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12:00 PM
It's a mass event, people usually go out and have the first picnics of the year. Students wear their society colors and academic caps
Stuff I'm usually glad to partake in but this year I'm just pooped
 
@Anaphory Oooh, dramatic.
 
@BESW I think the idea of the adventure is to drop the involvement of the victim's father in local politics very early, but my players had forgotten by the time they had thrown-down the intermediary villain.
 
@kviiri fair enough, I am not usually a party person
 
@Anaphory I've learned to never underestimate the value of a player who takes copious notes.
 
the only one I ever really liked every year was the treeburning, and really that wasn't for socializing for me, it was for the food and the smores
 
12:01 PM
...or the power of player amnesia without one.
 
@trogdor for me it varies a lot by party
 
(it's a local thing based near where I used to live where there is a party on a particular beach and everyone who comes brings their Christmas tress from last year to burn in a huge bonfire)
 
@trogdor Did you see my link to "Bungy Jumping for Introverts: The Joy of Public Speaking" by Tara J. Brannigan?
 
@BESW It wasn't even really amnesia, just a failure to connect those dots without the additional clue, which felt very forced at that point initially. At some point I managed to drop the topic of politics into the discussion, and from then on it ran fine again.
 
@BESW no, but I am now reading it
 
12:04 PM
One thing I've learned, painfully and repeatedly, is that my players will always overcomplicate a mystery all on their own; I can make a mystery as simple and obvious as possible and it'll still get wildly circuitous.
 
@kviiri that only works for me if I can know what to expect beforehand
 
@trogdor I ran across it in the context of a conversation about introvert GMs.
 
@BESW yeah so far what she is talking about I get
 
It ended with the politician culprit's house being sprayed by the punks and filled with glitter, with a mockup newspaper in her own printer queue about the scandal if she, a publically liberal and progressive politician, was caught in the context of bullying a trans-man high school student.
 
it doesn't mean I actually like it like she does, but I experience the same thing
 
12:05 PM
Specifically that GMing is easier for some introverts because they don't have to compete for attention, they automatically get the floor.
 
where I put on a show as an extrovert, whether it's during a play, or a presentation, or sometimes as a GM
it's a little harder as a GM honestly
but easier in some ways because I trust all the people I have had to GM for
 
@Anaphory That escalated quickly.
I like it! My players did their best to keep everything as low-key and quiet as possible, to avoid collateral damage.
Which was also fun, and very on-brand for us. But not quite so cathartic.
 
@BESW but to some extent yeah, the fact that I don't have to speak up, everyone already is hanging on my words because I am setting the pace and the tone, it's just strangely harder to turn my extroverted side on in a smaller conversation than it is in either a presentation I am giving where no one can interrupt me in the end or a play where I have lines I just had to memorize and deliver well
but I have noticed that when I manage it my strength in GMing is improvisation
because I like seeing the other Players make something up I didn't expect and then getting to react to it
 
player-written-plot is the best
 
@BESW They kept it very low-key in school. But when they figured out who was behind it, and why, the enthusiasm to motivate the punk clique to stick it to The Man was great and made for a good distraction while the sleuths snuck indoors, hacked into her computer, deleted the photos and left that newspaper-mockup as a warning. So it was still secretive and avoiding collateral damage. It just made great use of the relationship to the Punk leader and the clique :)
 
12:12 PM
Nice.
 
@goodguy5 lol
for me it isn't quite that
our group/s are actually pretty proactive problem solvers
 
@goodguy5 My final college campaign was one semester of letting my players wander through my world, speculating to each other about what was going on while I took notes, and one semester of confirming all their wildest speculations.
 
usually what surprises me is how they go about fixing the problems I set in front of them
 
@BESW I really like the resolution we got with the bike.
 
12:16 PM
So do I!
 
it was really great yeah!
 
@doppelgreener What was your resolution (and as much context as necessary to understand it)? I think it had been mentioned in chat before, if you find it and just link to it.
 
Nov 13 '18 at 22:20, by doppelgreener
In Bubblegumshoe, we were teenagers investigating how a poor kid's awesome new bike had gone missing, hopefully to find it again. Toward the endgame of that session we'd found some school bully had cut the chain and run away with it to do awesome kickflips at the skate park, broke it, and hid it. We got every piece of dirt on the dude we could and just about every piece of information we could ask for.
that + the next 4 messages
 
@doppelgreener nice you found that fast
 
10
Q: What happens to matryoshka Mordenkainen's Magnificent Mansions?

Alexander WoltersThe following situation happened towards the end of our last session(I am the DM): A player cast Mordenkainen's Magnificent Mansion, so they could take a break to heal up their comrades and rest a bit. Then, that player cast the Mansion again (after a long rest) and placed the portal inside the...

