@vicky_molokh The provided information should change the tags, because the provided information should go into the body, and the tags should reflect the body, and if the provided information is a system then that should go into the tags.
I think part of this problem is that there is often disagreement on exactly how system-agnostic a question is
it is hardly uncommon that perhaps a querent has a question that they think is obviously not related to the specific game they're playing but in practice it's actually somewhat entangled
and when the question is about solving an actual problem, keeping the system and the assumptions the system makes/behaviours the system encourages in mind can significantly inform a good answer, even if on the face of it the question is about something entirely non-mechanical like "the rogue keeps stealing my potions!"
Yeah, my unexamined and off-the-cuff concept of a system-agnostic style tag is that it should be used not when the system doesn't matter (because let's face it that's describing answers not questions) but when an answer for just one system would not be answering the question.
@Carcer Part of the disagreement seems to be about how SA a question can be. People can be on all sorts of positions on the spectrum, such as 'the system is a mere tool of the GM' and 'the system defines roleplaying', and those probably aren't event the endpoints of the spectrum. A person's position on that spectrum is likely to lead to different treatment of SA questions and the tag.
System tags already describe solutions seeked, though. E.g. a D&D-tagged question about how to handle falling damage realistically doesn't expect me to give a GURPS answer to it.
We have had instances where a querent has tagged their question with several DnD tags, requesting a solution in a "yeah I'm playing 3.5e but if it works for other editions too it'd be fun"
Tags are sorting categories for questions. Answers must meet the questions being asked. only in the case of system tags is it acceptable, on RPG.SE, for a tag to include information not also described in the question, because that was ruled too pedantic even for us. And it's still not tagging for answers.
@vicky_molokh Tags don't describe answers, they describe the question. A question is about a problem in the scope of D&D gameplay. The presence of a D&D tag is indicative of that. Useful answers are relevant to D&D gameplay. On account of that, those same answers are usually not useful to GURPS, but might be.
@vicky_molokh Correct me if I'm wrong here, by "protections" are you saying that perhaps SA questions come under more scrutiny in the comments then a question tagged with a system tag?
Because I do think that is true in a way, but I don't think that is a negative or wrong thing.
@Rubiksmoose Yeah, because it's not a system tag. We have special rules for system tags after a rather brutal set of extremely pedantic meta discussions, and SA is not part of that ruling because "no single system" ain't no system.
"I'm having a problem [in my D&D game but I think the solution shouldn't be based on D&D]" is bad use of SA, but "I'm having a problem [which I've observed in several different game systems]" is apt
If anybody wants to argue that "I have a problem which spans multiple systems" is a kind of system, I'd love to see that semantic ballet in a meta post.
@Rubiksmoose To paraphrase it in terms of problem scope, questions whose scope is system-specific are accepted for their scope, but questions whose scope is system-agnostic are constantly pestered with request to justify themselves, with many trigger-happy fingers either removing the scope-indicating tag or closing the question with the insistence that all scopes must be system-specific (as was the case with the intimidation question).
Here's my current thoughts on System Agnostic in brief: it gets used for several distinct purposes (at least five iirc). Not everyone recognises all usages exist. Discussions about the role of System Agnostic get people tripping over each other when they are talking about different usages of the tag. Some usages are valid and useful tagging, some are not and are problematic tagging. Really, I think the tag needs to be divided up.
@vicky_molokh If you are actually trying to get a problem addressed, please stop using language like "trigger-happy" and assume good faith on the part of the users working to curate the site. If you are just venting frustration, please stop using language like "trigger-happy" and go be angry somewhere else if you can't.
I think one problem with sys-ag is simply that people type "system" into the tag line and it pops up. Same problem we've had with dungeons-and-dragons and problem-players.
Coming off my discussion about this meta I have realized that I have no idea how the system-agnostic tag is supposed to be used correctly. Or, I thought I did but that not everyone agrees. Or maybe nobody ever agreed in the first place and I'm just catching on.
This has been a hot meta topic bef...
