20:39
s/settins/settings
@FreezePhoenix Usually not a problem as well.
@Phrancis couldn't have said it better myself
@FreezePhoenix I honestly don't believe that.
@SimonForsberg I had to do this:
.card[data-health=false] {
  height: 57
}
.card[data-health=true] {
  height: 71
}
.list-complete1-leave-to[data-health=false], .list-complete1-leave-to[data-health=true] {
  transition: all 1s 0s;
  opacity: 0;
  height: 0;
  transform: translateX(-100%)
}
Instead of this:
.card[data-health=false] {
  height: 57
}
.card[data-health=true] {
  height: 71
}
.list-complete1-leave-to {
  transition: all 1s 0s;
  opacity: 0;
  height: 0;
  transform: translateX(-100%)
}
Even though both should be the same thing
And then, vue decided to not apply the list-complete1-move css class whenever it was possible to access an element using that class in css
If that is true, that's quite odd
So I had to do this:
.card:not(.list-complete1-leave-active):not(.list-complete2-leave-active):not(.list-complete1-enter-active):not(.list-complete2-enter-active) {
  transition: all .5s 0s
}
instead of this:
.card.list-complete1-move, .card.list-complete2-move {
  transition: all .5s 0s
}
Which is also just silly because they should be the same thing in effect, but if I use the latter, Vue doesn't add the list-complete1-move class
Sort of sounds like your whole project needs to be refactored.
I think there's something that you do elsewhere that might mess things up
20:51
@SimonForsberg like what? I'm not sure I could mess something like that up...
@SimonForsberg LOL I did that for 2 hours yesterday trying to figure out why it wouldn't work, then came up with the stuff above
JavaScript works in mysterious ways.
0
Q: Nesting of paragraph with headings and cite with dynamic content in a VueJS app

JGallardoBackground I added a few items to a codepen that displayed a list of beers. One of them was the citation of the brewer who gave tips. Previously the tips were just generated into a <p> but now I have wrapped it inside a blockquote Code <blockquote> <p> <span class="bright">Tips from the ...

 
1 hour later…
22:10
This is getting ridiculous.
@Phrancis @Hosch250 @Marc-Andre ^^
Nice streak!
22:51
@SimonForsberg That looks like a steamroller getting going. Crush the competition.
23:13
I think I'm getting the hang of some of the more complex features of JSDoc
I thought JSDoc was pretty simple, which features am I missing?
@namespace can be pretty difficult
But once I got it is started getting easy
I didn't know there was such a thing as a namespace in JS
There isn't ( I don't think )
It's to document an object so that you can assign JSDoc properties to it later on
  /**
   * @type XtraUtils.Utility
   * @name "XtraUtils.Object.aidsIn"
   * @property {Object} prototype the Object prototype
   * @namespace Object
   */
  XtraUtils.Object = new XtraUtils.Utility(Object);
XtraUtils.Object.addMethod('merge', (function(){
    /**
     * Merges 1 or more objects.
     * @function merge
     * @param {...Object} objects The objects to merge.
     * @returns {Object}
     * @memberof Object
     * @static
     * @example
     * // returns { a: 1, b: 2 }
     * Object.merge({a:1},{b:2})
     */
    return function merge(...objects) {
      return reduce.call(objects, (ret, merger) => {
        keys(merger).forEach( (key) => {
          ret[key] = merger[key];
        });
The second snippet I assign it to the JSDoc namespace "Object"
23:45
200_success vs. rolfl: 31231 diff. Year: +3673. Quarter: -95. Month: -95. Week: -64. Day: -1.
200_success vs. janos: 27456 diff. Year: +1919. Quarter: -411. Month: -411. Week: -274. Day: -54.

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