 
12:31 PM
If the kid's dad found out the bike had been stolen, the kid would get in a lot of trouble. That meant they had to replace the bike without involving any adults.
Because we'd established the "the client's dad can't find out" requirement early on and invested some emotion in it, there was an audible gasp in the group when they found the ruined bike and it was clear they couldn't just return it and everything would be okay.
And while the blackmail was a big part of getting the thief to cooperate, it was also significant that the sleuths let the thief believe one of the sleuths might help get him into an athletic club at school if he cooperated.
 
@BESW I still feel several different horrible things about that
he was kinda creepy
and both promising to help him with that thing and doing it and promising to help him with that and not doing it seemed like bad options
so good job XD
 
Yeah, he was selfish and thoughtless and liked having lackeys. But we also saw that he probably didn't have a lot of control in his home life and he's only, what, 15? So not incorrigible.
 
yeah I am not trying to say he was an irredeemable bad person
but I definitely felt a little of the emotion of being creeped out by this guy hitting on my character like he did
I think you did a good job inciting that
 
Oh yeah.
Thank you.
It was a great session, y'all inspired me to bring my best.
 
obviously if I experienced any of that personally I might not have been too happy about it
but because I haven't it was,... a good bad thing XD
 
12:38 PM
And I just loved that terrible choice of associating your character with him long-term in order to assure your client's wellbeing.
 
yes exactly
there were layers too it and more than just her own well being at stake
 
It was very clearly the best choice your character could come up with at the time, and very clearly for everyone involved (except the thief) a TERRIBLE choice at the same time.
 
yes
 
I was really happy with the sense of ownership of the community that the game communicated.
 
Oh, yeah, that came across pretty strongly and I liked that.
 
12:41 PM
there were a lot of good things about that game
 
We had lots of people in our lives right there who we cared about. We cared about them because we made them together, and our characters had stake in their wellbeing via mechanics that gave us mechanical incentive to care about and maintain those relationships.
 
@trogdor GSS in space, you say. t2m.io/zsNbTacn
 
@doppelgreener Yes!
 
I'm getting flashbacks to the My Life With Master thing: all the players put a piece of themselves into the Master, so there's always something there to be made scary presented back at the player the right way.
I think the players creating the NPCs in their lives is like that: we put a piece of ourselves into each of them, so there's no way to not wind up caring at least a bit.
 
@doppelgreener except there were some,... mechanical problems and some things bogged down for us in a game of that
 
12:48 PM
 
@BESW what the dingo-fork am I looking at
 
@goodguy5 the character map of our Bubblegumshoe game
 
sure. that makes enough sense
 
Blue is teens, red is adults, dark blue is PCs. Orange is hate, green is like, purple is love. Squares are rich, ovals are poor.
 
@Glazius doesn't really seem like quite the same thing
 
12:51 PM
Antoine Jude (slightly below left of center) was the mechanic who repaired the bike, and is the NPC in that graph I like the most.
We started the session hanging out in his shop, which is how we found out about the bike, and ended with getting him involved again.
 
Lance Soriano (lower left) is the thief; Greener played Andrew Ryan, Troggy was Willow Winterpeak.
 
IIRC Taylor's player couldn't show up, so it was us two and a friend of ours who was playing Marco.
 
Hello, people, I'm searching for some help here
 
Ahoy o/
 
@doppelgreener it's hard for me to pin down one I liked the most
 
12:56 PM
I'm planning on make an adventure (didn't decide the system, but probably DnD5) where the players are reincarnated on monsters (like the manga genere that is popular right now)
Any ideas of wich system/rules/game I can use as a base?
The players are themselves, their knowledge, etc, but they wake up in the body of a monster (A goblin, a spider, etc...) and start from there.
 
What kind of story are you interested in telling with that? What kind of challenges and stakes?
 
Basically, their way in this new world. They will probably try to comunicate with humans and discover how that reincarnation happened. But mainly it's a sandbox. Knowing their play style, probably gonna try to make a monster town or similar.
 