I would be open to / like to find a different term, but 'trigger happy' was the one I could find so far. I used it as a shorthand for 'prone to hastily doing stuff that may be detrimental to someone (in this case typically the asker)', metaphorically comparing it to pulling the trigger of a gun first and sorting things out later. Such as resulting in a closure of a question and leading to loss of momentum. If it made the wrong impression, I apologise.
@Rubiksmoose That argues it's a placeholder because the site expects a system tag, not that it's fulfilling the function of a system tag. Which isn't a distinction without a difference although you can squint and miss it.
I feel like a LOT of problems with sys-ag would get resolved if we could use the same "ask for clarification" culture that would kick in if, say, somebody tagged a question wizard but didn't mention a wizard in the text.
@BESW I wonder (and this is off-the-cuff, not something I've given a lot of thought to) but something like problem-in-multiple-systems (terrible name) might be one acceptable split off of it.
But because it looks like a system tag and it smells like a system tag, sys-ag gets a difficult comment culture because we privilege system tags in ways that sys-ag... doesn't work for... because a system tag implies some VERY SPECIFIC contexts which sys-ag is incapable of doing.
Using it as a placeholder for system tags puts it in a limbo that we don't have a constructive community culture to deal with.
Like wizards or spells, we can't rely on system-agnostic alone to convey meaning; it needs to get clarified in the question text. We make an exception for system tags because we found that in practice it's silly and obstructive to require question text saying "I'm playing D&D 4e." dnd-4e suffices.
When we slap system-agnostic into the system tag slot as a placeholder... that doesn't change the need for the tag to be explained like any other non-system tag.
@BESW Can you give an example of what you'd like to see here as far as clarification culture? I ask because it almost seems like that is already happening (and may be one source of friction for some) and I want to make sure we are talking about the same thing.
@BESW I think you may have actually answered my question right there.
And I really like that thought process. It actually aligns with my head cannon for how to deal with the tag, though I would not have put it as neatly I think.
I'm still not sure we need a sys-ag tag at all. It's not a very useful thing to be able to search for, in my experience, and it's not exactly something one can be an expert in either. BUT experience has also shown that the user community expects it and will probably re-create it if we burn it.
Whenever I see a question tagged SA without any mention of the system or overarching frame for the question I try to ask questions that might lead the OP to explain why they tagged it as such. Often that involves asking if they are playing in a certain system.
Also, I'm reminded that last time this topic came up, mxy pointed out that the chat is a very narrow self-selected group and not really representative of the community. And on one hand I want to offer moving it to meta, but on the other that feels like bringing up an issue again and again despite it having voted resolutions in the past, until an irreversible result wins.
@BESW (unless of course, the question obviously needs a system, in which case we'd close as unclear until that information is provided or clarification is given for why it is not needed)
Meta is far less narrow than the chat. The chat is about a dozen active people plus another dozen semi-active, meta posts regularly get votes well beyond chat attendance. (and hot meta posts are visible on the main site, unlike the chat which is so well hidden I'm pretty Voldemort should've stashed his horcruxes here instead of Gringotts)
@vicky_molokh With regards to chat, I think that is a very good thing to conisder in general when trying to extrapolate information gathered either here or in meta. Meta being the much broader sample.
@BESW perhaps it is unhelpful that Mxy's meta says in the title that SA is a system tag even though their answer doesn't strictly posit that. However I think that is almost certainly a result of the culture around the tag and hasn't had any appreciable influence on it.
@Rubiksmoose I think how much one will say the question obviously needs a system will depend on where one stands on the 'system-matterism scale'. Which means that people low on the scale asking SA questions will more often get questions closed by users who are higher on the scale. Essentially it'a gaming assumptions/culture clash, and of course that's a frictional thing to happen.
@vicky_molokh As you say though, it is a scale. I don't think there is any generally correct and defensible position on the matter and therefore is best left up to voting to decide what is correct. That seems to be the system working as intended (even if it might be frustrating for one whose question is going through it).
Chat solves nothing, but it CAN be a decent place for brainstorming ideas that get put on meta--so long as they're explained fully on meta without needing readers to reference chat.
