I wonder: does that happen to anyone else? I most-frequently mistype b's for p's and d's for q's, but never really have trouble with, say, t's for y's. It's pretty clearly a mis-wiring deep in the brain, not a coordination thing?
@nitsua60 Are you a touch typist or a hunt-and-peck-er?
I'd say my more common errors are hitting two adjacent keys simultaneously (particularly on unfamiliar keyboards), and inserting a letter from the start of the subsequent word near the end of the current one.
@JoelHarmon Touch. In fact, I'd say I probably spend half my typing-time looking at the screen, and the other half looking off into the distance or at something in the room.
@JoelHarmon Sure--timing on the space bar can get a little squidgy sometimes. In fact, that's generally a sign to me that I'm tired and should take a break.
I seem to have a steep logistic curve of typos vs. sleep deficit =)
The worst for me is when I wake up at 4am convinced that whatever's on my mind I need to take care of RIGHT NOW! It takes me half an hour to write a four-sentence email chock-full of typos. The only silver lining is that it usually takes me long enough to get that far that I've actually woken up before hitting "send" and realize that I should just save the draft and go back to bed =\
The book uses Constitution score, not modifier for determining maximum HP:
Your maximum HP is equal to your class's base HP + Constitution score. You start with your maximum HP.
Maximum HP is quite high for player characters — usually it's 15-20, while the possible maximum is 26 (minimum is...
I recently purchased my first add-on with Roll20 and noticed that while Roll20's grid is a 5-foot square, the provided maps are 10-foot squares.
How do I "scale" the map appropriately for the grid, and so that it's clear when something is 5 feet away vs. 10 feet?
@nitsua60 welcome to being 40 or over. It gets worse, not better, as time goes on.
@nitsua60 My last vivid dream was to do with an after-maintenance-test-flight for an aircraft model that was retired 5 years ago, yet I woke up sure of how we'd solve the problem.
I made a comment about being "out of the loop" with text message abbreviations since I hadn't used in in ~20 years. That made me feel old haha
@KorvinStarmast Mine was that I was play tag with friends, and I gave one friend a piggyback (cos she was sad) and her size and weight was perfectly proportional to allow me to not have to worry about downward force, and could instead focus all energy on forward propulsion.
@KorvinStarmast I recently had a vivid one that was a strange twist on a classic teacher-anxiety dream. I couldn't find the classroom, but it wasn't for my class: I needed to teach someone else's class, but I wasn't sure what it was or where.
The Sending spell in 5e states:
You can send the message across any distance and even to other planes of existence, but if the target is on a different plane than you, there is a 5 percent chance that the message doesn’t arrive.
Do I know if the spell actually goes across planes, or just if...
Fosters at least used to be quite popular here, but I don't usually stop at that section of the beer shelf so I wouldn't know if it's still there or gone
On the Spell Compendium (p 86) there is the spell Fugue, which has interesting language to describe its effect. The spell description starts with:
Creatures that fail their save become affected by the haunting fugue
in semirandom ways. On each affected creature's turn (as long as it
remai...
The Stanley Parable and Watch_Dogs are free on the Epic Games Store for the next week, until March 26: https://www.epicgames.com/store/en-US/free-games (After that, the games Figment and Tormentor x Punisher will be free from March 26 to April 2nd.)
Also, I'm thinking I may need to tailor the magic items at the end. Handing out those legendary items seems like a not great idea if I want to continue with these characters.
@NautArch Why not have the legendary items? I am pretty sure I know which ones you mean. If they are legendary, it will induce NPCs and monsters to seek the PC's out and take/destroy the items. :) They will have to watch their backs ... forever?
Immovable Object p187 from Explorer's Guide to Wildemount says:
You touch an object that weighs no more than 10 pounds and cause it to become magically fixed in place.
You and the creatures you designate when you cast the spell can move the object normally....
...If the Object is fixed in...
The following games are free on Steam if you get them now: Drawful 2: https://store.steampowered.com/app/442070/Drawful_2/ Headsnatchers: https://store.steampowered.com/app/797410/Headsnatchers/ Lara Croft and the Temple of Osiris: https://store.steampowered.com/app/289690/LARA_CROFT_AND_THE_TEMPLE_OF_OSIRIS/ Tomb Raider (2013): https://store.steampowered.com/app/203160/Tomb_Raider/ Deiland: https://store.steampowered.com/app/760620/Deiland/
The best way to help other characters shine is to be a supportive Face who encourages their friends to get into their element and experiment outside of their comfort zone.
As for mechanically helping that along, anything that will help your friends accomplish their RP goals
At the end of the day, stuff like that comes down to how the Player plays, not how the Character is statted.
In the new Explorer's Guide to Wildemount, we are introduced to a new wizard Arcane Tradition called Chronurgy Magic, whose 14th-level feature Convergent Future says:
You can peer through possible futures and magically pull one of them into events around you, ensuring a particular outcome. Wh...
The book is pretty clear on this subject:
When you closely study a situation or person, roll+Wis.
✴On a 10+, ask the GM 3 questions from the list below. ✴On a 7–9, ask 1.
So, first you roll dice, then you ask questions from the list. Why do I ask, is because there were talks in the com...