The reason I ask is if you pick D&D 5e, that's going to be a game largely where combat is a big driving force, and I don't know who it'd be with (other monsters? adventurers?).
 
@Malkev Let me ask, how much do you figure combat will be part of the storytelling you expect? (if any)
 
“People wake up as monsters” is a beginning, but from there you could tell, say, a noir investigation, a sitcom, a family drama, a romance plot, all kinds of things. So, what kind of story are you going for?
 
1:05 PM
I expect 30% combat, 40% logistics, discovering things, building town, etc and 30% politics and interaction with other monsters/humans
 
Dungeon World will help you pull them into (not necessarily violent) heroics in an otherwise mostly fantasy vein, Fate will help you pull them into dramatic complexity and setbacks, Golden Sky Stories will have them just play friendly monsters wandering around trying to help people in a mostly-friendly world.
 
They will be seen as usual violent mosnters and they need to win their "respect" and "
trust". That's the center of the adventure. Finding their place in this new world.
The dificulty i'm having is that they have actual knowledge in a mainly fantasy world. And I didn't know how to merge that.
 
How much do you like the social or RP elements of your system to be codified into the system itself as opposed to being driven/invented by the players/DM?
 
I preffer if the system already have responses to that, or at least, there are tools to create it myself (DM)
 
Do you have a lot of experience running 5e or playing it? I'm curious as to the reason why you might have gone there first.
 
1:10 PM
You'll be looking at something that probably isn't D&D then, if the game is going to 70% involve logistics, narrative, politics, and social interaction.
 
^ agreed, I also definitely am feeling like 5e isn't a great fit for this concept right now.
 
... also since you're monsters, which is a concept D&D isn't built around.
 
I said 5e first because the fantasy world fits well. I only played 3.5 a couple of times. I usually run World of darkness and Eclipse Phase.
I'm open to any alternatives
 
I expect you could force 5e to work for this concept, but I feel you'd be fighting the system in a lot of areas. For one there is almost no social or RP mechanics codified in the system. For another, the baseline assumption is that you are not monsters and many of the mechanics will be difficult to reconcile to that. (spell targeting, class features, etc.)
I've not run it personally, but I've read through most of it and Dungeon World might be a good place to start looking. It's 5e adjacent as far as setting assumptions go, but it built far more around the idea of narrative and story.
(as doppel mentioned above)
 
Thanks, I will put an eye on that
 
1:18 PM
You also mentioned anime as an inspiration. If you decided to really lean into those tropes you could also look at Big Eyes Small Mouth which is an anime RPG system. Unfortunately I know almost nothing about it so I can't say good or ill of it.
Fate is very open-ended as far as setting goes by default. But it has great mechanics for story-telling driven by complications to the story. If your players really like contributing to the story this is a good option to look at. There is some content out there for Fate, but you may end up writing a lot of the setting yourself if you went with this (if indeed writing the setting out is one thing you might want)
 
Seems like either Fate, or Powered-by
Angel Project, right? That's the powered-by anime one?
 
Actually yhe anime part was just a comment. I don't want it to be anime-like, it's just that the idea is from there.
 
gotcha gotcha. Then ignor the anime-related ones
 
I stand by what I said about Powered-by, then
 
I like Fate, but I see it to open-ended. I like more closed systems, but if I ended without ideas, I will try
Powered-by I never seen anything
I will investigate, thanks
 
1:28 PM
My feelings agree with goodguy: Fate is striking me as a good option and PbtA systems as well (Dungeon World being one of them)
no problem, as you refine things feel free to ping us for more ideas.
 
Thanks for the feedback
 
And there may be people with better recomendations as well.
 
What's the game with a name like dungeon world (or apocalypse), but not?

I always think it's a pbta game, but it's not.
 
@Malkev Fate specifically doesn't care what kind of setting you want to go for, it's specifically just a mechanical toolbox. However it's a mechanical toolbox for a certain kind of story: one about dramatic proactive heroes leading dramatic lives, and it's interested in a narrative cycle of failure and success where current setbacks and complications give you the tools for later victory, and where victory sows seeds for future drama and setbacks.
 
@goodguy5 Savage Worlds maybe?
 
1:36 PM
YES
thank you
 
That may or may not be what you're interested in; I give it a 50/50 odds of being relevant but it sounds like it's not a full fit.
 