@Rubiksmoose Mostly as intended, but like in all democracies, it sometimes produces situations when the majority decides to ban something the minority has a use for even though the majority isn't harmed by this thing.
@Rubiksmoose Possible cause of confusion about the is/isn't a system tag: imagine a questionnaire with a line that says 'religion'; do you find it acceptable to write 'atheist' or 'agnostic' into it? Some people will say yes, others will say no because atheism isn't a religion. A way to resolve the disagreement is to rephrase the line to ask for something like 'religious affiliation or lack thereof'.
@Rubiksmoose Not meant to be taken that literally. More referring to de facto policies, such as closure of roleplaying-oriented questions because their scope isn't system-specific.
Let's not drag that old chestnut out again. The last time, it became clear that "system matters" was not being used in a Forgian way because those two words aren't always an archaic motto, people often use them without all that baggage, and most of the closures were because of actual lack of clarity and substance and not an imagined vendetta against roleplaying.
Agreed. At the very least discussion on the matter has been hashed out many times in the past and always devolves into the formation of battle lines and no new information ever surfaces.
@Rubiksmoose I'm bringing up the example that I am familiar with on my own skin because I think it's perfectly illustrative of how this process can go.
@BESW I'm open to an alternative term for the spectrum, but I think admitting that different people give different weight to the role of the system in RPGs is useful.
@vicky_molokh Sure. That's a reasonable stance. It's not the one you took. Again, you're jumping straight into assuming bad faith and accusing people of deliberate machination.
I'm not sure how else to describe a call to burnination, such as in the case of RAW: some people find a need for a tag, but more people decide that it should be burned. And given the way talks have gone in the past, I'm wary of SA getting the same treatment as RAW should a sufficient plurality assemble.
So it looks like you're referencing that old conspiracy theory, and people remember it and it's not casting a good light on your actual solid points here.
@vicky_molokh It is good to remember that there is a difference between eliminating a tag and banning the content that had previously fallen under that tag. The latter has happened of course (sys-rec eg), but not with RAW and I have not seen it proposed by anyone for SA.
Yeeeeah, burning a tag isn't the same as banning the content.
And yeah, RAW was ugly and regrettable and I wish it had fallen out differently. I think it might've been salvageable if it hadn't gotten so personal.
But at the end of the day the Stack Exchange can't handle everything. We DID ban (not just burn tags for) setting research questions for non-RPG-specific settings, for example.
(We were getting questions about historical telephones.)
With RAW, I don't worry about the question types getting closed because obviously lots of people still support the existence of such questions. But with SA, I worry that not only may the content be detagged, but also that there's a real possibility of questions with system-agnostic questions getting closed for their agnosticism.
@vicky_molokh It is definitely valuable to consider how the content will be affected when a tag is removed. I think it is important to remember however, that nobody has actionably actually proposed the elimination of the tag in recent memory (that I am aware of).
RAW might actually be a good counter example to what you fear.
Question closures are plurality-based, after all: it only takes 5 closers and 4 openers for a question to stay closed. This of course interacts in interesting ways with the distinction between 'I find that I cannot answer the question' vs 'I think nobody can answer this question and it is unanswerable'.
Because there have been no reduction as far as I can tell in questions that previously would have been tagged RAW, and certainly no increase in the closure of such questions.
@vicky_molokh I have never seen any lack of support for SA content. But... I don't think support is even the issue. What you see as a populist run against content, I see as a reluctant (FIVE YEARS we tried everything we could think of to keep system recommendations) admission that some topics are just impossible for the community to ask/answer within the scope of the Stack's requirements.
@vicky_molokh Unanswerability is an unacceptable close reason. That is absolutely clear.
@Rubiksmoose It's a reference to 'roleplaying advice [for solving this problem] cannot be given without a system', so I think in practice it's very relevant to the topic, but perhaps I really should take steps back.
@vicky_molokh but that is different than what you said. In that case, the question is missing information needed to answer the question up to stack standards. The lack of possible answers available to give has nothing to do with it.
