Do Crawford's latest tweets about Two-Weapon-Fighting and Shield-Master change our understanding of those features or of Bonus Actions in general?
As DM, I allow the bonus action of Shield Master to happen after you make at least one attack with the Attack action, since making one attack fulfills the action's basic definition (PH, 192). If you have Extra Attack, you decide which of the attacks the bonus action follows. #DnD https://twitter.com/ivstinus/status/1105172295067230213
Though I haven't given it much thought yet I think it might have more impact on interrupting Extra Attack in general than it does on SM (which doesn't seem to be affected at all). On the other hand, all this is definitely RAI as you said.
The simple by-the-book way (RAW) to determine whether you've completed an action is to finish the whole action.
Yet you fulfill our design intent (RAI) with the Attack action if you make at least one attack with it, since that is how we define the action in its basic form. #DnD https://twitter.com/DerynDraconis/status/1105201798837608448
@Xirema yeah. And I know this has been a topic someplace here before at least once
@JeremyECrawford In retrospect, Extra Attack adds a lot of conceptual complexity by turning an atomic action into a multi-step process that can be broken up with movement. I'm starting to think it would've been cleaner to implement it like a mini-Action Surge/Haste.
I'm thinking of pitching a Pathfinder adventure path to some friends whose roleplaying I like. They're that kind of people who like to tell people why their character does something, and it's usually something reasonable (instead of the "I do this because I feel like doing it" or worse "I do this because it's the most sound mechanical option" I'm used to). They're also the kind of people that already plays D&D, WoD and similar games.
Then I'm alone in my car, driving home, and I rehearse the pitch aloud - and every single time I stop at "and the adventure basically has a plot, and there's things the NPCs will do regardless, but you can, um, get to decide who lives and who dies, at least, and, um, decide how to do things you have to do anyway..."
That's the moment when I space out and I listen to some music instead.
My current pathfinder party right now seems to have a blast playing through the AP and uncovering the plot, though. They don't prepare much before going against enemies and they just do the things NPCs send them to do, which I guess makes their background and alignment mostly irrelevant... but at least they seem to be having a blast.
We have one player that I swear does this without even realising. He argues about physics (in Pathfinder no less), and when the DM rules otherwise, het gets in a huff and starts mocking the DM.
They're best friends, so it's just like an old married couple. Lol. Sometimes it can be fun to watch.
Adam Bradford just opened up the DDB Discord bot for testing on their server... only for half an hour or so, but alpha testing will be opened up on Thursday