No problem my good fellow
 
That was driving me nuts
 
@goodguy5 Is that one you'd recommend in the context of this story?
 
never played it, so dunno
 
1:37 PM
I wouldn't personally recommend Savage Worlds under most circumstances
 
#burn
 
oh snap
 
hahaha
 
Fate is low on the crunch side too, so you're not gonna find all the mechanical bits and pieces you're used to playing with in D&D.
Instead it tends to give you the character-building tools to make your own level of crunch; some characters can be pretty simple and others fairly complex.
YMMV on whether that's a good thing: I like its lightness, others love crunchy games and I can fully appreciate that.
 
You can hammer an amount of crunch into fate, if you want. I think one of the "settings" offers more crunch
but that's unfounded conjecture
 
1:40 PM
I want that they feel like there are a system in their heads
 
Now, I want to play a fate game with 5e skills/saves/attributes
 
Like they feel like they wake up in a videogame. Knowing they are leveling up and all that
 
I've posted so many rants about the stuff I don't like about Savage Worlds so I'll maybe this time cut back to the kind of game where I might see it as working well: honestly combat-heavy tactical game where every player controls several PCs.
 
@Malkev Then you want exalted, specifically.... solars?
one of the races is self-aware
 
@Malkev Hehe, I did this once in DnD (I mean, a fantasy world where "classes", "parties" and other traditionally meta concepts were actually recognized in-universe). It was super fun
 
1:41 PM
but they can be monsters?
 
@Malkev aren't we all monsters?
 
hahaha In a way
 
Monster Hearts is a funny pbta system that is worth looking at, even if you don't plan on playing it.
 
@goodguy5 oh, yeah, definitely. Dresden Files is mega crunchy, and Atomic Robo is the most crunchy modern iteration I know of.
 
angsty high school monsters small-scale problems, a la gumballshoe
 
1:45 PM
bubblegumshoe? :)
 
@doppelgreener I mean, technically, Dresden Files (OG) isn't a a Fate system, because Fate was written afterwards.
@doppelgreener I was so close lol
 
@goodguy5 The 2010 definitely is a Fate system; Fate's been around in various iterations since 2003. It's just there hadn't been a single public defining Fate manual in ages, and Fate Core got formalised and written afterwards.
 
Fudge.

But, I did mean Fate Core.
 
Oh, sure, it's not a Fate Core system, but it is a Fate system.
Fate Core's just the definitional entry of Fate version 4; Dresden Files is from version 3.
 
I thought it was a Fudge system?
neat
 
1:48 PM
Nope, totally Fate. It's got fate points and everything.
 
well... so does fudge
WOAH! Fudge has been around since 92!
 
yup :D
it's oooold
and it's why fate still feels like a toolbox for freeform play: that's where it got its roots
@goodguy5 i thought fate points were specifically a Fate invention, not a Fudge thing?
i might be wrong
(i'm not a fudge rpg expert)
 
I thought they called them something else.
But I'm also not a fudge expert
 
I think that Sonic film trailer looks a lot like what parodies of 2010's film trailers made in the 2030's will look like
 
it has a lot of 90s filmmaking going on there
 
1:56 PM
90's is kinda in though, so makes sense
 
Everything I hear about this movie makes think of Dragonball Evolution.
 
@goodguy5 Gosh darn it, now I really want some fudge.
 
2:24 PM
@kviiri This looks terrible. I want to watch it twice.
 
2:40 PM
@Rubiksmoose One could do some interesting work writing monster playbooks.... I wonder what "classes" of monster there'd be?
 
@nitsua60 I've been actually kind of thinking about that as well. There would certainly be some opportunities for really creative playbooks I think. Classes would be an interesting challenge.
I've got to give the playbooks another readover because I don't remember much of the specifics....
 
Like, do we look at "hungry" and "angry" and "sneaky" monsters being the different playbooks, or is it "large" and "incorporeal" and "could pass for..."?
And a monster's moves are generally going to be pretty monstrous... how does a player use those to achieve non-monstrous things?
This hack seems like a pretty interesting deep-dive into both monster lore/mythology and the structures of PbtA games.
How do they play when the moves in your playbook are things you don't want to do?
@KorvinStarmast that comment was definitely a partial answer. Go ahead and post it!
(Oh, nvm. You did!)
 
@nitsua60 ooo that's a very good question.
well all of them really.
 