Sometimes it's true, sometimes it's not. If the user is using a particular system, is there a good reason to NOT provide that information in case it's useful? The more detailed a question is the better answers we get. And if the user is using multiple systems, then it's probably sys-ag though mentioning the systems in the question is still gonna be super useful.
But for myself, I will absolutely need to know something about the game being played before I give RP advice. The choice of game is part of the social contract which sets RP expectations.
But now we're back to sys-as as a system tag. Hello, ouroboros.
@BESW Short version of this (and IIRC some comments now deleted). Single-handedly closed essentially for the agnostic scope, reopened, closed again, reopened again. The system info was clarified in the very first iteration.
We can point to many questions of many types that have been (possibly errantly) closed (not even getting into whether that was the case here) and reopened in many tags. We've talked about this example before, but one example does not a trend make.
You do have to remember that people are human and do make mistakes. They can also disagree.
The question is open now, the system from your point of view came to the correct conclusion. I see no issue.
Voting is our failsafe and, failing that, (diamond) moderation.
SE believes, correctly or not, in the wisdom of crowds. If this was a case where you could show us that the majority was tampling and stifling these questions systematically, I would move to pursue corrective action as soon as possible to make sure that we address it.
And I know our diamond mods and community would as well.
Yeah, I don't see how this is related to handling the system-agnostic. This tangent seems to be based on concerns that if people don't like a subject they'll push it out of the Stack. The example is... a question that had confusion and then stabilized as open in less than 24 hours and hasn't been successfully challenged since.
Topics like RAW are red herrings here, we spent YEARS trying to make them work despite the struggle creating obvious and lasting rifts in the community.
The only time I can think that we've ever sincerely tried to kick out a subject because it was considered objectionable by users, we burned a tag for an RPG that was explicitly a fascist recruitment tool which encouraged physical violence against real people, and pre-emptively agreed it would never be an acceptable topic for questions. And we still left a question open that only referenced the system tangentially to the problem being asked about.
@vicky_molokh Right. Because system agnostic questions are difficult to scope, and the confusion about the tag makes it artificially harder. That doesn't mean there's a vendetta against them.
It's just the nature of the beast. We like roleplaying questions, but the Stack Exchange format requires that ALL subjective questions jump through some extra hoops that rules-focused questions don't.
Think of it this way: system (and the tags themselves to a certain point) provide a ton of information that helps to frame the question. Questions claiming to be SA lack this information most of the time and thus the community has to work a bit harder to make sure they are scoped right. And with that ambiguity comes even more room for disagreement.
It's a problem with the Stack Exchange's ability to handle subjective questions, which is "fixed" with a set of poorly documented policies rather than structural reform.
(And yes, you got the tense right. Brava!)
Put it this way: a lot of Stack sites would've just closed all roleplaying questions as off-topic long ago, regardless of system tags, on the justification that answers can't be easily voted on as right or wrong, just popular.
RPG.SE has spent many years learning how to bypass the Stack's objectivity fetish in specific ways to enable RP questions to survive and even sometimes flourish, by insisting that answerers provide experience-based support for their solutions and show how that experience makes their solutions rel🐘 to the asker's situation.
...but this also means casting a much more critical eye on RP questions to be sure they provide enough context for that kind of support to be possible.
@vicky_molokh Until the Stack cares enough about their principle that is the only thing holding together massive amounts of their content, to update the dead links in their documentation, I'll maintain that it's obscure. And RPG.SE has spent a long time learning specific forms of Good Subjective which let us retain otherwise unsustainable content in the Stack Exchange format.
I'm not sure subjectivity is on its own a key or even a significant point in the issues SA questions have to overcome. Maybe I'm wrong, but in a way they seem to be on a similar level to, say, design patterns, heuristics and code smells in terms of objectivity/subjectivity.
I'm trying to addressing your concerns that SA roleplaying might become an endangered subject if the SA tag is challenged.
We've got practices in place specifically to protect that kind of content, and you ran afoul not of an attempt to eradicate the content, but an overzealous attempt to protect it.
