@bobble unlikely. The game description contemplates “variants” as to specifically how arrow tiles are played, and “ambivalent” rules regarding blanks; asking for a generalized optimization move strategy to cover all such permutations seems … naive (and, probably, too broad as it’s effectively asking, in one question, how to optimize play for each and every permutation.)
Even pinning it down to one specific set of rules, at first blush it looks too complex a game (due to rapid combinatorial explosion) to “optimize”; I’m not even convinced you can prove a given player can guarantee a win from some starting state, but Puzzling users surprise me routinely with what they can solve, so I’d be happy to be wrong.
@msh210 welcome back online :)
CCCC: Novel escape after warden turned and you left with no entanglement (12)
@bobble The question seems mostly to be "please write all the code I want for me", and if that's what they want then they'd better pay me to do it and I suspect they won't like my rates :-).
(And I am reluctant to engage in comments on their closed question because reading what they have written I find myself filled with the perhaps-unfair conviction that they will want everything explained in great detail, won't understand things readily, and will feel that if all their wants aren't met then it's my fault.)
A snail is at the bottom of a 30 foot well. Every hour the snail is
able to climb up 3 feet, then immediately slide back down 2 feet. How
many hours does it take for the snail to get out of the well?
That's a very interesting kind of puzzle for me. Well, I know the answer; I figured it out by t...
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