2:57 PM
4
Q: Can I get a paladin's steed by True Polymorphing into a monster that can cast Find Steed?

Ben BardenI want to cast Find Steed. I don't want to take levels in Bard, Thief Rogue, Wizard, or Paladin. I had the idea that I could True Polymorph into a creature that has the Use Magic Device ability, or access to the Paladin spell list, and then cast Find Steed off of a paladin scroll. background re...

 
3:07 PM
@nitsua60 Yeah, I realized that I was going there so I went ahead and converted to an answer.
 
3:26 PM
1
Q: How is the community doing? [2019]

mxyzplkWe, the elected moderators, wanted to take a minute to check in and see how the community feels like things are going on the site. We did this in 2017 and 2018 and it was very helpful. So again we'd like to share our thoughts and also get yours on what is going well and what we could improve. H...

 
4:00 PM
Everytime I get upvotes on this answer, I scroll past it and am like, "is there any way I can shorten it, at least a little?". Any thoughts?
 
@DavidCoffron wow, that is a monster of an answer you've got there!
> Also my goal in obtaining this information is to try to better understand my father when we was a young man (he would have been 14-15 years old in 1974) and why he never shared this with me, as I would have loved to play this or a newer version of d&d with him before he passed away.
from this question. Heart broken </3.
 
4:17 PM
ikr
 
Like. That seriously hits me in the feels.
 
@Rubiksmoose I'm at least hardened against all tear-jerking dad-subjects by virtue of never having a dad.
@DavidCoffron you can only artificially shorten it by putting the TLDR at the top and a line break.
 
@goodguy5 well... I guess that's one way to avoid that?
 
🔨nailed it
 
4:53 PM
11
Q: Identifying my late father's D&D stuff found in the attic

JagdI recently found a box of Dungeons & Dragons stuff in the attic of my father's home. In addition to an old boxed set of Dungeons & Dragons (the Men and Magic booklet mentions hobbits and ents), there's a plethora of other materials that I couldn't readily get more information about. Below are so...

 
@goodguy5 Can't have dad issues if you don't have a mailbox.
I suddenly realize that this could be construed as a mailman-is-your-real-dad joke and that was not my original intention.
Rather, "dad issues" -> "issues" -> magazines -> subscriptions -> mailbox
 
5:13 PM
2
Q: How would Channel Arcana: Divine Arcana work for a concentration spell?

NathanWould a Theurgy Wizard applying Divine Arcana to a concentration spell with a saving throw add +2 to the saving throw the entire concentration duration or only the turn the spell is cast? Just wondering because the Sorcerer Heighten Spell Metamagic is only for one saving throw on a single creatu...

 
@Yuuki don't worry, I got it.
 
0
Q: What rated multiple downvotes and a delete vote here?

Zeiss IkonIn D&D, how do you find attack bonus for weapons? Okay, clearly not a 100 score answer -- I don't own the books (certainly wouldn't have them with me at work even if I did). Is it a clear no-no, then, to provide an answer to a question from a new user without the level of rules-lawyer precision...

 
5:57 PM
I'm looking over that "can we increase dragonborn's breath weapon?"
and I'm sure the answer is "yes", but I'm struggling to prove it.
The best I have to go off of, so far, is the tiefling's ability to cast burning hands (2nd level) at character level 3
 
@goodguy5 The answer is "no, dragonborn are OP. Being able to fly and having such high AC at level 1 is too strong already." :P
(for those who don't know, neither of those are features of the Dragonborn)
 
I'm trying to build them as a monster.... That's my current rationale.

average damage over 3 rounds.
 
@goodguy5 Not sure that's a good comparison. Tiefling are once per day, while Dragonborn are once per rest.
 
@DavidCoffron ah. forgot it was short or long. even still
 
Or it could be, but the dragonborn get a lot more out of their damaging option (while the Tieflng get darkness and thaumaturgy and Darkvision)
Not sure how to approach a cost-benefit for that
I, personally (from when I've played with it), don't think the dragonborn are significantly weaker than the other races. They can get a lot of mileage out of their Breath Weapon when saved for the right moments
 
6:15 PM
assuming they breath and firebolt

The current numbers are:
level 1: 9 dpr (2d6x2+1d10+1d10)/3 ; on par with a cr1 monster
level 5: 12 dpr (2d6x2+2d10+2d10)/3 ; same category. cr1
level 6: 15 dpr (3d6x2+2d10+2d10)/3 ; on par with cr2 monster
level 11: 21 dpr (4d6x2 + 3d10 + 3d10)/3 ; on par with cr3 monster
level 16: 23 dpr (5d6x2 + 3d10 + 3d10)/3 ; same category. cr3
level 17: 27 dpr (5d6x2 + 4d10 + 4d10)/3 ; on par with cr4 monster

any damage-based cantrip is basically on par or better.
@DavidCoffron at early levels, when you can kill goblins and shmuck cultists, sure.
 
