@JohnP hmmm I'm just a bit dubious. Not that I'm casting aspersions on you of course. I just don't see any way a published mag from 2007 could be public domain or licensed under CC.
We've pretty much got our party built for Rolemaster. Looks like it's goign to be fun
We have a Paladin ("Witch-Smeller"), a Magician (Elemental Control, with lots of Meta-magic), a time-traveller from 1969 "The Men Who Stare at Goats"/Quantum Leap (rogue), and my Healer (steal people's wounds, heal self. also, Animal Friend)
@BlackSpike eheheh. boy, they'd be a bit confused around some of the characters I have...Jherala would trip them up right off the bat, I'm sure ;) "she's a knight!" "no, she's a witch!", "no, she's a @$@$@!$ PALADIN! CAN'T YOU TELL?" "NO, SHE'S A #@$@!$@$@ @$@$@$@ WITCH, WHAT IS WRONG WITH YOU?!?!?" "Can you stop bickering? The fey courts can here you from all the way out here..."
@Shalvenay heh. "The Fae" are most definitely THE ENEMY in this game. Knight or no, if The paladin smells Dweomer (elf-magic) on you, your going in the ducking-stool!
(Although HouseRule #1 is "Elf-Magic is really easy for any PC to learn, and comes with 'free' Power Points to cast it")
We're going to be pinned down between Politics, Foes, Personal Goals and Local Agendas ... our GM is a big fan of throwing far too much trouble at us, and then thwarting any plans we come up with ...
And playing fast-and-loose with cultures/references ... The main religion is based upon our previous Exalted game's PCs! My PC has links to the "Gothican People's Front" (not to be mistaken for "The People's Front of Gothica"! Splitters!)
The 6th-level Evocation spell Sunbeam reads as follows:
A beam of brilliant light flashes out from your hand in a
5-foot-wide, 60-foot-long line. [...] For the duration, a mote of
brilliant radiance shines in your hand.
Bearing in mind that you need to have at least one hand busy with t...
So let's say you get hit by charm person. It has the enchantment (charm) and mind effecting subtypes.
You are a custom race made with the race builder rules on the srd with 3 different racials, stubborn, resistant and dual minded:
Stubborn (2 RP)
Prerequisites: None.
Benefit: Membe...
S&V p. 35 details using resistance rolls to reduce consequences/harm suffered, and indicates a successful roll reduces the consequence by one level. Similarly, the armour rules on p. 37 also indicate that harm is reduced by one step if armour is used.
But on p.36, it states: "As a general note, ...
I think it's fair to say that chat is it's own creature
@trogdor I vaguely remember either @besw or @doppelgreener suggesting an intro or theme song involving sea horses as a punishment for something. My memory is vague but I think they know what I'm referring yo
@trogdor I see you haven't yet updated to the G4 security updates. Using videos from previous versions is strongly discouraged because of various incompatibilities with the latest models of user Heads hardware that could cause eye bleeding and permanent vision damage.
anyway, last Sunday I was watching some documentaries on TV, I was lucky enough to catch a chain of related episodes.... By the end I was laughing like there was no tomorrow.
First, they started with a documentary on "10 most dangerous prehistoric animal"
then, they aired Megalodon: Fact vs. Fiction, a 2018 special that was made by Discovery Channel (who also made Megalodon: The Monster Shark Lives) which explains that Megalodon: The Monster Shark Lives is an Hoax and reveals thing like "the marine biologist that appeared in the special was made up, no one exist with that name" and so on
So, basically it was a documentary from 4 years later that revealed that the original one was an hoax disguised as real info (how they managed to escape getting sued over this I don't know....)
And then.... AFTER the documentary that revealed that the first one was an hoax (not that it was really needed, I doubt someone would have believed the bad photoshops)... they aired "Megalodon, The New Revelations".... a sequel to The Monster Shark Lives that still pretends that everything it said was true....
and once again, for weird reasons, I was reminded of Fisher Diver. ^_^
anyway, from the book description
> they expected what they had always received before: an assortment of eyewitness reports that proved nothing, some footage that proved even less, and the kind of ratings that only came from peddling imaginary creatures to the masses.
In the case of the documentary I mentioned before... they actually tried to prove something. It was not just "videos that proved nothing", it was "let me show this totally-not-a-photoshop picture that proves we are right"
I read the novella and went "Yes, the novel must be quite excellent and I probably won't get through to the second page before the suspense of knowing she's going to deliver on the tension she's setting up gets too much for me."
user15026
It was very much a "read slowly in the daylight" book for me.
@Xirema Yea, I wrapped it up on my couch last night. One of the better web comics I've read. Good art, compelling characters, just enough fan service to still be classy, realistic (almost) and relatable story.
Especially compared to the QC comics I'm catching up on, which I love, but pale in comparison.
@GcL ok, my bad, I used improper words. I mean that I would expect that they would have to pay some fine for admitting they made up the content of what was disguised as actual real infos
If a newspaper publishes false news knowing that they are doing so, someone would be sued over it I THINK.....
so, I would expect that if someone hires actors to craft a fake documentary and make false claims... someone would make them pay a fine.
> But it was entirely bogus. The scientists in the documentary were all actors, and the photos that supposedly showed megalodon were clearly doctored. Confirming the lie was a too-fast-to-read disclaimer that ran across the screen in the program's final seconds.
It's so slow paced. The only way I've been happy with it over the past 7 years is to forget about it for months or years at a time and suddenly remember and read through hundreds of comics
Me and five friends wanted to try out DnD, none of us have played before but I know the most about DnD (read: I listened to The Adventure Zone and watched some videos on YouTube) so I volunteered as DM. I decided on running Death House because it sounded cool and then seeing how we'll progress fr...
