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21:00
@Xirema are you asking by weight or by volume? grin
the weight and volume of flour seems like a fairly stationary ratio batter

the risen cake will obviously yield different results, but I suppose that all of the ingredients rise together.
Weight
always bake by weight
what? no. volume
murica
cups, mate
bake by market value
@GeoffreyLim always cook by weight. So much better than volumetric measurement.
@MikeQ If you are using leavening be sure to account for inflation. ;)
21:13
@Ru
@Rubiksmoose nah man if I cook I cook by instinct
AKA recipes I've done so many times I /know/ how the right amounts look like
@GeoffreyLim hahaha I cannot do this.
Can anyone look at my Guide (linked in the sidebar) pages 11-13, and tell me if any of what I've written makes any kind of sense? I'm worried I've gone from like 5-to-7000 in those pages in terms of complexity.
@Rubiksmoose cook the same dish over a hundred times and the skill shall come to you
@Rubiksmoose Geoff is right, though there are ways to make it come easier; most recipes aren't actually great for learning how to cook because they don't explain anything. I highly recommend Edward Espe Brown's Tassajara Cooking.
One thing about cooking by instinct though is that, if I don't measure things, then I have no idea how to replicate something when I do something great.
21:27
@Xirema [skims a few paragraphs] You can cut out at least a quarter of the text by tightening up your verbosity.
@Xirema I don't quite get what the tables on page 12-ish are supposed to mean, are they odds of total damage, or odds given a crit?
@BESW Fair.
@GreySage Page 12 has two tables, one that just contains the odds of getting a Miss/Hit/Crit, the second table (the big one) is all the odds of every single outcome, and the circumstances under which they occur.
@BESW I'll check it out! I do love the recipes that actually do teach you the why though. I find them very helpful because then you know how to tweak them without screwing things up too badly lol
(Also, refresh your browser, because I did tweak it slightly)
@Rubiksmoose Exactly. Brown starts each section by saying "[kind of food] is defined by [qualities] and to get those qualities you need [categories of ingredients]. Here are some incomplete lists of ingredients in each category, and here's the basic idea of how you combine them together to make [kind of food]. Now I'm going to give you some examples of how choosing specific items from each list will make [specific food you're familiar with]."
21:32
@BESW that sounds wonderful!
For example, a casserole usually needs a grain, a liquid, and a protein.
@Xirema The hit for regular hits 7-18 should be 1/12 not 12/12 shouldn't they?
@GreySage You multiply the number of trials for each 7—18 by the number of trials associated with a 'Hit', which is 1/12 X 12.
The liquid lets it cook without burning, the grain soaks up the liquid so it's not runny at the end, and also it soaks up the flavors from the protein.
(I deliberately picked numbers to keep the final results from exploding into ten digits, which usually happens with calculations like this)
21:35
Stir-fries are super easy to learn how to do without measurements or strict ingredient lists.
You just get a feeling for what kind of things can work well.
Like, it's very convenient if there's exactly 12 different damage values for a normal hit, and exactly 12 attack rolls that result in a normal hit.
Stir-fries are my go-to dinner.
@BESW Understanding the basic anatomy of boozy drinks has enabled me to create many very tasty recipes along those exact same lines. Though drink making is one area where I almost always insist upon precise measurements.
Brown also makes it a lot easier to use up leftovers.
@Xirema Ok, I'm not getting why the notation is different between hit and crit. Like, it looks like crit (8) is showing that, if you get a crit, there are 144 possible dice rolls, and 1 of those gives an 8. Then hit looks like it is showing something completely different
Clearly I am misunderstanding something
21:37
Like, if you have a really weighty soup with lots of beans and stuff, you can drain the liquid and mash/blend the big bits, then add something like oatmeal to give it body and something like egg to bind it together until you can form it into patties and fry them: soup burgers!
@GreySage A critical hit on a Greataxe is 2d12+whatever, meaning it has 12x12==144 different possible damage values.
However, many of those are the same, like 1+2 ==3, and 2+1==3. So those are two trials for '3'.
A regular hit is only 1d12, so only 12 different possible outcomes.
Which just works on the principle of "make burgers by combining mushy stuff, bulky stuff, and a binding agent."
@BESW I'm actually really lucky because my wife is amazing at cooking and she does this stuff intuitively. Sometimes it is like watching someone do magic.
@Xirema I get that part
Well she does a lot of trial and error and reading of course so its not like it is easy for her. She puts in work and it pays off :)
21:40
Yeah, it comes from long practice.
FWIW I think picking AC 14 so you get 12 hits is a mistake, because now I don't know where each 12 comes from
The first three to five years of my doing most of the family cooking, I didn't feel comfortable deviating from Ed's recipes except only very slightly.
If the numbers are distinct then I know, okay, this number is divided by 10, it must have something to do with this 10 over here, etc.
And recipes from other sources, I followed as closely as I could.
Oh yeah, I've been learning to moderate my heat because while medium-high heat means you can develop fond pretty easily, that fond can burn before you deglaze if your heat's too high.
21:41
Chile is one dish that I am completely comfortable with ad hocing though. It is very forgiving and I am pretty familiar with all the parts of it. And it can be adjusted all throughout the process.