@goodguy5 It's called a "breath weapon" so make it count as a weapon.
Enchant your throat with Magic Weapon.
 
@goodguy5 I've found it powerful at higher levels too (unless you are in a campaign where the high level enemies are always single enemies). Furthermore, almost no races scale past level 5. The dragonborn are one of the exceptions
 
Be careful to avoid having someone disarm you of your vocal cords.
 
@DavidCoffron I believe AoE are "balanced" around hitting two enemies
 
@goodguy5 When player agency is considered for limited resources, they shouldn't be. I always saved my Breath Weapon for 4-5 even 6 targets.
(or through it out in a fight where we expected to rest after)
 
6:27 PM
so, then you're often just not using it?
 
@goodguy5 hm. no, I always use it, but only in the last fight before a rest (against 2-3 targets) or at high value opportunities
Then again, that is using the rules for an adventuring day where you usually have 3-4 solid combats before a short rest
And in campaigns where more enemies is used more often than a one or a few more powerful enemies (a table style I prefer as it leads to more decision making in combat)
 
I don't think I've ever done that lol (3-4 a sr)
 
I think dragonborn are seen by players as underpowered because they are in games with less combat than the DMG suggests (and therefore less opportunities for golden moments for AOE)
@goodguy5 Yeah, it isn't common
@goodguy5 That is also why I think there is more concern about the balance of warlocks and fighters with short rests
 
hrm, I'll think about this.
Though, I still feel a little extra oomf could be useful
no idea. and I hate getting random blue pings
I hate random pings in general
 
@goodguy5 Do you prefer deterministic pings instead?
 
6:37 PM
yes
 
@DavidCoffron Message was removed so I can't follow but I think I know who you're talking about.
This user has... I wouldn't call it anger issues, so much as a tendency to take things rather personally.
The Bridge is typically rather laid-back, I feel that the atmosphere there and here is actually pretty similar on most days.
Although the Bridge is generally less topic-focused than RPG General Chat.
 
[ SmokeDetector | MS ] Bad keyword in answer, bad keyword with email in answer, email in answer, pattern-matching email in answer, potentially bad keyword in answer (347): Need out-of-game solution for spell choice paralysis by Koderman Romana on rpg.SE (@doppelgreener)
 
@SmokeDetector But what if you're addicted to { dr. obho }'s great spells?
 
@Yuuki You should seek out another great spell caster to cure your addiction
 
Dr. Hobo is the best doctor.
 
6:44 PM
@Yuuki oh man, muting smokebot was the best decision I've made on here.
 
@DavidCoffron To be fair, you also appeared in the room as a result of a chat flag. People are generally more unapproachable when they're in tense situations.
It's like saying "I have trouble talking to people while they're in the middle of a rough break-up".
 
@goodguy5 Are you kidding? Reading the nonsense that gets reported by that bot is one of life's small pleasures!
 
now, if I could just stop getting chat flags for rooms I don't frequent
 
@Yuuki Valid, I was having a momentous overreaction. I haven't really dabbled over on Arqade, but I've had worse experiences than here elsewhere
 
user15026
@DavidCoffron As an Arqade mod/Bridge regular - I appreciate you had not the best experience in The Bridge, but bringing that over to here isn't super great either. :(
 
6:49 PM
@Ash Sorry, maybe it's just my brain, but I'm having trouble parsing that sentence
 
@Ash really, it's SE's fault
 
@Ash I suppose drawing attention to a bad moment of The Bridge's feed is kind of intellectually dishonest, and rude to the good chatizens of The Bridge, considering we've had moments like that before too. I'm going to flag my disparaging chat message for deletion. Sorry
 
they shouldn't be giving random pings for stuff
 
I've discovered that while I don't really like eating peanuts as a snack (my fingers get all dusty), I do enjoy eating peanut butter straight.
 