@Rubiksmoose - I did some digging, and the content hosted on archive that we were discussing (Dragon mag) is mostly legal. Some of the contributors did not grant permission (The vast majority were the cartoon writers, and the odd article here and there). So with everything, it's legal maybe. :|
Also it's specifically for the print editions, 4th ed onwards when it went digital is still verboten.
user15026
@goodguy5 I'd agree with you there, yeah. I wasn't sure if I still loved it enough to keep up, but the past few months especially have been pretty decent
Will Turn Undead work on a corpse possessed by a Dybbuk (a demon listed in Mordenkainen's Tome of Foes, p. 132)?
Background: I thought yes, as the creature is a raised corpse, an undead. However I was just listening to a podcast where the party faced a corpse possessed by a Dybbuk. The DM ruled ...
I am wondering what "magic" means within the context of 5th edition D&D, particularly as it relates to the detect magic spell. I am familiar with the "The Weave of Magic" and spells slots and such.
The detect magic spell allows you to sense the presence of "magic" and shows a glow around creatur...
A friend of mine is DMing it for us. It's his first time playing any ttrpg so he's fumbling a little, but with help and patience, we are having plenty of fun. Thing is I think there's a problem with the spanish translation
I dunno if asking here open or in private somewhere, not to spoil things
well, at some point our Monk wanted to climb there and set free someone that was trapped in there, and we asked: How high is it? DM checks the book: A 1000. Me: A 1000 feet? That's pretty high, are you sure there's not an extra 0 there?
DM checks out again: No no. It's a 1000. And it's not feet, it's yards-
So... a village hanging from trees 1000 yards up? That's why I'm wondering if it's a translation mistake or something... I can't fathom trees 1km high
also we are Spanish, use the International System, that's why my friend mentally skipped the word "yards", it's white noise to us :P
A quick search of "Tallest Buildings" shows Really Tall Towers are in the 500-800 metre range ... so in a Fantasy Setting, trees a "bit" bigger than that can exist (even if it is difficult to imagine)
translation is horrible, they mixed up some names... I remember getting a mission from "dude A" (I don't have my notes here :P), to search for "dude A" that was lost. And mentions to "southeast" where it was southwest :/
i'm dumb with distances. Like, my father was telling me yesterday to cut 3 metres of cable, and I was like.... "so... do you have any measuring tape or something?". He grabbed the coil of cable, took out an apparently random amount, cut it, and then made me measure it. 3.05 metres.
(Delves into some #SCIENCE) the troposphere (the bottom bit of the atmosphere, where we live) reaches at least 7km. Mount Everest is nearly 9km tall ...
@Helwar My mum was a seamstress .. a Yard of fabric is measured from your nose to your finger tips!
(Tall people turn their nose towards their fingers, short people turn their face away! You soon get a pretty good measure!)
There was an idol that goblins where apparently worshipping, and we followed a trail to their lair, there was a fork in the "trail" and we found this frog village suspended in the air
I've used a number of different parties and I think my favorite, practically speaking, is the variations on auto-shoot.
That's classes and choices which speed up combat by letting most of the characters use their auto-attacks most of the time rather than my having to micro-manage choices per turn.
Huh, I just pirated Curse of Strahd (I have a physical copy that I forgot at my dm's house and needed to check something!!!), it's only 17mb. I thought they were pulling my leg... but not. It's 17mb, and it's the full book. O_o
@BlackSpike AFAIK it's a defensive measure of the village, like they can pull it up there when in danger or something, IIRC there's even a picture of it all crumpled up
"Consent in Gaming," a PDF resource by Sean K. Reynolds and Shanna Germain. (It's free, but requires making an account that demands the same sort of name/address information you'd give if you were using a credit card.)
The general advice looks pretty sound. It even mentions aftercare. The "consent checklist" tool raises my hackles because it looks like it'd be easy to misuse.
> On page 13 is the RPG Consent Checklist, which is a tool the GM can use when planning a game. The idea of the consent checklist is that the GM prints or photocopies one for each of the players and themselves, and everyone fills out their own form and returns it to the GM.
I dunno, haven't read it, but I usually never have a problem with that, really. ANd if it comes up, I'd solve it case by case... I don't feel like making a fuss about it unless there is a problem with it. At most I say something like: This game is gonna be about this and this and that X may happen.
It's basically a list of topics for people say yes "yes I want this in the game," "yes, but with conditions" or "no, this should not be in the game." And while the associated material says "It’s always okay for someone to change their mind about any consent topic," that's not on the tool itself and as Spike says... these things tend to get used as rules and I'm concerned the checklists will be treated as commitments that can't be changed later.
Also: the checklist makes everything very not-anonymous.
hum, makes sense. If we have an agreement on paper that everyone is ok with, but then later one might wanna change his mind about it, I can totally see how these could be badly managed and say something like "you agreed to it so you have to put up with it now"
Dylan Grinder points out that using Lines & Veils should always mean providing a way to add to those lists, and mentions that the method should include an anonymous option.
Cook's Consent Checklist provides a clear method for adding to the Lines & Veils list, but doesn't provide anonymity and has the same problem that Session Zero has: failing to make it obvious that this is a starting point for a conversation which will last as long as the campaign does.
I dunno these kind of things annoy me. One part of me is "C'mon it's only a game, grow a thicker skin!", and the other is "We are playing to have fun. All of us! Obviously I'm gonna care about you not having fun with my content, and dial it back to when everyone was feeling OK!"