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7:00 PM
misty step is pretty dope
hah in my first look at the staffs I didnt even realize that you needed to know the spells via class list to be able to use them
so dumb
 
@JoshuaAslanSmith do you need to know them? or just have them in your class list?
 
in your class list
they dont need to be learned
but I dont think the cleric could make use of either of the staffs
starter kit is written for basic/the pre-gens only person using those staffs is the wizard
 
that leads to the question...is there a magic item for the cleric in the whole adventure...I need to go through and look
 
+1 weapon
+1 armor
 
what happens to your HP if you take off an amulet of health?
 
7:12 PM
gauntlets of ogre power could be for the cleric
 
0
Q: Is there a limit on the volume of material that can be affected by the Minor Alchemy class feature?

SurrealAnalysisPHB Page 119, Wizard, School of Transmutation, Minor Alchemy: For each 10 minutes you spend perform ing the procedure, you can transform up to 1 cubic foot of material. After 1 hour, or until you lose your concentration (as if you were concentrating on a spell), the material reverts to its or...

 
(also, what happens if you...say... pass around an amulet of health as you collectively level up)
 
Is that in the Hoard of the dragon queen?
anyone can use the wand of magiv missile
 
@JoshuaAslanSmith dm book
 
ah gotcha
I dont know if Ive seen that page
 
7:14 PM
sets Con to 19
 
yeah you can totally cheese that for lvl ups
 
ah it does require attunement...so maybe the attunement rules can shed some light
hmmm nothing that would prevent you from messing around with it (provided you coordinated leveling properly)
 
hmm looks like the lane took a slight nerf in phb
dis advantage vs targets adjacent
hmmm nets could be good fight starters
never mind its a pitiful check to get out
 
@JoshuaAslanSmith yeah, makes sense though
 
Ram, portable is still bonkers
might be more powerful since someone can hop on and hold the other side to give you adv on your check
 
7:19 PM
yeah, the only catch I see is that it's heavy, that's an item for which carrying it will require you to track your carry capacity
 
fighter can easily lug it around
20 weight is not that much
 
thought it was 35
 
you are correct
 
still not a big deal
 
yeah 5 times str score before encumbered
 
7:20 PM
+4 with adv...but noisy as all get out so there's that
 
hah yeah
 
@JoshuaAslanSmith that's the evil variant, default it 15
ah encumbrance variant excludes weapons and armor
was gonna say, at 5x str most characters would be encumbered before they got their gear together
 
Yea the encumbrance variant rules are junk. An explorer's pack by itself is 59 lbs right out the gate, and a character with 8 STR becomes encumbered at 40 lbs.
 
8:20 PM
1
Q: How does Tides of Chaos work?

KhashirThe description just says "gain advantage" - does that mean the character succeeds on the roll, check, or saving throw? Starting at 1st level, you can manipulate the forces of chance and chaos to gain advantage on one attack roll, ability check, or saving throw. Once you do so, you must fini...

 
That's awfully low hanging fruit. Sounds to me like that is definitely a "read the rules to me" question.
It would be one thing if there was actually uncertainty about how the ability works, but advantage/disadvantage is pretty clearly spelled out.
 
 
1 hour later…
9:38 PM
anyone know the name of the 5e artist @waxeagle trying to buy one of the maps and I totally forget it
found it mike schley for the 5e maps
 
10:04 PM
@Dyndrilliac needs to be closed as a dupe of "what is advantage"
but we don't have that one :(
Just edited it to be the canonical advantage question
 
10:40 PM
if anyone's interested. I'll post a link to a doc later this evening with a magic item award analysis of HotDQ...it will be mildly spoilery so I won't post it in here.
 

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