So how about that Sonic movie trailer
 
6:53 PM
I'm going to be honest.....

I don't hate it
I kinda like robotnic?
 
@Yuuki what kind of peanuts though? I feel like the ones with the brown skins are the messiest things ever.
 
@goodguy5 I mean, it's 90s Jim Carey. It's hard not to like that.
 
I KNOW RIGHT
 
@Rubiksmoose Judging by the grinder I bought this from, it's just roasted unsalted peanuts.
 
@Yuuki just eat the shell. problem solved. + roughage
 
user15026
6:55 PM
@DavidCoffron I'm getting over a concussion so it could just as easily be me :P
 
@goodguy5 No joke, I actually do this.
 
As someone whose sole emotional investment is laughing at every terrible decision the Sonic Franchise makes, I had a very good time watching that trailer.
 
GcL
@Rubiksmoose Comerica park thanks you for cleaning up as you eat.
 
hahaha
 
@Xirema It was like someone had reanimated a fragment of the 1990s and infused the resulting abomination with early 2010s memes
 
6:56 PM
@goodguy5 If the movie ends up bad, it won't be because of Carey. I think the people pointing at him are using him as a scapegoat.
 
GcL
@Xirema You need to diversify. Never invest all of your emotional capitol in Sega. That was proven to be a poor choice in the early 2000's
 
@Xirema Man I remember watching so many videos of that Wii U sonic game and its goshawful bugs and just laughing til I cried.
 
GcL
@Xirema That's just because of how good his goat impression is.
 
@Rubiksmoose That was Sonic Boom, or a different one?
 
@Xirema Ah yes, sonic Boom was it I think.
 
6:58 PM
I personally wonder if this is a 2000 IQ gambit to get Sega to make proper Sonic games again. Kinda like how Dragon Ball Evolution disgusted Akira Toriyama so much that he ended his 17-year hiatus to work on Dragon Ball again.
 
My exposure to Sonic Boom mostly comes from the Game Grumps having existential panic attacks [in keyfabe] to the weird graphical glitches induced by abusing the "Knuckles Infinite Jumping" glitch.
 
@Ben Despite my tendency to write long posts, I can do terse. I can also help you make it a one pager. (Corruption System).
 
@Yuuki Thanks for keeping me honest. I flagged my original chat message on here for deletion (which has been done) as it was disparaging to the users of The Bridge who use the site properly. I shouldn't have judged without being a member of that site other than joining to upvote something.
 
grumblegrumble.

@DavidCoffron the more I think about it, the more I feel like dragonborn breath weapon is not mechanically bad.
but it doesn't feel good
 
Well, most of my other Emotional Investments collapsed:

- Hope that Haruhi Suzumiya will get sequels: Dead
- Hope that Madoka Magica will get sequels: Dead
- Schadenfreude at the terrible business decisions that Sega makes on behalf of Sonic: ALIVE AND KICKING, BABY!
 
7:04 PM
@goodguy5 Nah, it is just good enough.
 
GcL
@Xirema Don't know about Modaka, but you could try emotionally investing in Ars Magica.
 
inofitself, I think you're right, but the dragonborn needs something more
maybe just darkvision
 
@goodguy5 That's why I like the idea of giving them Darkvision; I think they should have had it anyway. Dragons do xD
 
GcL
@goodguy5 Why?
Darkvision would be neat.
It's not really much of a game changer. Most of the parties I've run for/with use lanterns anyway as dim light is still disadvantage to spot the trap/secret door/hiding enemy.
 
@BESW seems that persist and hope are being fused into the same thought.
 
7:07 PM
@GcL But treating dim as bright can be very strong comes up more often
 
GcL
@DavidCoffron Sure. They're still carrying a light source most of the time.
it's not like the warlock I see through magical darkness trick.
*knows that hunger of hadar isn't actually tentacles
 
@GcL but isn't it, though?
 
GcL
@goodguy5 Sure. wink It totally is.
 
every time my warlock casts HoH, I play this:
 
7:10 PM
> take 2d6 acid damage as milky, otherworldly tentacles rub against it.
 
GcL
@DavidCoffron yeah... those are totally tentacles rubbing you.
Just don't ask the warlock to describe them in detail.
 