Also in a way I'm trying to do something to ensure such an overzealous case doesn't happen again (which is of course impossible to do with a 100% guarantee).
Honestly before I even started considering my thoughts about removing the tag, I'd like to look at some data and/or hear from people about actual concrete issues with the tag. There certainly seems to be some potential indications, but I'm not entirely convinced that there is anything that needs fixing there yet.
For all of the discussion we had, I wonder how much of anything anyone said is 'metaable'? (And I expect that my statements so far mostly or completely aren't.)
@vicky_molokh The system is working pretty well. We labour under arbitrary and quantitative-obsessed Overlords, but I don't see any evidence that anybody wants to remove subjective or system-agnostic or roleplaying content. We have disagreements about how to protect it from the Stack system's overemphasis on quantitative answers, but everybody wants to protect it.
@Rubiksmoose Well, ones that seem to be causing some friction: seeing SA as a system/scope tag vs. seeing it as not; whether multi-system is a subset of SA . . .
@vicky_molokh We were working toward an understanding of the system-agnostic tag and how its role on the site as a placeholder for system tags has clouded its other uses and created bad comment culture around it, but then you wanted to talk about... whatever this has been...
@vicky_molokh I think if this issue means a lot to you (which it clearly does) and you see issues with it (which you also seem to) my recommendation would be to start accumulating some evidence to help people see that problems you are and to help us determine the magnitude of any of those issues. And then bring it to meta.
We always work best when working from concrete, demonstrable issues.
@vicky_molokh that would be another potential (and valuable!) outcome I think. Peace of mind is certainly a good thing to have over an issue that is weighing on you.
I'm trying to figure out probabilities for a d6 dice pool mechanic where [5,6] are successes, and [1.2] are fails causing the player to lose that dice from the pool.
I've been using "output [count {1,2} in Nd6]" to get the probability of either result happening in N sized pool. But these are ind...
@vicky_molokh It's worth noting that I'm not sure that SEDE data is going to prove anything concretely by itself since most of the issues seem to come at the level of what is or is not an issue. For example if 20% of SA questions get and remain closed as "Unclear" we'd have to determine if those question were actually unclear or if there was some issue that led to an unjust closure. So data should come with a hefty helping of analysis of particular cases I think.
@vicky_molokh [blushes, raises hand] I've done that. Read a question, terminology's so similar, the situation presented wasn't obviously PbtA, written up an answer, posted, then noticed the system tag and deleted the answer.
@vicky_molokh But at least we'd be looking at and talking about the same concrete examples which very much helps even if the judgements made are subjective. It would be a big step forward in this discussion. And, with a preponderance of examples, when we agree it can't just be dismissed as a one-off case.
@kviiri That strikes me as a bad tag wiki, inasmuch as it's trying to dictate the form of answers. But I'm cognizant that I'm an outlier (I think) on the site in this regard: I can't remember ever seeing a sys-ag question that made me think "that's about system-agnosticism," rather than "that's an instruction to answerers."
Should there be in-game consequences for taking too long to plan? is closed as too opinion-based because... it is. It's totally subjective and while you could give some solid experience-based answers there's not really enough information to tell which experiences will be useful...
BUT ALSO it's an XY problem because the problem is How can I avoid players spending too much time planning? which is almost exactly the same scenario but describes the problem rather than asking us to approve or disapprove a specific solution the asker came up with. And it's open.
@vicky_molokh My advice: when you see an issue, note it in some sort of running document along with screenshots and contextual information. Be sure also to note cases where there also aren't issues.
@vicky_molokh Sure, a GURPS answer isn't expected, but that's not to say it can't be a good one. "you want to deal with falling damage more realistically in D&D? I've been down this hole before, and I can lead you out. Let me tell you about a little something we in the 80s called 'GURPS.'" If that answer leverages expertise with GURPS and how that applies (informed by expertise) to OP's D&D game, nothing wrong with it.
Here's one that I'd be tempted to tag freeform and online-roleplaying, untag as sys-ag, and vote to re-open. But I'm tired and braindead so I won't right now.
