{
name: "my card",
creature: "Bio",
health: 3,
whilePresent: [
{ // Give all your Bio creatures +2 attack
res: ATTACK,
priority: 1,
change: 2,
filter: {
creatureType: "Bio",
owner: "owner"
}
},
{ // Give all your opponent's Mech creatures -3 scrap
res: SCRAP,
priority: 1,
change: -3,
filter: {
creatureType: "Mech",