@GcL oooh... I follow the joke now
 
GcL
touches nose
 
> a gateway to the dark between the stars, a region infested with unknown horrors
so.... is this the phlogisten or the area where the Great Old Ones are from (the Far Realm)
 
@DavidCoffron Really, it's just a portal to the crevice under your refrigerator or stove.
 
7:13 PM
And if it is a "gateway" can you enter through it?
 
re: myself.
or arms of hadar
 
GcL
I think the luminiferous ether got stored there after it got decommissioned in the 1870's.
 
@DavidCoffron it's too viscous and tentacly
 
GcL
It's like the junk drawer of the universe or the back of the closet. Extra dimensions? just chuck them back in with the great old ones.
 
What is the OGL version of Arms of Hadar and Hunger of Hadar?
 
GcL
7:14 PM
@DavidCoffron I don't recall anything like that in AD&D
 
{my coworker says she rates the game 4 stars}
 
@DavidCoffron hrm.... seems familiar
 
Grasping Tentacles
and Black Tentacles.

(At least those are the Pathfinder names)
 
GcL
@DavidCoffron Open gaming license... gotcha. I thought you were talking about the original gangster version of D&D
@goodguy5 Both players that have had warlocks have independently referred to that spell as "acid dicks". I just let them and their weird darkness eyes narrate that part.
 
7:20 PM
huh. never heard that.
 
@MikeQ The ring sounds really bothered me.
That last bit looks like someone who did screenwriting for the newest X-Men saga got a side-job.
 
does anyone else use sound alongside their characters?
 
"Eh, let's just add a Quicksilver Sonic slow-mo bit, everybody loves those"
 
7:39 PM
To be perfectly honest, if you're feeling any degree of horror or shock looking at that Sonic trailer, then it's only because you have lived a life of LIES for the last two decades, and you should be embracing the fact that today, you finally get to throw off the Veil of Ignorance and stare into the abject void that is Sonic the Hedgehog.
Allow your brain to be filled with the wisdom of the cosmos.
This is the essence of True Art.
Hail Sobek.
 
someone's been listening to Hadar
 
@goodguy5 after much scrolling later, they aren't even in there
 
@DavidCoffron huh?
 
@goodguy5 They aren't there
 
like at all?
 
7:44 PM
No spell that has the same effect is in there, and they don't appear in the warlock spell list
 
#copyright
also bizarre
 
Or is OGL only Basic Rules stuff...
 
oh, might be
or rather "only free stuff"
so, elemental evil companion might be there, as well
 
@goodguy5 Yeah, the Basic Rules don't have either of the spells and the spell lists match up better
 
one of my side-DMs in a "west marches" game allowed me to make a warforged for that setting who is basically robocop

I decided ranger was the best choice because reasons and we got to third level.

Getting a robo-pup
 
7:46 PM
@goodguy5 Did you decide on Calligrapher's Tools like you had said?
 
yep. citations
everyone thought it was hilarious
I'm pretty stoked for robo-beast master
"SWAG037, you are being assigned a guard assistant.SWAGK937"
(SWAG - Squallword Autonomous Guard)
 
@goodguy5 That is super hype
 
^_^
closing time yall
 
8:09 PM
2
Q: Is a lifestealing melee cantrip, in the form of booming blade, unbalanced?

CrazyRabitI started thinking about other variants of melee attack cantrips like booming blade. The thing I came up with is as following: 1 action Make a melee weapon attack, on a hit you do the weapons damage plus 1d4 necrotic damage and the target makes a constitution saving throw against your sp...

 
@goodguy5 ~I know who I want to take me home~
 
8:31 PM
@DavidCoffron Thanks for the reminder on distinguishing dice on that d150 question.
 
hello everyone
 
Hail V2Blast. (I keep envisioning seeing your char take of with a JATO assist in a C-130 ... V1/V2, and a blast ... aviation thing.
 
@KorvinStarmast Haha. I actually originally named it after the V2 unit in Command and Conquer: Red Alert
 
8:49 PM
I always imagine the sidekick from 1punchman, for some reason.
Despite having played c&c red alert 2 for dozens, if not hundreds, of hours
 
9:38 PM
Welcome to the Babble On Equity Project. Our goal is to get 30+ people of color to the TTRPG convention, @bigbadcon. https://www.crowdrise.com/o/en/campaign/babble-on-equity-project
This thread about the BOEP is rel🐘 to defiant hope-topias.
 

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