System tags don't force answers to be in any form: they provide a lot of information in a compact way, and are very helpful to site users both in evaluating answers and in finding Q/A they're interested in.
on the one hand, Theresa May is an awful person and an even worse prime minister who's been doing sterling work ruining the country and making a hash of the entire brexit situation
on the other hand, none of the people who could possibly replace her as tory party leaders are better, and some of them are the dangerous combination of being more malicious and more competent
(Short version of the last few days: a comedian won both rounds, was inaugurated the president, and dissolved the high council as promised, leading to two months of not sure what yet, but those dissolved now care more about reelection than about doing their jobs for these two months.)
Oh, it could be worse. It also could be better. But most of all, either of those two options could've been clearer. Right now I don't know what to expect, things are so unpredictable.
@BESW I believe I'm showing her exactly as much respect as she deserves, keeping in mind the active role her policies and her party have played in the unnecessary suffering of the most vulnerable parts of British society.
but I will concur this is probably not the appropriate place to have that conversation
@BESW An impressive bit of throwing out the bathwater but saving the baby, that was. (In my opinion.) It helped that OP was very cooperative and engaged in the meta about it, I think.
I did this analysis a while back regarding custom weapons and the balance apparent in the DMG. Is there a stackable way to present this info as related on balance implications for questions like this
One of my players suggested using the levitate spell as a weapon in our last session.
Following his logic, he’ll levitate an enemy 20 feet up and then slam it into a wall or the ground or keep pushing him up and then slam it for a “falling” damage of X feet.
I’m uncertain whether the spell can ...
Good Subjective, Bad Subjective underpins the current network approach to subjective questions. It lays down the principles found at the bottom of What types of questions should I avoid asking? which help us distinguish what kinds of subjective questions we do and don't accept.
Something it also...
for a second I feared Firefox started to auto-convert strings to emojis like Skype does. Luckily enough, that seems to be just @BESW wanting to scare us. "rel🐘"...
@Carcer yep, I kinda guessed so, but you know.. it is Friday, my brain didn't put the two things together and went instead for the worst possible scenario.
So I don't know if you guys caught this: a week ago, one of the Mods on Stack Overflow decided that one of the help pages should be renamed: the [mcve] pages, or "Minimal, Complete, and Verifiable Example" page, which describes best practices for submitting questions about buggy code, incorrect logic, etc., and how to make sure you will get the help you want. It's a very common help page to link for new users, so much that they created a comment macro that will automagically link that page.
Their proposal for how to rename the page went over..........
Five years ago, we set out to write up some guidelines for folks asking debugging questions on Stack Overflow. Andrew Thompson, author of the much-loved guide to writing a Short, Self Contained, Correct (Compilable), Example, gave us a solid start; with a few tweaks and updates over the years thi...
The story mostly has a happy ending though: the mod was willing to acknowledge that they didn't think their proposal through as much as they should have.
A week ago, I had an idea: change a URL with thousands of outstanding uses and try to replace an awkward initialism with... Another awkward made-up word.
...Ok, that was... not a great idea. Fortunately, many of you generously donated your time to point out just how not-great that idea was, and ...
"Min-Reprex: a less awkward name for MCVE"←That, my friends, is what a Level 20 "IT Middle Manager who failed upwards into a position of authority" looks like.
(Not intending to dunk on this one mod: I GUARANTEE they ran this proposal by a few others first who more-or-less shrugged noncommittally in response)
@Kevin I mean, it's not even that: they were going to keep the old macros, just linking them to the newly renamed page.
From a usability perspective, pretty much nothing was going to change.
But imagine hearing the phrase "Min-Reprex" and thinking "yeah, that's less awkward than literally any other phrase".
It sounds like the phonetic pronunciation of some new Acid-Reflux medication.
> Suffering from heartburn and other Acid-Reflux related diseases? Get instant relief with Min-Reprex, the only non-steroidal anti-inflammatory drug that also relieves the symptoms of Acid-Reflux and other related ailments!