@GreySage Hmm. I could swap it to AC13, redo the tables.
Also letting a pan heat up on low heat is different from letting a pan heat up on medium/high heat.
@Rubiksmoose You put chocolate in your chili, I hope.
@BESW I actually never have that I can recall. I've heard of it though.
Just a spoon of baker's chocolate, not enough to actually stand out in the final taste.
21:42
@BESW I've put coffee in mine before.
Alright, give me a second, the guide is gonna look funny while I update values.
@BESW I'll have to try this next time :)
@Yuuki I've never heard of this before. How did it turn out?
Speaking of coffee, I need to make spicy vegan coffee brownies this morning.
@Rubiksmoose Actually pretty good. Same as @BESW's chocolate, don't add a lot of it.
A small amount adds body and depth to the chili.
"Body" and "depth" are weirdly appropriate descriptors, tbh.
The best way I can describe it is that it kinda modulates the other flavors.
@GreySage Okay, refresh the page, how do you feel about the table now?
21:50
@Xirema I feel like it makes more sense, but I also have been thinking about it for a while now, so I can't give a first impression any more :p
@GreySage That's fair.
@Xirema Now I can visually track where that 13 is coming from (odds of hit), and I don't get confused by the fact that we are rolling d12s
@GreySage Yeah, I was worried it would make the numbers more complex, but it really didn't.
next superhero charachter I'll play
GHOST PUNCHER
@GeoffreyLim What system are you using?
@GeoffreyLim Easy theme song idea: steal Ghostbusters song
22:02
@Rubiksmoose Danger Patrol: Pocket Edition has options that'd work for that, but I doubt that's what they're playing.
@BESW Huh that is one that never came up when I did research for my superhero campaign last year.
It's been in apparently-abandoned beta for years, and the Pocket Edition (which is more complete than the full version) is designed for one-shots.
@GeoffreyLim Scrappy, Foresight, or Odor Sleuth?
@Rubiksmoose Based off a greentext I've read recently
But it's fun, you roll a lot of dice and count up multiple qualities of the results, and every roll is collaborative because everyone else at the table give you more dice by adding to the narrative of your action.
22:05
A man who gives no shits
having solved a ghost problem he goes back to lifting and gains
@BESW That sounds like a lot of fun.
@Yuuki none of them
A man with so few fucks ghosts are scare of him
@Rubiksmoose It is! The basic idea is, you're a team of heroes in a city that's constantly facing multiple threats. Each threat has a countdown timer before it escalates, and on your turn you choose which threat you're going to try solving. If you fail, your successes still add dice to the next attempt to solve the threat... but if you roll ones, complications ensue.
@BESW I was surprised to follow this back and not see "Alton" as the Brown being discussed =)
@nitsua60 Bah, Alton is as a babe in the woods beside Edward Espe.
22:09
whoa
@GeoffreyLim keep language family-friendly in chat please :)
@nitsua60 I did the same thing! Especially since explaining things was one of my favorite parts of Good Eats.
Oh hey @BESW this might interest you: blackyouthproject.com/…
At least relevant to our last discussion about HPL
Yes, I'm definitely excited to see what he's got in mind.
Haven't read the book.
@Rubiksmoose Huh. You know, the kind of helpless terror that's a hallmark of cosmic horror does hold a lot of parallels to systemic and institutional racism now that I think about it.
22:27
Can't recommend that video enough for exactly that topic.
I actually think I've watched this.
@BESW DPPocket is my go-to for a quick-play RPG.
I like that when you're in striking distance of failure it makes perfect sense to pick up your danger dice and say "IS THIS THE END OF THE DANGER PATROL?!" before rolling.
22:42
ah hbomberguy
my biggest complaint about him
is when night in the woods video
Did anyone else tune into that DK64 stream last weekend? It was so surreal to hear a US Congresswoman describe the N64 as her favorite Game Console. =D
Kudo to Hbomb on the success of that stream though, as well as the people who helped organize it.
22:57
still When NITW :P
Making revisions to the vehicle rules today. Thanks for all the feedback. I think they're much easier to manage at the table now, and with some slimming down we opened up some space to make some really funky ships. Thanks to everyone who filled out the survey and offered comments
@Xirema AOC is that wonderful confluence of relatable and knowledgeable
@V2Blast But she *hushed voice* dances.
And that's about as far as I'm going to go with that before we get sidetracked.
23:21
I may or may not be using my kung fu charachter to ramble about chinese superstition
@Xirema What are you trying to do with pages 12/13? You pose the question "What's her expected damage on an average attack under these conditions?" I don't understand why all the tables are necessary to answer this. You only need her average damage on the die roll and add any modifiers. Most of the time for comparisons you wouldn't need a to-hit roll since it's normalized, but if you want to incorporate to-hit you just multiply the crit and non-crit averages by the chance to hit.
For example, page 13 can be summarized by 0.65 * non-crit damage (1d12+6=12.5) + 0.05 * crit (2d12+6=19) and you get 9.075 or 9 average.
hey there @Blaise, welcome to the RPG.SE lair :)
Hi @Shalvenay thank you for the welcome! It's a nice community and been very helpful to me!
[wave] Glad to have you.
23:39
Hello! Thanks!
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