Fantasy worldbuilding question. My character belongs to a genderless species, and I want terms that refer to their parents individually, but "father" and "mother" do not map to their biology in any sensible way. Are there any good alternatives that already exist in English, or shall I just make up something in fantasy-ese?
@ACuriousMind I thought about it, but then it's tricky to word a sentence like "my parent forbade me from becoming an adventurer; on the other hand, my other parent secretly gave me the ancestral family sword" while making it clear which parent was which
@Kevin I think the question is whether or not their culture views the parents roles as different or not. If the parents do not have distinct roles, it makes sense that they wouldn't have a specific term for one but not the other, and would just call them by their names
@vicky_molokh Yeah. I'm imagining that child-raising duties are divided asymmetrically, but according to personality rather than who supplied what material.
In fact, having 'father' and 'mother' as things that are not absolute, but relative terms dependent on the child under discussion, in a way makes sense.
So e.g. A and B are the kids, X and Y are parents; X is A's father and B's mother, while Y is A's mother and B's father.
For my Kensei monk I'm exploring potential additional kensei weapons.
Kensei Weapons. Choose two types of weapons to be your kensei weapons: one melee weapon and one ranged weapon. Each of these weapons can be any simple or martial weapon that lacks the heavy and special properties. The long...
e.g. There may be a "nurturer/provider" dichotomy much like the stereotypical human nuclear family , but this doesn't map to any biological fact other than "who is more nurturing between the two of them"
I'm not convinced that such a species would create specific words to refer to one parent but not the other. Consider that we don't have specific words to tell apart more than one sister or brother, either (at least I don't know of any language that does).
@ACuriousMind Err, I don't think that's the case. Humans absolutely have such words. In some languages there is no word for 'sister', only 'senior sister' and 'junior sister'.
I don't think there are good single words in English you could use to differentiate parents that don't depend on gender but still retain the implication that they are biological parents
I'd wager that these languages (with distinct older/younger words) stem from cultures where the distinction is considered relevant (e.g. with respect to the necessary register of politeness). So the question is whether or not this culture has strong opinions on some dichotomy between the parents or not
I could give a justification like "in their native language this species uses gender-neutral terms, but for the sake of convenience when interacting with humans they all identify as de-facto males and accept masculine pronouns/specifiers"
@Kevin Keep in mind that (a) a species is likely to have many languages and (b) genders are likely to vary in all of those languages and (c) grammatical genders don't usually line up that nicely with social genders outside of English.
So on (c) e.g. it's plausible that in the species' language A, all parent-words are common-gender and all child-words are neuter-gender. And in Language B, both bio-parent words are neuter but both socio-parent words are feminine. Or whatever other combination.
@vicky_molokh for a species in a fantasy setting sharing worldspace with the rest of the traditional kitchen sink it's usual for them to have one racial language, so I don't think it's necessary to worry too much
I'm tempted to give these guys a pointlessly complicated language just so I can capture the authentic frustration that I last experienced trying to memorize verb conjugation tables in high school French
There's a couple different CR values you can calculate depending on the kinds of assumptions you make about how combat would progress, but given that, under /normal/ conditions, the assassin deals between 50-100DPR, has long-lasting resistance to most damage, and can teleport at-will, you'd calculate a nominal CR around 15-17. Then, including their spellcasting, that puts them around a solid 20.
It is not uncommon for players to encounter a door that resists being opened - the door may be stuck, barred, locked, barricaded, etc. A locked door could be unlocked by finding a key or passing a Difficulty Check to pick the lock, or it could be broken down.
In the D&D 5e Dungeon Master’s Guide...
Twitter Oneboxing in chatrooms appears to be broken at the time of posting. Pasting a Twitter link in chat does not change the chat message to a onebox of the tweet in question.
The current list of integrated (we call this onebox, or oneboxing, ala search engines) sites is:
Stack Exchange sites: Questions / Answers / Users / Comments (except for deleted posts)
Stack Exchange Chat: Messages / Rooms / Bookmarked conversations
Area 51 proposals
Posts from the Stack Overfl...